Heroes Of Magic&Magic 3 - Page 9
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besiger
Croatia2452 Posts
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Pacifist
Israel1683 Posts
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oneofthem
Cayman Islands24199 Posts
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Jonoman92
United States9103 Posts
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oneofthem
Cayman Islands24199 Posts
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Da_PlayerX
Bulgaria1304 Posts
Template jebus cross can be found here along with other not that rich templates described in the site: http://www.wizardsandwarriors.net/maps/randomtemp.htm note: after downloading the template(txt file), it should be put in data directory in HMM3 folder and renamed to "RMG.txt" , then you create random map and if the set template match the options you selected the game will start. So everybody who want to play more balanced games should try some templates' jebus cross is richest but definately is most IMBA template due to number of dwelling/utopias placement in players' teritories so be careful with it. basicly i dont recommend using of fly/dd, diplomacy,cartografer, hill fort, heroes with speciality logisticks and 4lvl spells(as main) , 4-5lvl scrolls,red rush'" these are only my reccomendations to make real and balanced game which is not decided before the start! Enjoy everybody! edit* i need to add that all misplaced guards must be fought! imagine if you take sword of judgement without beating the guard! WTF | ||
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Excalibur_Z
United States12235 Posts
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LastWish
2013 Posts
For anyone, I don't know if utopias are generated random or not but the player down on the map had 2 and I had only ony one(and was generated probably the weakest one - least artifats). Also you should take your cities ASAP - they are located left-bottom and up-right, some creatures may interfere but the town are almost free so to make city hall asap, and maybe switch to prod, if resources favour it better... There are more spell/knowledge dwellings on maps so you can orient your main hero on that, implo/resu power... but if your opponent just has better arti you don't stand chance. | ||
Night[Mare
Mexico4793 Posts
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Da_PlayerX
Bulgaria1304 Posts
jebus cross as i said is like BGH in HMM3 mode cuz its richest. mostly it is generated pretty imba but its fun to play 2vs2 on it simply b/c its separated for four players/territories. on such templates is good to build your army first - stronghold must build behemots with castle first week. also dwellings are one of the most important things in such templates, try to get them as early as possible... i always risk to get 1 week 7lvl dwelling! at this point i thing i win the game with this risky move simply b/c i can explore faster... its pretty much like macroing in SC along with microing. thats why hmm3 is so great - all depends on you and your skills and judgement of doing things(risky or not). 1week 7lvl dwelling won me like 15-20 games(10 of them on 2vs2)! what i can say its jebus its all possible! | ||
Da_PlayerX
Bulgaria1304 Posts
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Da_PlayerX
Bulgaria1304 Posts
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Da_PlayerX
Bulgaria1304 Posts
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ToT)MidiaN(
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England2183 Posts
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Da_PlayerX
Bulgaria1304 Posts
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Da_PlayerX
Bulgaria1304 Posts
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DeathBlow
Romania117 Posts
Medium /small / XL no underground maps Hard/Expert / Impssible difficulty No Diplo / No Necro / No Chartographs / etc . To have some training to get in shape I didn't played multi for about two years now , i am a little rusty but i can give it a shoot . I just installed Heroes 3 Complet edition for this ocassion . I've played Wog , single , lately. Testing all the options and stuff . But not in a million years can compare with the multi experience | ||
Night[Mare
Mexico4793 Posts
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Drowsy
United States4876 Posts
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ZaplinG
United States3818 Posts
On December 03 2006 15:27 DeathBlow wrote: Can, you guys, list here the rules you use for playing and the maps size? You know? Like ; Medium /small / XL no underground maps Hard/Expert / Impssible difficulty No Diplo / No Necro / No Chartographs / etc . To have some training to get in shape I didn't played multi for about two years now , i am a little rusty but i can give it a shoot . I just installed Heroes 3 Complet edition for this ocassion . I've played Wog , single , lately. Testing all the options and stuff . But not in a million years can compare with the multi experience We are just playing for fun, DeathBlow. | ||
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