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Counter-Strike: Global Offensive - Page 226

Forum Index > General Games
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m0nt
Profile Joined April 2011
Australia80 Posts
February 12 2013 16:09 GMT
#4501
On February 13 2013 00:18 rei wrote:
Show nested quote +
On February 12 2013 15:28 m0nt wrote:
games alright, progressively getting more bearable to play. I dont think it will ever feel as good as source or 1.6 but we'll see.

fragvid anyone? : ) ) ) ) ) ) ) )

+ Show Spoiler +


How come everything is a headshot, do you ever kill anyone by not shooting the head? how do you always have corsair pointed at head on every time someone turn a corner.


does more damage lol

source video anyone : ) ) ) ) )

+ Show Spoiler +
semi-pro CS:GO player - http://www.youtube.com/user/meNtal2p
klibrt
Profile Joined August 2010
United States533 Posts
February 12 2013 16:58 GMT
#4502
On February 13 2013 00:18 rei wrote:
Show nested quote +
On February 12 2013 15:28 m0nt wrote:
games alright, progressively getting more bearable to play. I dont think it will ever feel as good as source or 1.6 but we'll see.

fragvid anyone? : ) ) ) ) ) ) ) )

+ Show Spoiler +
http://youtu.be/Tgi3PBLKY4A


How come everything is a headshot, do you ever kill anyone by not shooting the head? how do you always have corsair pointed at head on every time someone turn a corner.


Well.. as you learn the game... there's something called crosshair placement. A lot of people can aim but, not many people actually do this... it actually improves your gameplay.
Deleted User 61629
Profile Blog Joined March 2010
1664 Posts
Last Edited: 2013-02-12 17:27:09
February 12 2013 17:26 GMT
#4503
--- Nuked ---
rei
Profile Blog Joined October 2002
United States3594 Posts
February 12 2013 17:41 GMT
#4504
On February 13 2013 01:58 klibrt wrote:
Show nested quote +
On February 13 2013 00:18 rei wrote:
On February 12 2013 15:28 m0nt wrote:
games alright, progressively getting more bearable to play. I dont think it will ever feel as good as source or 1.6 but we'll see.

fragvid anyone? : ) ) ) ) ) ) ) )

+ Show Spoiler +
http://youtu.be/Tgi3PBLKY4A


How come everything is a headshot, do you ever kill anyone by not shooting the head? how do you always have corsair pointed at head on every time someone turn a corner.


Well.. as you learn the game... there's something called crosshair placement. A lot of people can aim but, not many people actually do this... it actually improves your gameplay.

how do you know where to place your crosshair? the height varies depend on the distance to the target, is there any trick to it?
GET OUT OF MY BASE CHILL
tofucake
Profile Blog Joined October 2009
Hyrule19201 Posts
February 12 2013 17:54 GMT
#4505
Learn distances and heights. See how people peek (or if they even do).
Liquipediaasante sana squash banana
klibrt
Profile Joined August 2010
United States533 Posts
February 12 2013 19:02 GMT
#4506
Mm, if you really get into cs, you're gonna be watching lots of pros/better players play and you could learn from that. The crosshair is generally where the enemy might be... (obviously ) but it should be head level... I see lots of people aiming at the general direction/chest/legs, but not giving it much thought.. if you make it a point to aim at head level, it's much easier to get a headshot. Pre-aim is really important.

If you're already aiming at where the head should be when the guy comes around the corner... it's a lot easier to headshot than if you were aiming at the chest.

And yeah, where to place the crosshair is just the matter of learning the map.
byFd
Profile Joined May 2006
Germany620 Posts
February 13 2013 10:56 GMT
#4507
so i got myself an esea 1 month pass and i wondered if people use voice communication there for PUGs? ingame voice or teamspeak/mumble/whatever?
and does anyone know of some overviews with english spot names for the standard maps? i mostly know the german ones...
(>°_°)>
klibrt
Profile Joined August 2010
United States533 Posts
February 13 2013 14:31 GMT
#4508
People usually use the in-game unless they're playing with a friend. Then they would use a vent/mumble server.

Uh... and I call all the spots by 1.6 names... people make up new ones and/or mix cs 1.6 and cs:s spots together... so there's a lot of names out there.
Maedi
Profile Joined August 2009
United States477 Posts
February 14 2013 08:00 GMT
#4509
The ESEA client has several public servers for use by anyone, but... no one really uses those in the GO pugs I've played. They will either not talk at all, talk in-game, or lastly you should be playing with friends in your own mumble. ^^

Also, as a tip, don't run Skype while playing ESEA it will give you fade to black no matter what
byFd
Profile Joined May 2006
Germany620 Posts
February 14 2013 15:13 GMT
#4510
On February 14 2013 17:00 Maedi wrote:
The ESEA client has several public servers for use by anyone, but... no one really uses those in the GO pugs I've played. They will either not talk at all, talk in-game, or lastly you should be playing with friends in your own mumble. ^^

Also, as a tip, don't run Skype while playing ESEA it will give you fade to black no matter what

yeah i read that, not a fan of skype anyway :D
(>°_°)>
okum
Profile Blog Joined February 2009
France5778 Posts
Last Edited: 2013-02-14 15:35:15
February 14 2013 15:34 GMT
#4511
Played my first online game two days ago. I'm terrible, but got to clutch the deciding round, fearlessly storming the bomb site as last standing ct, somehow managing to kill the three terrorists, and defusing the bomb for the win :D
Flash fan before it was cool | Coiner of "jangbang"
gTank
Profile Joined January 2011
Austria2604 Posts
February 14 2013 15:39 GMT
#4512
On February 15 2013 00:34 okum wrote:
Played my first online game two days ago. I'm terrible, but got to clutch the deciding round, fearlessly storming the bomb site as last standing ct, somehow managing to kill the three terrorists, and defusing the bomb for the win :D


What rank are you? Lets play sometimes
One crossed wire, one wayward pinch of potassium chlorate, one errant twitch...and kablooie!
shin_toss
Profile Joined May 2010
Philippines2589 Posts
February 14 2013 15:39 GMT
#4513
I feel P250 was nerfed? or is it? (I don't read patches for CS:GO)
AKMU / IU
tofucake
Profile Blog Joined October 2009
Hyrule19201 Posts
February 14 2013 15:44 GMT
#4514
Yes it was. They increased its falloff damage :|
Liquipediaasante sana squash banana
jaj22
Profile Joined September 2009
United Kingdom1376 Posts
February 14 2013 15:46 GMT
#4515
On February 15 2013 00:39 shin_toss wrote:
I feel P250 was nerfed? or is it? (I don't read patches for CS:GO)

In the latest patch, the P250's RangeModifier was nerfed, so headshot range is reduced to 257 from 443 and head+chest shot range is reduced from 1626 to 943. Glock burst mode got a recoil nerf so it now has a strong upward pattern, and the Deagle got a RangeModifier buff so it's now marginally less useless.

If you haven't played for a bit, most of the pistols had an effective fire rate nerf in the 23/1 patch. They're much less accurate for a while after firing.

okum
Profile Blog Joined February 2009
France5778 Posts
February 14 2013 16:07 GMT
#4516
On February 15 2013 00:39 gTank wrote:
Show nested quote +
On February 15 2013 00:34 okum wrote:
Played my first online game two days ago. I'm terrible, but got to clutch the deciding round, fearlessly storming the bomb site as last standing ct, somehow managing to kill the three terrorists, and defusing the bomb for the win :D


What rank are you? Lets play sometimes

Oh, certainly bottom of the barrel as I've only played one online match. Doubt I'm going to get much higher either as I don't really have time to start playing the game seriously (I've mostly been killing bots to kill some spare time), and my computer only barely runs the game.
Flash fan before it was cool | Coiner of "jangbang"
gTank
Profile Joined January 2011
Austria2604 Posts
February 14 2013 16:33 GMT
#4517
On February 15 2013 01:07 okum wrote:
Show nested quote +
On February 15 2013 00:39 gTank wrote:
On February 15 2013 00:34 okum wrote:
Played my first online game two days ago. I'm terrible, but got to clutch the deciding round, fearlessly storming the bomb site as last standing ct, somehow managing to kill the three terrorists, and defusing the bomb for the win :D


What rank are you? Lets play sometimes

Oh, certainly bottom of the barrel as I've only played one online match. Doubt I'm going to get much higher either as I don't really have time to start playing the game seriously (I've mostly been killing bots to kill some spare time), and my computer only barely runs the game.


Ah ok, well if you wanna play anyway or want some info or tips let me know
One crossed wire, one wayward pinch of potassium chlorate, one errant twitch...and kablooie!
Diks
Profile Joined January 2010
Belgium1880 Posts
February 14 2013 16:44 GMT
#4518
On February 15 2013 00:46 jaj22 wrote:
Show nested quote +
On February 15 2013 00:39 shin_toss wrote:
I feel P250 was nerfed? or is it? (I don't read patches for CS:GO)

In the latest patch, the P250's RangeModifier was nerfed, so headshot range is reduced to 257 from 443 and head+chest shot range is reduced from 1626 to 943. Glock burst mode got a recoil nerf so it now has a strong upward pattern, and the Deagle got a RangeModifier buff so it's now marginally less useless.

If you haven't played for a bit, most of the pistols had an effective fire rate nerf in the 23/1 patch. They're much less accurate for a while after firing.


I'm sad with the P250 nerf, this gun used to be so awesome, maybe they should have just increase the price of the weapon :/
What's your opinion on the Deagle ? I just hate the recoil of that weapon. I never ever hit anything past the first bullet.
GrimmJ
Profile Joined July 2011
Canada131 Posts
February 14 2013 17:19 GMT
#4519
I actually have no idea which pistol I should use, after this patch.
jaj22
Profile Joined September 2009
United Kingdom1376 Posts
February 14 2013 18:10 GMT
#4520
On February 15 2013 01:44 Diks wrote:
What's your opinion on the Deagle ? I just hate the recoil of that weapon. I never ever hit anything past the first bullet.

It's technically firing inaccuracy rather than recoil. They're independent effects in CSGO. The recoil looks big but only lasts for about 0.3 seconds, while the firing inaccuracy is so high that the optimum time to fire the second shot is about 1.4 seconds. After the first shot, it's about 3x worse than the pre-23/1 version, which wasn't exactly an eco round monster.

Logically the way to use it is to take one headshot, run away and repeat. I'm guessing that whoever "balanced" it thought that would be effective. I don't think it is, because you're trading HP and territory for each shot.

The jump/land/move inaccuracy values are all daft too.

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