necro, vengeful, bane, rexxar, pudge, lich, sniper, wl, tb off the top of my head.
also ranged bash doesnt proc vs BKB. I remember a SF that got MKB because I was tinker LOL
Forum Index > General Games |
Heen
Korea (South)2178 Posts
September 09 2009 18:15 GMT
#10421
necro, vengeful, bane, rexxar, pudge, lich, sniper, wl, tb off the top of my head. also ranged bash doesnt proc vs BKB. I remember a SF that got MKB because I was tinker LOL | ||
bhp255
United States600 Posts
September 09 2009 18:18 GMT
#10422
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bhp255
United States600 Posts
September 09 2009 18:20 GMT
#10423
On September 10 2009 03:14 Judicator wrote: Show nested quote + On September 10 2009 03:12 bhp255 wrote: oops, i didnt mean to put "exact numbers" i just got caught up on the train of thought after reading so many posts i was actually referring to the color coding being nice (not only for noobs but even for players like me... i still dunno all the damage types for all skills ![]() even if it's not color-coded, something like "affected by armor" or "Physical dmg" or even just a 'Ph' for phys, 'p' for pure and 'm' for magic would be quite useful imo Hell I think the one they used for that big list of every hero's spell is very simple and clean. yeah.... all icefrog needs to do now is type it in the actual map :D | ||
L
Canada4732 Posts
September 09 2009 18:21 GMT
#10424
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ahswtini
Northern Ireland22208 Posts
September 09 2009 18:23 GMT
#10425
Same applies to you L ;p | ||
JeeJee
Canada5652 Posts
September 09 2009 18:25 GMT
#10426
just kidding this never happened dont message me | ||
ahswtini
Northern Ireland22208 Posts
September 09 2009 18:26 GMT
#10427
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L
Canada4732 Posts
September 09 2009 18:26 GMT
#10428
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Judicator
United States7270 Posts
September 09 2009 18:30 GMT
#10429
On September 10 2009 03:14 L wrote: Show nested quote + Its not so much for the flat 300 damage skills, but for stuff like lina's ult, other non 300 damage skills, and the exact standard damage on level 2-3 skills. These are important numbers when people learn how to lane; being able to see how much hp you need to survive through a combo in a dual lane, for instance, would help a lot of players not get assraped when they're learning the game. Having a tooltip that says 225 (300)? Ok, it can't hurt but really is it worth it? It's as trivial as newbies not know hitting different parts of the body in CS does varying damage. And as for is it worth it: What's the cost? 2 hours of putting 20 extra characters into a tooltip? You realize they rewrote the majority of tooltips a few versions back, right? If icefrog is going to do things like completely revamp the shop system (which no one who plays really needed), then why wouldn't they clarify basic shit about the heros you're using? Its more retarded than that. Overgrowth will root you through avatar, but using avatar while rooted will dispel the effect. There are plenty of retarded effects like that. L, the problem is once stuff hits, that number becomes useless and it doesn't help players who actually care about being better get any better. You don't tell them the basic mechanics behind the skill. | ||
ahswtini
Northern Ireland22208 Posts
September 09 2009 18:30 GMT
#10430
On September 10 2009 03:25 JeeJee wrote: just kidding this never happened dont message me way to be an ASSHOLE! | ||
JeeJee
Canada5652 Posts
September 09 2009 18:32 GMT
#10431
i s2 S2 games (lulz mi so original) | ||
MeriaDoKk
Chile1726 Posts
September 09 2009 18:51 GMT
#10432
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ahswtini
Northern Ireland22208 Posts
September 09 2009 19:15 GMT
#10433
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Antifate
United States415 Posts
September 09 2009 19:56 GMT
#10434
"Ultimate" status for a spell allows it to be cast on a BKB'd target, but the magic immunity prevents it from taking damage, but is there an exception for Lich that makes it worthwhile to note that his ulti works against BKB? And I believe there should be some sort of damage type indicator on some spells. Edit: I think I can answer some of those questions from before: + Show Spoiler + why is/are.. huskar's fire arrows magic while clinkz's fire arrows are physical? - Clinkz's arrows do damage to towers because of this. Epic backdooring! hookshot is magical while hook is physical? - Hook used to be magical, it was nerfed because of how ridiculous Pudge's combo got to be mid-game, but I think it's unnecessary. dazzle's poison is physical while viper's is magical? - Physical damage works to synergize with his ult. His healing spell also does physical damage. Pretty meh, but I suppose it brings the hero together more. wild axes aren't physical? - They do both physical and magical damage (mixed, like Edict and Suicide). assassinate magical? - There's no reason for it to be physical. Just because it uses a bullet doesn't mean it should be physical. I mean SF uses a fireball or whatever, but his damage is physical ![]() all bash magical? Balance reasons I suppose. I suppose that it could have helped back when Blademail only reflected physical damage. Also, Phase Boots make physical damage pretty meh. I really don't know. anchor smash is magical? Balance reasons again. Tidehunter doesn't have a high as. mines/suicide are mixed? Balance reasons. pa's dagger is pure while spectre's dagger is magical? Balance reasons. exorcism is physical? (not like it matters lolrape ghosts) So it can attack towers (not 100% sure this is why), and so it isn't so so so overpowered vs. heroes. ooh fatal bonds is pure.. I just think most of the shit with damage types and stuff are just for balanced reasons/synergy/buffs/nerfs. | ||
Alventenie
United States2147 Posts
September 09 2009 20:01 GMT
#10435
On September 10 2009 04:56 Antifate wrote: Does Lich's chain frost really do anything to a BKB'd target besides a .01 second stun? "Ultimate" status for a spell allows it to be cast on a BKB'd target, but the magic immunity prevents it from taking damage, but is there an exception for Lich that makes it worthwhile to note that his ulti works against BKB? his ulti does no damage to bkb'd targets, but counts them as a target to bounce to (so you can cast it on a pair of heroes, 1 bkb'd 1 not, and it owns the one that isn't bkb'd) | ||
L
Canada4732 Posts
September 09 2009 20:13 GMT
#10436
it doesn't help players who actually care about being better get any better. You don't tell them the basic mechanics behind the skill. lol?Not telling people how the game works = them getting better at the game? I happen to disagree. Why don't we just not tell players about orb abilities or the spell damages or descriptions at all? That would make them SUPER good at dota according to your logic. | ||
JeeJee
Canada5652 Posts
September 09 2009 20:49 GMT
#10437
On September 10 2009 05:13 L wrote: Show nested quote + lol? it doesn't help players who actually care about being better get any better. You don't tell them the basic mechanics behind the skill. Not telling people how the game works = them getting better at the game? I happen to disagree. Why don't we just not tell players about orb abilities or the spell damages or descriptions at all? That would make them SUPER good at dota according to your logic. no fucking duh, haven't you ever played fight of characters? tooltips are for losers, sound effects are all you need | ||
Judicator
United States7270 Posts
September 09 2009 20:59 GMT
#10438
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ahswtini
Northern Ireland22208 Posts
September 09 2009 21:09 GMT
#10439
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JeeJee
Canada5652 Posts
September 09 2009 21:10 GMT
#10440
edit: he>you, i didn't realize it was you who wrote it :p fuck you L learn to quote properly kthx | ||
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