On June 13 2010 15:13 Butigroove wrote:
Only if you go double basher CM. Otherwise it would be silly even to try.
Only if you go double basher CM. Otherwise it would be silly even to try.
except bashers dont stack
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rabidch
United States20288 Posts
June 13 2010 06:34 GMT
#18721
On June 13 2010 15:13 Butigroove wrote: Only if you go double basher CM. Otherwise it would be silly even to try. except bashers dont stack | ||
Dead9
United States4725 Posts
June 13 2010 06:46 GMT
#18722
On June 13 2010 15:34 rabidch wrote: Show nested quote + On June 13 2010 15:13 Butigroove wrote: Only if you go double basher CM. Otherwise it would be silly even to try. except bashers dont stack it's for the dps and hp obviously | ||
EmeraldSparks
United States1451 Posts
June 13 2010 06:53 GMT
#18723
there was this game where i was ksing like a champion with maiden and bought mom / armlet combo for incredible dps it didn't work i had to be carried to victory | ||
Invictus
Singapore2697 Posts
June 13 2010 07:11 GMT
#18724
On June 12 2010 23:33 Butigroove wrote: Show nested quote + On June 12 2010 23:08 streamofhonour wrote: Just a qn, but doesnt lifetube gets you better survivability in lanes? Presuming you get ganked by opponent heroes, for every second you are running from them you are regenerating hp. The action taken to eat a tree may slow you down as you still need to find a tree to eat. For every second you survive, you continue to regenerate precious hp, which would allow you to tank that critical one or 2 more hits before your allies reach to save you. Add on that with a claymore, you would have died much faster even if you were juking your opponent unless you managed to juke him so much that you can get away with a healing potion( which doesnt happen most of the time) No, claymore offers much better survivability than lifetube. Haven't you been reading the thread? As in survivability in general and not lane survivability | ||
Butigroove
Seychelles2061 Posts
June 13 2010 07:29 GMT
#18725
On June 13 2010 16:11 streamofhonour wrote: Show nested quote + On June 12 2010 23:33 Butigroove wrote: On June 12 2010 23:08 streamofhonour wrote: Just a qn, but doesnt lifetube gets you better survivability in lanes? Presuming you get ganked by opponent heroes, for every second you are running from them you are regenerating hp. The action taken to eat a tree may slow you down as you still need to find a tree to eat. For every second you survive, you continue to regenerate precious hp, which would allow you to tank that critical one or 2 more hits before your allies reach to save you. Add on that with a claymore, you would have died much faster even if you were juking your opponent unless you managed to juke him so much that you can get away with a healing potion( which doesnt happen most of the time) No, claymore offers much better survivability than lifetube. Haven't you been reading the thread? As in survivability in general and not lane survivability Wrong again. Claymore is vastly superior in every aspect of survivability. Also, I will have to concede that the double basher build was made popular before the 'bashers don't stack' ish was patched. ![]() Won't stop me from making two though, cmaaan. | ||
semantics
10040 Posts
June 13 2010 07:58 GMT
#18726
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Invictus
Singapore2697 Posts
June 13 2010 08:05 GMT
#18727
On June 13 2010 16:58 semantics wrote: killing things faster always helps with survivability, early game you can still get pots and tangos pretty easily to do healing. Oh ok, point conceded | ||
Butigroove
Seychelles2061 Posts
June 13 2010 08:42 GMT
#18728
On June 13 2010 17:05 streamofhonour wrote: Show nested quote + On June 13 2010 16:58 semantics wrote: killing things faster always helps with survivability, early game you can still get pots and tangos pretty easily to do healing. Oh ok, point conceded I had taken your point as my own and fathered its children out of wedlock before you conceded it, good sir! | ||
rabidch
United States20288 Posts
June 13 2010 10:17 GMT
#18729
On June 13 2010 16:58 semantics wrote: killing things faster always helps with survivability, early game you can still get pots and tangos pretty easily to do healing. thats why bfury/runed axe is so good you get survivability with the imba regen and you get a lot of damage and maybe cleave | ||
Butigroove
Seychelles2061 Posts
June 13 2010 10:22 GMT
#18730
On June 13 2010 19:17 rabidch wrote: Show nested quote + On June 13 2010 16:58 semantics wrote: killing things faster always helps with survivability, early game you can still get pots and tangos pretty easily to do healing. thats why bfury/runed axe is so good you get survivability with the imba regen and you get a lot of damage and maybe cleave Runed axe is terrible. Better to just stack claymores. | ||
rabidch
United States20288 Posts
June 13 2010 10:37 GMT
#18731
On June 13 2010 19:22 Butigroove wrote: Show nested quote + On June 13 2010 19:17 rabidch wrote: On June 13 2010 16:58 semantics wrote: killing things faster always helps with survivability, early game you can still get pots and tangos pretty easily to do healing. thats why bfury/runed axe is so good you get survivability with the imba regen and you get a lot of damage and maybe cleave Runed axe is terrible. Better to just stack claymores. i dont think youve ever tried to stack lifetubes | ||
Butigroove
Seychelles2061 Posts
June 13 2010 10:54 GMT
#18732
On June 13 2010 19:37 rabidch wrote: Show nested quote + On June 13 2010 19:22 Butigroove wrote: On June 13 2010 19:17 rabidch wrote: On June 13 2010 16:58 semantics wrote: killing things faster always helps with survivability, early game you can still get pots and tangos pretty easily to do healing. thats why bfury/runed axe is so good you get survivability with the imba regen and you get a lot of damage and maybe cleave Runed axe is terrible. Better to just stack claymores. i dont think youve ever tried to stack lifetubes No shit. What kind of a chobo do you think I am? | ||
semantics
10040 Posts
June 13 2010 17:44 GMT
#18733
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Invictus
Singapore2697 Posts
June 13 2010 17:55 GMT
#18734
On June 13 2010 17:42 Butigroove wrote: Show nested quote + On June 13 2010 17:05 streamofhonour wrote: On June 13 2010 16:58 semantics wrote: killing things faster always helps with survivability, early game you can still get pots and tangos pretty easily to do healing. Oh ok, point conceded I had taken your point as my own and fathered its children out of wedlock before you conceded it, good sir! lolumad? | ||
GhostKorean
United States2330 Posts
June 13 2010 21:02 GMT
#18735
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Pokebunny
United States10654 Posts
June 13 2010 21:36 GMT
#18736
On June 14 2010 06:02 GhostKorean wrote: everyone knows getting two major totems is the best support build. LOL :D | ||
Judicator
United States7270 Posts
June 13 2010 21:40 GMT
#18737
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paper
13196 Posts
June 13 2010 21:46 GMT
#18738
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ahswtini
Northern Ireland22206 Posts
June 13 2010 21:58 GMT
#18739
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Judicator
United States7270 Posts
June 13 2010 22:02 GMT
#18740
On June 14 2010 06:46 paper wrote: rpf? I need to make Bracers then ask when to make said Bracers and how many Bracers and who will wear said Bracers and why Bracers are superior and any other questions I might have about Bracers. | ||
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