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Quake Live Beta - Page 6

Forum Index > General Games
Post a Reply
Prev 1 4 5 6 7 8 17 Next All
Mickey
Profile Blog Joined July 2005
United States2606 Posts
November 28 2008 08:41 GMT
#101
Do you still need an invite to play? If so does anyone have an extra for me? P.M me for my e-mail.
Dewis
Profile Blog Joined April 2007
Finland344 Posts
December 02 2008 19:31 GMT
#102
So does people have invites left for this? I really enjoyed Q3 and I would love to try this game out.
Liquid`Jinro
Profile Blog Joined September 2002
Sweden33719 Posts
December 17 2008 04:28 GMT
#103
GNi to Host New id Software QUAKE LIVE Title

Infrastructure as a Service (IaaS) Provider GNI to Host id Software’s QUAKE LIVE Arena Shooter on Its Expandable DHI Environment

SAN JOSE, Calif.--(BUSINESS WIRE)--GNi, a leading provider of Infrastructure as a Service (IaaS) hosting solutions, announced today that is has been selected by id Software™ to facilitate the delivery of QUAKE LIVE™, an innovative and free-to-play online multiplayer shooter experience based on the popular QUAKE Arena games.

Created by id Software as an all-new way to deliver the excitement and energy of first-person multiplayer action to a broader audience than ever before, QUAKE LIVE offers game players of all skill levels a totally free and easily accessible multiplayer game and community through a single website at quakelive.com. Every element of the experience, including friends lists and communication, player skill matching, sponsored events and tournaments, stats tracking, and even the game itself is accessed and delivered free of charge through the web browser.

“GNi has significant experience in the hosting of rapidly-scaling online games which solidified them as an excellent choice to host QUAKE LIVE. The back-end systems and infrastructure are critical elements in reliably delivering QUAKE LIVE’s state-of-the-art web interface, and GNi’s ability to scale quickly using their Dedicated Hosting Infrastructure ensures that we always have the immediate and flexible capacity to provide our constantly expanding player base the best game experience on the web,” stated Todd Hollenshead, CEO of id Software.

“Id Software is certainly a marquee brand and historically significant in the development of present day online gaming, so to be chosen to be a part of this rollout is a significant honor for GNI” said Philip Bouchard CEO of GNI. “The respective visions of id Software and GNI come together as we continue to see growth in the web-based community model as a strategic venue for reaching dedicated gamers and creating brand loyalty through well executed development and delivery.”

With the massive growth of online gaming, GNi continues to see increasing demand for high-performance, low – latency games infrastructure. With the traditional do-it-yourself model, game developers and publishers have to struggle to meet that demand via risky capital expenditure. IaaS gives game companies flexibility through the elimination of the need to purchase servers, software, data center space or network equipment. Developers and publishers see dividends by releasing games online, and are more likely to utilize this IaaS model as a way to release new games without large-scale infrastructure investment.

To get more information about QUAKE LIVE and sign up to participate in the ongoing beta, please visit www.quakelive.com.

About id Software

id – defined by Freud as the primal section of the human psyche; id Software, located in Mesquite, Texas, was founded in 1991. From inception to present day, id Software has relentlessly provided technical, design and artistic leadership as an independent game developer and technology provider. Transcending the games industry, id’s iconic brands such as Wolfenstein, DOOM, QUAKE and Enemy Territory have become staples of popular culture for generations of gamers. More information on id Software can be found at www.idsoftware.com.

About GNi

GNi offers Infrastructure as a Service solutions for leaders in online games, software-as-a-service, Web 2.0, and online digital media. In online games alone, GNi’s infrastructure supports more than 20 million users, nearly 500,000 concurrent connected users at peak, and more than 27 titles. GNi delivers rapid scalability with uncompromised performance, on a “pay as you grow” model, in the most demanding online environment. Its service offerings enable rapid on-boarding and deployment for customers in swiftly evolving marketplaces. GNi is headquartered in San Jose, California with infrastructure facilities located around the world. For more information please visit www.gni.com.

© 2008. GNi is a trademark of Global Netoptex, Inc. QUAKE LIVE, QUAKE, and id are either registered trademarks or trademarks of Id Software, Inc. in the United States and/or other countries. All other trademarks are registered property of their respective owners.

http://www.businesswire.com/portal/site/home/permalink/?ndmViewId=news_view&newsId=20081215005338&newsLang=en

Quake Live for Christmas? (stumbled across this on rakaka.se and figured some people would be interested)
Moderatortell the guy that interplanatar interaction is pivotal to terrans variety of optionitudals in the pre-midgame preperatories as well as the protosstinal deterriggation of elite zergling strikes - Stimey n | Formerly FrozenArbiter
Roxen000
Profile Blog Joined April 2008
1226 Posts
December 22 2008 05:04 GMT
#104
I got invited to QL last week, anybody playing? Any Aussies?
._.
nataziel
Profile Blog Joined October 2008
Australia1455 Posts
December 22 2008 05:50 GMT
#105
I know a few dudes from the aussie TF2 scene are playing, can't remember who though HAHA
u gotta sk8
Error Ash
Profile Joined July 2008
Germany177 Posts
December 28 2008 14:12 GMT
#106
On October 04 2008 03:32 Quesadilla wrote:
Is anybody playing this?

It looks insane. I really want to try it. Q3 gameplay with better than Q4 graphics? Frick how do you beat that! The videos of the tournament from QuakeCon are insane. Fastest game pace ever... Makes SC look slow.


Better than Q4 graphics? It is the exact same graphic as in Q3 (which in my oppinion IS better than Q4, but most people wouldn't agree...).

But yea, i love it, got a beta account and its really nice. I hope there will be CPMA for it, that would be my last chance to get pro in any game =)
indecision
Profile Blog Joined November 2004
Germany818 Posts
Last Edited: 2008-12-28 14:26:19
December 28 2008 14:25 GMT
#107
I'm in :D Got no invites yet and I'm still kinda bad.
I'd like to hang around with some ppl on vent / ts though.
funkie
Profile Blog Joined November 2005
Venezuela9376 Posts
December 28 2008 16:18 GMT
#108
If someone gets and invite, can you invite me?

PM so I can give you my email or something~

Also, we should get a list down of the people who is currently playing (I think there was one, but I can't seem to recall where it was~)
CJ Entusman #6! · Strength is the basis of athletic ability. -Rippetoe /* http://j.mp/TL-App <- TL iPhone App 2.0! */
Liquid`Jinro
Profile Blog Joined September 2002
Sweden33719 Posts
December 28 2008 16:21 GMT
#109
On December 28 2008 23:12 Error Ash wrote:
Show nested quote +
On October 04 2008 03:32 Quesadilla wrote:
Is anybody playing this?

It looks insane. I really want to try it. Q3 gameplay with better than Q4 graphics? Frick how do you beat that! The videos of the tournament from QuakeCon are insane. Fastest game pace ever... Makes SC look slow.


Better than Q4 graphics? It is the exact same graphic as in Q3 (which in my oppinion IS better than Q4, but most people wouldn't agree...).

But yea, i love it, got a beta account and its really nice. I hope there will be CPMA for it, that would be my last chance to get pro in any game =)

Hm, I don't think the graphics looks the same, am I being silly?
Moderatortell the guy that interplanatar interaction is pivotal to terrans variety of optionitudals in the pre-midgame preperatories as well as the protosstinal deterriggation of elite zergling strikes - Stimey n | Formerly FrozenArbiter
zXk3
Profile Blog Joined August 2006
Mexico1178 Posts
December 28 2008 16:40 GMT
#110
T-T my kingdom for a key!
GraphicsNo soy dominante, solo tengo mejores ideas...| Sorry Oshi, 4-1 shows that im better than you =D i wont do any more mistakes now
Motiva
Profile Joined November 2007
United States1774 Posts
January 12 2009 00:59 GMT
#111
Anyone wanna play? I just got in and damn I feel like a scrub. I was good at Q3 back in... 2001 or something... Just looking for someone about my skill level to 1v1 w/ and relearn the maps ect.

I don't have any Invites yet... Just got in this morning.
Quesadilla
Profile Blog Joined October 2007
United States1814 Posts
January 12 2009 01:10 GMT
#112
Hook it up when you do get invites so I can bunny hopz ur lyfe
Make a lot of friends. Wear good clothes. Drink good beer. Love a nice girl.
zizou21
Profile Joined September 2006
United States3683 Posts
January 12 2009 01:15 GMT
#113
I would LOVE an invite. PM ME!
its me, tasteless,s roomate LOL!
Llamaz
Profile Blog Joined April 2008
Australia90 Posts
January 12 2009 05:39 GMT
#114
I played deathmatch games before I played SC ( Warsow), and I got an invite then. For some reason it says I have no invites, even though I didn't send out even one. It's shame that I'm switching to RTS games right when this is coming out. Meh... I hear that this game destroyed the entire American warsow duel scene :D. All the good players went to the quake live beta, and all the lower skilled ones stayed, and played CA/DA =/.

P.S. I'm not giving away my quake live beta :D
Roxen000
Profile Blog Joined April 2008
1226 Posts
January 12 2009 06:37 GMT
#115
On December 29 2008 01:21 FrozenArbiter wrote:
Show nested quote +
On December 28 2008 23:12 Error Ash wrote:
On October 04 2008 03:32 Quesadilla wrote:
Is anybody playing this?

It looks insane. I really want to try it. Q3 gameplay with better than Q4 graphics? Frick how do you beat that! The videos of the tournament from QuakeCon are insane. Fastest game pace ever... Makes SC look slow.


Better than Q4 graphics? It is the exact same graphic as in Q3 (which in my oppinion IS better than Q4, but most people wouldn't agree...).

But yea, i love it, got a beta account and its really nice. I hope there will be CPMA for it, that would be my last chance to get pro in any game =)

Hm, I don't think the graphics looks the same, am I being silly?


I'm in the beta. The graphics are not the same as original Q3. They are slightly improved but pretty much the same. If I get any invites I'll try to give them to some people here at TL! =)
._.
EleanorRIgby
Profile Joined March 2008
Canada3923 Posts
January 12 2009 06:49 GMT
#116
On January 12 2009 15:37 Roxen000 wrote:
Show nested quote +
On December 29 2008 01:21 FrozenArbiter wrote:
On December 28 2008 23:12 Error Ash wrote:
On October 04 2008 03:32 Quesadilla wrote:
Is anybody playing this?

It looks insane. I really want to try it. Q3 gameplay with better than Q4 graphics? Frick how do you beat that! The videos of the tournament from QuakeCon are insane. Fastest game pace ever... Makes SC look slow.


Better than Q4 graphics? It is the exact same graphic as in Q3 (which in my oppinion IS better than Q4, but most people wouldn't agree...).

But yea, i love it, got a beta account and its really nice. I hope there will be CPMA for it, that would be my last chance to get pro in any game =)

Hm, I don't think the graphics looks the same, am I being silly?


I'm in the beta. The graphics are not the same as original Q3. They are slightly improved but pretty much the same. If I get any invites I'll try to give them to some people here at TL! =)


Yea there's a tiny bit more detail and things seem to be brighter/shinier
savior did nothing wrong
Scooter
Profile Blog Joined November 2007
United States747 Posts
January 12 2009 07:36 GMT
#117
I like how you don't need custom configs to increase field of view, and it goes all the way up to 130. It'd be nice if simple items/icons could be toggled though, I was always a fan of that. Does anyone know if you can force opponent's skin or make the opponent more visible?
My unblocks gets yo curleh mustache wet のωの
indecision
Profile Blog Joined November 2004
Germany818 Posts
January 12 2009 10:32 GMT
#118
So: Any other European noobs that are playing?
keit
Profile Blog Joined May 2008
1584 Posts
Last Edited: 2009-01-14 13:15:57
January 14 2009 00:23 GMT
#119
got 5 invites free, so pm me your name, email and skill level if you want to get invited.

*edit* 0 invites left.
Graphics
ThaddeusK
Profile Joined July 2008
United States233 Posts
January 14 2009 03:10 GMT
#120
On January 12 2009 16:36 Scooter wrote:
I like how you don't need custom configs to increase field of view, and it goes all the way up to 130. It'd be nice if simple items/icons could be toggled though, I was always a fan of that. Does anyone know if you can force opponent's skin or make the opponent more visible?


you can use simple items, dont remember the command tho and you can force enemy models with cg_forceenemymodel, that might not be it exactly, check the forums for configs, there are some good ones
Prev 1 4 5 6 7 8 17 Next All
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