Super Smash Brothers Melee: has twenty-six characters (twenty-five if you lump Sheik and Zelda together as one). They run the gamut in attributes and playstyles. You can play your game based on evasion and counter-hitting, on controlling space and shutting down options, on endless rushdown or endless runaway. The characters themselves range from glass cannons to nearly unkillable tanks. The tournament scene still has thousands of active players from all over the world, with different styles, attitudes, and approaches to the game.
So why do half of them play Fox?
Just half? You sure?
The first and most obvious guess is because he’s the best character in the game. Fox is ranked number one on the tier list and has been for a long time. Should it surprise us that people who enter a competitive setting with the intent of winning pick the best character?
No. But the funny thing is, Fox doesn’t actually win as much as you’d think. Foxes have always achieved decent results, but the best players have, until recently, not been Fox players. Ken played Marth, then Mew2King played mostly Marth during his dominant period. Mango rose to prominence with Jigglypuff, but lost his title of undisputed best as he began using a mixture of Fox, Falco, and Captain Falcon. Then came Armada with the unprecedented combination of Peach and a pocket Young Link to deal with his toughest matchup, Jigglypuff. Only recently did Mango return to dominance while primarily playing Fox, and he still must contend with others who use Sheik, Jigglypuff, Falco, and Marth. A new contender for the top spot has arisen in the form of Leffen, a Swedish Fox main, but he hasn’t fully proven he can take things all the way yet.
Despite being the best character in the game, Fox is barely on the list of big winners. There have always been high-level Foxes, but they didn’t get to sit at the top. So either people think playing Fox will get them the W and they have very poor observation skills (possible), or it’s something else.
After all, there are a lot of strikes against you when playing Fox. He falls quickly, which makes him easy to combo. He’s one of the easier characters to KO at low percent. He requires a high level of technical precision to play consistently, and his mistakes tend to be extremely costly. On top of that, because he is so common, it’s very hard to find players that don’t have some degree of experience fighting him; the odds of having practice against every other character, however, is low for any given Fox player. So if you do play Fox, you’ll find yourself in a position where you make mistakes based on inexperience, mistakes that cost big time and get you sent to loser’s bracket early, where you probably bump into another Fox main. But people keep playing him.
"Despite being the best character in the game, Fox is barely on the list of big winners."
What gives?
Part of it has to do with his speed, and the fact that going fast is fun. For some people it’s because they know how strong he can be while knowing how challenging it is to take him to the top. I used him as a tournament main and alternate for years, my reasoning being “if I can play Fox well, I will be able to play anybody” because of the dexterity required to play him. Many people share this attitude. Some relish the challenge.
Another reason is that he doesn’t actually have weak matchups. Glass cannon he might be, but a cannon nonetheless. Even if he’s not your primary character, as a backup he shores up any weakness your main might have, since his weakest matchups are fifty-fifty. For every disadvantage a different stage or matchup presents him, he receives some other advantage in compensation.
He also has some of the most reliable, bread-and-butter punishments in the game, and they can be practiced solo. This means that if somebody decides on a whim, “I think I’ll try playing Fox,” they can spend some time in training mode, hammer out a few basics, and have access to them once they start playing with live opponents. In a game where most combos are heavily dependant on the opponent’s positioning, percentage, and inputs, this is an undervalued but incredibly useful attribute.
The other thing to understand about Melee is that movement is at the heart of most of the game’s mixups. Fox has incredible versatility in the air with good air-control, sudden changes in speed by fast-falling, and his ground speed mixed with wavedashes lets him weave jukes and dodges with his direct aggression. Because so much of that speed is inherent to the character--and doesn’t necessarily rely on heavy training and optimization to unlock--picking Fox will give you access to the mental mix-up aspect of the game through his speed. This gives you access to the higher levels of both physical and mental components of the game.
But what really sells Fox is his versatility. He ranks well-above average in most categories, from speed to priority to power. His speed lets him rush down but it also lets him run away. He has a projectile that allows him to camp and spam, but it also can be used to force the other player to stop camping so you can fight in close quarters. He has solid options for poking and spacing and slowing things down, but also has the capacity to fight in your face. You don’t even need incredible finger speed to access his strongest tools, you just need precision and consistency. There are almost no skillsets in the game that can’t be accessed while playing him, so even though people don’t always end up winning as Fox, they feel like they get to play the game the way they want. Because he’s so strong, they see results doing it.
A huge element of the Smash Bros series is tweaking the game to play it however you want to, whether you want to organize things and eliminate all variables or create endless chaos. In a major sense, Fox embodies that because he lets you play precise and patient or wild and aggressive; he lets you camp and run while drawing the match out, or fish for low percent KOs to finish things quickly. At any point, you can switch from one to the other at the drop of a hat.
Fox has access to two of the strongest vertical KO moves, with reliable ways to combo into them.
Fox’s down+b reflector (called a “shine”) comes out in one frame and can be canceled immediately by jumping. It provides a seamless link from an aerial attack into another attack or maneuver, allowing him to press aggression or escape counter-attacks.
Fox can change his air-movement, constantly tweak his spacing, and play a precise poking game if he doesn’t feel like rushing you down; when doing this, he can rely on his quick, high-priority back-air to play a slower, more precise game.
Fox’s laser has no stun and deals very little damage, but mixed with his speed lets him steadily rack up damage from across the level. Whether you want to play run-away, or discourage your opponent from doing the same, it forces the game to be played at your pace.
Fox’s technical peak is borderline impossible to execute, meaning his playerbase always has a way to push their own limits and feel rewarded.
Fox can do a barrel roll.
In short, Fox hits the sweet-spot of power, style customization, instant gratification, and reward for long-term dedication, along with the knowledge that if you keep getting better, you will win more and more. He represents much of what draws people into Melee, and that’s why you will almost never see a large tournament without a fleet of Starfox players.
Awesome article! Glad to seing a TL quality article on Smash. After Teamliquid picked up Ken and KDJ I'm really getting more and more interested in the game. As a complete newbie to Melee who only played N64 version for years with friends (many years ago!), this is exciting stuff to read!
That's what you get for picking a game like melee. Hell you could have picked up some Street Fighter pros but no, TL had to go full try hard and pick this game.
On April 01 2014 03:33 KuKKi wrote: "Fox’s down+b reflector (called a “shine”) comes out in one frame and can be canceled immediately with jump immediately."
English isn't my native language, but i'm pretty sure, two "immediately"s are too much for this sentence.
Now look what you made Wobbles do, he just broke everything.
On April 01 2014 03:33 KuKKi wrote: "Fox’s down+b reflector (called a “shine”) comes out in one frame and can be canceled immediately with jump immediately."
English isn't my native language, but i'm pretty sure, two "immediately"s are too much for this sentence.
it could use 3 or 4 more immediatelies actually, because that's how fast it is.
IMO, Fox isn't the best tournament character in our current tournament format where you grind out a ton of matches over several days. It's very ha.rd to maintain consistency over so many matches, and a lapse when you're playing Fox can be devastating. I'd say that Sheik and maybe Falco are better choices to do well in tournament.
On April 01 2014 03:33 KuKKi wrote: "Fox’s down+b reflector (called a “shine”) comes out in one frame and can be canceled immediately with jump immediately."
English isn't my native language, but i'm pretty sure, two "immediately"s are too much for this sentence.
it could use 3 or 4 more immediatelies actually, because that's how fast it is.
Funny, because I immediately tried to correct things and went too fast.
On April 01 2014 03:51 tofucake wrote: In the end, when literally everyone is playing Fox, he will have lots of tournament wins. And that's what we need to strive for.
Good article. What it really comes down to is that Fox is amazingly fun to play. He has complete control over the pace of the game and more options and answers to situations than any other character. I'm still sticking with Falcon though >.<
I've always just felt that Fox was the funnest character to play at a casual level. He's fast, hits pretty hard, has spammable moves and is good at pissing your friends off. He's pretty much the perfect character.
Fox = Terran Bio due to his incredibly quick micro, infinite potential, and constant vulnerability Marth = Protoss with his focus on strong decision making, durability, and power. Sheik + Captain Falcon = parts of Zerg. Sheik is based on positioning and how you choose to take an engagement, and edgeguarding (exploiting someone who dropped their guard/failed to build their wall). Captain falcon because of the focus on momentum and translating a small advantage into a snowball effect.
Fox is Protoss because if you get a large enough death ball you A click into victory similar if you were able to play Fox perfectly, you would never lose Falco is Zerg - you have to play aggressive Sheik is Terran - campy
Falcon=Zerg speed and chaos and only a few are truley great Fox= bio Terran precision and flawless play=gg Marth=toss overall good character can be played turtle or agro(ken/azen)
ive always enjoyed the other spectrum, the heavy clunky characters that you can make people look like idiots when you win with it. I guess a good example would be Taj on mewtwo.
Really cool article. For all of us SCII fans, exposure to a another rabid fan base is really intriguing and fun to see! Can't wait to see more from the SSB Community and welcome back to MLG!
On April 01 2014 08:55 Superiorwolf wrote: Nice article, I enjoyed reading it :D How viable is Donkey Kong in the tier list of good characters? Would love to see more of these in the future!
Holy shit Suppy is me. I basically made a thread asking how good DK is. Also I have Bronze liquipedia contribution. Wau. I guess I better start playing SC2 a lot again...
On April 01 2014 08:55 Superiorwolf wrote: Nice article, I enjoyed reading it :D How viable is Donkey Kong in the tier list of good characters? Would love to see more of these in the future!
On April 01 2014 08:55 Superiorwolf wrote: Nice article, I enjoyed reading it :D How viable is Donkey Kong in the tier list of good characters? Would love to see more of these in the future!
He's...er...not.
In PM, he's quite good. Plus he's even got that DKC roll attack workin'.
Wont fox become a problem in the future? I get that Fox is only op if he is played perfectly and the level of skill to pull that off is higher than playing other characters at their maximum potential, but if the scene grows the overall level will rise. We already see now a lot of fox in the tourneys now, in one or two years (if melee survives that long) we might be seeing exclusively fox, unless he is banned like metaknight.
On April 01 2014 12:42 Blackfeather wrote: Wont fox become a problem in the future? I get that Fox is only op if he is played perfectly and the level of skill to pull that off is higher than playing other characters at their maximum potential, but if the scene grows the overall level will rise. We already see now a lot of fox in the tourneys now, in one or two years (if melee survives that long) we might be seeing exclusively fox, unless he is banned like metaknight.
That's a scenario many have considered with a mixture of facetiousness and gravity, recently evinced in the smash meme 20xx. Wobbles in this article already discusses major reasons why Fox is both popular and not yet able to dominate all the first place finishes at majors. Who knows, 20xx might become a reality someday, but right now, with none of the 5 smash gods exclusively maining Fox, it seems like the dread possibility is still far away.
On April 01 2014 12:42 Blackfeather wrote: Wont fox become a problem in the future? I get that Fox is only op if he is played perfectly and the level of skill to pull that off is higher than playing other characters at their maximum potential, but if the scene grows the overall level will rise. We already see now a lot of fox in the tourneys now, in one or two years (if melee survives that long) we might be seeing exclusively fox, unless he is banned like metaknight.
We have no clue what the tier list looks like at the theoretical max human potential. Apart from that there is more to the game then just tech skill, the more tech is developed the more strategy and mind games will develop.
On April 01 2014 08:55 Superiorwolf wrote: Nice article, I enjoyed reading it :D How viable is Donkey Kong in the tier list of good characters? Would love to see more of these in the future!
He's...er...not.
In PM, he's quite good. Plus he's even got that DKC roll attack workin'.
Suppy could make him viable tho, dash dancing his way to the top with that amp on DK.
On April 01 2014 12:42 Blackfeather wrote: Wont fox become a problem in the future? I get that Fox is only op if he is played perfectly and the level of skill to pull that off is higher than playing other characters at their maximum potential, but if the scene grows the overall level will rise. We already see now a lot of fox in the tourneys now, in one or two years (if melee survives that long) we might be seeing exclusively fox, unless he is banned like metaknight.
That's a scenario many have considered with a mixture of facetiousness and gravity, recently evinced in the smash meme 20xx. Wobbles in this article already discusses major reasons why Fox is both popular and not yet able to dominate all the first place finishes at majors. Who knows, 20xx might become a reality someday, but right now, with none of the 5 smash gods exclusively maining Fox, it seems like the dread possibility is still far away.
Pretty much right on.
I mean for YEARS Fox was the widely accepted best character, and we have still yet to see Fox dominance. Only recently have we seen any semblance of success and it's still not anything of major concern. Basically anything at this point is just presumptuous. I'll believe Fox dominates everything and everyone plays Fox when I see it. We have always seen a lot of Fox players in the past and he still doesn't dominate.
Fox might not even be the best character, there are a few who believe that, in today's metagame, that Falco is superior if you want to win tourneys.
To those of you drawing character parallels to Starcraft races, Fox is both difficult and easy. It's difficult to not die by execution errors, but developing good strategy and playing matchups effectively is not, and Fox players don't have to read the opponent as well due to his safety and option coverage.
The "20XX" meme that jokes about the future being all fox players (and that the future is now) is pretty far from the truth. Mid tier players are rising up, notably aMSa with his Yoshi, Axe with his Pikachu and to some degree his Young Link, and Luigi players like Abate and Eddie Mexico. Mid level players playing mid tier characters is starting to become more common too, at least in SoCal. Every character down to Link has representation.
On April 01 2014 15:55 Signia wrote: To those of you drawing character parallels to Starcraft races, Fox is both difficult and easy. It's difficult to not die by execution errors, but developing good strategy and playing matchups effectively is not, and Fox players don't have to read the opponent as well due to his safety and option coverage.
The "20XX" meme that jokes about the future being all fox players (and that the future is now) is pretty far from the truth. Mid tier players are rising up, notably aMSa with his Yoshi, Axe with his Pikachu and to some degree his Young Link, and Luigi players like Abate and Eddie Mexico. Mid level players playing mid tier characters is starting to become more common too, at least in SoCal. Every character down to Link has representation.
On April 01 2014 15:55 Signia wrote: To those of you drawing character parallels to Starcraft races, Fox is both difficult and easy. It's difficult to not die by execution errors, but developing good strategy and playing matchups effectively is not, and Fox players don't have to read the opponent as well due to his safety and option coverage.
The "20XX" meme that jokes about the future being all fox players (and that the future is now) is pretty far from the truth. Mid tier players are rising up, notably aMSa with his Yoshi, Axe with his Pikachu and to some degree his Young Link, and Luigi players like Abate and Eddie Mexico. Mid level players playing mid tier characters is starting to become more common too, at least in SoCal. Every character down to Link has representation.
even ganondorf?
Yes even Ganondorf, though some of them aren't particularly too active now.
Great article! Wobbles has great writing as usual.
To those of you drawing character parallels to Starcraft races, Fox is both difficult and easy. It's difficult to not die by execution errors, but developing good strategy and playing matchups effectively is not, and Fox players don't have to read the opponent as well due to his safety and option coverage.
I think you underestimate the difficulty of learning this character and playing him in an environment of players who nearly ALL have years of experience playing fox. Just look at Hax for example. Even as mechanically adept as he is, he hasn't seen great results as of yet. So while I agree with you that the strategy and matchups aren't bad in themselves, I would never classify fox as easy.
Edit: TL_Wobbles would be legendary... just a thought retired: check longtime top player: check teamless (haha lol, everyone is): check and, in a wobble accepting era, definitely a contender for the top spots
Back when I played SSB with friends and we didn't know pro-gaming was even a thing, we also arrived at the conclusion that Fox was the best character. Then periodically someone would get good with another character like Marth or Mewtwo and for a few games we'd think, hey, maybe Fox isn't the best character after all. But inevitably we'd always gravitate back to Fox.
We also floated around the idea that Falco is better than Fox, just harder to use because of his slower speed, but that never actually panned out. We thought that the slower speed must mean a higher skill cap, but I think that mentality was just leftover from many, many games of Mario Kart where the fattest characters had the highest top speed but lowest acceleration.
Well written, Wobbles, and congrats (for no doubt the billionth time) on EVO 2013. As a 64 player, I watch a lot more melee than I play, and I'm not gonna lie, watching fox has gotten pretty old. It feels like no matter how good the non-fox player is, the fox player is always the one to watch, always the one whose skill matters more. As some commentator said recently of a particular match between a fox and a non-fox, "when [the non-fox player] is on, he looks really good. When [the fox player] is on, he looks unbeatable." It feels, as a spectator, like no matter how good you are at playing, say, Marth, you're always trying to bait the fox player into mistakes, never challenging him on his own terms. I don't know how accurate this is to how it feels to play the game (or how it feels to watch it as a more informed player!), but it's probably a lot more fun to play than it is to watch even if I'm right. Anyway, I've been having a lot of fun watching PM as a result, because there's just so much more character variety.
...That said, if I was going to pick up melee I'd probably main samus or luigi, which probably tells you something about my sense of priorities.
i also agree that it'd be great to see more character writeups!!
How exactly do the 'tiers' work? Is it just that a high tier character has a lot more options and abilities to do things, or can a low-tier character, played without 'flaw', still be 'dominant'. Like if you played Zelda perfect against a perfect Fox player, will Fox just win, or will it actually be 'balanced'? Can a princess ever reclaim her rightful place next to the throne?
On April 01 2014 02:33 Hot_Bid wrote: Fox aka the Protoss of SSBM
You all know this to be true.
Fun article!!
fox is terran. strongest when played perfectly, so hard to play perfectly. very versatile, requires way more actions than other characters, but again if you are fast enough, the game is entirely in your own hands. you are your own worst enemy. one fuckup = death. probably close to falco if not higher, at the top in terms of average SD's. i really think this analogy works well and i find it sad that you fail this hard in the first reply, hot_bid.
On April 02 2014 17:30 worosei wrote: i also agree that it'd be great to see more character writeups!!
How exactly do the 'tiers' work? Is it just that a high tier character has a lot more options and abilities to do things, or can a low-tier character, played without 'flaw', still be 'dominant'. Like if you played Zelda perfect against a perfect Fox player, will Fox just win, or will it actually be 'balanced'? Can a princess ever reclaim her rightful place next to the throne?
i would say that a perfect fox can unfortunately 4 stock a perfect zelda pretty consistently. its a matter of frame data and lag of moves. but this situation is weird to analyze. what is perfect?
On April 02 2014 17:30 worosei wrote: i also agree that it'd be great to see more character writeups!!
How exactly do the 'tiers' work? Is it just that a high tier character has a lot more options and abilities to do things, or can a low-tier character, played without 'flaw', still be 'dominant'. Like if you played Zelda perfect against a perfect Fox player, will Fox just win, or will it actually be 'balanced'? Can a princess ever reclaim her rightful place next to the throne?
i would say that a perfect fox can unfortunately 4 stock a perfect zelda pretty consistently. its a matter of frame data and lag of moves. but this situation is weird to analyze. what is perfect?
ultimately it could be possible for a tas-like AI to get off a 0 to death grab setups with some characters against fox, i dont know if zelda is one of them but if she is all she has to do is make one grab (which may be hard), take a stock and then use the infinite ledge stall trick and then stall to time out
Thing about fox is that the metagame for smash is still developing and has made leaps and bounds (i mean, 2008 players look like utter trash compared to now)
Theres still new technology being implemented and discovered for all characters
The main issue with fox is that most players simply didn't have most of the technology for him until recently (within the last couple of years) so it's hard to see results when despite knowing about certain things that fox could do, his game hasn't really been developed properly until more recently
Fox has the most control. I at least enjoy how I'm always able to control my character and don't need to waste a long time getting "in position" like Sheik or Marth need to before they can SHFFL properly without leaving themselves open. Shine is the best move in the game easily and out of the two characters that possess it, Fox has the better mobility and wavedash. He basically has all the tools you could want. Maybe everyone would be playing Sheik instead if she had Fox's short jump height, who knows.
I still think that the best character in the game is Jigglypuff, by the way.
On April 02 2014 22:28 Shikyo wrote: Fox has the most control. I at least enjoy how I'm always able to control my character and don't need to waste a long time getting "in position" like Sheik or Marth need to before they can SHFFL properly without leaving themselves open. Shine is the best move in the game easily and out of the two characters that possess it, Fox has the better mobility and wavedash. He basically has all the tools you could want. Maybe everyone would be playing Sheik instead if she had Fox's short jump height, who knows.
I still think that the best character in the game is Jigglypuff, by the way.
Fox wrecks puff pretty hard due to her getting camped pretty hard by fox. If fox didn't have lasers (or they got banned) I could see puff rising a lot, but probably still not the best.
On April 02 2014 21:59 [F_]aths wrote: I feel we need more Smash Bros. on TL. I only have the Gamecube version, but it still is insanely fun.
Melee for Gamecube is the by far most popular one and the most competitive one.
Germany has a huge huge Melee scene if you want to get into it!
On April 01 2014 12:42 Blackfeather wrote: Wont fox become a problem in the future? I get that Fox is only op if he is played perfectly and the level of skill to pull that off is higher than playing other characters at their maximum potential, but if the scene grows the overall level will rise. We already see now a lot of fox in the tourneys now, in one or two years (if melee survives that long) we might be seeing exclusively fox, unless he is banned like metaknight.
When people talk about perfect fox it always reminds me of this video and video.
But in all honestness I doubt it will ever happening considering people have been playing this game competitively for years and years now. If I remember correctly I would even say in the Netherlands we have more Sheiks and Falco's then Foxes.
On April 02 2014 17:30 worosei wrote: i also agree that it'd be great to see more character writeups!!
How exactly do the 'tiers' work? Is it just that a high tier character has a lot more options and abilities to do things, or can a low-tier character, played without 'flaw', still be 'dominant'. Like if you played Zelda perfect against a perfect Fox player, will Fox just win, or will it actually be 'balanced'? Can a princess ever reclaim her rightful place next to the throne?
Tiers are created slightly differently between groups/games. Usually it's a combination of a character's tournament presence and viability, though the latter has been more important usually. So if Fox shows up as half of all tournament entrants and there are a lot of tournaments being won by Fox, he'd be top tier. If half of all entrants are Fox but Fox isn't winning much, he may or may not be high, because yes he is showing up in tournaments a lot and is very relevant, but in proportion to Foxes actually winning or placing high, there aren't that many.
The criteria for tier lists changes slightly over time and varies depending on the specific people currently in the tier list creating groups.
Regarding your example, you can't look at two people in middle tier and say X will beat Y in a match if they're both being played "perfectly", but if you look at a top tier and a low tier then the top tier will win at least 95% of the time realistically and should always win if played "perfectly" (assuming both people are "equally skilled"). Characters within a tier are decently matched against each other (excluding some exceptions), characters a tier apart have a noticeable difference and characters 2 tiers apart or more have a very significant difference.
But yes, those at the top tiers have no real weak matchups, so they are also the ones that have a lot of options and are very flexible. Very rarely you get some really good player that plays a lower tier character, able to beat second rate players playing high or top tier characters (like aMSa recently playing Yoshi, who can put up a fight with the some of the best, but hasn't proven he can close the gap).
Cool article. I know there is already smashboards and the wiki but maybe one day TL can collect write-ups like this one for each character and make a tagged thread or something ..just for some reading/history, etc?
Also, this reminded me of this comic. Always makes me laugh
Fox's uptilt and upair are hard to execute but fucking powerful. His neutral air, forward tilt, and backair are really strong too. but the best reason to play fox - Shine. Drill shine, waveshine, or shine a player off the edge for instant KO..
I have not watched SSBM tournaments but I am wondering.. is Game & Watch any played? I used to love playing him when we were playing with friends or family (of course we were casual plebs).
On April 08 2014 16:49 Patate wrote: I have not watched SSBM tournaments but I am wondering.. is Game & Watch any played? I used to love playing him when we were playing with friends or family (of course we were casual plebs).
he's in the low/bottom tiers, so he barely gets any real representation in bigger tournaments......
On April 08 2014 16:49 Patate wrote: I have not watched SSBM tournaments but I am wondering.. is Game & Watch any played? I used to love playing him when we were playing with friends or family (of course we were casual plebs).
he's in the low/bottom tiers, so he barely gets any real representation in bigger tournaments......
You're a fucking dumbass. There is an incredible variety of characters in the game, look at the last big tournies consisting of falco, marth, peach, shiek, pikachu, falcon, etc. How often do you see a pure fox winning a national tournament? That's right-never.
On July 25 2014 14:42 memcop wrote: You're a fucking dumbass. There is an incredible variety of characters in the game, look at the last big tournies consisting of falco, marth, peach, shiek, pikachu, falcon, etc. How often do you see a pure fox winning a national tournament? That's right-never.
I don't think you know who Wobbles is, who he plays (his TL account name should give you a clue), or even what he wrote about in this article. Your vitriolic response to an eye - catching title is completely unwelcome.
On July 25 2014 14:42 memcop wrote: You're a fucking dumbass. There is an incredible variety of characters in the game, look at the last big tournies consisting of falco, marth, peach, shiek, pikachu, falcon, etc. How often do you see a pure fox winning a national tournament? That's right-never.
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