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TL Minecraft PvP/Factions Server - October 11th - Page 41

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FortuneSyn
Profile Blog Joined July 2008
1826 Posts
October 08 2011 15:13 GMT
#801
I just got one shotted with apparently an unarmed skill with full iron armor and full health. Is this intentional? Someone told me it was a lvl 300 unarmed skill but like, that feels kinda broken.
Brambled
Profile Joined July 2010
United States750 Posts
October 08 2011 15:33 GMT
#802
That sounds pretty crazy to be 1-shot with fist already. Something else must have happened or there is a bug. I think fist do like diamond sword dmv at high levels which is still a couple hits before you die.
Josri
Profile Joined January 2011
Netherlands219 Posts
October 08 2011 15:43 GMT
#803
perhaps it was a crit
Hesmyrr
Profile Blog Joined May 2010
Canada5776 Posts
October 08 2011 17:48 GMT
#804
On October 08 2011 23:27 Kurumi wrote:
Show nested quote +
On October 08 2011 16:43 Soulfire wrote:
On October 08 2011 16:36 redFF wrote:
On October 08 2011 15:35 Soulfire wrote:
On October 08 2011 15:29 GGTeMpLaR wrote:
On October 08 2011 15:23 Soulfire wrote:
http://mcmmo.wikia.com/wiki/Swords

A bleed time of up to 5 seconds, IE 5 hearts damage, is pretty significant. Lemme see, there are some others that receive pretty ridiculous damage boosts.

http://mcmmo.wikia.com/wiki/Archery

x seconds of ignition + the bonus damage for each tier is pretty significant there too.

http://mcmmo.wikia.com/wiki/Unarmed

Fists doing as much damage as a diamond sword is pretty silly.

I'll admit though, it isn't quite as bad as I thought it was going over it now. I'd like to keep these combat skills after seeing this, because tbh, it probably takes a ludicrous amount of time to get level 1000 in any weapons skill anyway.



The fists do 1 less than a damage sword too, and doesn't really say anything about late-game becoming an instant-death fest.


Yeah, not really sure where I got the instant-death thing.

One thing I really don't like though is how a faction's power is based solely on numbers. I doubt this'll be changed, but I don't like that I can't start a meaningful faction with 3 IRL friends without running the risk of literally losing our fort due to some huge faction auto-claiming their way through it. IMO there really needs to be a way to build a faction's max power aside from numbers, because numbers hardly equate to ability, skill, or dedication. It's literally just inviting everybody. :/

For example, mafia has power over the vast majority of factions simply because they're very open. This whole concept STRONGLY discourages new factions and many other things that'd improve the quality of the server.

At the very least, the amount of power a faction receives for each new member should be lowered, ie after 4-5 members each member gives only 5/10 max power instead of potentially 20.

mafia is a closed faction. we only have mafia players lol.


Being open to the large amount of TL Mafia players is pretty open imo.

On October 08 2011 16:37 irninja wrote:
Yea were looking into adjusting values. Right now getting the stats fixed is priority.


Good to hear. Incredible work on the server so far, keep it up!

I think someone is jealous. There's a lot people in TL Mafia subforum because a lot of people are needed to play Normal games and many people find Mafia exciting/fun/challenging. We've been discussing hosting a public game in General Forums recently to get influx of new players. Some people get modkilled for inactivity in their first game and never come back, but some stay and are great people to play with. We're pretty close friends too.


You make it sound like we aren't currently suffering from chronic shortage of talent :p
"If watching the MSL finals makes you a progamer, then anyone in Korea can do it." - Ha Tae Ki
Nevarix
Profile Joined December 2010
Sweden294 Posts
October 08 2011 18:02 GMT
#805
On October 09 2011 00:13 FortuneSyn wrote:
I just got one shotted with apparently an unarmed skill with full iron armor and full health. Is this intentional? Someone told me it was a lvl 300 unarmed skill but like, that feels kinda broken.

You didn't get one shotted. Either you were slow or the server lagged, but my friend did hit you several times before you died.
Soulfire
Profile Joined September 2010
United States237 Posts
October 08 2011 18:03 GMT
#806
On October 08 2011 23:27 Kurumi wrote:
Show nested quote +
On October 08 2011 16:43 Soulfire wrote:
On October 08 2011 16:36 redFF wrote:
On October 08 2011 15:35 Soulfire wrote:
On October 08 2011 15:29 GGTeMpLaR wrote:
On October 08 2011 15:23 Soulfire wrote:
http://mcmmo.wikia.com/wiki/Swords

A bleed time of up to 5 seconds, IE 5 hearts damage, is pretty significant. Lemme see, there are some others that receive pretty ridiculous damage boosts.

http://mcmmo.wikia.com/wiki/Archery

x seconds of ignition + the bonus damage for each tier is pretty significant there too.

http://mcmmo.wikia.com/wiki/Unarmed

Fists doing as much damage as a diamond sword is pretty silly.

I'll admit though, it isn't quite as bad as I thought it was going over it now. I'd like to keep these combat skills after seeing this, because tbh, it probably takes a ludicrous amount of time to get level 1000 in any weapons skill anyway.



The fists do 1 less than a damage sword too, and doesn't really say anything about late-game becoming an instant-death fest.


Yeah, not really sure where I got the instant-death thing.

One thing I really don't like though is how a faction's power is based solely on numbers. I doubt this'll be changed, but I don't like that I can't start a meaningful faction with 3 IRL friends without running the risk of literally losing our fort due to some huge faction auto-claiming their way through it. IMO there really needs to be a way to build a faction's max power aside from numbers, because numbers hardly equate to ability, skill, or dedication. It's literally just inviting everybody. :/

For example, mafia has power over the vast majority of factions simply because they're very open. This whole concept STRONGLY discourages new factions and many other things that'd improve the quality of the server.

At the very least, the amount of power a faction receives for each new member should be lowered, ie after 4-5 members each member gives only 5/10 max power instead of potentially 20.

mafia is a closed faction. we only have mafia players lol.


Being open to the large amount of TL Mafia players is pretty open imo.

On October 08 2011 16:37 irninja wrote:
Yea were looking into adjusting values. Right now getting the stats fixed is priority.


Good to hear. Incredible work on the server so far, keep it up!

I think someone is jealous. There's a lot people in TL Mafia subforum because a lot of people are needed to play Normal games and many people find Mafia exciting/fun/challenging. We've been discussing hosting a public game in General Forums recently to get influx of new players. Some people get modkilled for inactivity in their first game and never come back, but some stay and are great people to play with. We're pretty close friends too.



Jealous? I would hate to be a part of a large faction TBH. Much prefer to stay on the outskirts of the grand scheme of things, while still being able to change a conflict with our allegiance.

PS I played a game of TL Mafia and it was fun as shit, but I decided I didn't have the time to contribute to it to be a good player.
◕ http://kiwiclonearmy.sadlife.net/ ◕
tnkted
Profile Blog Joined September 2010
United States1359 Posts
October 08 2011 18:29 GMT
#807
On October 09 2011 03:03 Soulfire wrote:
Show nested quote +
On October 08 2011 23:27 Kurumi wrote:
On October 08 2011 16:43 Soulfire wrote:
On October 08 2011 16:36 redFF wrote:
On October 08 2011 15:35 Soulfire wrote:
On October 08 2011 15:29 GGTeMpLaR wrote:
On October 08 2011 15:23 Soulfire wrote:
http://mcmmo.wikia.com/wiki/Swords

A bleed time of up to 5 seconds, IE 5 hearts damage, is pretty significant. Lemme see, there are some others that receive pretty ridiculous damage boosts.

http://mcmmo.wikia.com/wiki/Archery

x seconds of ignition + the bonus damage for each tier is pretty significant there too.

http://mcmmo.wikia.com/wiki/Unarmed

Fists doing as much damage as a diamond sword is pretty silly.

I'll admit though, it isn't quite as bad as I thought it was going over it now. I'd like to keep these combat skills after seeing this, because tbh, it probably takes a ludicrous amount of time to get level 1000 in any weapons skill anyway.



The fists do 1 less than a damage sword too, and doesn't really say anything about late-game becoming an instant-death fest.


Yeah, not really sure where I got the instant-death thing.

One thing I really don't like though is how a faction's power is based solely on numbers. I doubt this'll be changed, but I don't like that I can't start a meaningful faction with 3 IRL friends without running the risk of literally losing our fort due to some huge faction auto-claiming their way through it. IMO there really needs to be a way to build a faction's max power aside from numbers, because numbers hardly equate to ability, skill, or dedication. It's literally just inviting everybody. :/

For example, mafia has power over the vast majority of factions simply because they're very open. This whole concept STRONGLY discourages new factions and many other things that'd improve the quality of the server.

At the very least, the amount of power a faction receives for each new member should be lowered, ie after 4-5 members each member gives only 5/10 max power instead of potentially 20.

mafia is a closed faction. we only have mafia players lol.


Being open to the large amount of TL Mafia players is pretty open imo.

On October 08 2011 16:37 irninja wrote:
Yea were looking into adjusting values. Right now getting the stats fixed is priority.


Good to hear. Incredible work on the server so far, keep it up!

I think someone is jealous. There's a lot people in TL Mafia subforum because a lot of people are needed to play Normal games and many people find Mafia exciting/fun/challenging. We've been discussing hosting a public game in General Forums recently to get influx of new players. Some people get modkilled for inactivity in their first game and never come back, but some stay and are great people to play with. We're pretty close friends too.



Jealous? I would hate to be a part of a large faction TBH. Much prefer to stay on the outskirts of the grand scheme of things, while still being able to change a conflict with our allegiance.

PS I played a game of TL Mafia and it was fun as shit, but I decided I didn't have the time to contribute to it to be a good player.


Well, we don't just let ANY mafia player in either. You have to have played a few games to have enough name recognition to get in. I mean, its not hard, but we have to know you spend a bunch of time with us before you can get in.

And you're underestimating how awesome it is to be part of a huge faction. :D
'I think "tnkted" may have justified this entire thread.' - Mjolnir
Erandorr
Profile Blog Joined October 2010
2283 Posts
October 08 2011 19:45 GMT
#808
On October 09 2011 03:29 tnkted wrote:
Show nested quote +
On October 09 2011 03:03 Soulfire wrote:
On October 08 2011 23:27 Kurumi wrote:
On October 08 2011 16:43 Soulfire wrote:
On October 08 2011 16:36 redFF wrote:
On October 08 2011 15:35 Soulfire wrote:
On October 08 2011 15:29 GGTeMpLaR wrote:
On October 08 2011 15:23 Soulfire wrote:
http://mcmmo.wikia.com/wiki/Swords

A bleed time of up to 5 seconds, IE 5 hearts damage, is pretty significant. Lemme see, there are some others that receive pretty ridiculous damage boosts.

http://mcmmo.wikia.com/wiki/Archery

x seconds of ignition + the bonus damage for each tier is pretty significant there too.

http://mcmmo.wikia.com/wiki/Unarmed

Fists doing as much damage as a diamond sword is pretty silly.

I'll admit though, it isn't quite as bad as I thought it was going over it now. I'd like to keep these combat skills after seeing this, because tbh, it probably takes a ludicrous amount of time to get level 1000 in any weapons skill anyway.



The fists do 1 less than a damage sword too, and doesn't really say anything about late-game becoming an instant-death fest.


Yeah, not really sure where I got the instant-death thing.

One thing I really don't like though is how a faction's power is based solely on numbers. I doubt this'll be changed, but I don't like that I can't start a meaningful faction with 3 IRL friends without running the risk of literally losing our fort due to some huge faction auto-claiming their way through it. IMO there really needs to be a way to build a faction's max power aside from numbers, because numbers hardly equate to ability, skill, or dedication. It's literally just inviting everybody. :/

For example, mafia has power over the vast majority of factions simply because they're very open. This whole concept STRONGLY discourages new factions and many other things that'd improve the quality of the server.

At the very least, the amount of power a faction receives for each new member should be lowered, ie after 4-5 members each member gives only 5/10 max power instead of potentially 20.

mafia is a closed faction. we only have mafia players lol.


Being open to the large amount of TL Mafia players is pretty open imo.

On October 08 2011 16:37 irninja wrote:
Yea were looking into adjusting values. Right now getting the stats fixed is priority.


Good to hear. Incredible work on the server so far, keep it up!

I think someone is jealous. There's a lot people in TL Mafia subforum because a lot of people are needed to play Normal games and many people find Mafia exciting/fun/challenging. We've been discussing hosting a public game in General Forums recently to get influx of new players. Some people get modkilled for inactivity in their first game and never come back, but some stay and are great people to play with. We're pretty close friends too.



Jealous? I would hate to be a part of a large faction TBH. Much prefer to stay on the outskirts of the grand scheme of things, while still being able to change a conflict with our allegiance.

PS I played a game of TL Mafia and it was fun as shit, but I decided I didn't have the time to contribute to it to be a good player.


Well, we don't just let ANY mafia player in either. You have to have played a few games to have enough name recognition to get in. I mean, its not hard, but we have to know you spend a bunch of time with us before you can get in.

And you're underestimating how awesome it is to be part of a huge faction. :D


As a newer TL Mafia player,I would like to add that TL Mafia pretty different from the rest of the forum. Because you play an analytical game, you know every person that plays frequently and talk to them an awful lot. Lets look at the Idra fanclub for example. They share a common interest (Idra) but I doubt they send the amount of PMs or add each other on Skype nearly as often as you do when you play Mafia. I visited the IdrA fanclub a while ago and immediatly thought "oh cool xt has the OP " just because I know him from Mafia. So I wouldnt say its some random mass faction at all tbh
Cosmology
Profile Joined September 2011
Canada360 Posts
October 08 2011 19:58 GMT
#809
So does the twitch tv tutorial teach me how to join factions and everything?
Somewhere, something amazing is waiting to be known.
Whole
Profile Blog Joined May 2010
United States6046 Posts
October 08 2011 20:30 GMT
#810
Need Sand?

Go to the IdrAlites' humble market at approximately -277, -301 near spawn! 1$ per 1 Sand Block.
Jolly1234
Profile Joined October 2011
United States2 Posts
October 08 2011 21:02 GMT
#811
Hi there, are any factions recruiting? I keep getting owned by myself
Simiard
Profile Joined April 2010
United States55 Posts
October 08 2011 21:04 GMT
#812
Ninja I just want to say I very much appreciate your dedication to the server. Every time I log in you are online fixing problems. For the amount of mods this server seems to have, I must say that you are doing a fantastic job. I look forward to playing again, and again. (Especially when I have less assignments due)

irninja
Profile Blog Joined June 2010
United States1220 Posts
October 08 2011 21:04 GMT
#813
On October 09 2011 04:58 Cosmology wrote:
So does the twitch tv tutorial teach me how to join factions and everything?


For the most part.
www.teamlegacy.net | MMO junkies
RiT4LiN
Profile Joined April 2010
Netherlands131 Posts
October 08 2011 22:09 GMT
#814
I'll just leave this here
[image loading]
A quote
Soulfire
Profile Joined September 2010
United States237 Posts
October 08 2011 23:21 GMT
#815
Didn't realize the map would be wiped so soon, guess I'll wait till Round 2 to start up my faction.
◕ http://kiwiclonearmy.sadlife.net/ ◕
irninja
Profile Blog Joined June 2010
United States1220 Posts
October 09 2011 00:00 GMT
#816
I am now streaming the latest addition to the server.

Capture the flag/deathmatch battlegrounds.

http://www.twitch.tv/fr3elancer

Win arrows/glowstone/chainmail for your faction!
www.teamlegacy.net | MMO junkies
meiyo
Profile Joined August 2010
Norway81 Posts
October 09 2011 00:14 GMT
#817
Really such a shame that eu players are getting so much lagg in the battlegrounds, they are a lot of fun so far..just kinda annoying having people being far away from you and then all of a sudden you are dead because they ran up in your face
irninja
Profile Blog Joined June 2010
United States1220 Posts
October 09 2011 00:35 GMT
#818
On October 09 2011 09:14 meiyo wrote:
Really such a shame that eu players are getting so much lagg in the battlegrounds, they are a lot of fun so far..just kinda annoying having people being far away from you and then all of a sudden you are dead because they ran up in your face

Not much we can do for that :/
www.teamlegacy.net | MMO junkies
Fontong
Profile Blog Joined December 2007
United States6454 Posts
October 09 2011 01:47 GMT
#819
Awesome day of fighting and building

Thanks for doing all this ninja
[SECRET FONT] "Dragoon bunker"
GigaFlop
Profile Blog Joined October 2010
United States1146 Posts
October 09 2011 02:20 GMT
#820
THO PRIDE.

COME AT US.
(╯°□°)╯︵ ┻━┻ "Shift-Q oftentimes makes a capital Q" - Day[9] || iNcontrol - Alligator from heaven = ^
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