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Pillars of Eternity (Obsidian Isometric RPG Kickstarter) -…

Forum Index > General Games
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JJH777
Profile Joined January 2011
United States4378 Posts
October 01 2012 23:35 GMT
#161
Cool update. With each additional floor only requiring 2500 more backers and there still being 15 days to go + paypal being added this dungeon should get gigantic.
RolleMcKnolle
Profile Blog Joined May 2010
Germany1054 Posts
October 02 2012 07:18 GMT
#162
On October 02 2012 08:35 JJH777 wrote:
Cool update. With each additional floor only requiring 2500 more backers and there still being 15 days to go + paypal being added this dungeon should get gigantic.

and paypal.

I just wanted to share my happiness. Because now I can start throwing money at them
DrainX
Profile Blog Joined December 2006
Sweden3187 Posts
October 04 2012 11:59 GMT
#163
Update 15:
http://www.kickstarter.com/projects/obsidian/project-eternity/posts/321413
Manit0u
Profile Blog Joined August 2004
Poland17238 Posts
October 04 2012 12:06 GMT
#164
Is the priest in the picture really wielding a rifle?
Time is precious. Waste it wisely.
DrainX
Profile Blog Joined December 2006
Sweden3187 Posts
October 04 2012 12:33 GMT
#165
On October 04 2012 21:06 Manit0u wrote:
Is the priest in the picture really wielding a rifle?

Looks like he is.
karazax
Profile Joined May 2010
United States3737 Posts
October 04 2012 13:59 GMT
#166
On September 30 2012 23:45 Andr3 wrote:
Someone wrote that last days of the kickstarter get spikes in pledges. Why is it so?

Are there thousands of people who wait for 25 days so that they just "pledge the last day"? I really don't get it. I've never followed any kickstarter, but PE is getting only steady donations now. Will probably be like 2.6mio max.


At the end you know which stretch goals have been reached and which are likely to be reached, where at the start it's possible that no stretch goals are hit, or the kickstarter doesn't even reach the goal needed to be funded. You can see how many stretch goals have been added to this game already, so the value you are getting keeps going up and makes it more tempting to contribute.
Andre
Profile Blog Joined August 2009
Slovenia3517 Posts
October 05 2012 17:14 GMT
#167
On October 04 2012 21:06 Manit0u wrote:
Is the priest in the picture really wielding a rifle?

I find that interesting.

In the new update they said you'll be able to "modify" your characters quite a lot. A fighter need not be a typical sword&board type of warrior, you could invest in skills and make him more agile so as to be a more of a finesse-oriented combatant.

Sounds really promising.
You must gather your party before venturing forth.
True_Spike
Profile Joined July 2004
Poland3415 Posts
October 06 2012 09:43 GMT
#168
Update #16!

http://eternity.obsidian.net/
Chillax
Profile Joined March 2011
England585 Posts
Last Edited: 2012-10-07 10:02:05
October 07 2012 09:54 GMT
#169
Everyone has a rare chance to contribute to this project even if you cant pledge on kickstarter or paypal. In order to help spread the word about the kickstarter Obsidian would like people to "Like" their facebook page.

http://www.facebook.com/obsidian

If we can get the total number of likes to 15k they will add yet another level to the mega dungeon "free of charge", obviously sharing updates on your wall would help as well. But the main thing is to get that likes number up.

I know not everyone likes facebook, i sure dont but getting some more viral advertisement about the project can only be a good thing.
JJH777
Profile Joined January 2011
United States4378 Posts
October 08 2012 22:36 GMT
#170
Well the pledges have definitely started picking up again. They are getting 2k-3k an hour now. For a while they were only getting 1k an hour tops. I wonder how much they have gotten through paypal since they added it. They should have made a counter for that too.
True_Spike
Profile Joined July 2004
Poland3415 Posts
October 09 2012 09:26 GMT
#171
On October 09 2012 07:36 JJH777 wrote:
Well the pledges have definitely started picking up again. They are getting 2k-3k an hour now. For a while they were only getting 1k an hour tops. I wonder how much they have gotten through paypal since they added it. They should have made a counter for that too.


They will.
aloT
Profile Joined April 2010
England1042 Posts
October 11 2012 10:41 GMT
#172
they are already saying the expansion will be out 6 months after main release and trying to coin up as much money as possible to hire additional staff
aloT
Profile Joined April 2010
England1042 Posts
October 11 2012 18:49 GMT
#173
An email has just been sent out with the first stretchgoals and update worth updating the main post about.

Significant new goals:

$3.0 Million - Stronghold

At $2.0 Million, your support funded a player house. Inspired by features like The Sink found in Fallout: New Vegas Old World Blues, the house is a convenient place to store gear, interact with companions, craft items (thanks to the $2.4 Million stretch goal), rest, and buy and sell from special merchants. Some of you wanted something that went beyond the standard player house, allowing you to take control of a full stronghold and its surrounding lands. Well-done strongholds provide players with the ability to make large scale changes, undertake special quests, customize the contents of the stronghold and the surrounding environment, and engage in light strategic gameplay between adventures. If we hit $3.0 Million, we will build a stronghold worthy of the title!

$3.5 Million - Big City #2

Baldur's Gate and Athkatla are big cities. Spanning multiple large maps with a ton of interiors, characters and quests, big cities are a lot of fun. Like strongholds, they also take a lot of work to do well. We're going to have one big city in Project Eternity. Would you like two? If you take us on an exciting adventure to $3.5 Million, we will take you on an exciting adventure to another big city.


First environmental screenshot:

[image loading]
Chillax
Profile Joined March 2011
England585 Posts
October 11 2012 19:00 GMT
#174
Game looks amazing, its exactly what the Infinity engine games would have become if the genre persisted.
dragonsuper
Profile Joined October 2010
Liechtenstein222 Posts
October 11 2012 19:00 GMT
#175
just donated
lol
True_Spike
Profile Joined July 2004
Poland3415 Posts
Last Edited: 2012-10-11 19:27:59
October 11 2012 19:27 GMT
#176
The big guns, finally.
I'm rooting for 4 million at least!
JJH777
Profile Joined January 2011
United States4378 Posts
October 11 2012 20:10 GMT
#177
Wow the game is absolutely beautiful and holy shit at how fast the donations are coming now. For the past day it's been like 5k an hour easy. Didn't expect it to pick up that much. 5k an hour starting now still isn't quite enough for 3.5mil though. I'd love a second city hopefully it gets there.
karazax
Profile Joined May 2010
United States3737 Posts
October 11 2012 20:22 GMT
#178
If you already contributed a lower amount like the basic $25 digital download level you can addon to get some of the higher tier benefits:

Digital Add-Ons (Require $20 tier and above):
•Digital Download of Expansion Pack +$20 (included in tiers $165 and above)
•Digital Download of World Almanac +$15 (include in tiers $50 and above)
•Digital Strategy Guide +$7 (included in tiers $80 and above)
•Early Access Beta Key +$25 (included in tiers $110 and above)
•Extra Digital Download of the Game +$25
•Extra Three Digital Downloads of the Game +$60
aloT
Profile Joined April 2010
England1042 Posts
October 11 2012 20:36 GMT
#179
words cant describe how excited I am at the strongholds thing...... if its anything like neverwinter nights 2.....

but if its just a big player house I will be very sad. I want peasents to lord over damnit
True_Spike
Profile Joined July 2004
Poland3415 Posts
October 11 2012 20:46 GMT
#180
On October 12 2012 05:36 aloT wrote:
words cant describe how excited I am at the strongholds thing...... if its anything like neverwinter nights 2.....

but if its just a big player house I will be very sad. I want peasents to lord over damnit


The "big player house" is already in the game. This is supposed to be a fully-fledged stronghold.
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