
Gyms will be disabled on Monday
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WindWolf
Sweden11767 Posts
June 17 2017 19:11 GMT
#3301
![]() Gyms will be disabled on Monday | ||
rotta
5585 Posts
June 18 2017 08:24 GMT
#3302
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Orcasgt24
Canada3238 Posts
June 18 2017 10:24 GMT
#3303
On June 18 2017 17:24 rotta wrote: That's great, no more Blissey marathons!? No more anything marathons. Once they are reenabled though I expect Blissey will still be top egg on the wall | ||
WindWolf
Sweden11767 Posts
June 19 2017 10:04 GMT
#3304
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mordek
United States12704 Posts
June 19 2017 13:29 GMT
#3305
attempted tl:dr Gyms are six slots, no duplicate pokemon, motivation meter for defending pokemon that decreases with battling and increases with berries (nanab's finally useful??) Spin gyms for items Gym badges that are tied to incentives No mention of coins and if collecting will operate the same way but seems that way Raid boss, once a day get a raid boss pass (from spinning a gym I assume) which allows you to join a raid to battle a huge pokemon for up to 20 players to battle. Defeating the boss creates an extra powerful pokemon to catch. also kicks out all defending pokemon so will be interesting to see how this actually works New Items: Golden razz - as you would expect Rare candy - turns into w/e candy you want TMs for fast and charged - move reroll | ||
Laurens
Belgium4537 Posts
June 19 2017 13:46 GMT
#3306
Raid boss, once a day get a raid boss pass (from spinning a gym I assume) which when used spawns a huge pokemon for up to 20 players to battle, I don't think the pass is used to spawn the raid, raids spawn randomly on random gyms and you can use a pass to join a raid. It all sounds nice but if you need 10+ players to beat a raid it's not happening over here lol. | ||
mordek
United States12704 Posts
June 19 2017 14:04 GMT
#3307
On June 19 2017 22:46 Laurens wrote: Show nested quote + Raid boss, once a day get a raid boss pass (from spinning a gym I assume) which when used spawns a huge pokemon for up to 20 players to battle, I don't think the pass is used to spawn the raid, raids spawn randomly on random gyms and you can use a pass to join a raid. It all sounds nice but if you need 10+ players to beat a raid it's not happening over here lol. Good catch. Anything more than 5 seems like it would be difficult. It didn't really indicate it was for one team only though. Might have missed something again. | ||
Logo
United States7542 Posts
June 19 2017 15:06 GMT
#3308
I mean I get that it's what funds the game, but it'd be nice to even get like 20 coins a week somehow so you could slowly work on expanding your backpack. Hopefully they scale the raid bosses based on the number of people in the area or at least offer a range of difficulty so some can be done with less players. | ||
Terranasaur
United States2085 Posts
June 19 2017 16:11 GMT
#3309
On June 20 2017 00:06 Logo wrote: Pretty solid set of changes, but I can't help but be a little bit disappointed. It still seems like there's not really an avenue for getting coins more easily (outside of $) if you aren't in a good position to regularly do gym battles. Maybe the new system will make it easier to nab a gym spot and claim 10 coins occasionally. I mean I get that it's what funds the game, but it'd be nice to even get like 20 coins a week somehow so you could slowly work on expanding your backpack. Hopefully they scale the raid bosses based on the number of people in the area or at least offer a range of difficulty so some can be done with less players. According to TSR Gym Coins are based on how long the poke sits in the gyms and are awarded after the poke gets kicked out. | ||
mordek
United States12704 Posts
June 19 2017 16:18 GMT
#3310
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Logo
United States7542 Posts
June 19 2017 16:23 GMT
#3311
On June 20 2017 01:11 Terranasaur wrote: Show nested quote + On June 20 2017 00:06 Logo wrote: Pretty solid set of changes, but I can't help but be a little bit disappointed. It still seems like there's not really an avenue for getting coins more easily (outside of $) if you aren't in a good position to regularly do gym battles. Maybe the new system will make it easier to nab a gym spot and claim 10 coins occasionally. I mean I get that it's what funds the game, but it'd be nice to even get like 20 coins a week somehow so you could slowly work on expanding your backpack. Hopefully they scale the raid bosses based on the number of people in the area or at least offer a range of difficulty so some can be done with less players. According to TSR Gym Coins are based on how long the poke sits in the gyms and are awarded after the poke gets kicked out. https://twitter.com/TheSilphRoad/status/876826870565801984 That's sort of interesting, but also troubling? How will that work if you get kicked out immediately? It'll be disappointing if you get 0 coins by taking down an enemy gym then getting kicked out immediately. Also I'm worried about all the friendly gyms becoming your team's color. Like yeah you can go around feeding them berries then, but how would you gain coins? | ||
mordek
United States12704 Posts
June 19 2017 16:45 GMT
#3312
![]() Tickets to Chicago sold out in under 5 min. I was thinking about it. I wonder if you can get close enough for encounters/any stops from outside the actual perimeter they set up. | ||
WindWolf
Sweden11767 Posts
June 19 2017 19:40 GMT
#3313
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mordek
United States12704 Posts
June 19 2017 19:42 GMT
#3314
![]() Might make the facebook groups in communities a lot more active | ||
dAPhREAk
Nauru12397 Posts
June 19 2017 19:44 GMT
#3315
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Logo
United States7542 Posts
June 19 2017 19:45 GMT
#3316
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ykl
Malaysia541 Posts
June 20 2017 02:06 GMT
#3317
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WindWolf
Sweden11767 Posts
June 20 2017 05:50 GMT
#3318
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Laurens
Belgium4537 Posts
June 20 2017 06:13 GMT
#3319
I could see 5 from this location, all gone :O | ||
MooMooMugi
United States10531 Posts
June 20 2017 06:26 GMT
#3320
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