If you want to do e-sports, whichever game you find most fun grinding for 8h+ per day. You won't be able to play it if it isn't fun for you. (I personally find Dota 2 the most fun of those in that list.)
Ex MMO competitor looking for advice. - Page 3
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Yurie
11679 Posts
If you want to do e-sports, whichever game you find most fun grinding for 8h+ per day. You won't be able to play it if it isn't fun for you. (I personally find Dota 2 the most fun of those in that list.) | ||
sureshot_
United States257 Posts
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Vernay
United Kingdom76 Posts
sadly because theres so many of you, i cant answer everyone individually, but its worth throwing out my views on some of the common themes ![]() The Dota 2 Vs Leauge of legends debate Honestly? when it comes to this debate, sadly i think i would pick league of legends for one reason only, i was in shock when i saw that the majority of the pros train solely by "playing a ton of ladder games" im not sure how training would work in MOBA's having never followed the scene, but as someone who had a strict training schedule and training plans, i cant see how they make anywere near the skill gains they could. English Scenes Sadly the english scene for SC2 and MOBA's is kind of dry, fortunately we are starting to pick up some more attention in both areas due to the efforts of our few casters, but the TL:DR of what im trying to say is that my name will almost certainly be made on the internet, and then at lan events ( having said this, my break in to the MMO scene involved me getting to a high ladder ranking, and then walking into a tournament and performing well ![]() Genuinely, you guys are awesome for the feedback, i need to re-read and re think before i can say anything more to be honest ![]() | ||
Vernay
United Kingdom76 Posts
On June 21 2012 13:56 Weebem-Na wrote: Get a smurf and pretend to be a random then when you earn an invite to a major tournament you can reveal your history and link everyone back to this blog where hopefully lots of people will go to page 2 and read this comment and then think about the irony of the situation they are currently in. SC2 because on your deathbed you'll know you made the right decision. im still not sure on which game :3 but yeah i will not be running under my MMO name in whatever game i play ![]() | ||
seequeue
United States47 Posts
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Vernay
United Kingdom76 Posts
On June 21 2012 15:45 seequeue wrote: why don't you develop a real skill instead of wasting your time playing games all day long? why don't you waste your time posting random stuff ![]() | ||
sertas
Sweden878 Posts
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Vernay
United Kingdom76 Posts
On June 21 2012 15:48 sertas wrote: dont even attempth sc2 if your only platinum, its a huge game of thrones like wall infront of you, just go dota 2 or some game were teamwork is more important ![]() hehe, i only played SC2 for 2 weeks :3, when i am playing 16 hours a day again ( at the moment im just doing artwork untill i can figure out which game to train on ) i hope that i can improve rapidly on any game i chose ![]() | ||
toiletCAT
Qatar284 Posts
On June 21 2012 08:11 Vernay wrote: GW2 will not be an esport, anyone who thinks it will be has been kidding them selves, sadly they fell into the fatal trap of circle capping being the only viable strategy ![]() IEM and ESL would like to disagree with you. | ||
Vernay
United Kingdom76 Posts
On June 21 2012 15:53 toiletCAT wrote: IEM and ESL would like to disagree with you. This is'nt really the right place for us to debate this, but let me give you the most basic outline of why guild wars 2 will not be competative ![]() they have one game type, which is fine, only is "conquest" anyone who has played leauge, knows that this is very simmilar to there dominion, only there are a few key diffrences. Mainly the catapult thing discourages defensive play. this is a problem, because it creates a situtation were circle capping's only counter is circle capping, let me explain. In a pro game, if you're defending a point with 3 of your players, and the enemy team rushes you with 4 of there players and one on the catapult thing i cant spell. You are going to lose that point and all 3 of your players will die. 2v5 untill respawn time, well played, you just lost map control. so how is this countered? by you running around in circles capping points, trying to avoid the enemies main team and picking of stragglers, we've seen simmilar strategies both in dominion and in World of Warcraft AB, and suprise suprise, neither has been competative, no matter how awesome it looks. ![]() just sayin' iv actually written a 7000 word document on what makes an esport, and where games have failed trying to make one ( i wrote that for part of my degree course which for some reason made me take an EPQ during the course? i dont know, english education is badly organised ![]() | ||
toiletCAT
Qatar284 Posts
On June 21 2012 16:03 Vernay wrote: This is'nt really the right place for us to debate this, but let me give you the most basic outline of why guild wars 2 will not be competative ![]() they have one game type, which is fine, only is "conquest" anyone who has played leauge, knows that this is very simmilar to there dominion, only there are a few key diffrences. Mainly the catapult thing discourages defensive play. this is a problem, because it creates a situtation were circle capping's only counter is circle capping, let me explain. In a pro game, if you're defending a point with 3 of your players, and the enemy team rushes you with 4 of there players and one on the catapult thing i cant spell. You are going to lose that point and all 3 of your players will die. 2v5 untill respawn time, well played, you just lost map control. so how is this countered? by you running around in circles capping points, trying to avoid the enemies main team and picking of stragglers, we've seen simmilar strategies both in dominion and in World of Warcraft AB, and suprise suprise, neither has been competative, no matter how awesome it looks. ![]() just sayin' iv actually written a 7000 word document on what makes an esport, and where games have failed trying to make one ( i wrote that for part of my degree course which for some reason made me take an EPQ during the course? i dont know, english education is badly organised ![]() Congratulations on writing a 7000 word document on what makes an eSport! Your opinion has been noted, and as written above, this isn't the right place for us to debate this, implying that I ever would. :-) | ||
Tobberoth
Sweden6375 Posts
As for training on the ladder, I do not know if that's true in LoL, but it's definitely not true in Dota 2. Pros train by playing scrims against other proteams, inhouse games with high skill etc. On ladder, they just troll and pubstomp. | ||
Ciryandor
United States3735 Posts
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Vernay
United Kingdom76 Posts
On June 21 2012 14:34 sureshot_ wrote: Do the moba community some justice and play Dota 2. Respect to your view point, the league of legends community is fairly terrible | ||
teddyoojo
Germany22369 Posts
On June 21 2012 15:53 toiletCAT wrote: IEM and ESL would like to disagree with you. -you couldnt be more wrong. | ||
DarKcS
Australia1237 Posts
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ain
Germany786 Posts
Regarding mobas go for Dota2 if you must. HoN is the superior game but I fear the competitive seen is going to die out soon. LoL is like selling your soul so you might as well consider getting a law or economy degree. As a former competitive GW player I will echo previous sentiments and say GW2 will fail as an esport. | ||
r.Evo
Germany14079 Posts
On June 21 2012 15:39 Vernay wrote: Wow, the response has been overwhelming, thanks guys, i really do mean it :3 - you're awesome. sadly because theres so many of you, i cant answer everyone individually, but its worth throwing out my views on some of the common themes ![]() The Dota 2 Vs Leauge of legends debate Honestly? when it comes to this debate, sadly i think i would pick league of legends for one reason only, i was in shock when i saw that the majority of the pros train solely by "playing a ton of ladder games" im not sure how training would work in MOBA's having never followed the scene, but as someone who had a strict training schedule and training plans, i cant see how they make anywere near the skill gains they could. Gather four (I'd actually recommend 9, since A vs B team scrims aren't done either) other people who share this realisation, find some guys from the League subforum who check in on you guys from time to time and I can actually see this work. Make sure to keep Yango and me up to date, we're preaching since like a year that western League teams "practice" pretty badly. =P | ||
Vernay
United Kingdom76 Posts
On June 21 2012 19:54 r.Evo wrote: Gather four (I'd actually recommend 9, since A vs B team scrims aren't done either) other people who share this realisation, find some guys from the League subforum who check in on you guys from time to time and I can actually see this work. Make sure to keep Yango and me up to date, we're preaching since like a year that western League teams "practice" pretty badly. =P hehe yeah, my little 1100 elo face just spent 5 hours getting rubbed across the floor by a 2k elo player who was willing to 1v1 me in mid till i could cs and not feed as vladmir ![]() still havent fully choosen either way yet, just had nothing better to do today ![]() | ||
Razith
Canada431 Posts
What I think you need to look at is the company behind each game. Unlike a sport like hockey, where the rules can be difficult to change and are more or less concrete, eSports are still games, are under control of a single entity, and can change things as they see fit. While the companies do have incentives to not introduce knee-jerk changes that would ruin their game, you still run this risk as all decision making is out of your control, especially if all decision making falls onto one person. Where you should start is looking at Valve, Blizzard and Riot, and look into their management / development teams. Ask yourself questions like "Are they public / private, what are their incentives, do we share similar views in the long term, etc." You are investing your time into one of these companies, and it is an important investment philosophy that you align your investments with your own personal views and incentives. That way you can better understand them, and better predict their outcome. Next I would consider transfer-ability of skill. Obviously LoL and Dota2 are going to be the closest comparables. You can't invest all your time into something which, if goes sour, you lose all of your investment. You need a plan B. Consider the pro-scene / viewership of each game. This is your market, and you need to make sure its big enough and experiencing solid growth. You are going to take a piece of that market, so make sure there is enough for you to be satisfied and still have room to grow. I must stress that this should be measured in dollars. Popularity doesn't always dictate wealth, you need to make sure the scene you are entering has lots of equity and that viewers are willing to pay to watch the games. You need to secure payment; living paycheck to paycheck wondering if they'll keep coming is not a good way to live your life. And then lastly, consider the game. What's the meta-trends like? How accessible is it to people (this is why soccer is so popular)? Is it fun at all levels of play? Is the game so played out its like chess? These are very important questions to ask yourself as well. I hope these help. They should guide you into your decision making and assist you; there are many more factors to consider. And because everyone is picking and I haven't played Dota2, I would pick League of Legends over SC2. Edit: Also where can I get a key to try Dota 2? | ||
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