On November 19 2025 19:09 Velr wrote:
I found it's story much more enjoyable than Horizon Zero Dawn or basically anything I played since forever, despite not being extremly surprised by the big Twist, there was so much foreshadowing, something like that was just bound to happen. Some stuff in it just made the ending choice very, very obvious to me + Show Spoiler + and that soured it a bit for me.
Sound and Atmosphere of this game just felt like something special.
I didn't 100% it because I had no interest in perfecting my parries or experimenting/googling the most broken builds just to go up against the super bosses but I did what felt like a decent amount of optional/3d act content, which sadly made the final story bit a total joke (whiteout using any of the really broken stuff), imho some sort of scaling was badly needed there... Just totally obliterating anything on the way to the final boss felt earned/decent but then also obliterating it like it's absolutely nothing didn't feel good.
Iirc it's the only game since BG3 that I actually finnished, usually I lose interest in games much earlier these days.
I found it's story much more enjoyable than Horizon Zero Dawn or basically anything I played since forever, despite not being extremly surprised by the big Twist, there was so much foreshadowing, something like that was just bound to happen. Some stuff in it just made the ending choice very, very obvious to me + Show Spoiler +
Maelle just reviving the others and their reactions to it made me absolutely certain that these aren't actual people and Verso is right
Sound and Atmosphere of this game just felt like something special.
I didn't 100% it because I had no interest in perfecting my parries or experimenting/googling the most broken builds just to go up against the super bosses but I did what felt like a decent amount of optional/3d act content, which sadly made the final story bit a total joke (whiteout using any of the really broken stuff), imho some sort of scaling was badly needed there... Just totally obliterating anything on the way to the final boss felt earned/decent but then also obliterating it like it's absolutely nothing didn't feel good.
Iirc it's the only game since BG3 that I actually finnished, usually I lose interest in games much earlier these days.
Yeah, same here with the Bg3, I played the shit out of that game, as an comparison, the story there is much more detailed, bigger, choices are more impactful and I still vastly prefer E33 story for the emotional impact and "making you think" peace.
Since I did my first play-through on expeditioner by the time I did the game on Expert I had some favorite builds that could deal with everything so the frustration part never kicked in for me.
Now, for your spoiler note.
+ Show Spoiler +
I didn't mind this part too much, because regardless of that my interpretation is that these were real "beings", a piece of Verso who painted the world in the first place is in every one of them, I mean, Monoco is his dog, Esquie is his plush toy, they have their "personalities" if you will.
In the end, I choose Verso every time, yes, it's kind of fucked up but everyone had a good run and it's not like they are 100 % full living beings, while Maelle on the outside is and this is killing her, so it makes more sense.
In the end, I choose Verso every time, yes, it's kind of fucked up but everyone had a good run and it's not like they are 100 % full living beings, while Maelle on the outside is and this is killing her, so it makes more sense.