Counter-Strike: Global Offensive - Page 8
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zoLo
United States5896 Posts
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TriZen
England219 Posts
On August 13 2011 01:47 Grettin wrote: Matchmaking system Focus on 5v5 competitive play These two interest me quite a bit. Will be interesting how the matchmaking system is planned to work. I personally still play CS:S as I believe it is more enjoyable than 1.6 when not playing in a competitive environment (that's probably just me though). Can't wait for more info on CSGO <3. | ||
LoLAdriankat
United States4307 Posts
VALVE ANNOUNCES COUNTER-STRIKE: GLOBAL OFFENSIVE (CS: GO) Next Gen Console, PC, and Mac Release Targeted for Early 2012 August 13, 2011 - Valve, creators of best-selling game franchises (such as Counter-Strike, Half-Life, Left 4 Dead, Portal, and Team Fortress) and leading technologies (such as Steam and Source), today announced Counter-Strike: Global Offensive (CS: GO). Targeted for release via Playstation Network, Xbox Live Arcade, and Steam (for PC and Mac) in early 2012, CS: GO will expand upon the team-based action gameplay that it pioneered when it was launched exactly 12 years ago (CS beta 1, August 1999). CS: GO features new maps, characters, and weapons and delivers updated versions of the classic CS content (de_dust, etc.). In addition, CS: GO will introduce new gameplay modes, matchmaking, leader boards, and more. "Counter-Strike took the gaming industry by surprise when the unlikely MOD became the most played online PC action game in the world almost immediately after its release in August 1999," said Doug Lombard, VP of Marketing at Valve. "For the past 12 years, it has continued to be one of the most-played games in the world, headline competitive gaming tournaments and selling over 25 million units worldwide across the franchise. CS: GO promises to expand on CS' award-winning gameplay and deliver it to gamers on the PC as well as the next gen consoles and the Mac." CS: GO is being developed by Valve in cooperation with Seattle-based Hidden Path Entertainment. The title is targeted for release in early 2012 and will be playable at this year's PAX Prime and London Games Festival. For more information, please visit http://store.steampowered.com/app/1800/ | ||
Grettin
42381 Posts
http://store.steampowered.com/app/1800/ e. too slow. | ||
gurrpp
United States437 Posts
On August 13 2011 01:52 GTR wrote: i'm 99% certain that molotovs/decoy grenades won't be used in competitive matches lol Maybe the decoy grenades. Its a well known trick to throw a smoke grenade, tricking your opponent into thinking its a flash, and jumping out of cover while his back is turned. If the molotovs are an aoe that continues burning for a few seconds it could be useful for defending choke points. | ||
RoyaleBrainSlug
United States295 Posts
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zoLo
United States5896 Posts
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freelander
Hungary4707 Posts
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bobhund
Sweden364 Posts
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Kralic
Canada2628 Posts
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thoradycus
Malaysia3262 Posts
Also, no hl2 ep3 announcement yet -.- | ||
Tsenister
United Kingdom112 Posts
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shadowboxer
United States224 Posts
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Tidus Mino
United Kingdom1108 Posts
On August 12 2011 15:14 samd wrote: Just to let you guys know, the rumors are that they only invited Source players to give feedback. To put that into terms you guys would understand its like if Blizzard was developing SC2 and only invited WC3 players to help design the game. It's really not. CS:GO is built on an updated source engine, so it's not a new CS.. it's a new CS:S They are inviting CS:S players as the game will resemble CS:S more than CS | ||
thoradycus
Malaysia3262 Posts
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Bowdy
United States232 Posts
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zoLo
United States5896 Posts
On August 13 2011 02:15 thoradycus wrote: A few years ago a couple of CS figures attempted to make a CS-CSS mod called promod. How that went through?? Sorry i havent really followed the CS scene closely It pretty much failed. | ||
Mtndrew
United States174 Posts
On August 13 2011 02:15 thoradycus wrote: A few years ago a couple of CS figures attempted to make a CS-CSS mod called promod. How that went through?? Sorry i havent really followed the CS scene closely They've been trying to make CS Promod since like... 2005 or 2006. It's pretty much dead in the water, they haven't released a new beta version in a while. | ||
Senx
Sweden5901 Posts
On August 13 2011 02:15 thoradycus wrote: A few years ago a couple of CS figures attempted to make a CS-CSS mod called promod. How that went through?? Sorry i havent really followed the CS scene closely It failed miserably and their timetable aims for a release somewhere around 2032. Ive tested it extensively and the cs source engine with cs 1.6 code just fell flat on its head. Its not a enjoyable game to play at all. And since its taking forever to improve I see no hope for it. | ||
hugman
Sweden4644 Posts
lol | ||
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