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Battlefield 3 - Page 198

Forum Index > General Games
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DrainX
Profile Blog Joined December 2006
Sweden3187 Posts
October 08 2011 15:11 GMT
#3941
On October 09 2011 00:02 Westy wrote:
Does anyone know of any Jet guides for BF3 yet? I am already a damn good heli pilot, but I have been told you really cant compete in a jet until you have a joystick. Is this true?

Also on the subject above. People aren't working in squads yet due to the crap squad system. Not to mention nearly half the team are always jet camping.

Oh and I really feel like not having a commander is hurting the game. In BF2 a good commander would set squads to attack different locations and would basically dictate the tactical side of things.

Another problem is that the minimap/full map currently suck. It is really hard to get a good overview of what is happening in game. Where the fronts are, which control points are controlled by which team, the overall layout of the map etc. It can be really hard to help your team effectively on a larger scale when it is so hard to judge the game situation quickly. It is also hard to learn a large map without being able to view all of it at once.
Slegg
Profile Joined May 2010
Czech Republic75 Posts
Last Edited: 2011-10-08 15:43:01
October 08 2011 15:41 GMT
#3942
On October 08 2011 23:48 Rybka wrote:
Show nested quote +
On October 08 2011 23:39 floor exercise wrote:
I have to say I am not really enjoying Caspian. I don't get the feeling like I am in a battlefield, it's just random enemies all over the place. Some guy being behind me with a sniper rifle is as likely as someone being in front of me defending the point I am going to capture.

It's just people running around with no cohesion and fighting in 1 on 1 situations or little skirmishes.

There's also almost no destructible objects, just trees everywhere. Compared to BC2 where everywhere I go I could blast a hole in a wall if I didn't feel like using the door it just feels lacking.

I wish the map was designed to create some sort of front or some cap point that gives good strategic control instead of this run around whack a mole gameplay


I think some of this is because Conquest and large maps in general don't make great pub games. Most players are just way too passive. Others are completely oblivious to the fact that vehicles can hold more than one person, and that you should probably pick up some of your teammates before you drive off with the jeep. FML...

A huge, open map like Caspian requires an actual strategy and organized teams who are on ventrilo/teamspeak together. Once organized clans get up and rolling this map will play like it's supposed to play.


It will improve, however the map layout seems to be just bad
As far as i could see it goes something like this

         X

   X   X

   X   X

X

That just leaves it to going crazy over the 4 cap points in the middle where everyone can go any direction.
Also, even it the map was well designed it will always feel like random encounters because we dont have a freaking map.
Thats my biggest issue. Imagine hardcore mode in BC2 without a map. wtf.
With all the improvements already made to the retail game, is there any info on the map and performance?

Also, wtf is up with the helicopter physics I cant grasp it, it seems like its designed to be easy on the new players by making it near impossible to do any stunts (and by that I mean very basic things) that could throw you off course.
I hope its better on the joystick, time to dig it up.
RoosterSamurai
Profile Blog Joined March 2010
Japan2108 Posts
October 08 2011 16:01 GMT
#3943
On October 09 2011 00:41 Slegg wrote:
Show nested quote +
On October 08 2011 23:48 Rybka wrote:
On October 08 2011 23:39 floor exercise wrote:
I have to say I am not really enjoying Caspian. I don't get the feeling like I am in a battlefield, it's just random enemies all over the place. Some guy being behind me with a sniper rifle is as likely as someone being in front of me defending the point I am going to capture.

It's just people running around with no cohesion and fighting in 1 on 1 situations or little skirmishes.

There's also almost no destructible objects, just trees everywhere. Compared to BC2 where everywhere I go I could blast a hole in a wall if I didn't feel like using the door it just feels lacking.

I wish the map was designed to create some sort of front or some cap point that gives good strategic control instead of this run around whack a mole gameplay


I think some of this is because Conquest and large maps in general don't make great pub games. Most players are just way too passive. Others are completely oblivious to the fact that vehicles can hold more than one person, and that you should probably pick up some of your teammates before you drive off with the jeep. FML...

A huge, open map like Caspian requires an actual strategy and organized teams who are on ventrilo/teamspeak together. Once organized clans get up and rolling this map will play like it's supposed to play.


It will improve, however the map layout seems to be just bad
As far as i could see it goes something like this

         X

   X   X

   X   X

X

That just leaves it to going crazy over the 4 cap points in the middle where everyone can go any direction.
Also, even it the map was well designed it will always feel like random encounters because we dont have a freaking map.
Thats my biggest issue. Imagine hardcore mode in BC2 without a map. wtf.
With all the improvements already made to the retail game, is there any info on the map and performance?

Also, wtf is up with the helicopter physics I cant grasp it, it seems like its designed to be easy on the new players by making it near impossible to do any stunts (and by that I mean very basic things) that could throw you off course.
I hope its better on the joystick, time to dig it up.

I think they had to dumb down chopper controls for consoles. There's really no way a controller can utilize the chopper to it's fullest extent like we can.
ampson
Profile Blog Joined January 2011
United States2355 Posts
October 08 2011 17:50 GMT
#3944
The air unlock system is straight up stupid. The people who already have flares and missiles ALWAYS destroy those who don't, and it's almost impossible to dodge stingers without flares, and pretty much everybody has stingers unlocked. Also, the helicopter seems really slow and sluggish to me.
Headlines
Profile Blog Joined April 2007
United States482 Posts
October 08 2011 20:03 GMT
#3945
[image loading]

Even his/her own teammates did not survive. We'd all just suicide right where we stood, even the vehicles were not spared.
XerrolAvengerII
Profile Joined January 2010
United States510 Posts
Last Edited: 2011-10-08 20:27:59
October 08 2011 20:27 GMT
#3946
On October 09 2011 05:03 Headlines wrote:
[image loading]

Even his/her own teammates did not survive. We'd all just suicide right where we stood, even the vehicles were not spared.
^^^^^ Mother of God
[image loading]

Hey! Hey! Can I interest you in some fruit? Would you like a Banana!?...
freddievercetti
Profile Blog Joined May 2011
224 Posts
October 08 2011 20:54 GMT
#3947
On October 09 2011 05:03 Headlines wrote:
[image loading]

Even his/her own teammates did not survive. We'd all just suicide right where we stood, even the vehicles were not spared.


Holy shit. I thought FF wasn't on yet on servers. ????
Latham
Profile Blog Joined May 2007
9580 Posts
October 08 2011 21:07 GMT
#3948
From the funny image thread:
[image loading]
For the curse of life is the curse of want. PC = https://be.pcpartpicker.com/user/LathamTK/builds/#view=CrqmP6
semantics
Profile Blog Joined November 2009
10040 Posts
October 08 2011 22:00 GMT
#3949
BF3 teaching everyone that tactical flashlights really do blind ppl for awhile probably could pick up a good one for under 100 bucks now of days.
Torte de Lini
Profile Blog Joined September 2010
Germany38463 Posts
October 08 2011 22:19 GMT
#3950
On October 09 2011 06:07 Latham wrote:
From the funny image thread:
[image loading]



haha too good!

My God, the hackers are sprouting fast!

I think it's bulslhit that when I shoot a plane and it crashes, I don't get the points :/
https://twitter.com/#!/TorteDeLini (@TorteDeLini)
DwD
Profile Joined January 2010
Sweden8621 Posts
October 08 2011 22:28 GMT
#3951
They really need to fix the bullshit of being able to shoot through rocks. Hiding behind fucking mountains shooting RPG on tanks and ducking down to reload and still dying to the machine gun lulzzzzzzzzzzzzzz
~ T-ARA ~ DREAMCATCHER ~ EVERGLOW ~ OH MY GIRL ~ DIA ~ BOL4 ~ CHUNGHA ~
Grettin
Profile Joined April 2010
42400 Posts
October 08 2011 22:33 GMT
#3952
On October 08 2011 21:45 kineticSYN wrote:
don't think this video was linked here before, so here you go:



try and convince me that doesn't look fucking amazing

i dare u


Amazing. Still would love them to be a little faster though, but hard to say how that would work out. :o

Thanks for sharing
"If I had force-fields in Brood War, I'd never lose." -Bisu
Torte de Lini
Profile Blog Joined September 2010
Germany38463 Posts
October 09 2011 00:15 GMT
#3953
Really hoping tehy change the planes.
How do I win against people who have missiles and stealth when all I got are machine guns.
https://twitter.com/#!/TorteDeLini (@TorteDeLini)
Keitzer
Profile Blog Joined May 2010
United States2509 Posts
October 09 2011 00:25 GMT
#3954
On October 09 2011 07:28 DwD wrote:
They really need to fix the bullshit of being able to shoot through rocks. Hiding behind fucking mountains shooting RPG on tanks and ducking down to reload and still dying to the machine gun lulzzzzzzzzzzzzzz


Aka, Client-side bullet registration... versus the server-side of other games (aka, most if not all other games)
I'm like badass squared | KeitZer.489
MiyaviTeddy
Profile Blog Joined October 2008
Canada697 Posts
October 09 2011 02:12 GMT
#3955
[image loading]
Godly
Aiyeeeee
Torte de Lini
Profile Blog Joined September 2010
Germany38463 Posts
October 09 2011 02:17 GMT
#3956
I wish I knew what the hell was hitting me when I get so much damage.
https://twitter.com/#!/TorteDeLini (@TorteDeLini)
Probe1
Profile Blog Joined August 2010
United States17920 Posts
October 09 2011 02:20 GMT
#3957
[image loading]

Fucking hell is this screenshot real? Too good.. cannot wait.
우정호 KT_VIOLET 1988 - 2012 While we are postponing, life speeds by
Soulfire
Profile Joined September 2010
United States237 Posts
October 09 2011 03:21 GMT
#3958
Just discovered I had a joystick, jet-flying will now be amazing.
◕ http://kiwiclonearmy.sadlife.net/ ◕
hellsan631
Profile Blog Joined March 2010
United States695 Posts
Last Edited: 2011-10-09 03:43:33
October 09 2011 03:43 GMT
#3959
On October 09 2011 09:25 Keitzer wrote:
Show nested quote +
On October 09 2011 07:28 DwD wrote:
They really need to fix the bullshit of being able to shoot through rocks. Hiding behind fucking mountains shooting RPG on tanks and ducking down to reload and still dying to the machine gun lulzzzzzzzzzzzzzz


Aka, Client-side bullet registration... versus the server-side of other games (aka, most if not all other games)


i don't know if that's the case with some rocks, because as a sniper, i usually spot people behind rocks using Q, and just shoot right through the rocks. On my side, i hit rock, and i still get the kill.

This only happens when their head is max 4in below the rock, as any lower, the hit box of the rock kicks in, but i just think there is an issue with the mesh. This also may just be part of the "armor piercing" game code, as bullets can still go through some metal barriers if they are high enough caliber.
Synk
Profile Joined April 2010
United States297 Posts
October 09 2011 03:46 GMT
#3960
It's really frustrating trying to fly a jet against people who already have the missiles for the jet. Like I can't even get off the runway before their locking onto me and blowing me out of the sky.
Don't argue with stupid people, they will drag you down to their level and beat you with experience.
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