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Pokémon Go! - Page 168

Forum Index > General Games
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TheFish7
Profile Blog Joined February 2012
United States2824 Posts
June 23 2017 02:22 GMT
#3341
On June 21 2017 12:48 Terranasaur wrote:
Show nested quote +
On June 21 2017 11:36 TheFish7 wrote:
I like the changes overall but I don't think they'll actually have a huge effect on the game. With the way CP works, instead of getting 6 Dragonites, 3 Tyranitars and a Blissey in a Gym, now you'll have 1 Blissey, 1 Tyranitaur, 1 Dragonite, 1 Snorlax, 1 Gyarados, and 1 Rhydon. There's still no reason to level up 90% of pokemon because their CP just sucks. That said, it sounds way better than the current system.

One thing I don't get is - why would I ever use my berries on one of my teammate's pokemon in a friendly gym? Doesn't seem to benefit me at all. Unless you can only swipe at friendly gyms or something?

Edit - Edit - the addition of TMs is huge, taking some of the emphasis off of movesets, and they could potentially even use it to introduce new moves later.


You get XP and Dust for feeding your teammates Pokemon. Also, if you've got a poke in a gym it would be in your best interest to feed the others to kind of protect yours.


OK that's pretty good.

One more thing I don't get - is it possible to kick a crappy pokemon out of a friendly gym? There's one near me with a 1,028 cp Cloyster. I have a 2k cp Cloyster. All the other pokemon in the gym are 2,500+. Do I have to wait for an enemy to take the gym down or is blue steam stuck with a crappy cloyster?
~ ~ <°)))><~ ~ ~
mordek
Profile Blog Joined December 2010
United States12705 Posts
June 23 2017 02:25 GMT
#3342
The CP continuously drops with the motivation. It will leave unless its bolstered with berries. It may be that low because someone battled it too. (I think)
It is vanity to love what passes quickly and not to look ahead where eternal joy abides. Tiberius77 | Mordek #1881 "I took a mint!"
TheFish7
Profile Blog Joined February 2012
United States2824 Posts
June 23 2017 02:43 GMT
#3343
This one in particular has a full heart meter though. I guess I just have to wait for someone to take it out
~ ~ <°)))><~ ~ ~
Oktyabr
Profile Joined July 2011
Singapore2234 Posts
June 23 2017 04:56 GMT
#3344
Thank god for spoofers. They'll keep my pokemon alive over the weekend, hurray!
Orcasgt24
Profile Joined August 2011
Canada3238 Posts
June 23 2017 07:47 GMT
#3345
gyms still under construction in my city
In Hearthstone we pray to RNGesus. When Yogg-Saron hits the field, RNGod gets to work
Laurens
Profile Joined September 2010
Belgium4557 Posts
June 23 2017 09:36 GMT
#3346
Raids are in public beta for anyone lvl 35+

I'm 100k away from that level, but I have a crapton of Pidgeys and 2 lucky eggs so hopefully I get to see some raiding action soon.
WindWolf
Profile Blog Joined July 2012
Sweden11767 Posts
June 23 2017 10:20 GMT
#3347
I got three gyms today when on my morning walk and here is how many coins I got

One was defended for 29m, zero coins
Another one was defended for 1h29m, one coin
(The last one is still counting)

So I guess 1 coin per hour is how much you get
EZ4ENCE
mordek
Profile Blog Joined December 2010
United States12705 Posts
June 23 2017 10:33 GMT
#3348
I highly doubt this new system is better for me in terms of coins but it is what it is. I should hit 34 over the weekend which as we all know by now is no where close to 35
It is vanity to love what passes quickly and not to look ahead where eternal joy abides. Tiberius77 | Mordek #1881 "I took a mint!"
Laurens
Profile Joined September 2010
Belgium4557 Posts
June 23 2017 10:56 GMT
#3349
Before all Pokemon got sent home, I held a remote gym in my town for 2 months+

That'd be a lot of coins
It's unfortunate you have to top them up with berries all the time though, I hope they can last 5 days without as that's how long I'm away each week.
AbouSV
Profile Joined October 2014
Germany1278 Posts
June 23 2017 11:51 GMT
#3350
Even when they are at 0 motivation, they still need to lose a fight to be sent back anyway. So (very) remote gym are still interesting.
mordek
Profile Blog Joined December 2010
United States12705 Posts
June 23 2017 11:58 GMT
#3351
On June 23 2017 20:51 AbouSV wrote:
Even when they are at 0 motivation, they still need to lose a fight to be sent back anyway. So (very) remote gym are still interesting.

I didn't realize this. So if there's six pokemon in a gym of your color there's literally nothing you can do to get in unless another team fights the pokemon there.
It is vanity to love what passes quickly and not to look ahead where eternal joy abides. Tiberius77 | Mordek #1881 "I took a mint!"
AbouSV
Profile Joined October 2014
Germany1278 Posts
June 23 2017 12:31 GMT
#3352
That's what I get from the explanations at least, and now is still too soon to have experienced it anyway.
rotta
Profile Joined December 2011
5624 Posts
Last Edited: 2017-06-23 12:45:35
June 23 2017 12:35 GMT
#3353
My team is really struggling to hold anything, only one has been standing for more than ten hours so far. Seems like less reward for more effort...

Just realized that you get candy from feeding berries to your and your teammates' 'mons. That will surely be handy in the future.
don't wall off against random
AbouSV
Profile Joined October 2014
Germany1278 Posts
June 23 2017 13:03 GMT
#3354
This is big.
Looks like you can have candies from any pokemon you feed (including yours)

Time to put mareep and such in gyms!
Logo
Profile Blog Joined April 2010
United States7542 Posts
June 23 2017 14:57 GMT
#3355
So far my experience with the new system is most gyms have turned my color like they were before, the one nearby yellow gym I tried to take crashed my app 3 times and even if I got in, it'll just get flipped within the hour and I'd be lucky to get a coin.

That's sort of ok though (not the crashing)? Feeding berries for candy and getting access to raids would be motivation enough to keep the gym game going, it doesn't have to be coins. But there really does need to be another mechanism to gather some spare coins.
Logo
mordek
Profile Blog Joined December 2010
United States12705 Posts
Last Edited: 2017-06-23 16:14:42
June 23 2017 16:13 GMT
#3356
Replacing a steady 50 coins a day income looks like it will be very difficult. If I put in the same effort I'd need to do that now I'd have been getting 100 a day in the old system. I could be wrong though, maybe it'll start to add up. And competition may die down after the novelty wears off.
It is vanity to love what passes quickly and not to look ahead where eternal joy abides. Tiberius77 | Mordek #1881 "I took a mint!"
Terranasaur
Profile Joined May 2011
United States2085 Posts
June 23 2017 16:23 GMT
#3357
On June 24 2017 01:13 mordek wrote:
Replacing a steady 50 coins a day income looks like it will be very difficult. If I put in the same effort I'd need to do that now I'd have been getting 100 a day in the old system. I could be wrong though, maybe it'll start to add up. And competition may die down after the novelty wears off.


Same boat. I've collected 100 every day this year by maintaining like 15-20 gyms at a time. I'm feeling the squeeze from the fewer spots available, and 5 of the nine or so mons I dropped off last night after work got returned to me with no coins. Brutal.
Decisions Determine Destiny - Terranasaur#1719 D3 #557 SC2 3DS FC: 2423-3623-8068
AbouSV
Profile Joined October 2014
Germany1278 Posts
June 23 2017 16:46 GMT
#3358
Well, as someone without 20+ mons at 2k+ CP (0 dragonite and 0 tyranitar), and barely being in the top5 of any gym (usually kicked out and replace by another mon from the same team), I appreciate it a lot that now the gyms are not occupied by the same few names. Well, at least for now.
At least I have something to do and can hope for more than 10 coins every few weeks.

And even if a gym is only 6 spots now, there are also more gyms, isn't the total around the same? In my area it looks like so.
mordek
Profile Blog Joined December 2010
United States12705 Posts
June 23 2017 17:08 GMT
#3359
Its all the same names still for me. The hard part is every gym is 6 mons deep. On your team that means nothing you can do but collect a "bonus" spin and for the other team it means it'll be the equivalent of taking down like a level 8 gym or something depending on if they're topped off of course. Even lower cp ones take a fat minute to take down.
It is vanity to love what passes quickly and not to look ahead where eternal joy abides. Tiberius77 | Mordek #1881 "I took a mint!"
AbouSV
Profile Joined October 2014
Germany1278 Posts
June 23 2017 17:53 GMT
#3360
When you're 2 or 3 attacking, it gets really fat though. Not sure it was that fast with older gyms.
However, it looks like you can perma feed pokemons to defend a gym, in that case it can indeed get very long. I'm wondering if it's not better to ally with members from the other teams in order to feed candies that way.
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