Battlefield 3 - Page 42
Forum Index > General Games |
LazerKatten
Sweden40 Posts
| ||
Grettin
42381 Posts
| ||
Overpowered
Czech Republic764 Posts
![]() | ||
Jakatak_
United States117 Posts
On July 21 2011 06:14 Overpowered wrote: PLEASE, can somebody record footage focused mainly on destruction of buildings above ground? I havent seen much of it! ![]() Here is some: | ||
Grettin
42381 Posts
![]() | ||
Jakatak_
United States117 Posts
On July 21 2011 06:20 Grettin wrote: Sniper hd (1m50s) (linked the video above, previous page btw. ![]() http://www.youtube.com/watch?v=ak7g0NpeSKA&list=UUGJsGwDSH7xQ The video that you posted said it was "private" and you couldn't watch them. | ||
Grettin
42381 Posts
| ||
Aduromors
United States279 Posts
Q: What are the minimum hardware recommendations for the Alpha Trial? A: RECOMMENDED WINDOWS PC SYSTEM REQUIREMENTS OS: Windows 7 or Vista (SP1) Installed: Origin CPU: Quadcore @ 2.0 GHz or faster RAM: 4GB or more Hard Drive: 7.25 GB free disk space Video: 256 MB or greater DirectX 10 or 11 compatible card with latest drivers (AMD 11.5 or later, nVidia 275.33 or later) Sound: DirectX 10 or 11 compatible card Internet: broadband connection Note that these do not necessarily represent the requirements for the final game. specs look pretty much the same as BC2 for now, but the alpha doesn't look like 64 players | ||
BeMannerDuPenner
Germany5638 Posts
| ||
Overpowered
Czech Republic764 Posts
| ||
PHILtheTANK
United States1834 Posts
![]() | ||
eviltomahawk
United States11135 Posts
![]() In addition, I'm really interested to see if someone records an entire server working together to take down buildings with rocket launchers and explosives to test out the destruction. I think it's only a matter of time before that happens, especially considering how cooperative the BF community is compared to other FPS communities. | ||
chocopaw
2072 Posts
| ||
Grettin
42381 Posts
On July 21 2011 07:15 chocopaw wrote: quadcore and 4gb ram, but only 256mb graphics card? wut? it's not 64 players, so it requires less obviously. | ||
NeThZOR
South Africa7387 Posts
| ||
Aduromors
United States279 Posts
| ||
blade55555
United States17423 Posts
On July 21 2011 08:41 Aduromors wrote: http://www.youtube.com/watch?v=bfeOoEDYEt0 thanks for the link, god I can't wait for this game! | ||
Pangolin
United States1035 Posts
On July 21 2011 06:29 Aduromors wrote: specs look pretty much the same as BC2 for now, but the alpha doesn't look like 64 players Weird, I saw pretty much these same specs posted elsewhere except it said 512mb of video memory required. Also, even if the alpha isn't running 64 players I wouldn't expect minimum specs to go up for release. It almost always goes the other way, with pre-release builds requiring higher specs then the final release due to optimization. I find it crazy that the leaked footage of this game is from "low" settings. I drool at the thought of how it will look on higher settings. I'm so glad I upgraded my pc this year so I won't have to play it on the 5 year old hardware of current gen consoles. | ||
Aduromors
United States279 Posts
no idea what settings these vids are running at, but I doubt they're too low, lots of sounds and UI pieces look like placeholders from BC2 though | ||
Grettin
42381 Posts
(BIG LIST SO SPOILERING) + Show Spoiler + (Added info by CptPain5): * "The SVD has the 'PKS-07', not the PSO-1, as its standard telescopic sight." --------------------------------- (Added info by MudHut67): "The 3D spotting does not follow the player past objects which obscures them IE when a player goes behind a wall the red icon stays at the last know position and does not follow the player." READ THIS ^ --------------------------------- * Also I forgot to add, when you are on the verge of a loss, low-key tension music builds up in the background- a very nice touch, just like Crysis 2 once again. * When the player sprints with a pistol the pistol is held high. * You are now able to turn around and "high-block" an incoming knife strike and kill your assailant, and it looks good too. Ohhhh YEAH! * Glock pistol confirmed (17 or 22 or whatever). Now for those of you who can say "Mine eyes have seen the glory", feel free to share what you could take away from what you have seen (all shots in the dark - nothing official, we are doing nothing wrong!): * Killing an enemy displays "Enemy Down 100" * MCOM is 200 points * Dogtags are 300 points it seems * You have to hold [R] to pick up a kit- this notification hovers over the kit * Crosshairs on knife and shock paddles are a small white dot. * Tripods on the AK74 * Grenade blew tall trees down * 3D spotting appears confirmed * The engineer had : - 5 mags of 30 for his M4 - 5 Rockets for his SMAW - 4 mags of 16 for his M9 pistol. - 18 rounds per mag on the MP 443 * First rank is "Pvt 1st class1" * Highest score seen was 4070 UNLOCKS: * Engineer gets a G36C as a primary unlock (Other new weapons): - SV- 98 - MK11 - RPK - Not sure about the M27 IAR - AKS-74u - AK-74M * Medikit is an unlock. * "Sprint boost" ? - Customization unlcok *Vehicle unlocks: - MBT Smoke grenade luancher. -IFV -AT missle launcher. -Mobile AA- Smokegrenade launcher. -Attack helicopter, jets, scout? - "Stealth". * Interesting stats: - "Highest streak". - "Longest headshot". - "Highest nemetag? nemesis streak". And lastly: * We have seen 3 different 1HK equipped knife attacks from behind: - The grab and knife to the heart (a la Crysis 2) - The leg sweep and downward chopping blow to the chest - And a simple backstroke sweep with the knife to the throat. The sound is friggin awesome in my opinion! The accuracy on the guns seem very good. The weapon models taper off to a narrow point away from your screen (along FOV depth) so that you can see more of the screen). The recoils on everything so far seems agreeable. Reload seems "urgent" enough in terms of speed, and animation. The dive-to-prone is a work of art, who ever did it gets a free year's supply of icecream along with that whippy-haired redhead sound chief. | ||
| ||