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Capped
Profile Blog Joined June 2011
United Kingdom7236 Posts
August 21 2012 10:54 GMT
#2801
On August 21 2012 19:37 gTank wrote:
Show nested quote +
On August 21 2012 19:32 Crying wrote:
I hope people don't find a way to make hacks like CS1.6 cos the competitive scene will be hurt by that.

Were there any hackers in Source?


I believe not as many as in 1.6 but definitely were hackers in Source as well.


There's already functioning hacks out there..sorry to burst your bubble
Useless wet fish.
Mandalor
Profile Blog Joined February 2003
Germany2362 Posts
August 21 2012 10:59 GMT
#2802
No game is unhackable and some idiots will always put effort into developing game hacks.
We can only hope that valve, or a private anti-hacking organisation, will be good enough to discourage the use of hacks in competitive online play.
teer
Profile Joined September 2010
United States189 Posts
August 21 2012 12:10 GMT
#2803
yeah i ran into an aimbotter today in a DM server. like a 500-30 ratio. crazy its out so soon but i guess they dont have to change much from the css ones.
kusto
Profile Joined November 2010
Russian Federation823 Posts
August 21 2012 13:15 GMT
#2804
On August 21 2012 21:10 teer wrote:
yeah i ran into an aimbotter today in a DM server. like a 500-30 ratio. crazy its out so soon but i guess they dont have to change much from the css ones.


Yesterday a dude with a 64-0 ratio and insta-headshots only messed with the other players...it was quite funny.
the game is the game
Crownlol
Profile Blog Joined October 2011
United States3726 Posts
August 21 2012 13:36 GMT
#2805
On August 21 2012 13:23 Maedi wrote:
Finished my ESEA match on dust1 an hour or so ago, still feel mindfucked on how strange that map is competitively. (strange:bad)



Why the hell is Dust1 in the ESEA map rotation?
shaGuar :: elemeNt :: XeqtR :: naikon :: method
multiversed
Profile Joined December 2010
United States233 Posts
August 21 2012 14:16 GMT
#2806
i clearly saw a low level dude tracking through walls multiple times. what are you going to do though? i didn't even say anything. sigh...
Team Liquid is the used the tampon of the starcraft community.
Pandemona *
Profile Blog Joined March 2011
Charlie Sheens House51490 Posts
August 21 2012 14:37 GMT
#2807
There is a playe vote system built into the game though which helps.

Vote to kick players
Vote to pick maps
Vote to reshuffle teams

all good ways to self mod servers they put on themselves.
ModeratorTeam Liquid Football Thread Guru! - Chelsea FC ♥
nam nam
Profile Joined June 2010
Sweden4672 Posts
August 21 2012 14:44 GMT
#2808
On August 21 2012 19:54 Capped wrote:
Show nested quote +
On August 21 2012 19:37 gTank wrote:
On August 21 2012 19:32 Crying wrote:
I hope people don't find a way to make hacks like CS1.6 cos the competitive scene will be hurt by that.

Were there any hackers in Source?


I believe not as many as in 1.6 but definitely were hackers in Source as well.


There's already functioning hacks out there..sorry to burst your bubble

1) He was talking about source.
2) Even if he wasn't you wouldn't burst his bubble since he didn't say otherwise...
zachMEISTER
Profile Joined December 2010
United States625 Posts
August 21 2012 15:10 GMT
#2809
Still anxiously awaiting..
psillypsybic!
Sawamura
Profile Blog Joined August 2010
Malaysia7602 Posts
August 21 2012 15:13 GMT
#2810


Valve just added a training room where you hit cardboard targets with your preferred choice of weapon . Seem really familiar ? It's cod all over again ...
BW/KT Forever R.I.P KT.Violet dearly missed ..
crappen
Profile Joined April 2010
Norway1546 Posts
Last Edited: 2012-08-21 15:18:39
August 21 2012 15:18 GMT
#2811
+ Show Spoiler +

On August 22 2012 00:13 Sawamura wrote:
http://www.youtube.com/watch?v=-F4b7iTngVE&feature=g-all-u

Valve just added a training room where you hit cardboard targets with your preferred choice of weapon . Seem really familiar ? It's cod all over again ...



What are you on about talking like its the end of the world that Valve decided to add something that happens to also be in CoD, which is also an FPS. Jesus christ.
PS, Im not sure if you where serious or not. Sarcasm really fucks me up on the internet
zachMEISTER
Profile Joined December 2010
United States625 Posts
August 21 2012 15:27 GMT
#2812
On August 22 2012 00:13 Sawamura wrote:
http://www.youtube.com/watch?v=-F4b7iTngVE&feature=g-all-u

Valve just added a training room where you hit cardboard targets with your preferred choice of weapon . Seem really familiar ? It's cod all over again ...


I believe it was also in several other military-based games. What is your point? It's a chance to get familiar with the weapons without being a live environment. In fact, the way I used to train my weapons was to start a private server, and spend several hours spraying random walls at random distances..this cuts that process in half.

Quit crying about Valve bringing back a game you love. Quit comparing CS:GO to COD. Sure, they're trying to capture some of the audience, but this game is still fundamentally NOT Call of Duty.
psillypsybic!
stratmatt
Profile Joined April 2011
United States913 Posts
August 21 2012 15:37 GMT
#2813
On August 22 2012 00:13 Sawamura wrote:
http://www.youtube.com/watch?v=-F4b7iTngVE&feature=g-all-u

Valve just added a training room where you hit cardboard targets with your preferred choice of weapon . Seem really familiar ? It's cod all over again ...




except uh.....this game plays/feels nothing like cod unless i guess you just dropped out of your mother and never played a single fps game.
Sawamura
Profile Blog Joined August 2010
Malaysia7602 Posts
Last Edited: 2012-08-21 15:41:02
August 21 2012 15:39 GMT
#2814
On August 22 2012 00:27 zachMEISTER wrote:
Show nested quote +
On August 22 2012 00:13 Sawamura wrote:
http://www.youtube.com/watch?v=-F4b7iTngVE&feature=g-all-u

Valve just added a training room where you hit cardboard targets with your preferred choice of weapon . Seem really familiar ? It's cod all over again ...


I believe it was also in several other military-based games. What is your point? It's a chance to get familiar with the weapons without being a live environment. In fact, the way I used to train my weapons was to start a private server, and spend several hours spraying random walls at random distances..this cuts that process in half.

Quit crying about Valve bringing back a game you love. Quit comparing CS:GO to COD. Sure, they're trying to capture some of the audience, but this game is still fundamentally NOT Call of Duty.


o.O crying about cs ? No I won't be doing that and it happens to be that when I played cod single player mode the first one in cod4 the training course especially this is the first thing you have to go through before the computer puts you in to newbie or hardcore category .

I use to train on maps like these for source

+ Show Spoiler +
[image loading]




On August 22 2012 00:37 stratmatt wrote:
Show nested quote +
On August 22 2012 00:13 Sawamura wrote:
http://www.youtube.com/watch?v=-F4b7iTngVE&feature=g-all-u

Valve just added a training room where you hit cardboard targets with your preferred choice of weapon . Seem really familiar ? It's cod all over again ...




except uh.....this game plays/feels nothing like cod unless i guess you just dropped out of your mother and never played a single fps game.


uh huh ... momma jokes really ?

BW/KT Forever R.I.P KT.Violet dearly missed ..
Dizmaul
Profile Joined March 2010
United States831 Posts
August 21 2012 15:44 GMT
#2815
Haters gunna hate, Ballers gunna ball.
It is what it is
stratmatt
Profile Joined April 2011
United States913 Posts
Last Edited: 2012-08-21 15:48:52
August 21 2012 15:47 GMT
#2816
On August 22 2012 00:39 Sawamura wrote:
Show nested quote +
On August 22 2012 00:27 zachMEISTER wrote:
On August 22 2012 00:13 Sawamura wrote:
http://www.youtube.com/watch?v=-F4b7iTngVE&feature=g-all-u

Valve just added a training room where you hit cardboard targets with your preferred choice of weapon . Seem really familiar ? It's cod all over again ...


I believe it was also in several other military-based games. What is your point? It's a chance to get familiar with the weapons without being a live environment. In fact, the way I used to train my weapons was to start a private server, and spend several hours spraying random walls at random distances..this cuts that process in half.

Quit crying about Valve bringing back a game you love. Quit comparing CS:GO to COD. Sure, they're trying to capture some of the audience, but this game is still fundamentally NOT Call of Duty.


o.O crying about cs ? No I won't be doing that and it happens to be that when I played cod single player mode the first one in cod4 the training course especially this is the first thing you have to go through before the computer puts you in to newbie or hardcore category .

I use to train on maps like these for source

+ Show Spoiler +
[image loading]




Show nested quote +
On August 22 2012 00:37 stratmatt wrote:
On August 22 2012 00:13 Sawamura wrote:
http://www.youtube.com/watch?v=-F4b7iTngVE&feature=g-all-u

Valve just added a training room where you hit cardboard targets with your preferred choice of weapon . Seem really familiar ? It's cod all over again ...




except uh.....this game plays/feels nothing like cod unless i guess you just dropped out of your mother and never played a single fps game.


uh huh ... momma jokes really ?

http://www.youtube.com/watch?v=uImD70FjpjQ



Dude, you are talking about a training mission that people like me wont ever play because it is not important to the game. Get real. Go troll another thread.

also, serious lol that you actually used 'training maps' for CSS. Also, dude, you play css. NUFF SAID.
Sawamura
Profile Blog Joined August 2010
Malaysia7602 Posts
August 21 2012 15:51 GMT
#2817
On August 22 2012 00:47 stratmatt wrote:
Show nested quote +
On August 22 2012 00:39 Sawamura wrote:
On August 22 2012 00:27 zachMEISTER wrote:
On August 22 2012 00:13 Sawamura wrote:
http://www.youtube.com/watch?v=-F4b7iTngVE&feature=g-all-u

Valve just added a training room where you hit cardboard targets with your preferred choice of weapon . Seem really familiar ? It's cod all over again ...


I believe it was also in several other military-based games. What is your point? It's a chance to get familiar with the weapons without being a live environment. In fact, the way I used to train my weapons was to start a private server, and spend several hours spraying random walls at random distances..this cuts that process in half.

Quit crying about Valve bringing back a game you love. Quit comparing CS:GO to COD. Sure, they're trying to capture some of the audience, but this game is still fundamentally NOT Call of Duty.


o.O crying about cs ? No I won't be doing that and it happens to be that when I played cod single player mode the first one in cod4 the training course especially this is the first thing you have to go through before the computer puts you in to newbie or hardcore category .

I use to train on maps like these for source

+ Show Spoiler +
[image loading]




On August 22 2012 00:37 stratmatt wrote:
On August 22 2012 00:13 Sawamura wrote:
http://www.youtube.com/watch?v=-F4b7iTngVE&feature=g-all-u

Valve just added a training room where you hit cardboard targets with your preferred choice of weapon . Seem really familiar ? It's cod all over again ...




except uh.....this game plays/feels nothing like cod unless i guess you just dropped out of your mother and never played a single fps game.


uh huh ... momma jokes really ?

http://www.youtube.com/watch?v=uImD70FjpjQ



Dude, you are talking about a training mission that people like me wont ever play because it is not important to the game. Get real. Go troll another thread.

also, serious lol that you actually used 'training maps' for CSS. Also, dude, you play css. NUFF SAID.


Ain't trolling here but just saying that the training maps has some similarity to cod4 first training mission . What's the problem with playing training maps for css ? I ain't hardcore like cs 1.6 dudes who stays with the game forever, my friends from 1.6 ask me to join them over source so I just ported over and found it fun while it last .
BW/KT Forever R.I.P KT.Violet dearly missed ..
stratmatt
Profile Joined April 2011
United States913 Posts
August 21 2012 15:55 GMT
#2818
On August 22 2012 00:51 Sawamura wrote:
Show nested quote +
On August 22 2012 00:47 stratmatt wrote:
On August 22 2012 00:39 Sawamura wrote:
On August 22 2012 00:27 zachMEISTER wrote:
On August 22 2012 00:13 Sawamura wrote:
http://www.youtube.com/watch?v=-F4b7iTngVE&feature=g-all-u

Valve just added a training room where you hit cardboard targets with your preferred choice of weapon . Seem really familiar ? It's cod all over again ...


I believe it was also in several other military-based games. What is your point? It's a chance to get familiar with the weapons without being a live environment. In fact, the way I used to train my weapons was to start a private server, and spend several hours spraying random walls at random distances..this cuts that process in half.

Quit crying about Valve bringing back a game you love. Quit comparing CS:GO to COD. Sure, they're trying to capture some of the audience, but this game is still fundamentally NOT Call of Duty.


o.O crying about cs ? No I won't be doing that and it happens to be that when I played cod single player mode the first one in cod4 the training course especially this is the first thing you have to go through before the computer puts you in to newbie or hardcore category .

I use to train on maps like these for source

+ Show Spoiler +
[image loading]




On August 22 2012 00:37 stratmatt wrote:
On August 22 2012 00:13 Sawamura wrote:
http://www.youtube.com/watch?v=-F4b7iTngVE&feature=g-all-u

Valve just added a training room where you hit cardboard targets with your preferred choice of weapon . Seem really familiar ? It's cod all over again ...




except uh.....this game plays/feels nothing like cod unless i guess you just dropped out of your mother and never played a single fps game.


uh huh ... momma jokes really ?

http://www.youtube.com/watch?v=uImD70FjpjQ



Dude, you are talking about a training mission that people like me wont ever play because it is not important to the game. Get real. Go troll another thread.

also, serious lol that you actually used 'training maps' for CSS. Also, dude, you play css. NUFF SAID.


Ain't trolling here but just saying that the training maps has some similarity to cod4 first training mission . What's the problem with playing training maps for css ? I ain't hardcore like cs 1.6 dudes who stays with the game forever, my friends from 1.6 ask me to join them over source so I just ported over and found it fun while it last .



So your an admitted casual cs player trying to explain to people who have tons of experience with the series that csgo is like cod. Ok.........gonna have to try harder.
Sawamura
Profile Blog Joined August 2010
Malaysia7602 Posts
August 21 2012 15:59 GMT
#2819
On August 22 2012 00:55 stratmatt wrote:
Show nested quote +
On August 22 2012 00:51 Sawamura wrote:
On August 22 2012 00:47 stratmatt wrote:
On August 22 2012 00:39 Sawamura wrote:
On August 22 2012 00:27 zachMEISTER wrote:
On August 22 2012 00:13 Sawamura wrote:
http://www.youtube.com/watch?v=-F4b7iTngVE&feature=g-all-u

Valve just added a training room where you hit cardboard targets with your preferred choice of weapon . Seem really familiar ? It's cod all over again ...


I believe it was also in several other military-based games. What is your point? It's a chance to get familiar with the weapons without being a live environment. In fact, the way I used to train my weapons was to start a private server, and spend several hours spraying random walls at random distances..this cuts that process in half.

Quit crying about Valve bringing back a game you love. Quit comparing CS:GO to COD. Sure, they're trying to capture some of the audience, but this game is still fundamentally NOT Call of Duty.


o.O crying about cs ? No I won't be doing that and it happens to be that when I played cod single player mode the first one in cod4 the training course especially this is the first thing you have to go through before the computer puts you in to newbie or hardcore category .

I use to train on maps like these for source

+ Show Spoiler +
[image loading]




On August 22 2012 00:37 stratmatt wrote:
On August 22 2012 00:13 Sawamura wrote:
http://www.youtube.com/watch?v=-F4b7iTngVE&feature=g-all-u

Valve just added a training room where you hit cardboard targets with your preferred choice of weapon . Seem really familiar ? It's cod all over again ...




except uh.....this game plays/feels nothing like cod unless i guess you just dropped out of your mother and never played a single fps game.


uh huh ... momma jokes really ?

http://www.youtube.com/watch?v=uImD70FjpjQ



Dude, you are talking about a training mission that people like me wont ever play because it is not important to the game. Get real. Go troll another thread.

also, serious lol that you actually used 'training maps' for CSS. Also, dude, you play css. NUFF SAID.


Ain't trolling here but just saying that the training maps has some similarity to cod4 first training mission . What's the problem with playing training maps for css ? I ain't hardcore like cs 1.6 dudes who stays with the game forever, my friends from 1.6 ask me to join them over source so I just ported over and found it fun while it last .



So your an admitted casual cs player trying to explain to people who have tons of experience with the series that csgo is like cod. Ok.........gonna have to try harder.


I think you are the one misinterpreting what I mention earlier let me quote for you again "the training maps has some similarity to cod4 first training mission". Hence *due to lack of sarcasm* of people on tl.net they get mad when I said it's cod all over again . Get it ? . Don't need to admit I am a casual player or not but I did played 1.6 for a very long time and source about 2 years and so.
BW/KT Forever R.I.P KT.Violet dearly missed ..
Yoduh
Profile Joined August 2010
United States216 Posts
August 21 2012 15:59 GMT
#2820
I don't remember when I started playing CS, I was but a young adolescent. I remember though the pre-steam days and when they took out bunny hopping. Man a lot of people were pissed about that lol. I also remember my fondest memory was on aztec, it was either a 5v5 or 6v6 and I was eating a taco bell burrito sitting in T spawn while all my terrorist buddies were getting killed, and I was the only one left vs. the entire CT team. I decided to go for it while still eating so I had to hold my burrito in my left hand, and hold my mouse in my right hand while positioning my right elbow to use the arrow keys to move around. I then proceeded to take a few CTs out by surprise on T side of the double doors who probably didn't expect me coming out of the spawn so late, and miracle headshot the remaining to win the round literally single handedly. I then spent the next 5 or so minutes in chat trying to explain and get people to believe what just happened lol. Greatest round of my 1.6 career.

Source I was never actually interested in and never once played it, but I was excited/optimistic to hear about the development of CS:GO and how open to feedback valve was from the community and 1.6 pros. And judging by the beta they've done a fantastic job. It doesn't bother me so much that it's on the source engine which I know a lot of diehard 1.6 fanboys are having a hard time swallowing, and I can understand that seeing as how source was viewed by many 1.6 players as inferior and kind of ruined any hope or dream of having a proper sequel. But while 1.6 can never be replaced, GO has definitely earned the title of being a fun and legitimate sequel. The controls feel good, and the weapons feel good. I like some of the changes to the maps, though there might be more clutter than competitive players would like. But once some custom scrim maps are made and put out there I can't really see where any remaining faults would be. I think the future focus of GO will be on judging how the new ranking system works with the game and improving it as players find things in it to complain about.

Also thanks for everyone for sharing and posting all the awesome crosshair and UI console command changes. I feel like in this day and age that most video game companies are moving towards removing this kind of custom control away from the players and forcing us to play by their strictly narrow vision of how their games should be played. Valve should be commended for leaving the console in. When I get back home I'm going to try out some of the console commands posted in this thread.
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