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Mass Effect: Andromeda - Page 23

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Artisreal
Profile Joined June 2009
Germany9235 Posts
March 24 2017 11:21 GMT
#441
I think a great improvement would be to actually render the togue red. Maybe it's my settings/monitor but it's mostly silverish, akin to the teeth.
passive quaranstream fan
Heartland
Profile Blog Joined May 2012
Sweden24602 Posts
March 24 2017 11:26 GMT
#442
On March 24 2017 19:47 Gorsameth wrote:
Show nested quote +
On March 24 2017 16:24 Heartland wrote:
Haha, I get what everyone means about the face animations now. They did actually retract from the experience a few times. I did quite enjoy exploring the first big dungeon and I haven't gotten sick of the scanning system yet. Yay! Maybe that will be an interesting way to lay a new layer on RPGs beyond making combat the most exciting part. I like combat a lot, it's so much smoother and dynamic with the jet packs and the fact that you don't have to click space to start crouching behind stuff. I'm gonna have a fun weekend I think.

Edit: oh yeah, one thing that bothers me is that everyone looks so damn young. I can buy that we do the young hero thing with the Pathfinder but does everyone have to look as if they're fresh out of high school?

Well if your going to colonise a new galaxy you wouldn't want people to start dropping dead from age after a decade or 2.


but maybe it would be good if they had a college degree and some experience if they were going to be part of the Pathfinder team? ; ) I like that they created characters who look more like real people rather than the usual superbuff/superpretty hero/heroine but why do they have to look like teenagers? Don't they know that all teenagers are filth?
Artisreal
Profile Joined June 2009
Germany9235 Posts
March 24 2017 11:32 GMT
#443
On March 24 2017 20:26 Heartland wrote:
Show nested quote +
On March 24 2017 19:47 Gorsameth wrote:
On March 24 2017 16:24 Heartland wrote:
Haha, I get what everyone means about the face animations now. They did actually retract from the experience a few times. I did quite enjoy exploring the first big dungeon and I haven't gotten sick of the scanning system yet. Yay! Maybe that will be an interesting way to lay a new layer on RPGs beyond making combat the most exciting part. I like combat a lot, it's so much smoother and dynamic with the jet packs and the fact that you don't have to click space to start crouching behind stuff. I'm gonna have a fun weekend I think.

Edit: oh yeah, one thing that bothers me is that everyone looks so damn young. I can buy that we do the young hero thing with the Pathfinder but does everyone have to look as if they're fresh out of high school?

Well if your going to colonise a new galaxy you wouldn't want people to start dropping dead from age after a decade or 2.


but maybe it would be good if they had a college degree and some experience if they were going to be part of the Pathfinder team? ; ) I like that they created characters who look more like real people rather than the usual superbuff/superpretty hero/heroine but why do they have to look like teenagers? Don't they know that all teenagers are filth?

Spoilered due to (early game) spoilers.
+ Show Spoiler +
Liam has served in law enforcement, Drack idk much about yet but he sure doesn't look young and has lots of combat exp, Cora doesn't look young either, Could be around Ryder's age but is an Asari and could be so much older due to that. I could go on with the other characters but you get the point that I disagree with your stance on the matter
passive quaranstream fan
PoulsenB
Profile Joined June 2011
Poland7734 Posts
March 24 2017 12:17 GMT
#444
Characters looking young is not weird if you know the lore of the ME universe. ME wiki states that: "Humans can live to about 150 years, and recent medical advances have eradicated almost all known diseases that afflict them" which iirc is based on in-game lexicons. Also throughout the games it is mentioned several times humans undergo gene therapy for various reasons. So the characters should look younger for their age because they don't age as fast as we do. I don't know how it relates to actual age of the characters, but it should explain at least a part of this.
IdrA fan forever <3 || the clueless one || Marci must be protected at all costs
Tula
Profile Joined December 2010
Austria1544 Posts
March 24 2017 12:38 GMT
#445
So after playing a few more days in the full game I still stand by my earlier posts. Yes the game has faults but I enjoy spending my time in it regardless. Some design decisions make me question Bioware's sanity though. Leaving aside the animations (those are mostly a byproduct of the scope of the game, they simply don't have the resources to animate every conversation by hand so they relied on automation which obviously sucks) who exactly thought that the way to travel in the stars was a good idea? Why can't I skip landing sequences or the boring as fuck hyperspace "animation". It didn't bother me at the start but since i had to return to a planet for the 5th time due to a quest honestly it is boring me to tears. And yes I know that the landing sequences are basically loadscreens but they are repetitive.

So next point, multiplayer netcode. Honestly it is 2017 how exactly do you design a multiplayer function without any reconnect mechanic? Yes the game is host based (also a bad decision imho but meh) but my connection often has stutters of about 2-3 seconds. Normally those annoy me (and have been the subject of numerous phonecalls to my provider...) but in ME multiplayer they are game breaking because it means I look at the dreaded "connection to server lost" screen and am back in the main menu. Doesn't matter if your match is on wave 7 of a gold map your gone no rewards no exp.

Next up VoIP: Either this game has the shittiest quality possible or everyone and their donkey on the internet has the worst mikes available on the market (possible, haven't played with many IRL friends and if we do we use our TS servers). Also the mute function in the UI would be far more usefull if we had a speaking indicator (matches where i have to listen to other people breathe into the mike because they don't use Push to talk end up with my entire team muted nowadays).

Last point and I'm only tentatively including this because I have no idea if my unstable connection is somewhat to blame but for some reason every 2-3 games I crash to desktop from MP. No rhyme or reason but it happens semi-regulary. Haven't read any huge outcries over unstable MP so it might be isolated to my machine for whatever reason.

So I still like the game both in SP and MP but some patches and polish really couldn't hurt. Frankly I am rather disappointed with Bioware and EA and their QA. This game might have been much better if someone had cut the scope down by a size or two a year ago and focused on polishing the remaining stuff a lot more. All in all I'd say it simply is too ambitious and big with not enough polish to go along with it.

Godwrath
Profile Joined August 2012
Spain10140 Posts
March 24 2017 13:11 GMT
#446
Yep, i pretty much agree with Tula, It's enjoyable regardless all the problems, but yeah, it has a lot of issues, specially the UI. Combat is good fun, but not being able to use your companions sucks for me, since on insanity difficulty they are pretty much cannon fodder that you ress to gain time. I don't mind so much the landing screens, but how long it takes to actually select a new location to fly to.

Scanning is another feature i heavily dislike, specially if it's overused, it's like on DAI spamming that button every now and then.

Also,am i the only one that got Josh Brolin as his father ?
Yurie
Profile Blog Joined August 2010
12079 Posts
Last Edited: 2017-03-24 13:39:26
March 24 2017 13:35 GMT
#447
On March 24 2017 21:38 Tula wrote:
Next up VoIP: Either this game has the shittiest quality possible or everyone and their donkey on the internet has the worst mikes available on the market (possible, haven't played with many IRL friends and if we do we use our TS servers). Also the mute function in the UI would be far more usefull if we had a speaking indicator (matches where i have to listen to other people breathe into the mike because they don't use Push to talk end up with my entire team muted nowadays).

Last point and I'm only tentatively including this because I have no idea if my unstable connection is somewhat to blame but for some reason every 2-3 games I crash to desktop from MP. No rhyme or reason but it happens semi-regulary. Haven't read any huge outcries over unstable MP so it might be isolated to my machine for whatever reason.


In MP on PC there is a bug where if you in game set it to not use VOIP (standard setting) it uses open mic. The only way to stop it is to set it to key bind to talk or changing to wrong input device. So isn't strange they don't know they are breathing into mic.

I don't have crashes that often so think it might be due to some connection issue crashing the game. I do still have crashes though. As somebody on another forum put it, this doesn't have a 95% fault free experience in multiplayer (19/20 games without problems). Which will mean the game can't sustain long term multiplayer on PC unless they fix the issues.

I now have 55 hours played, the vast majority in multiplayer so the game has been worth the money already. I am enjoying it, though the Kett is much much harder on silver/gold than Outlaw or Remnant factions. I would recommend starting out as a vanguard or infiltrator type, the other classes are much more reliant on their weapons from buying packs due to a worse skill set, even if they are a lot of fun (assume it will be balanced later on).
PoulsenB
Profile Joined June 2011
Poland7734 Posts
Last Edited: 2017-03-24 13:43:04
March 24 2017 13:42 GMT
#448
tbh ME3 multi had all sorts of bugs, crashes, desynscs and connectivity issues (getting into a game with friends was a nightmare, at least on PC) and it was pretty popular all the way until the launch of Andromeda (and I'm sure there still be a number of people still playing it for the months and years to come). Of course I hope they fix the abovementioned issues, but if the gameplay is robust enough people will grit their teeth and play the game despite all the problems.
IdrA fan forever <3 || the clueless one || Marci must be protected at all costs
m4ini
Profile Joined February 2014
4215 Posts
Last Edited: 2017-03-24 17:12:39
March 24 2017 17:12 GMT
#449
Still enjoying it as well, although some things are really stupid and "not thought through properly".

+ Show Spoiler +
On Voeld, once you've build the outpost, you immediately get a sidequest from the mayor to find a mining team that she sent "a couple of days ago". Eh? Gurrl you just arrived here. Another thing is on Aya, i didn't talk to anyone after the trader-sidemission except straight to the trader, and i get greeted with "your credits are as good as anyones" - .. eh? You're not supposed to know what credits are bitch, i just explained it to that one dude who's still standing where i left him.


Other than that, it's a solid game. I enjoy it. Certainly not game of the year, not even material for it once they fix things. I feel like the biggest problem so far simply is that i have trouble "believing" Andromeda.

+ Show Spoiler +
Kett. They suck as the antagonist. In the OT, you had reapers. Huge fucking monster machines, harvesting people. There always was a sense of impending doom. Kett? I murdered hundreds at this point. Didn't even break a sweat. Yet they somehow managed to basically enslave the whole galaxy, "transforming" other races into Kett by having a lengthy ceremony with church n shit. Like.. Come on. Granted, i'm not through the game yet, not even close, but if there's not coming anything on top, this is awful compared to former MEs. And i do realise that ME3 had more plot holes than a swiss cheese with a shitty ending, but in regards to "tension", it was still more than this now. I'm not scared of Kett. I'm curious about Remnants, but that's about it. Kett are more like a mild annoyance than a serious threat.


Had to be said, don't read if you're not at least 37% into the game.
On track to MA1950A.
Xarles
Profile Joined July 2011
459 Posts
March 24 2017 18:36 GMT
#450
On March 25 2017 02:12 m4ini wrote:
Still enjoying it as well, although some things are really stupid and "not thought through properly".

+ Show Spoiler +
On Voeld, once you've build the outpost, you immediately get a sidequest from the mayor to find a mining team that she sent "a couple of days ago". Eh? Gurrl you just arrived here. Another thing is on Aya, i didn't talk to anyone after the trader-sidemission except straight to the trader, and i get greeted with "your credits are as good as anyones" - .. eh? You're not supposed to know what credits are bitch, i just explained it to that one dude who's still standing where i left him.


Other than that, it's a solid game. I enjoy it. Certainly not game of the year, not even material for it once they fix things. I feel like the biggest problem so far simply is that i have trouble "believing" Andromeda.

+ Show Spoiler +
Kett. They suck as the antagonist. In the OT, you had reapers. Huge fucking monster machines, harvesting people. There always was a sense of impending doom. Kett? I murdered hundreds at this point. Didn't even break a sweat. Yet they somehow managed to basically enslave the whole galaxy, "transforming" other races into Kett by having a lengthy ceremony with church n shit. Like.. Come on. Granted, i'm not through the game yet, not even close, but if there's not coming anything on top, this is awful compared to former MEs. And i do realise that ME3 had more plot holes than a swiss cheese with a shitty ending, but in regards to "tension", it was still more than this now. I'm not scared of Kett. I'm curious about Remnants, but that's about it. Kett are more like a mild annoyance than a serious threat.


Had to be said, don't read if you're not at least 37% into the game.


+ Show Spoiler +
Interesting, you make a good point. My issue with the Kett is that we just had the Reapers in the previous trilogy turn the Protheans into Collectors, and repeating that already seems rather uninspired.
Zinnwaldite
Profile Joined August 2010
Norway1567 Posts
March 24 2017 18:48 GMT
#451
This game was a huge let down. I think it is time to realize that i am old now, and not the target audience for the new BioWare.
We promise with a view to hope, but the reason to "accomplish" what we promised would be fear.
Artisreal
Profile Joined June 2009
Germany9235 Posts
March 24 2017 22:00 GMT
#452
+ Show Spoiler [About the team] +
What I find funny is that the team you can interact with has grown so much that I don't really care about them. GIL with his stupid Poker game. fuck for god's sake I don't give a shit and want to finally romance peebee.
passive quaranstream fan
Tula
Profile Joined December 2010
Austria1544 Posts
March 24 2017 22:50 GMT
#453
It seems the trial version I still had installed is supposed to be connected to the CtD problems I've had. Basically it is supposed to show me the "please buy now popup" but since i am playing the fully bought version that is kinda hard.

Removing the trial also removed the main game so I have no clue how to solve this. Currently reinstalling only the game but I don't think that gets the trial out of my origin account...
Plansix
Profile Blog Joined April 2011
United States60190 Posts
March 24 2017 23:13 GMT
#454
On March 25 2017 03:48 Zinnwaldite wrote:
This game was a huge let down. I think it is time to realize that i am old now, and not the target audience for the new BioWare.

Games got huge. Bioware has a huge audience that goes well beyond hardcore RPG fans. They have pulled in people who like visual novels and dating sims. My twitter feed is filled with folks having a blast with this game, warts and all. It is a bummer for folks who loved old Bioware, because no one likes it when the fanbase and focus of their favorite thing shifts around them. But there are other companies making in the style Bioware used to.
I have the Honor to be your Obedient Servant, P.6
TL+ Member
Tula
Profile Joined December 2010
Austria1544 Posts
March 25 2017 00:59 GMT
#455
On March 25 2017 08:13 Plansix wrote:
Show nested quote +
On March 25 2017 03:48 Zinnwaldite wrote:
This game was a huge let down. I think it is time to realize that i am old now, and not the target audience for the new BioWare.

Games got huge. Bioware has a huge audience that goes well beyond hardcore RPG fans. They have pulled in people who like visual novels and dating sims. My twitter feed is filled with folks having a blast with this game, warts and all. It is a bummer for folks who loved old Bioware, because no one likes it when the fanbase and focus of their favorite thing shifts around them. But there are other companies making in the style Bioware used to.

I'll be interested to see if this game will also be a success like DA:I was. For all the bitching and negative feedback that game sold well. In this case the bad PR and Metacritic bombing started very very soon. Not sure if that makes a huge difference in the end, but coupled with the ME3 "ending" I'm not sure if their PR isn't starting to hurt their bottom line.

I guess we all saw where this was going when EA bought out Bioware, so far everything they have gotten their hands on has taken a turn for the worse within a few years at the most.
m4ini
Profile Joined February 2014
4215 Posts
Last Edited: 2017-03-25 01:28:17
March 25 2017 01:23 GMT
#456
On March 25 2017 08:13 Plansix wrote:
Show nested quote +
On March 25 2017 03:48 Zinnwaldite wrote:
This game was a huge let down. I think it is time to realize that i am old now, and not the target audience for the new BioWare.

Games got huge. Bioware has a huge audience that goes well beyond hardcore RPG fans. They have pulled in people who like visual novels and dating sims. My twitter feed is filled with folks having a blast with this game, warts and all. It is a bummer for folks who loved old Bioware, because no one likes it when the fanbase and focus of their favorite thing shifts around them. But there are other companies making in the style Bioware used to.


Kinda pointless to live in the past though. Not to mention that the original trilogy already had big problems, with the third instalment having an entirely different set of writers. And it showed big time, constant plotholes and of course, the "ending".

I wish people would take off their rose tinted glasses. Yes, ME OT was good. To act like it was the second coming (it wasn't) and everything after is just bad because it isn't A: as quirky as ME1 or B: is on the same level as ME3 (yes, ME3 was objectively by far the worst one of the OT) is just weird. You can see that when people quote the OT as having "good facial impressions". That's objectively not true. The witcher, LA Noire, they do. Mass Effect never had.

ME OT was a trilogy that scratched the itch/void left after Knights of the Old Republic, that's how i see it.

Btw, what it looks like if you get stuck in the past as a developer was pretty obvious with the Torment series.

I'll be interested to see if this game will also be a success like DA:I was. For all the bitching and negative feedback that game sold well. In this case the bad PR and Metacritic bombing started very very soon.


I actually enjoyed DA:I for what it was. Wasn't really a Dragon Age, but as an RPG, it wasn't half bad. But Metacritic shows the picture in both games: reviewers who at least try to be partially objective give decent reviews (ME:A 76%), or actually good ones (DA:I 85%), where as "fans" bomb with spite-reviews. Omg, isn't DA anymore, bla - yeah, it isn't. Doesn't necessarily make it a bad game. Once you pull the stick out, it's a game that has problems, like most games (funny enough, the games being referred to like ME/DA leading the list) - but certainly enjoyable once you ignore that it's DA.

PS: i would never, EVER even give a penny about the user reviews on Metacritic.
On track to MA1950A.
Sermokala
Profile Blog Joined November 2010
United States14104 Posts
Last Edited: 2017-03-25 05:40:49
March 25 2017 05:16 GMT
#457
I don't really see in what world you can argue objectivly how ME3 isn't better then ME1. The game was really good for what it was in its age but from any way you can argue it ME3 was better. The ending wasn't good but name another good scifi ending. Even foundation can't claim to have a good ending.

DA:I was the only other dragon age other then DA:O and DA2 so I don't understand why you don't think it was a dragon age game. Surely you don't want a forced party composition and a bland story in every rpg you play.

Its real fustrating whenever anything big happenes theres a gray annoying box that opens up in the bottom right about a pointless achivement thats just lazy design for something that doesn't mean or matter at all.
A wise man will say that he knows nothing. We're gona party like its 2752 Hail Dark Brandon
Yurie
Profile Blog Joined August 2010
12079 Posts
March 25 2017 10:24 GMT
#458
On March 25 2017 14:16 Sermokala wrote:
I don't really see in what world you can argue objectivly how ME3 isn't better then ME1. The game was really good for what it was in its age but from any way you can argue it ME3 was better. The ending wasn't good but name another good scifi ending. Even foundation can't claim to have a good ending.

DA:I was the only other dragon age other then DA:O and DA2 so I don't understand why you don't think it was a dragon age game. Surely you don't want a forced party composition and a bland story in every rpg you play.

Its real fustrating whenever anything big happenes theres a gray annoying box that opens up in the bottom right about a pointless achivement thats just lazy design for something that doesn't mean or matter at all.


Can't you turn off notifications for achievements in the origin menu if those annoy you?
Disengaged
Profile Joined July 2010
United States6994 Posts
Last Edited: 2017-03-25 11:05:55
March 25 2017 10:58 GMT
#459
On March 25 2017 14:16 Sermokala wrote:
I don't really see in what world you can argue objectivly how ME3 isn't better then ME1. The game was really good for what it was in its age but from any way you can argue it ME3 was better. The ending wasn't good but name another good scifi ending. Even foundation can't claim to have a good ending.


ME3 is better in alot of ways but the story is not one of them. ME1's story is the best in the series but its gameplay is the worst. There are quite a few gems in ME3 like Tuchanka and Citadel, and a few others but those aren't enough to save it, story wise.
m4ini
Profile Joined February 2014
4215 Posts
March 25 2017 12:26 GMT
#460
On March 25 2017 14:16 Sermokala wrote:
I don't really see in what world you can argue objectivly how ME3 isn't better then ME1. The game was really good for what it was in its age but from any way you can argue it ME3 was better. The ending wasn't good but name another good scifi ending. Even foundation can't claim to have a good ending.


The same world in which "facial animations destroy the game completely" is an argument. The story is incoherent and peppered with plotholes because the writers changed and didn't follow up on things that happened in ME1/2. The ending was not only "not good", it was insulting - especially considering that the ME3 end had to be the best one, it ended the trilogy. Which again is down to not having the original writers. Yeah, the gameplay was more polished which is to be fucking expected in the third instalment of a trilogy, but that doesn't make it a better game. Not to mention that "others don't have good endings" is really not an argument or excuse for doing the same lazy thing. And i certainly haven't forgotten the KotOR2 ending. Which sucked too.


DA:I was the only other dragon age other then DA:O and DA2 so I don't understand why you don't think it was a dragon age game. Surely you don't want a forced party composition and a bland story in every rpg you play.

Its real fustrating whenever anything big happenes theres a gray annoying box that opens up in the bottom right about a pointless achivement thats just lazy design for something that doesn't mean or matter at all.


Because it didn't feel like Dragon Age. First of all, it's an entirely different subgenre (like ME:A), secondly, i don't know where that "bland story" comes from - DA:I is as bland and stereotypical as it gets. Still was good fun, as i said i enjoyed it - but a lot of people didn't because "it's not Dragon Age". Don't argue with me, argue with Metacritic reviews, reddit and god knows where they blew the game up.
On track to MA1950A.
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