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The War-Z: MMO Zombie Survival - Page 13

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MiyaviTeddy
Profile Blog Joined October 2008
Canada697 Posts
November 04 2012 04:26 GMT
#241
So far, this game has been great. It's pretty much akin to DayZ but better executed (ArmA II Engine is... pretty limited). More functions to add later (friend system, market, servers, blah blah blah).

Some complaints:

-I KINDA wish primary weapons have a rifle butt melee function. I hated relying on a bat or hammer as a melee when that could've been a sidearm I could use. A PISTOL WHIP WOULD BE NICE TOO.

-Zombies are... really easy. They aren't hard once you know how to deal with them but the recent patches made them really... brain dead (no pun intended). Of course, they can always change this later. Right now they're only useful to help me find out if there is someone nearby.

-No easy way to go from left side to right side and vice versa in third person view. That really annoys me. you gotta go into TPS, zoom in with whatever you have and press F. Why can't I hit Q or something?

-Gunshots doesn't attract zombies from a certain distance. Nor do flashlights.

-Zombies can see you running even if there backs are turned towards you from a distance.

-Again, zombies being able to detect you if you're too close. If you run near a wall and theres a zombie on the other side of the wall, the zombie WILL hunt for you.

-The server browser isn't... that great. Good but needs improvements

-Even if the server says 37/40, 6/40 and you try to join, it will say its full. Sometimes you get randomly kicked out of a server.

Other then that, the game is fantastic. Add a party system, fix server browsers, friends list and we're golden!
Aiyeeeee
Disengaged
Profile Joined July 2010
United States6994 Posts
November 04 2012 21:40 GMT
#242
After playing the game for a good 35+ hours I gotta say that I'm quite surprised at how good and fun this game was. This game has that arcade feel to it kinda. . .

My only real annoyance with the game, besides the hackers, is the animations of how your character moves and how the zombies move. Hopefully, they are working on better animations. Yes, I understand its Alpha . Very fun game and a pretty good time waster too. The game is hella fun with a group of friends.

Any chance I could get another buddy key
Kamikiri
Profile Joined October 2010
United States1319 Posts
November 04 2012 23:04 GMT
#243
On November 05 2012 06:40 Disengaged wrote:
After playing the game for a good 35+ hours I gotta say that I'm quite surprised at how good and fun this game was. This game has that arcade feel to it kinda. . .

My only real annoyance with the game, besides the hackers, is the animations of how your character moves and how the zombies move. Hopefully, they are working on better animations. Yes, I understand its Alpha . Very fun game and a pretty good time waster too. The game is hella fun with a group of friends.

Any chance I could get another buddy key


I have a buddy key but im not sure which one it is - if you want to add me on skype Ill give you the keys and you can figure out which is which.
I do agree with what you said about the animations, running just seems a little strange I can't quite put my finger on it. They did say they will be updating the animations though so that is good.
Avean
Profile Blog Joined September 2010
Norway449 Posts
November 04 2012 23:47 GMT
#244
On November 04 2012 13:26 MiyaviTeddy wrote:
So far, this game has been great. It's pretty much akin to DayZ but better executed (ArmA II Engine is... pretty limited). More functions to add later (friend system, market, servers, blah blah blah).

Some complaints:

-I KINDA wish primary weapons have a rifle butt melee function. I hated relying on a bat or hammer as a melee when that could've been a sidearm I could use. A PISTOL WHIP WOULD BE NICE TOO.

-Zombies are... really easy. They aren't hard once you know how to deal with them but the recent patches made them really... brain dead (no pun intended). Of course, they can always change this later. Right now they're only useful to help me find out if there is someone nearby.

-No easy way to go from left side to right side and vice versa in third person view. That really annoys me. you gotta go into TPS, zoom in with whatever you have and press F. Why can't I hit Q or something?

-Gunshots doesn't attract zombies from a certain distance. Nor do flashlights.

-Zombies can see you running even if there backs are turned towards you from a distance.

-Again, zombies being able to detect you if you're too close. If you run near a wall and theres a zombie on the other side of the wall, the zombie WILL hunt for you.

-The server browser isn't... that great. Good but needs improvements

-Even if the server says 37/40, 6/40 and you try to join, it will say its full. Sometimes you get randomly kicked out of a server.

Other then that, the game is fantastic. Add a party system, fix server browsers, friends list and we're golden!


How is WarZ better executed ? Have you really played DayZ ? For me I find WarZ to be awful and cant find anything that is done properly. I can post a list of stuff I find bad about WarZ, just some quick comments about DayZ. Yes DayZ has some issues with bad zombies and a difficult interface for beginners. But its a hella fun game that is running on an extremely advanced engine meant for military simulation. So combat and tactics in DayZ are unmatched at this point.

Now to WarZ:

- Movement is very bad. Sprinting requires stamina but its really jogging at best so movement are extremely slow here and non-realistic at all.
- Animations are really bad all over, the only animation I can say is ok is prone position. The rest gets the player model twisted at torso. There is also no animation between changing weapons.
- Inventory is very arcadeish, you can carry with you a lot of weapons. While in DayZ you can only carry stuff that actually FITS on you or in the backpack. And also in DayZ you actually see your stuff on the character that you have.
- Instant heals..... that's a bad one. While in DayZ you are in world of hurt if you get damaged, here you can instant heal up with a Medkit or bandages. They actually HEAL you completely. Gone are the days while you are struggling to find matches and an axe and a animal to gut for meat so u can get some blood in your body again.
- Combat...... players can endure a lot of hits and the shooting is very much just as an FPS shooter while in DayZ you have to be really smooth with your aiming and breathing.

DayZ is better than WarZ in every way. Also the map in WarZ is extremely small and narrow. In DayZ you really feel you have a 360 degree freedom which enables you to get past bandits easily. In WarZ ? Nope. There are already tons of bandits camping out safe areas which is so narrow in size that its impossible to escape.

Maybe WarZ will get better, but I have high doubts as it comes from the same guys that made War inc.
Risen
Profile Blog Joined March 2010
United States7927 Posts
November 05 2012 01:08 GMT
#245
READY TO ROLL OUT. Finally able to sit down for a full night :D
Pufftrees Everyday>its like a rifter that just used X-Factor/Liquid'Nony: I hope no one lip read XD/Holyflare>it's like policy lynching but better/Resident Los Angeles bachelor
PaqMan
Profile Blog Joined April 2011
United States1475 Posts
Last Edited: 2012-11-05 03:44:00
November 05 2012 03:05 GMT
#246
I've been really enjoying WarZ. Played it all day today and it's just been a lot of fun. I've finally started turning into a pro-survivor and I have enough weapons and ammo to last me. I've been playing like a bandit and killing everyone except one person that I've met.
And for some reason WarZ reminds me of The Walking Dead, lol.
That'd be cool to get a couple TLers together and commit some banditry across Colorado
t(ツ)t
Risen
Profile Blog Joined March 2010
United States7927 Posts
November 05 2012 03:49 GMT
#247
Lol I fucking SUCK. The group was rolling around near the airplane and I got lit up along the side of the plane. I'm screaming, "Northern side of the fuselage!" but alas... a single dude takes out the guy behind me who walks right into his line of fire, and the other two who are looking around towards the road lol. We proceed to respawn and run into him like lemmings as our snipers sit on the hillside unable to do anything b/c they can't see him. Eventually he jumps into sight of one of the snipers and gets bopped. Pretty sure the guy had esp hacks since he knew where we were running in from every time and even managed to shoot us when we were in the burned woods area. Regardless, I should l2p or something.

Still a blast, even if he did use almost all my ammo he picked up off my/my teammates bodies to kill us over and over.
Pufftrees Everyday>its like a rifter that just used X-Factor/Liquid'Nony: I hope no one lip read XD/Holyflare>it's like policy lynching but better/Resident Los Angeles bachelor
Risen
Profile Blog Joined March 2010
United States7927 Posts
November 05 2012 03:50 GMT
#248
On November 05 2012 12:05 PaqMan wrote:
I've been really enjoying WarZ. Played it all day today and it's just been a lot of fun. I've finally started turning into a pro-survivor and I have enough weapons and ammo to last me. I've been playing like a bandit and killing everyone except one person that I've met.
And for some reason WarZ reminds me of The Walking Dead, lol.
That'd be cool to get a couple TLers together and commit some banditry across Colorado


Talk to Kamikiri, yo! He is da snipah.
Pufftrees Everyday>its like a rifter that just used X-Factor/Liquid'Nony: I hope no one lip read XD/Holyflare>it's like policy lynching but better/Resident Los Angeles bachelor
Dooba
Profile Blog Joined December 2009
Croatia588 Posts
November 05 2012 05:56 GMT
#249
On November 04 2012 13:26 MiyaviTeddy wrote:
... a animal to gut for meat so u can get some blood in your body again.


Because this makes perfect sense...

As people have stated, this game is more arcade-ish than ARMA and then you come barging in saying the exact same things bother you and this is why the game sucks... but it's a different game with a different feel on a different engine. It isn't worse, it's different. No need to spew "facts" on why it sucks. I have complaints about it too, i just choose to look past them. Im pretty sure i would find lots i had against DayZ too if i played it, but if it was fun, i wouldn't care. Haters gonna hate.
"Zergs are really stronger. I use to win 60-70%, now it is 40-50. I am switching to civilization 5 for now until any terran can come up with a better tactics."
esfr`Netsky
Profile Joined May 2010
France47 Posts
November 05 2012 12:03 GMT
#250
Hey guys i'm tempted to try this, just have a few questions.

What does softcore means in this game? When you die you can respawn with all your stuff or you just kept your name?

How does the global inventory feels for a veteran of dayz? I loved having a camp with tents and the possibilty of loosing everything if someone found it. Global inventory feels very arcade and i don't like the idea of being capable to respawn full stuff if you have a squad running filling this inventory. No judgement here, just your opinion.
NeMeSiS3
Profile Blog Joined February 2012
Canada2972 Posts
Last Edited: 2012-11-05 13:07:11
November 05 2012 13:04 GMT
#251
Alpha comes out, everyone bitches about it not functioning correctly... "facepalm" I have no idea why people release alphas or betas... It's such a ridiculous shitstorm of users crying over functionality... Grrr that frustrates me to the ends of earth itself.
FoTG fighting!
Risen
Profile Blog Joined March 2010
United States7927 Posts
November 05 2012 14:56 GMT
#252
On November 05 2012 21:03 esfr`Netsky wrote:
Hey guys i'm tempted to try this, just have a few questions.

What does softcore means in this game? When you die you can respawn with all your stuff or you just kept your name?

How does the global inventory feels for a veteran of dayz? I loved having a camp with tents and the possibilty of loosing everything if someone found it. Global inventory feels very arcade and i don't like the idea of being capable to respawn full stuff if you have a squad running filling this inventory. No judgement here, just your opinion.


Softcore means when your character dies you don't have to remake him. You still lose all the stuff you had on him. Hardcore just means when you die you lose the character (there's going to be a system where you get skills in this game, so permadeath will have relevance)

The global inventory is arcadey. I describe it as having a tent that no one can find. When you respawn you can deck yourself out in stuff you have found.

This game is very different from DayZ, while being in the same genre. I still play both games, and I love both games. The animations aren't where they should be in this game, and honestly that's my only gripe with it at this point in time. Every week things have been changing and getting better and better. (Oh, and the map is so fucking huge that without cars in the game it takes hours to cross the map and it isn't fully released yet, so I can't wait for them to implement cars)

Like others have said, it's in alpha until the 30th, so continue to expect major changes. It's up to you if you want to buy it. I liken DayZ to as realistic a zombie horror game as you're likely to have (as someone pointed out gutting an animal doesn't emulate real life, morphine doesn't heal broken legs, etc) and WarZ takes the genre in a more arcade style direction (global inventory that can only be accessed from safe zones, so it's like a tent in that manner; zombies are more dangerous in WarZ, but not by much)

Pros and cons to both games. I like having access to both, and while I was just hoping this game would be something to hold me over until DayZ standalone, I've been having an absolute blast playing and will play BOTH when the standalone comes out.
Pufftrees Everyday>its like a rifter that just used X-Factor/Liquid'Nony: I hope no one lip read XD/Holyflare>it's like policy lynching but better/Resident Los Angeles bachelor
Snuggles
Profile Blog Joined May 2010
United States1865 Posts
November 05 2012 15:08 GMT
#253
My friends and I had a blast last night playing this game. I underestimated how much fun I was going to have with the game. Maybe it's because I've never played this genre of the game before. Our FPS skills definitely helped out a lot, just takes good communications and a fast reaction speed.

We went down to a compound, scavenged around and then all of the sudden we came down under fire from a group of 3. Right after the first shot I whipped around, saw their faces and outfits, once it clicked in my head they weren't friend- BAM, rained down on em like a crazy guy in a FFA DM CS server.

But then in Campos City (or w/e its called) we met one guy who "said" he was a friendly but then proceeded to gun him down heartlessly. That made me feel guilty ;_;
Risen
Profile Blog Joined March 2010
United States7927 Posts
November 05 2012 15:15 GMT
#254
On November 05 2012 08:47 Avean wrote:
Show nested quote +
On November 04 2012 13:26 MiyaviTeddy wrote:
So far, this game has been great. It's pretty much akin to DayZ but better executed (ArmA II Engine is... pretty limited). More functions to add later (friend system, market, servers, blah blah blah).

Some complaints:

-I KINDA wish primary weapons have a rifle butt melee function. I hated relying on a bat or hammer as a melee when that could've been a sidearm I could use. A PISTOL WHIP WOULD BE NICE TOO.

-Zombies are... really easy. They aren't hard once you know how to deal with them but the recent patches made them really... brain dead (no pun intended). Of course, they can always change this later. Right now they're only useful to help me find out if there is someone nearby.

-No easy way to go from left side to right side and vice versa in third person view. That really annoys me. you gotta go into TPS, zoom in with whatever you have and press F. Why can't I hit Q or something?

-Gunshots doesn't attract zombies from a certain distance. Nor do flashlights.

-Zombies can see you running even if there backs are turned towards you from a distance.

-Again, zombies being able to detect you if you're too close. If you run near a wall and theres a zombie on the other side of the wall, the zombie WILL hunt for you.

-The server browser isn't... that great. Good but needs improvements

-Even if the server says 37/40, 6/40 and you try to join, it will say its full. Sometimes you get randomly kicked out of a server.

Other then that, the game is fantastic. Add a party system, fix server browsers, friends list and we're golden!


How is WarZ better executed ? Have you really played DayZ ? For me I find WarZ to be awful and cant find anything that is done properly. I can post a list of stuff I find bad about WarZ, just some quick comments about DayZ. Yes DayZ has some issues with bad zombies and a difficult interface for beginners. But its a hella fun game that is running on an extremely advanced engine meant for military simulation. So combat and tactics in DayZ are unmatched at this point.

Now to WarZ:

- Movement is very bad. Sprinting requires stamina but its really jogging at best so movement are extremely slow here and non-realistic at all.

Actually, if you look at how fast your character moves, it's very close to how fast you'd move in real life. And stamina is actually a thing in real life so....

- Animations are really bad all over, the only animation I can say is ok is prone position. The rest gets the player model twisted at torso. There is also no animation between changing weapons.

No complaints here. The animations really need work, but thankfully I play in first person most of the time so it isn't an issue for me.

- Inventory is very arcadeish, you can carry with you a lot of weapons. While in DayZ you can only carry stuff that actually FITS on you or in the backpack. And also in DayZ you actually see your stuff on the character that you have.

100% correct. It's more arcadey than DayZ, but you seem to imply that this automatically makes it worse. I disagree. I like being able to carry a nice amount of stuff on me. I think this is in WarZ's favor, but you disagree and that's fine.

- Instant heals..... that's a bad one. While in DayZ you are in world of hurt if you get damaged, here you can instant heal up with a Medkit or bandages. They actually HEAL you completely. Gone are the days while you are struggling to find matches and an axe and a animal to gut for meat so u can get some blood in your body again.

As was pointed out I like how your example of realism is actually arcadey, but the majority point stands. DayZ is more realistic than WarZ. You make it sound like that's a bad thing, I disagree again. It didn't feel very realistic to me to be sitting there bandaging while zombies were wailing on me, and it doesn't feel realistic to me popping some pain pills in WarZ and having it heal me for a small amount instantly (scaling up to medkit which is a full heal). There's a pretty big difference between the games you ignore, though. In DayZ you can take a million hits from zombies and survive, in WarZ it's more like4-5 hits and you die. So you can't sit there bandaging yourself while zombies wail on you. Anyone shooting you in WarZ is going to kill you almost instantaneously. I like that in WarZ you are able to use your items to heal yourself immediately. So gone are the days when you had to search for matches and walk uphill through the snow both ways. Why is this bad, again? You still have to search for food very often, b/c food drains FAST and it isn't that common of a spawn. It's actually kind of rare and you have to put yourself in very risky situations to go and find more.

- Combat...... players can endure a lot of hits and the shooting is very much just as an FPS shooter while in DayZ you have to be really smooth with your aiming and breathing.

I disagree here very much. Skill with aiming in WarZ plays a very large factor. Sniping in DayZ is slightly more difficult in my opinion than in warz, but WarZ's aiming with the assault rifles are harder than anything in DayZ for me. Also, how many times does it take for you to hit someone and kill them in WarZ? It takes 3-4 bullets from an m4 to kill for me, and usually 1 from a sniper unless I'm bad and clip their foot or something (this doesn't take into account that if they're wearing body armor I have to shoot them more or not hit them directly in the body in WarZ). Maybe you need to work on your aim a little and stop blaming the game?

DayZ is better than WarZ in every way.

They're entirely different games, and you're being biased. If you're looking for a realistic game that leaves out anything arcadey in any feasible way, DayZ is the game for you. If you're looking for something a little more relaxed (more difficult in some ways, less difficult in others, I say more relaxed b/c having a tent no one can steal from is awesome, but definitely less stressful) then WarZ might be the game for you instead. Different games, same genre.

Also the map in WarZ is extremely small and narrow.

I like how you say this in an alpha when like 50% of the map has been released thus far and it still takes hours to cross the map. I have no idea why you think the map is extremely small and narrow. Maybe you're judging the game from when it had only released 20-30% of it's map? Yeah, you right man. This is one of the dumbest things in your post and is just plain wrong. Everything else I've been able to brush off as opinion, but don't listen to him on this. Just wrong.

In DayZ you really feel you have a 360 degree freedom which enables you to get past bandits easily. In WarZ ? Nope. There are already tons of bandits camping out safe areas which is so narrow in size that its impossible to escape.

I have yet to be camped in a safe zone or killed entering/leaving a safe zone. Again, get better? Also, I like how someone who's played DayZ and HAS to have experience what Cherno/Elektro can be like complains about any form of camping lol.

Maybe WarZ will get better, but I have high doubts as it comes from the same guys that made War inc.

An opinion you're entitled to. I've been playing this game for some time now and if you look at the post I made right off the bat to when I bought and started playing the game you can see a huge difference. I've watched the game become something that, if released right now, I would have no problem playing and is well worth the 30 I dropped on it.[/QUOTE]
Pufftrees Everyday>its like a rifter that just used X-Factor/Liquid'Nony: I hope no one lip read XD/Holyflare>it's like policy lynching but better/Resident Los Angeles bachelor
Risen
Profile Blog Joined March 2010
United States7927 Posts
November 05 2012 15:17 GMT
#255
On November 06 2012 00:08 Snuggles wrote:
My friends and I had a blast last night playing this game. I underestimated how much fun I was going to have with the game. Maybe it's because I've never played this genre of the game before. Our FPS skills definitely helped out a lot, just takes good communications and a fast reaction speed.

We went down to a compound, scavenged around and then all of the sudden we came down under fire from a group of 3. Right after the first shot I whipped around, saw their faces and outfits, once it clicked in my head they weren't friend- BAM, rained down on em like a crazy guy in a FFA DM CS server.

But then in Campos City (or w/e its called) we met one guy who "said" he was a friendly but then proceeded to gun him down heartlessly. That made me feel guilty ;_;


When in a group you can trust no one. Anyone smart will run if they see a group. I play very differently when I'm solo, though. I don't mind trusting people when I'm solo, and I'd say 4 out of 5 times the person stabs me in the back, but I AM NOT A BANDIT SOLOOOOOOOOO. Yeah, guilt sucks T_T

I'M SORRY GUY I UNLOADED INTO WHEN I TURNED THE CORNER I THOUGHT YOU WERE A ZOMBIE FORGIVE MEEEEEEEEEE :'(
Pufftrees Everyday>its like a rifter that just used X-Factor/Liquid'Nony: I hope no one lip read XD/Holyflare>it's like policy lynching but better/Resident Los Angeles bachelor
TelecoM
Profile Blog Joined January 2010
United States10682 Posts
November 05 2012 15:29 GMT
#256
I'm not sure if this is allowed, my apologies if it isn't , but I really REALLY want to try this game, if anyone has a buddy key they would like to trade for a HOTS key or SC2, please PM me, thanks!
AKA: TelecoM[WHITE] Protoss fighting
Risen
Profile Blog Joined March 2010
United States7927 Posts
November 05 2012 15:50 GMT
#257
On November 06 2012 00:29 GGzerG wrote:
I'm not sure if this is allowed, my apologies if it isn't , but I really REALLY want to try this game, if anyone has a buddy key they would like to trade for a HOTS key or SC2, please PM me, thanks!


No need for the HotS key, I won't play, for some reason it didn't click when you PMd me. Sent you a guest key.
Pufftrees Everyday>its like a rifter that just used X-Factor/Liquid'Nony: I hope no one lip read XD/Holyflare>it's like policy lynching but better/Resident Los Angeles bachelor
TelecoM
Profile Blog Joined January 2010
United States10682 Posts
November 05 2012 16:00 GMT
#258
On November 06 2012 00:50 Risen wrote:
Show nested quote +
On November 06 2012 00:29 GGzerG wrote:
I'm not sure if this is allowed, my apologies if it isn't , but I really REALLY want to try this game, if anyone has a buddy key they would like to trade for a HOTS key or SC2, please PM me, thanks!


No need for the HotS key, I won't play, for some reason it didn't click when you PMd me. Sent you a guest key.


Thank you so much!!! I can't figure out where to enter a key to DL and play though.. so confused. :-P
AKA: TelecoM[WHITE] Protoss fighting
Senx
Profile Blog Joined March 2008
Sweden5901 Posts
Last Edited: 2012-11-05 17:03:19
November 05 2012 17:02 GMT
#259
On November 05 2012 08:47 Avean wrote:
Show nested quote +
On November 04 2012 13:26 MiyaviTeddy wrote:
So far, this game has been great. It's pretty much akin to DayZ but better executed (ArmA II Engine is... pretty limited). More functions to add later (friend system, market, servers, blah blah blah).

Some complaints:

-I KINDA wish primary weapons have a rifle butt melee function. I hated relying on a bat or hammer as a melee when that could've been a sidearm I could use. A PISTOL WHIP WOULD BE NICE TOO.

-Zombies are... really easy. They aren't hard once you know how to deal with them but the recent patches made them really... brain dead (no pun intended). Of course, they can always change this later. Right now they're only useful to help me find out if there is someone nearby.

-No easy way to go from left side to right side and vice versa in third person view. That really annoys me. you gotta go into TPS, zoom in with whatever you have and press F. Why can't I hit Q or something?

-Gunshots doesn't attract zombies from a certain distance. Nor do flashlights.

-Zombies can see you running even if there backs are turned towards you from a distance.

-Again, zombies being able to detect you if you're too close. If you run near a wall and theres a zombie on the other side of the wall, the zombie WILL hunt for you.

-The server browser isn't... that great. Good but needs improvements

-Even if the server says 37/40, 6/40 and you try to join, it will say its full. Sometimes you get randomly kicked out of a server.

Other then that, the game is fantastic. Add a party system, fix server browsers, friends list and we're golden!


How is WarZ better executed ? Have you really played DayZ ? For me I find WarZ to be awful and cant find anything that is done properly. I can post a list of stuff I find bad about WarZ, just some quick comments about DayZ. Yes DayZ has some issues with bad zombies and a difficult interface for beginners. But its a hella fun game that is running on an extremely advanced engine meant for military simulation. So combat and tactics in DayZ are unmatched at this point.

Now to WarZ:

- Movement is very bad. Sprinting requires stamina but its really jogging at best so movement are extremely slow here and non-realistic at all.
- Animations are really bad all over, the only animation I can say is ok is prone position. The rest gets the player model twisted at torso. There is also no animation between changing weapons.
- Inventory is very arcadeish, you can carry with you a lot of weapons. While in DayZ you can only carry stuff that actually FITS on you or in the backpack. And also in DayZ you actually see your stuff on the character that you have.
- Instant heals..... that's a bad one. While in DayZ you are in world of hurt if you get damaged, here you can instant heal up with a Medkit or bandages. They actually HEAL you completely. Gone are the days while you are struggling to find matches and an axe and a animal to gut for meat so u can get some blood in your body again.
- Combat...... players can endure a lot of hits and the shooting is very much just as an FPS shooter while in DayZ you have to be really smooth with your aiming and breathing.

DayZ is better than WarZ in every way. Also the map in WarZ is extremely small and narrow. In DayZ you really feel you have a 360 degree freedom which enables you to get past bandits easily. In WarZ ? Nope. There are already tons of bandits camping out safe areas which is so narrow in size that its impossible to escape.

Maybe WarZ will get better, but I have high doubts as it comes from the same guys that made War inc.


Players can't endure alot of hits, they die incredibly fast but there is body armor that makes you slightly more tanky, so that is half true.

Rest of your points is just subjective. I find it highly amusing that you complain about animations when comparing it to dayZ which is a complete joke in that department. I don't really agree that just because its realistic = good gameplay, like your backpack/inventory point.

Then again WarZ isn't trying to be a survival simulator like DayZ, its trying to be a survivor game, so they're designing it with good/non-frustrating gameplay in mind, not purely realistic gameplay.

"trash micro but win - its marine" MC commentary during HSC 4
Warcloud
Profile Joined May 2010
United States97 Posts
November 06 2012 00:17 GMT
#260
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