welcome to this thread. this thread is devoted to the greatest artistic work ever brought into existence by mankind, an unparalleled achievement of human civilization. this is the thread where you (re)install deus ex
You should already know what Deus Ex is
Deus Ex is a cyberpunk-themed FPS that is also an RPG. It was developed by Ion Storm, the same studio that inflicted Daikatana upon the world, and published by Eidos in the year 2000.
You play as a secret agent in a dystopian future and turn into Superman over the course of the game. You will explore a lot, and you will find something new every time you replay this game.
You probably don't want to install these on your first playthrough because then you will miss out on the authentic Deus Ex experience. Also, you should back up your old files before installing these.
Shifter: Improves the aug system slightly, implements alt-fire, showers you with extra skill points, and adds a + Show Spoiler +
skull gun
BioMod: Overhauls the aug system to make certain augs more usable. The package installs both Shifter and BioMod at once
Total conversion
2027: This mod is an impressively well-polished prequel to Deus Ex with greatly overhauled gameplay. If you have to choose one TC mod to play, this is the one to get.
The Nameless Mod: This mod is 10 years in the making, and it features an awful meme-laden Internet forum plot as well as extremely sexy gameplay. TNM is not compatible with Shifter + BioMod, which is why you backed up your files.
Read all of the e-mails. Read all of the books. Read everything. Reading is fun
When rebinding your keyboard keys, bind your augs to your keypad keys
The game gets much better after Liberty Island so don't quit early on
Speed + Regen is for scrubs
Other than that just do what you like
Other cool stuff
Deus Ex Bible (spoilers!!): The design document for the Deus Ex universe. Contains lots of spoilers so definitely don't read this until you've beaten Deus Ex
Biomod adds modern regenerating health? Fuck that. One of the best aspects of deus ex is that you had health for all your body parts and would have lasting negative consequences for getting too hurt (blow your legs off and you can't run/have to crawl, get hit in the head/arms and not be able to aim as well).
I wouldn't call the original graphics "breathtaking" though, even for the time it came out (though the game itself is breathtaking and my all-time favorite). I've been meaning to try the new vision texture mod out soon though once I finish off some other things, probably going to stick with original gameplay for it though. Also I personally think speed is awesome (the other is actually pretty bad before it's maxed), crouch run for super fast stealthing and makes heavy weapons less of a pain.
On February 01 2013 17:17 Louuster wrote: I actually went to Battery park for the first time about a month ago, guess what the first thing that I thought of was lol?
I haven't eaten in 12 hours and thinking of this is making me crave for a candy bar
On February 01 2013 17:06 tauon wrote: One of my favourite single player FPSes. I've re-installed and re-clocked it a few times already.
Has anyone played any of the major mods for Deus Ex? What are the mods like?
I played the game with the shifter mod and I highly recommend it for another play through. It changes augmentations, weapons and gives you experience points for take downs. More information here: http://www.moddb.com/mods/shifter1
On February 01 2013 17:06 tauon wrote: One of my favourite single player FPSes. I've re-installed and re-clocked it a few times already.
Has anyone played any of the major mods for Deus Ex? What are the mods like?
I played the game with the shifter mod and I highly recommend it for another play through. It changes augmentations, weapons and gives you experience points for take downs. More information here: http://www.moddb.com/mods/shifter1
I wish the description went a little more in depth with it. Some of the changes sound ok and some sound really bad.
More skill points makes me fear that you can level up way too many things and are no longer forced to make a choice about how to level, alt-fires sound like they could be poorly designed (throw combat knives when there already are separate throwing knives in the game), unique weapons sound too op, and while better ai is good the reasoning that " Many of the additions made to Shifter would seem to shift the balance of power almost exclusively to the player. To counteract this, NPC AI and skill has been upgraded." is worrying. Choice is one of the biggest strengths of Deus Ex, in gameplay style, builds, puzzle solving, routes, etc., and if the changes make it so you aren't forced into making choices as much it will only dumb down the game into inferiority for me.
I don't think I'd mind the aug changes(maybe) and pickpocketing so much(as long as credits aren't so plentiful that you lose choice since you can just buy everything), but I'm quite apprehensive about the other things and am probably just going to play normal since it's been awhile since my last playthrough.
On February 02 2013 03:34 BlitzerSC wrote: I played DH:HR and I liked it alot ! Maybe I'll buy this game as well, I love RPGs ^^ .
It's only $3.99 on greenmangaming this weekend (though I'm not sure if it's a steam version, you may need their client to play it). If you love rpgs get this game, now. It is the very definition of rpg. You can truly build JC Denton into whatever kind of character role you want him to be, use quite varied routes through the game, and has an incredibly interactive story with many notable choices that alter how it plays out. I don't think any game has matched how rpg this game is.
Brilliant game. I'd also highly recommend everyone try out System Shock 2 (with graphics mods). Also Deus Ex Human Revolution was surprisingly good. I hope Warren Spector returns to Deus Ex now that he is no longer working for Disney.
This had sat on my "now-classics that I never played and should" list for some time and I just got around to rectifying it after a recent steam sale. I regret waiting 10 years too long now. For it's time it is absurdly incredible.
I haven't had to look up the battle of brenna or anything like that, and of course this game isn't new so it is simply before the trend of over simplification and laying things out too plainly for the player rather than defying it, but it is always a good thing to run into a game that does not just hand you everything. Funny how something as simple as needing to remember something from a book or newspaper seems "engaging" compared to too many modern games.
Not sure it deserves a couple of those accolades though, neither the voice acting nor graphics are great for 2000. (of course the main comparisons I have in mind are half life and quake 3 which are both pure shooter as opposed to RPG, so maybe it's a high bar) Addendum: I just looked it up, critics were calling the graphics so-so even at the time.
Quick closing comment to rectify the over abundance of negative comment in the latter part of this post: this game is amazing.
I like that game and general idea of topics about installing old games. Can you make a topic about reinstalling Mechwarrior 2/3 on windows 7, pretty please? ^^
One of my favourite games along with Bioshock and I recommend anyone who haven't played it to get it. Recently bought Anachronox on GOG, another cyberpunk rpg by Ion Storm. I haven't tried it yet but it seems deus ex-esque.
On February 02 2013 03:57 AnomalySC2 wrote: Brilliant game. I'd also highly recommend everyone try out System Shock 2 (with graphics mods).
I bought System Shock on ebay but could never get it to work properly on windows 7 even with lots of patches and various fixes. Although it's unlikely, I hope that GOG can some day get their hands on the rights and release a working version of it.
On February 02 2013 04:46 Kahzaar wrote: One of my favourite games along with Bioshock and I recommend anyone who haven't played it to get it. Recently bought Anachronox on GOG, another cyberpunk rpg by Ion Storm. I haven't tried it yet but it seems deus ex-esque.
On February 02 2013 03:57 AnomalySC2 wrote: Brilliant game. I'd also highly recommend everyone try out System Shock 2 (with graphics mods).
I bought System Shock on ebay but could never get it to work properly on windows 7 even with lots of patches and various fixes. Although it's unlikely, I hope that GOG can some day get their hands on the rights and release a working version of it.
It's possible to get SS2 working on Win 7, I've done it, but it was a huge pain in the ass. Totally worth it though.
On February 02 2013 04:46 Kahzaar wrote: One of my favourite games along with Bioshock and I recommend anyone who haven't played it to get it. Recently bought Anachronox on GOG, another cyberpunk rpg by Ion Storm. I haven't tried it yet but it seems deus ex-esque.
On February 02 2013 03:57 AnomalySC2 wrote: Brilliant game. I'd also highly recommend everyone try out System Shock 2 (with graphics mods).
I bought System Shock on ebay but could never get it to work properly on windows 7 even with lots of patches and various fixes. Although it's unlikely, I hope that GOG can some day get their hands on the rights and release a working version of it.
It's possible to get SS2 working on Win 7, I've done it, but it was a huge pain in the ass. Totally worth it though.
I did use those and I could technically play it; but my problem was that if I saved my game in certain rooms, the file became corrupted and I had to start over from an older save. So I had to write down every room that it was possible to save in and had to trial and error every new room I came to which ruined a lot of the immersion. Really awesome game though when it worked
On February 01 2013 17:06 tauon wrote: One of my favourite single player FPSes. I've re-installed and re-clocked it a few times already.
Has anyone played any of the major mods for Deus Ex? What are the mods like?
I played the game with the shifter mod and I highly recommend it for another play through. It changes augmentations, weapons and gives you experience points for take downs. More information here: http://www.moddb.com/mods/shifter1
I wish the description went a little more in depth with it. Some of the changes sound ok and some sound really bad.
More skill points makes me fear that you can level up way too many things and are no longer forced to make a choice about how to level, alt-fires sound like they could be poorly designed (throw combat knives when there already are separate throwing knives in the game), unique weapons sound too op, and while better ai is good the reasoning that " Many of the additions made to Shifter would seem to shift the balance of power almost exclusively to the player. To counteract this, NPC AI and skill has been upgraded." is worrying. Choice is one of the biggest strengths of Deus Ex, in gameplay style, builds, puzzle solving, routes, etc., and if the changes make it so you aren't forced into making choices as much it will only dumb down the game into inferiority for me.
I don't think I'd mind the aug changes(maybe) and pickpocketing so much(as long as credits aren't so plentiful that you lose choice since you can just buy everything), but I'm quite apprehensive about the other things and am probably just going to play normal since it's been awhile since my last playthrough.
If vanilla is what you want, than stick to that, as it's still the superior version for all the reasons you mentioned. Shifter is more of a mod to create new (violent) options and new feel to your play through, because you get abilities and money quicker early on. This does indeed limit a part of the game many, including myself, loved about vanilla, but I did have a lot of fun playing shifter nonetheless.
I might add I have no idea how it works on Windows 7, the last time I used the shifter mod was on Windows XP. So for people willing to give it a try take that into account.
On February 02 2013 04:46 Kahzaar wrote: One of my favourite games along with Bioshock and I recommend anyone who haven't played it to get it. Recently bought Anachronox on GOG, another cyberpunk rpg by Ion Storm. I haven't tried it yet but it seems deus ex-esque.
On February 02 2013 03:57 AnomalySC2 wrote: Brilliant game. I'd also highly recommend everyone try out System Shock 2 (with graphics mods).
I bought System Shock on ebay but could never get it to work properly on windows 7 even with lots of patches and various fixes. Although it's unlikely, I hope that GOG can some day get their hands on the rights and release a working version of it.
It's possible to get SS2 working on Win 7, I've done it, but it was a huge pain in the ass. Totally worth it though.
I did use those and I could technically play it; but my problem was that if I saved my game in certain rooms, the file became corrupted and I had to start over from an older save. So I had to write down every room that it was possible to save in and had to trial and error every new room I came to which ruined a lot of the immersion. Really awesome game though when it worked
Man that sucks. Yeah it's definitely one of the best games I've ever played, I wish someone would remake it so bad. It's definitely up there with Deus Ex.
I haven't tried them yet, but I heard a lot of the changes in those patches required access to the full source code (which was thought to be long lost). Worth a try.
On February 02 2013 04:46 Kahzaar wrote: One of my favourite games along with Bioshock and I recommend anyone who haven't played it to get it. Recently bought Anachronox on GOG, another cyberpunk rpg by Ion Storm. I haven't tried it yet but it seems deus ex-esque.
On February 02 2013 03:57 AnomalySC2 wrote: Brilliant game. I'd also highly recommend everyone try out System Shock 2 (with graphics mods).
I bought System Shock on ebay but could never get it to work properly on windows 7 even with lots of patches and various fixes. Although it's unlikely, I hope that GOG can some day get their hands on the rights and release a working version of it.
It's possible to get SS2 working on Win 7, I've done it, but it was a huge pain in the ass. Totally worth it though.
I could never get that game to work, even on XP, but I want to go back and play it since I heard about the new usability patches that came out for SS2(and for thief 2), one can get links to those usability patches from the same forum here http://www.ttlg.com/forums/showthread.php?t=140085 . Supposedly it make is possible to run SS2 at 1920x1080 and be much more stable on modern systems, among other things. II haven't tried it yet, but it should make it work on Win 7.
On February 03 2013 00:49 BlitzerSC wrote: What difficulty do you guys suggest me to play on ? I was thinking about Realistic, but I'm not sure.
edit: First playthrough btw, and I love challenging games.
I would generally recommend playing through Normal instead of Realistic for first-time playthroughs because it's very forgiving and lets people get a gradual feel for the system without killing them near-instantly whenever they make even a slight mistake. If you really want the challenge and don't mind going through a good deal of trial and error, though, go for it.
e: If you're going to play Realistic, make absolutely certain to go through the tutorial or you will be fucked
On February 03 2013 00:49 BlitzerSC wrote: What difficulty do you guys suggest me to play on ? I was thinking about Realistic, but I'm not sure.
edit: First playthrough btw, and I love challenging games.
I would generally recommend playing through Normal instead of Realistic for first-time playthroughs because it's very forgiving and lets people get a gradual feel for the system without killing them near-instantly whenever they make even a slight mistake. If you really want the challenge and don't mind going through a good deal of trial and error, though, go for it.
I second this. First playthrough should be on normal just to experience the game as it was originally intended.
So wheres TotalBiscuit when we need him? Will he appear now that I have said his name and write an essay about how great this game is, cos that would be kinda cool.
On February 03 2013 00:49 BlitzerSC wrote: What difficulty do you guys suggest me to play on ? I was thinking about Realistic, but I'm not sure.
edit: First playthrough btw, and I love challenging games.
Realistic may feel a bit limiting for a first playthough, it may confine you to more of a stealthy hacking style as you can get one shot killed easily, even by just a grunt with a pistol. On just Hard a direct hit to the head or chest can do something like 70 damage, so pistol grunts will kill you in 2-3 shots (you can still be one-shot by things like sniper rifles in the head or chest on hard). On Realistic attacking any of the later enemies which are more heavily armed head on will be suicidal ten times out of ten. For a first playthrough I'd recommend just playing on hard instead of realistic if you really want a challenge and are pretty good at fps (normal if you actually want to be able to get into extended firefights). The game is very conducive to multiple playthroughs, with several options for getting to and tackling objectives, so save realistic for your second time around if you are feeling masochistic and have no problem making liberal use of quicksaves.
My favourite game ever, always tooting its horn to anyone who will listen. No modern game comes close to the quality, and it is a cut above all the competition of its time and before (system shock). The music and atmosphere of the game are insane. I have a Deus Ex tattoo on my calf...nuff said lol.
Been thinking it's time for a replay so I guess I will also have a reinstall. I have never attempted to beat the entire game without dying once but I think I will probably put a concerted effort into it at one point in my life .
On February 03 2013 13:54 trainRiderJ wrote: I always thought realistic was easier than hard - it makes it easier to headshot the enemies too.
Yeah, realistic would be harder if the AI wasn't so abusable. When you trigger a combat state in a group of AI, you can just hide behind a corner and shoot goons in the head as they come around.
What about Deus Ex 2 guys? I remember starting playing it on my Xbox, feeling like it was a decent game, but nowhere close to the first one. Does the story expand from Deus Ex 1?
On February 03 2013 18:03 killy666 wrote: What about Deus Ex 2 guys? I remember starting playing it on my Xbox, feeling like it was a decent game, but nowhere close to the first one. Does the story expand from Deus Ex 1?
I personally think the story was one of the weakest aspects of invisible war, and that's saying something, though it's mostly due to no one getting enough character development. It's really hard to care about any of the factions you work for because they're all kind of one dimensional, it never feels like it really matters much who is giving you the mission. It also makes it even harder to differentiate when you find out that + Show Spoiler +
the illuminati control both the WTO and the Order (which spawned the Knights Templar), and the other two factions basically want the same thing(to biomodify all humans), and they all are trying to rule the world
so there's really not that much difference between them all. It makes the last sections of the game and the endings+ Show Spoiler +
which is basically just choosing who wins in the rule the world struggle, as opposed to the first game where you get to choose how your character directly makes the world proceed.
really bland. The gameplay was decent enough (I played xbox version too, only two playthroughs though, one aggressive and one passive stealthy), but the story is not a great reason to go back to it imo, and it really doesn't add anything to the first one. Other people may have liked the story more than me, but I just found it really meh.
At the moment it's on GOG for 50% off, for the next 3 days; I'm thinking about getting it -- the only Deus Ex game I've played was Human Revolution. I've heard this one was pretty good though, and the OP seems to be convinced it's a gift from the gods.
Since 2 month, every now and then, i got the need to play it again. Sold it with some other xbox 360 games, not because it was bad, just because i've done the switch to pc mainly again. This time it shall be the pc version! .... with x360 pad! :I
On February 09 2013 06:29 CrazyF1r3f0x wrote: At the moment it's on GOG for 50% off, for the next 3 days; I'm thinking about getting it -- the only Deus Ex game I've played was Human Revolution. I've heard this one was pretty good though, and the OP seems to be convinced it's a gift from the gods.
Imo the original Deus Ex is even better than Human Revolution, though both are ridiculously awesome. I think you will be blown away at the sense of scale the game portrays, it just gets more and more epic the further you get into it. Not to mention the story is quite good. Also I recommend going a stealthy style, it's much more satisfying that way.
That said, avoid Invisible War like the plague. I've tried 4 different times to get into that game just because I love the others so much, but I just can't do it. It's perhaps the greatest example I've ever seen of how terrible consolizing a game can be. It came out during the original xbox era and that system just didn't have the chops to pull off what Deus Ex is all about. There are loading screens like every 4 feet and everything about the gameplay is severely simplified. Thankfully Human Revolution didn't suffer from this problem, at least not nearly as bad.
Everyone should at least try this game once and give it a chance.
Also, Human revolution is pretty and all, but it doesn't exactly fly the Deus Ex flag high :[, I don't see myself ever playing that game again, while Deus EX has (for the most part) never bored me in any play-through.
Just installed and recently started playing this game for the first time. This is from somebody who thinks the best 2 games of all time are HL2 and BG2.
So far, having just left Hong Kong back to Hells Kitchen, the game is excellent. A nice throwback to when games were both immersive and a test of skill and ingenuity. I can see why it is often called the best game of all time.
Still like BG2 more And anybody who says this blows games like HL or Fallout1/2 out of the water is being bias. There is plenty of room at the top.
Is it true the reason you get a crowbar as the first weapon in the game is a nod/nudge at HL?
http://www.gog.com/gamecard/deus_ex You can get Deus Ex for 4.99$ this weekend on GOG.com, just saying Time to reinstall I suppose, I've never done a stealth focused playthrough. (got beaten to it, but still: if you've never played this game, you're missing out a lot)
Yeah HR was so transparent and lame...had nothing of the charm of the original. Which still stands for me as easily in the top 3 games of all time.
It was still lightyears better than Invisible War, and the closest any game could ever get to the orginal Deus Ex feeling.
I feel Dishonored got closest to capturing Deus Ex's approach to missions, not unsurprising given that one of the lead designers actually worked on Deus Ex as well. Still wish there was less of that streamline which many designers feel necessary nowadays, it's like everyone has gone full retard. :/
On February 09 2013 17:45 On_Slaught wrote: Still like BG2 more And anybody who says this blows games like HL or Fallout1/2 out of the water is being bias. There is plenty of room at the top.
I still have yet to understand why HL is put on the same level (or higher) as Deus Ex. It came first and it was a more significant stepping stone in the history of FPS and it has a great atmosphere but there is no RPG element...there aren't multiple character styles you can play through to give you different experiences of the game (ie stealth, sniper, close combat, shotguns/machineguns, heavy weapons)...and the game is generally just simpler (the combat is far simpler). I mean without the extra elements that Deus Ex offers, HL is basically just the logical evolution of the FPS genre which was started by Doom and Wolfenstein...not a bad game by any means but it doesn't still have things that the FPS genre lacks in general, unlike DE. I don't see why it should be rated higher than Doom or Halo or CoD 2 or other famous games in the FPS genre. (Being hit in different parts of your body = different penalties...almost all games still ignore that- I have no fucking idea why).
On February 09 2013 18:00 RelZo wrote: It was still lightyears better than Invisible War, and the closest any game could ever get to the orginal Deus Ex feeling.
Yuck. Well it may be the closest but I rate IW 5/10, HR 7/10 and DE 10/10.
I swear I could design a fucking Deus Ex game as good as the original...it's really simple...AVOID STREAMLINING...they shouldn't have tried to cash in on the name of Deus Ex to make a quick buck off casuals by streamlining and simplifying. They should have gone all-out to make it the most satisfying and gripping nerd experience available. Instead they made a lukewarm, medium-strength offering and greatly tarnished the already-tarnished-by-IW rep that DE has.
ALSO they could have had a go at actually making a game where decisions matter?! If I were designing DE I would have two clear sides that you get to choose to be with, they have similar missions but often are done from different ends of the maps with different objectives, and also there are missions which are unique to each side. And let the player CHOOSE what they want. And don't worry about graphics, the story, gameplay and game length are what should come first.
I've never played any Deus Ex game before, but I bought Human Revolution during a Steam sale and just recently purchased the original from GOG. I'm starting Deus Ex tonight, and will play through Human Revolution next. It will be interesting to compare the two side-by-side as someone completely new to the series.
To this day the most immersive game I've ever played. Absolute gem that no-one has come close to emulating since, which is remarkable given the promise shown here in regards to things like emergent gameplay and how to structure a (good) story for games.
I've tried to get far in it several times, but I just stop a while in... don't really know why. Because of this I've beaten liberty island many many times, and IMO it's the best part of the game, obviously since I haven't seen much else...
On February 14 2013 17:53 Inzan1ty wrote: Greatest PC game ever and up there with Metal Gear Solid and the best console RPG games imo
What the world needs however would be a epic Deus Ex movie based on exactly this first installment <3
Too bad that MGS is no more for PC. I played Human Revolution twice and seeing as I got lazy with these new games I never bothered playing the first one mainly because of its graphics. But I have some spare time these days so I might do it with all these enhancement softwares. Does anyone know long is DeusEx 1? ( approximately, in time spent playing doing main missions only)
If you go straight through missions you would probably beat it in about 25 hours, but I`d recommend to just get lost in the world and stroll around and check out all the places and people (especially in Asia, the atmosphere is just addictive)
You can easily spent 40 hours and more for a more enjoyable intense experience of this extraordinary game
GoG now has System Shock 2 as well. This should mean you can get a version that runs on your machine. I think I have my Deus Ex disc around somewhere. I should really get back in that. I never completed it.
On February 09 2013 19:47 Ysellian wrote: I feel Dishonored got closest to capturing Deus Ex's approach to missions, not unsurprising given that one of the lead designers actually worked on Deus Ex as well. Still wish there was less of that streamline which many designers feel necessary nowadays, it's like everyone has gone full retard. :/
Dishonored was completely badass though. One of the best and most refreshing single player games I've played in a long time. Looking forward to Bioshock Infinite as well.
On February 02 2013 04:46 Kahzaar wrote: One of my favourite games along with Bioshock and I recommend anyone who haven't played it to get it. Recently bought Anachronox on GOG, another cyberpunk rpg by Ion Storm. I haven't tried it yet but it seems deus ex-esque.
On February 02 2013 03:57 AnomalySC2 wrote: Brilliant game. I'd also highly recommend everyone try out System Shock 2 (with graphics mods).
I bought System Shock on ebay but could never get it to work properly on windows 7 even with lots of patches and various fixes. Although it's unlikely, I hope that GOG can some day get their hands on the rights and release a working version of it.
It's possible to get SS2 working on Win 7, I've done it, but it was a huge pain in the ass. Totally worth it though.
I did use those and I could technically play it; but my problem was that if I saved my game in certain rooms, the file became corrupted and I had to start over from an older save. So I had to write down every room that it was possible to save in and had to trial and error every new room I came to which ruined a lot of the immersion. Really awesome game though when it worked
Man that sucks. Yeah it's definitely one of the best games I've ever played, I wish someone would remake it so bad. It's definitely up there with Deus Ex.
On February 02 2013 04:46 Kahzaar wrote: One of my favourite games along with Bioshock and I recommend anyone who haven't played it to get it. Recently bought Anachronox on GOG, another cyberpunk rpg by Ion Storm. I haven't tried it yet but it seems deus ex-esque.
On February 02 2013 03:57 AnomalySC2 wrote: Brilliant game. I'd also highly recommend everyone try out System Shock 2 (with graphics mods).
I bought System Shock on ebay but could never get it to work properly on windows 7 even with lots of patches and various fixes. Although it's unlikely, I hope that GOG can some day get their hands on the rights and release a working version of it.
It's possible to get SS2 working on Win 7, I've done it, but it was a huge pain in the ass. Totally worth it though.
I did use those and I could technically play it; but my problem was that if I saved my game in certain rooms, the file became corrupted and I had to start over from an older save. So I had to write down every room that it was possible to save in and had to trial and error every new room I came to which ruined a lot of the immersion. Really awesome game though when it worked
Man that sucks. Yeah it's definitely one of the best games I've ever played, I wish someone would remake it so bad. It's definitely up there with Deus Ex.
Does anyone know if this is based off that unofficial patch that came out recently to make it work on modern systems? I'm going to get the game from somewhere regardless, but I want to know if this gog version will also have the visual improvements like the 1920x1080 res that the patch allows.
On February 02 2013 04:46 Kahzaar wrote: One of my favourite games along with Bioshock and I recommend anyone who haven't played it to get it. Recently bought Anachronox on GOG, another cyberpunk rpg by Ion Storm. I haven't tried it yet but it seems deus ex-esque.
On February 02 2013 03:57 AnomalySC2 wrote: Brilliant game. I'd also highly recommend everyone try out System Shock 2 (with graphics mods).
I bought System Shock on ebay but could never get it to work properly on windows 7 even with lots of patches and various fixes. Although it's unlikely, I hope that GOG can some day get their hands on the rights and release a working version of it.
It's possible to get SS2 working on Win 7, I've done it, but it was a huge pain in the ass. Totally worth it though.
I did use those and I could technically play it; but my problem was that if I saved my game in certain rooms, the file became corrupted and I had to start over from an older save. So I had to write down every room that it was possible to save in and had to trial and error every new room I came to which ruined a lot of the immersion. Really awesome game though when it worked
Man that sucks. Yeah it's definitely one of the best games I've ever played, I wish someone would remake it so bad. It's definitely up there with Deus Ex.
Does anyone know if this is based off that unofficial patch that came out recently to make it work on modern systems? I'm going to get the game from somewhere regardless, but I want to know if this gog version will also have the visual improvements like the 1920x1080 res that the patch allows.
I can't tell for sure, but it seems like no changes are made from the original and mods are still recommended to install.
Taken form a thread called Any improvements/changes in the GOG version? : "To answer the original question, I do not believe that the GoG version offers anything over the original retail version at this point. The only thing that's maybe true is that the GoG version might be slightly easier to install, but considering that the original retail version can now be installed via SS2Tool, even that is a minimal benefit. In other words, if you already own SS2, there's not a whole lot more here for you besides digital availability."
RPS: You have updated the Night Dive website to read: “System Shock franchise to resurface with GOG/Steam release”. What is your involvement in the release and is the digital version an update, with high-res textures etc, or a straight re-release?
Kick: Night Dive Studios secured the license to distribute the game, and made the initial modifications to allow the game to run on most current operating systems.
Rambourg: There are some user-made mods out there which do phenomenal work on the game’s stability, but none of them were quite perfect, so we took the game to our expert techninjas to analyse and swat the remaining bugs. It was some work to get it done, but as this is a game that we’ve wanted to release for four-plus years, it was also definitely a labour of love.
Kick: This release is the original version in all its glory. Fans will be able to apply the mods they know and love, and hopefully we may see some new mods from the community in the future.
Rambourg: We definitely hope that having a legal source for this ground-breaking game will spur more interest from the community.
RPS: Can you go into any detail on the difficulty of ensuring the game works on modern PCs? It has been a common reason for people to keep old machines running.
Rambourg: As we mentioned, there are a number of community-made efforts that help a lot with stability on newer systems; they’ve pointed the way for us, and the game runs pretty much flawlessly on Windows XP, Vista, 7, and 8. Our most recent build has gone through all of our test team PCs without a hitch, and the game is definitely polished up and ready for its time in the limelight again.
So it sounds like it's original version but has some improvements ("community-made efforts ... pointed the way"), and is still moddable.
On February 02 2013 04:46 Kahzaar wrote: One of my favourite games along with Bioshock and I recommend anyone who haven't played it to get it. Recently bought Anachronox on GOG, another cyberpunk rpg by Ion Storm. I haven't tried it yet but it seems deus ex-esque.
On February 02 2013 03:57 AnomalySC2 wrote: Brilliant game. I'd also highly recommend everyone try out System Shock 2 (with graphics mods).
I bought System Shock on ebay but could never get it to work properly on windows 7 even with lots of patches and various fixes. Although it's unlikely, I hope that GOG can some day get their hands on the rights and release a working version of it.
It's possible to get SS2 working on Win 7, I've done it, but it was a huge pain in the ass. Totally worth it though.
I did use those and I could technically play it; but my problem was that if I saved my game in certain rooms, the file became corrupted and I had to start over from an older save. So I had to write down every room that it was possible to save in and had to trial and error every new room I came to which ruined a lot of the immersion. Really awesome game though when it worked
Man that sucks. Yeah it's definitely one of the best games I've ever played, I wish someone would remake it so bad. It's definitely up there with Deus Ex.
That is amazing news! I'm going to buy it just to support it lol. I really wish Irrational Games (ken levine ftw) somehow got a hold of the license and made a SS3 or a complete reboot. Yeah, I can dream.......
God, playing Deus Ex with a stealth style can be so annoying.. What's up with how random the baton is? 80% of the time, sneaking up on them, aiming up and hitting their back oneshots them... sometimes though, they just turn around and shoot you. Especially weird since the DX wiki claims the baton should always be a oneshot if you come from behind.
On February 16 2013 05:38 Tobberoth wrote: God, playing Deus Ex with a stealth style can be so annoying.. What's up with how random the baton is? 80% of the time, sneaking up on them, aiming up and hitting their back oneshots them... sometimes though, they just turn around and shoot you. Especially weird since the DX wiki claims the baton should always be a oneshot if you come from behind.
I'm not sure whats up with that. Of all the 3 times I've played through the game (2 of which were pure stealth all the way through) I never ran into that problem. Once you get the sword you definitely want have that problem, heh.
I just finished my first playthrough of Deus Ex, and I have to say that unfortunately, I'm kind of underwhelmed. Hearing so many people praise this game and regard it as one of the best video games ever, perhaps my expectations were too high. Granted, it was a nice game. In particular, I liked having the game respond to my actions (e.g. NPCs would remark if you were aggressive in the last mission), and I can appreciate the multitude of different ways to overcome the obstacles at hand. This last point seems to be what makes this game so amazing for many people. For example, if a door is locked with a keycode, there's probably 1 or 2 ways to obtain the code within the level (either talk to someone or find a log, or even both). Otherwise, you can bypass the lock with multitools. Yet another option would be to look for a vent that hopefully leads to the other side of the door. Of course, getting past this door may be only one of the ways to accomplish your task, so you may decide to ignore it completely. This kind of choice is neat and I did like it. However, it didn't make this game the groundbreaking masterpiece I was led to believe it was.
I found the inventory system to be cumbersome, the story lackluster, and the voice acting as poor as the dated graphics. However, the most disappointing aspect of the game for me was the gameplay. Unfortunately, this point is hard for me to define and articulate. All I can really say is that I didn't find the combat all that fun, certainly not as fun as the best game of all time ought to have. This may have something to do the the stupid AI and something to do with my personal playstyle. Nevertheless, the gameplay left much to be desired, and it is this point that has the biggest impact whether or not I enjoy a game.
Perhaps if I play through the game again, I would be able to appreciate some more of its nuances. Looking online, I had no idea that + Show Spoiler +
you could save Paul, you could save Jock, you could kill Anna Nevarre in the airplane
and I'm sure there are many other examples like these. However, Deus Ex's choices outshine its gameplay, and while the gameplay was okay, I have a hard time seeing Deus Ex as anything other than a fun 10 year old game.
Its the open-ended objectives, level design, and character development that made Deus Ex great. The mission where + Show Spoiler +
you are in the science research facility and there are robots outside and you need to free the scientists, it's been a while, I cant remember the exact level, that mission had so many ways of completing it. Still stuck in my mind 10 years after playing it.
It is one of those games which doesn't stand the test of time that well. It feels quite dated due to a weird interface and (even for the time) bad graphics.
I would say that Deus Ex's greatness stems primarily from its level design. The game is renowned for allowing multiple ways to accomplish its objectives. This comes from different pathways to reach the objectives, different items scattered throughout the levels to allow the player the progress, etc. Skills and augmentations then allow the player to enhance their abilities towards the paths they prefer. Personally, I like combat, so I leveled up the rifles and heavy weapons pretty fast and augmented myself with projectile defense and regenerating health. This made me a practical death-spewing bullet sponge. However, I couldn't open every last locked door and container, which meant I went looking for a vent or a log with a key code to progress. This interesting dynamic is primarily due to the level design.
In contrast, look at The Elder Scrolls: Morrowind (my personal favorite game). One may argue that the player has just as many options in this game as well. You can simply walk through a dungeon killing everything in sight with your giant battleaxe, take out foes from a distance with either a bow or magic, allow conjured allies to fight for you, sneak through the dungeon and avoid the confrontation altogether, or even levitate through the dungeon and hope none of the enemies have ranged attacks. The difference is that the "levels" in Morrowind (i.e. dungeons/caves/wilderness) are a lot less dynamic than those in Deus Ex. In Morrowind, there's usually one path to the objective, and you choose how to proceed on that path. In Deus Ex, you have multiple ways to reach your objective, and you choose which path to take, as well as how to proceed on it. Thinking back, I can probably concede that Deus Ex had the best level design of any first-person game that I can remember playing.
On February 22 2013 16:56 ControlMonkey wrote: Its the open-ended objectives, level design, and character development that made Deus Ex great. The mission where + Show Spoiler +
you are in the science research facility and there are robots outside and you need to free the scientists, it's been a while, I cant remember the exact level, that mission had so many ways of completing it. Still stuck in my mind 10 years after playing it.
Lol it did? I must have missed them. All I did was + Show Spoiler +
GEP gun all the robots to bits. Easy peezy. How else could you do it?
On February 22 2013 07:41 Beamer wrote: I just finished my first playthrough of Deus Ex, and I have to say that unfortunately, I'm kind of underwhelmed. Hearing so many people praise this game and regard it as one of the best video games ever, perhaps my expectations were too high. Granted, it was a nice game. In particular, I liked having the game respond to my actions (e.g. NPCs would remark if you were aggressive in the last mission), and I can appreciate the multitude of different ways to overcome the obstacles at hand. This last point seems to be what makes this game so amazing for many people. For example, if a door is locked with a keycode, there's probably 1 or 2 ways to obtain the code within the level (either talk to someone or find a log, or even both). Otherwise, you can bypass the lock with multitools. Yet another option would be to look for a vent that hopefully leads to the other side of the door. Of course, getting past this door may be only one of the ways to accomplish your task, so you may decide to ignore it completely. This kind of choice is neat and I did like it. However, it didn't make this game the groundbreaking masterpiece I was led to believe it was.
I found the inventory system to be cumbersome, the story lackluster, and the voice acting as poor as the dated graphics. However, the most disappointing aspect of the game for me was the gameplay. Unfortunately, this point is hard for me to define and articulate. All I can really say is that I didn't find the combat all that fun, certainly not as fun as the best game of all time ought to have. This may have something to do the the stupid AI and something to do with my personal playstyle. Nevertheless, the gameplay left much to be desired, and it is this point that has the biggest impact whether or not I enjoy a game.
Perhaps if I play through the game again, I would be able to appreciate some more of its nuances. Looking online, I had no idea that + Show Spoiler +
you could save Paul, you could save Jock, you could kill Anna Nevarre in the airplane
and I'm sure there are many other examples like these. However, Deus Ex's choices outshine its gameplay, and while the gameplay was okay, I have a hard time seeing Deus Ex as anything other than a fun 10 year old game.
The problem is that it's too late to play the game now. The game has aged ridiculously well, as proven by how you actually LIKED the game. However, you have to realize how riduculously groundbreaking it was when it was released. The inventory sucks now, but can you come up with games from that time which had a better inventory system? I'm sure not a single review said anything bad about it, because in those days, it wasn't bad. Same with the voice acting, voice acting was decently rare 12 years ago, the quality in deus ex was considered good at that time. The openness of the game and the options were the huge deal though, I'm pretty sure no game came close, hell, even now 12 years later it's hard to come up with any games released since which come close.
The game is 12 years old, and still a great game today. When it was released though? It completely blew peoples minds.
On February 22 2013 07:41 Beamer wrote: I just finished my first playthrough of Deus Ex, and I have to say that unfortunately, I'm kind of underwhelmed. Hearing so many people praise this game and regard it as one of the best video games ever, perhaps my expectations were too high. Granted, it was a nice game. In particular, I liked having the game respond to my actions (e.g. NPCs would remark if you were aggressive in the last mission), and I can appreciate the multitude of different ways to overcome the obstacles at hand. This last point seems to be what makes this game so amazing for many people. For example, if a door is locked with a keycode, there's probably 1 or 2 ways to obtain the code within the level (either talk to someone or find a log, or even both). Otherwise, you can bypass the lock with multitools. Yet another option would be to look for a vent that hopefully leads to the other side of the door. Of course, getting past this door may be only one of the ways to accomplish your task, so you may decide to ignore it completely. This kind of choice is neat and I did like it. However, it didn't make this game the groundbreaking masterpiece I was led to believe it was.
I found the inventory system to be cumbersome, the story lackluster, and the voice acting as poor as the dated graphics. However, the most disappointing aspect of the game for me was the gameplay. Unfortunately, this point is hard for me to define and articulate. All I can really say is that I didn't find the combat all that fun, certainly not as fun as the best game of all time ought to have. This may have something to do the the stupid AI and something to do with my personal playstyle. Nevertheless, the gameplay left much to be desired, and it is this point that has the biggest impact whether or not I enjoy a game.
Perhaps if I play through the game again, I would be able to appreciate some more of its nuances. Looking online, I had no idea that + Show Spoiler +
you could save Paul, you could save Jock, you could kill Anna Nevarre in the airplane
and I'm sure there are many other examples like these. However, Deus Ex's choices outshine its gameplay, and while the gameplay was okay, I have a hard time seeing Deus Ex as anything other than a fun 10 year old game.
The problem is that it's too late to play the game now. The game has aged ridiculously well, as proven by how you actually LIKED the game. However, you have to realize how riduculously groundbreaking it was when it was released. The inventory sucks now, but can you come up with games from that time which had a better inventory system? I'm sure not a single review said anything bad about it, because in those days, it wasn't bad. Same with the voice acting, voice acting was decently rare 12 years ago, the quality in deus ex was considered good at that time. The openness of the game and the options were the huge deal though, I'm pretty sure no game came close, hell, even now 12 years later it's hard to come up with any games released since which come close.
The game is 12 years old, and still a great game today. When it was released though? It completely blew peoples minds.
The only game that comes to mind is Morrowind, which came out 2 years after Deus Ex. I liked its inventory system much more and I would say that its openness blows Deus Ex's out of the water. However, like I mentioned before, Deus Ex wins in terms of level design as well as voice acting (since Morrowind had practically none).
Of course, I'm biased. I played Morrowind in 2002. I played Deus Ex in 2013.
On February 22 2013 07:41 Beamer wrote: I just finished my first playthrough of Deus Ex, and I have to say that unfortunately, I'm kind of underwhelmed. Hearing so many people praise this game and regard it as one of the best video games ever, perhaps my expectations were too high. Granted, it was a nice game. In particular, I liked having the game respond to my actions (e.g. NPCs would remark if you were aggressive in the last mission), and I can appreciate the multitude of different ways to overcome the obstacles at hand. This last point seems to be what makes this game so amazing for many people. For example, if a door is locked with a keycode, there's probably 1 or 2 ways to obtain the code within the level (either talk to someone or find a log, or even both). Otherwise, you can bypass the lock with multitools. Yet another option would be to look for a vent that hopefully leads to the other side of the door. Of course, getting past this door may be only one of the ways to accomplish your task, so you may decide to ignore it completely. This kind of choice is neat and I did like it. However, it didn't make this game the groundbreaking masterpiece I was led to believe it was.
I found the inventory system to be cumbersome, the story lackluster, and the voice acting as poor as the dated graphics. However, the most disappointing aspect of the game for me was the gameplay. Unfortunately, this point is hard for me to define and articulate. All I can really say is that I didn't find the combat all that fun, certainly not as fun as the best game of all time ought to have. This may have something to do the the stupid AI and something to do with my personal playstyle. Nevertheless, the gameplay left much to be desired, and it is this point that has the biggest impact whether or not I enjoy a game.
Perhaps if I play through the game again, I would be able to appreciate some more of its nuances. Looking online, I had no idea that + Show Spoiler +
you could save Paul, you could save Jock, you could kill Anna Nevarre in the airplane
and I'm sure there are many other examples like these. However, Deus Ex's choices outshine its gameplay, and while the gameplay was okay, I have a hard time seeing Deus Ex as anything other than a fun 10 year old game.
The problem is that it's too late to play the game now. The game has aged ridiculously well, as proven by how you actually LIKED the game. However, you have to realize how riduculously groundbreaking it was when it was released. The inventory sucks now, but can you come up with games from that time which had a better inventory system? I'm sure not a single review said anything bad about it, because in those days, it wasn't bad. Same with the voice acting, voice acting was decently rare 12 years ago, the quality in deus ex was considered good at that time. The openness of the game and the options were the huge deal though, I'm pretty sure no game came close, hell, even now 12 years later it's hard to come up with any games released since which come close.
The game is 12 years old, and still a great game today. When it was released though? It completely blew peoples minds.
The only game that comes to mind is Morrowind, which came out 2 years after Deus Ex. I liked its inventory system much more and I would say that its openness blows Deus Ex's out of the water. However, like I mentioned before, Deus Ex wins in terms of level design as well as voice acting (since Morrowind had practically none).
Of course, I'm biased. I played Morrowind in 2002. I played Deus Ex in 2013.
And this, of course, is why Morrowind is another one of those games called "one of the best", and why newer elder scrolls games like Skyrim and especially Oblivion get so much flak: Morrowind rocked balls when it was released in 2002, why aren't Oblivion and Skyrim as groundbreaking?
I personally liked Morrowind more than Deus Ex, but I think both games are amazing and they are good for different things. Morrowind is just open, completely open. Deus Ex was open in the sense that you had so many options on how to go about doing your mission. In Morrowind, you pick a mission, but your actual options for solving it are usually quite limited compared to Deus Ex.
On February 22 2013 07:41 Beamer wrote: However, Deus Ex's choices outshine its gameplay, and while the gameplay was okay, I have a hard time seeing Deus Ex as anything other than a fun 10 year old game.
I find the gameplay the best aspect. Being hit in different parts of limbs, different types of weapons with radically different uses, limited ammo, legit rewards for being expansive in your gameplay, a properly thought out viable stealth approach, a very high difficulty level in realistic, the fact that your crosshairs expand when you run meaning you either have to upgrade or think tactically about combat. very few of these aspects exist anywhere else.
Actually that was an exaggeration. It is not the best aspect, simply because there are so many other amazing aspects. Like the music. Also the RPG character upgrading is so great. They really fucked it up in human revolution by simplifying that.
People think the inventory system is clunky? what? Inventory systems are clunky when it's difficult to access everything and it's difficult to organize, both of which are incredibly easy in de. Inventories don't need to be so simplistic that you can hold everything or everything is the exact same size, a simple inventory grid like this is only as clunky as you make it. I do think the voice acting certainly isn't stellar though, but it's adequate enough, and even today good voice acting is a rarity.
My favorite aspect is probably still the level design though. I still remember that even in the early missions how many various paths there are + Show Spoiler +
you could take to the rooftops and countersnipe snipers to infiltrate the building from above(while avoiding laser alarms), make your way through alleyways lined with proxy mines to enter the building from the front/climb to 2nd floor, or hack your way through the sewers filled with autoturrets and cameras to get in from below
. The gameplay isn't fps gunplay, but rather the player choice involved in every aspect of the game is the gameplay, because it's actually an rpg (with guns) where you can freely define the role you wish to play.
Copy the DeusEx.u file into your Deus Ex\System\ folder, which is probably C:\Program Files (x86)\Steam\steamapps\common\Deus Ex\System
Recommended to use it with Kentie's Deus Exe Launcher, or Han's Launcher
Currently in v1.3.3.7, DXRando randomizes * adding and changing characters, giving them random names and making some of them dance * changing the locations of items/boxes/NanoKeys around the map * passwords and passcodes * the locations of datacubes * exp costs for skills * what augmentations are in each canister
There are also settings for * making all doors that normally require a key also lockpickable/destructible * making all keypads hackable. * reducing the drop rate for ammo, multitools, lockpicks, medkits, and bioelectric cells * starting the game with the running speed augmentation * autosave * removing invisible walls
Options Menu
For the randomized passwords, you can copy-paste from the Goals/Notes screen.
On March 18 2021 17:25 True_Spike wrote: That mod is hilarious. Although it does brake a lot of what makes Deus Ex Deus Ex in the process.
what do you mean? immersion is of course reduced (but you can disable the DXRMemes module), but if you want more stealth then you can use "Stick With the Prod Plus" mode