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Day Z: Persistant world zombie survival mod - Page 344

Forum Index > General Games
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We have a Dayz channel on the TL Teamspeak Server. Come play with us!
ImAbstracT
Profile Blog Joined June 2010
519 Posts
February 06 2013 01:07 GMT
#6861
On February 06 2013 07:51 Jochan wrote:
Show nested quote +
On February 06 2013 07:17 ImAbstracT wrote:
I just reinstalled ARMA2 and arrowhead (steam), and downloaded dayz commander.

Commander doesn't recognize that I have the games. Anyone encountered this before?

Try running the each of the games one time so they create player profiles maybe it will help.

Worked. You would think I would remember that lol.

Anyone playing tonight?
"I want you to take a moment, and reflect, on how much of a failure you are" - IdrA
DarkEnergy
Profile Joined June 2011
Netherlands542 Posts
February 09 2013 11:54 GMT
#6862
On February 05 2013 21:01 ffswowsucks wrote:
Lets make a server a TL home and start playing all together again in the new 1.7.5.1. It looks awesome and I want to group up and play on it!

oh btw have really BIG news.

-Fixed: You no longer need a ghillie suit to enter my gosu clan/group. (lol)



We will be back with a TL server for the standalone.
Thats right stimmed marines can outrun aeroplanes.Tasteless
Splunge
Profile Joined July 2008
Germany925 Posts
February 09 2013 16:22 GMT
#6863
Have played the game for a few weeks now and really enjoying it. Most of the time alone though. Im
playing on: DayZ GB 500 #2 atm if someone wants to team up.
Big Mike Polaski
Profile Joined February 2012
United States17 Posts
February 09 2013 19:11 GMT
#6864
for those who havent been following the standalone progress, here is the first gameplay footage from it. you also get to hear rocket narrating. he sounds really cute :3

Hulkamania will NEVER die
KorvMoij
Profile Joined July 2010
Sweden327 Posts
February 11 2013 18:48 GMT
#6865
Where is the standalone..
[KM]
DarkEnergy
Profile Joined June 2011
Netherlands542 Posts
February 12 2013 14:09 GMT
#6866
Somewhere over the horizon my friend.
Thats right stimmed marines can outrun aeroplanes.Tasteless
MaestroSC
Profile Blog Joined August 2009
United States2073 Posts
February 12 2013 15:51 GMT
#6867
What Dark actually said "Somewhere on the horizon my friend."

How I read it:
+ Show Spoiler +
"Look to my coming on the first light of the fifth day, at dawn look to the east!"
Daumen
Profile Joined July 2011
Germany1073 Posts
February 12 2013 20:58 GMT
#6868
On February 06 2013 06:31 Body_Shield wrote:


how do you do that Roll? its the new move implemented in the latest patch, right?
President of the ReaL Fan Club.
tokicheese
Profile Joined April 2011
Canada739 Posts
Last Edited: 2013-02-12 22:06:35
February 12 2013 22:06 GMT
#6869
On February 10 2013 04:11 Big Mike Polaski wrote:
for those who havent been following the standalone progress, here is the first gameplay footage from it. you also get to hear rocket narrating. he sounds really cute :3

http://www.youtube.com/watch?v=cLl2XlZ3TFk

is it just me or are the graphics a lot sharper? I'm super excited :D
t༼ຈل͜ຈ༽ށ
DarkEnergy
Profile Joined June 2011
Netherlands542 Posts
February 13 2013 22:25 GMT
#6870
The player characters are looking really good.
Those are some high definition skins.
As for the world/object detail, it is the motion blur/bloom that makes it look more smooth.
But if they manage to update/enhance more textures it will be truly stunning yes.
Thats right stimmed marines can outrun aeroplanes.Tasteless
TSBspartacus
Profile Joined October 2011
England1046 Posts
February 14 2013 11:26 GMT
#6871
On February 14 2013 07:25 DarkEnergy wrote:
The player characters are looking really good.
Those are some high definition skins.
As for the world/object detail, it is the motion blur/bloom that makes it look more smooth.
But if they manage to update/enhance more textures it will be truly stunning yes.

Hopefully they use more parts of the ARMA3 engine. It wasn't great to run so hopefully it would be easier, streaming was a bitch at 60fps.
KingJames
Profile Joined April 2009
Canada42 Posts
February 14 2013 12:02 GMT
#6872
I hope they change the way zombies spawn so that it doesn't tell people approaching a town/city that someone is nearby. Zombies spawning due to a player nearby really made it easy to find people.
SpikeStarcraft
Profile Joined October 2011
Germany2095 Posts
February 14 2013 12:13 GMT
#6873
On February 14 2013 21:02 KingJames wrote:
I hope they change the way zombies spawn so that it doesn't tell people approaching a town/city that someone is nearby. Zombies spawning due to a player nearby really made it easy to find people.


Rocket said they will change that. A lot more stuff will be generated server-side to hopefully stop massive hacking too.
Zorkmid
Profile Joined November 2008
4410 Posts
Last Edited: 2013-02-14 12:44:51
February 14 2013 12:44 GMT
#6874
On February 14 2013 21:02 KingJames wrote:
I hope they change the way zombies spawn so that it doesn't tell people approaching a town/city that someone is nearby. Zombies spawning due to a player nearby really made it easy to find people.


Spawns for loot and zombies will be done server side now. We'll have to listen for gunshots, screams of agony, and coke cans getting opened now. I'm so pumped for this game, and I hope it's better optimized than the arma2 mod.
p4NDemik
Profile Blog Joined January 2008
United States13896 Posts
February 14 2013 21:09 GMT
#6875
On February 14 2013 21:44 Zorkmid wrote:
Show nested quote +
On February 14 2013 21:02 KingJames wrote:
I hope they change the way zombies spawn so that it doesn't tell people approaching a town/city that someone is nearby. Zombies spawning due to a player nearby really made it easy to find people.

Spawns for loot and zombies will be done server side now. We'll have to listen for gunshots, screams of agony, and coke cans getting opened now. I'm so pumped for this game, and I hope it's better optimized than the arma2 mod.

This is definitely going to add an extra level of immersion and difficulty. These two things are probably what I'm most looking forwards to as far as adding to gameplay. Well, besides dealing with hacking, but that goes without saying.
Moderator
KorvMoij
Profile Joined July 2010
Sweden327 Posts
February 15 2013 22:06 GMT
#6876
New blog check it http://dayzdev.tumblr.com/post/43155784654/ivan-is-back-the-last-two-weeks-have-gone
[KM]
Emnjay808
Profile Blog Joined September 2011
United States10664 Posts
February 17 2013 07:50 GMT
#6877
So... When we getting a release date?
Skol
KorvMoij
Profile Joined July 2010
Sweden327 Posts
February 18 2013 02:12 GMT
#6878
On February 17 2013 16:50 Emnjay808 wrote:
So... When we getting a release date?

Never ever ever + Show Spoiler +
ever


One day it will just be on steam.
[KM]
Khalum
Profile Joined September 2010
Austria831 Posts
February 18 2013 08:24 GMT
#6879
And everyone will go crazy.
TheEmulator
Profile Blog Joined July 2010
28095 Posts
February 18 2013 08:42 GMT
#6880
I can't wait for this

When the standalone comes out it will be like the old days when the TL server first started.
Administrator
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