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On February 05 2013 09:01 TerranosaurusWrecks wrote: jesus, this game basically looks like what d3 shouldve looked like, makes me sad...
Should make you happy since a game actually exists for anybody to play for free :D
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Account: Butcherski Build: Highest is GS marouder lvl 69 Softcore/Hardcore: SC Other: Im leveling all kind of builds to decide wich will be my main once i have the connection to play hardcore.
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Downtime is from 06:00 GMT (+00:00) to 08:30 GMT (+00:00). UPDATE: We've pushed the maintenance back by two hours. Downtime is from 08:00 GMT (+00:00) to 10:30 GMT (+00:00).
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I think those voidbringer dogs scare me more than any other enemy =(. Got brought down to like 50 hp almost 3 times today during dock farming haha. Heart pounding like crazy
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yeh they completely destroyed my HC marauder x(
like, nothing else in the game was even hurting me but I got cornered by like 5 of those things and just melted
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Yeah the flamethrower dogs seem to do a lot of continuous damage. I tested being maxed at 75% fire resist in Normal, and they still hit incredibly hard. Possibly mixed damage or just high dps? (Fire + Phys)
I had my first real scare in Cruel Ghost Shipyard with the blink strike mobs, now I'm level 51 moving toward A3. Little worried about it.
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Cruising A3C at 51, but the flicker strike undyings are terrible. BOOM.
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I guess since not enough people are ready/on to do maps I'm gonna go farm docks. If anyone is on SC and wants to join me, feel free to add me and do so! ign: Raxmer
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Can always just solo maps I suppose, although then you lose out on a ton of IIQ from party
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Everything that deals lots of small elemental hits seems to do way too much damage. I think they balanced the slow vs fast hits with physical damage due to how it works vs armor, but when they deal elemental damage instead, every fast hitting mob is insanely dangerous, but the big elemental attacks are rarely dangerous. The most dangerous is Vaal's laser beam, but that's because of the stun + shock and not the direct damage.
Account: Pwere Build: Bow Ranger Softcore/Hardcore: HC Time: 6pm+ EST Other: Cruel A1
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finally got the time to play..
Account: incifan Hardcore Time: EU evening/night currently leveling a LS Templar to get currency/gear, rolling bow shadow after
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On February 05 2013 05:50 Scio wrote:Show nested quote +On February 05 2013 05:17 Obstikal wrote: just lost my 49 at docks due to a server lag spike... I was typing and nothing was moving on my screen so i decided to log out just incase a mob came near me and so I log out and come back in and see my char on default...
i dont even want to play this game anymore.. I did nothing wrong.. I didnt make a bad build, make a wrong move, my computer didnt lag, nothing I could have done to prevent this besides not playing the game and my 49 is dead due to server lag.. Damn...that sucks man. Sadly its part of "beta".
Yeah.. you are right.. I was pretty upset.. still am but like you said its still beta.. I shouldnt expect things like this to happen but they just might. I guess it just bothered me so much that I've been investing a lot of time and energy into getting far into the game and I feel like I got jipped. I guess i'll lay back a little until servers are a little more stable before I put so much effort.
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How do people afford mana costs for multi-supported skills? From what I've seen it's either do something with Eldritch Battery or Blood Magic. I want to run something like Frenzy + Chain + Faster Attacks and there's no way my 2% mana leech can keep up.
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On February 05 2013 12:38 AnotherRandom wrote: How do people afford mana costs for multi-supported skills? From what I've seen it's either do something with Eldritch Battery or Blood Magic. I want to run something like Frenzy + Chain + Faster Attacks and there's no way my 2% mana leech can keep up.
On my witch I run Eldritch battery to turn my energy shield (of which I have a decent amount- like 200 or so from armor pieces) directly into mana. I also link Reduced mana support to all my auras and the Discipline aura at a high level actually gives me more mana from Eldritch battery than it costs to maintain it (because of +% Es nodes). The rest of the gaps are filled with +mana and mana regen from gear.
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Get a mana leech gem or use clarity . Manaleech scales with your dps while clarity is nice if you already have some +%manareg . There of course many other options as you already mentioned , for example the mana eldrich prrovides doesnt counts as max mana . With that in mind you could have 100 mana and use 40% for an aura and still get +200 from eldrich leaving you at 240 .Get rid of chain try to use lesser multiple projectile that should make it a lot more manageable. Keep leveling chain in your secound weapon set and switch it every now and then with lmp . Some other thing to consider are stop leveling frenzy , replace frenzy with something else since it has a high manacosts , try a reduce mana gem but those only reduce the initial mana cost . E.g. (10*0.85)*2*1.5 . My suggestion would be to keep frenzy with faster attacks , and get an ae skill with chain .
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Is Ghost Reaver standard for ice crit witch without going Vaal's Pact? I could use those 4-5 passives for more crit chance and/or +ES% nodes and shield decrease time, or would it be more beneficial to get that extra shield life leech?
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Hey guys, Ive got some questions.
Does every1 get there own aura's in groups or is there one dedicated person. So say I'm not taking haste aura but some1 else does is that ok?
Chaos Inculation, is it worth it? I'm going for most of the +energie shield nodes. So I'll be having 1.7x times on total energy and 4x on shield energy.
I thought using rightous fire with my build. But I don't know for sure yet. I'm just seeing how it works out, but I want my main dmg spells to be fireball, firestorm, firetrap. Also want to use frost wall when shit happens. What do you think about it?
This is my raw build: http://tinyurl.com/aweqym2
If you want to play you can add: Character name: Morthya Build: FlameWitch lvl14 Softcore/Hardcore: HC Other: Died with past witch at 20 because I thought I could tank a yellow skelle
edit: updated tree
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On February 05 2013 14:00 Morthy wrote:Hey guys, Ive got some questions. Does every1 get there own aura's in groups or is there one dedicated person. So say I'm not taking haste aura but some1 else does is that ok? Chaos Inculation, is it worth it? I'm going for most of the +energie shield nodes. So I'll be having 1.7x times on total energy and 4x on shield energy. I thought using rightous fire with my build. But I don't know for sure yet. I'm just seeing how it works out, but I want my main dmg spells to be fireball, firestorm, firetrap. Also want to use frost wall when shit happens. What do you think about it? This is my raw build: http://tinyurl.com/bzdvpqfIf you want to play you can add: Character name: Morthya Build: FlameWitch lvl14 Softcore/Hardcore: HC Other: Died with past witch at 20 because I thought I could tank a yellow skelle
Apparently righteous fire and CI doesn't work together.
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