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Elder Scrolls V - Skyrim - Page 534

Forum Index > General Games
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Holcan
Profile Joined April 2010
Canada2593 Posts
February 15 2012 21:12 GMT
#10661
On February 13 2012 06:47 procyonlotor wrote:
What other great mods are there? I'm using Mydas, RCRN, Sounds of Skyrim, and some less pervasive ones like house markers and improved quest books. I was really looking to get SkyUI but was put off by having to go around installing more things outside of the workshop.



skyui is a must have, and very simple to install, the most complicated part is choosing which theme you prefer.
Reference The Inadvertant Joey, Strong talented orchastrasted intelligent character.
Myles
Profile Blog Joined March 2010
United States5162 Posts
February 15 2012 21:42 GMT
#10662
On February 15 2012 21:00 Vortigan wrote:
So I have this problem I was hoping someone could help me out with,

I used to have this companion but I don't know where he is anymore. For a while I thought he was dead but now, everytime I try to get a new companion to join me they say " looks like u already got someone"

Which I don't. Even when I enter a new cave or whatever he does not spawn there with me.

My question is, how can i get him to either die, stop following me (on paper) or get him back to actually following me? and all this without locating him cause I have no clue where he is....

The best way would be to have the PC version and use the console to teleport yourself to them. If that's not an option, then keep waiting/sleeping and hopefully they eventually show up. It's happened to me a couple times before, but they always showed back up after a while.
Moderator
DeepElemBlues
Profile Blog Joined January 2011
United States5079 Posts
February 15 2012 22:10 GMT
#10663
Which companion is it? Where was the last place you were with your companion before he/she disappeared? There are several of them that have that problem and the problem is bugs... some of which are fixable and some of which are not =(
no place i'd rather be than the satellite of love
happyft
Profile Blog Joined December 2010
United States470 Posts
February 15 2012 23:34 GMT
#10664
On February 16 2012 06:42 Myles wrote:
Show nested quote +
On February 15 2012 21:00 Vortigan wrote:
So I have this problem I was hoping someone could help me out with,

I used to have this companion but I don't know where he is anymore. For a while I thought he was dead but now, everytime I try to get a new companion to join me they say " looks like u already got someone"

Which I don't. Even when I enter a new cave or whatever he does not spawn there with me.

My question is, how can i get him to either die, stop following me (on paper) or get him back to actually following me? and all this without locating him cause I have no clue where he is....

The best way would be to have the PC version and use the console to teleport yourself to them. If that's not an option, then keep waiting/sleeping and hopefully they eventually show up. It's happened to me a couple times before, but they always showed back up after a while.


It's also possible they got stuck in the Gloomreach cave. That cave is horrendously buggy for AI pathing, they get stuck everywhere. The only way I got my companion out was running into them and using Fus repeatedly.
Brett
Profile Blog Joined October 2002
Australia3820 Posts
February 16 2012 05:02 GMT
#10665
So, I finally got around to buying this game and got it installed, along with the official high res texture pack, only to find it was a buggy unplayable mess. I begin the opening sequence and before long the cart im riding in is suddenly rolling around on the ground, hitting the horse/cart in front of us, and crashing into the unopened city gates lol. I messed with the graphics options a bit, and eventually got into the city, and then the game bugs itself into a halt when I get out of the cart and am awaiting the names to be called. I had to play without the texture pack for the game to be at all playable.

It's not my PC being unable to handle it either (i5 2500k O/C'd to 4.7gig, SLI 570's etc etc). Rather unfortunate, as the game looked much prettier with the pack installed.

Anyway, despite the mess of the texture pack, what I did see had me intrigued and I look forward to exploring the game further in the future!
Vortigan
Profile Blog Joined November 2010
Denmark306 Posts
February 18 2012 12:16 GMT
#10666
On February 16 2012 08:34 happyft wrote:
Show nested quote +
On February 16 2012 06:42 Myles wrote:
On February 15 2012 21:00 Vortigan wrote:
So I have this problem I was hoping someone could help me out with,

I used to have this companion but I don't know where he is anymore. For a while I thought he was dead but now, everytime I try to get a new companion to join me they say " looks like u already got someone"

Which I don't. Even when I enter a new cave or whatever he does not spawn there with me.

My question is, how can i get him to either die, stop following me (on paper) or get him back to actually following me? and all this without locating him cause I have no clue where he is....

The best way would be to have the PC version and use the console to teleport yourself to them. If that's not an option, then keep waiting/sleeping and hopefully they eventually show up. It's happened to me a couple times before, but they always showed back up after a while.


It's also possible they got stuck in the Gloomreach cave. That cave is horrendously buggy for AI pathing, they get stuck everywhere. The only way I got my companion out was running into them and using Fus repeatedly.


I'm not actually sure i've been to the Gloomreach cave. At least I can't find it on my map. Do u know where exactly it is?
solidbebe
Profile Blog Joined November 2010
Netherlands4921 Posts
February 18 2012 16:00 GMT
#10667
On February 18 2012 21:16 Vortigan wrote:
Show nested quote +
On February 16 2012 08:34 happyft wrote:
On February 16 2012 06:42 Myles wrote:
On February 15 2012 21:00 Vortigan wrote:
So I have this problem I was hoping someone could help me out with,

I used to have this companion but I don't know where he is anymore. For a while I thought he was dead but now, everytime I try to get a new companion to join me they say " looks like u already got someone"

Which I don't. Even when I enter a new cave or whatever he does not spawn there with me.

My question is, how can i get him to either die, stop following me (on paper) or get him back to actually following me? and all this without locating him cause I have no clue where he is....

The best way would be to have the PC version and use the console to teleport yourself to them. If that's not an option, then keep waiting/sleeping and hopefully they eventually show up. It's happened to me a couple times before, but they always showed back up after a while.


It's also possible they got stuck in the Gloomreach cave. That cave is horrendously buggy for AI pathing, they get stuck everywhere. The only way I got my companion out was running into them and using Fus repeatedly.


I'm not actually sure i've been to the Gloomreach cave. At least I can't find it on my map. Do u know where exactly it is?


Bottomleft of the map in Falkreath hold.
That's the 2nd time in a week I've seen someone sig a quote from this GD and I have never witnessed a sig quote happen in my TL history ever before. -Najda
Big Mike Polaski
Profile Joined February 2012
United States17 Posts
February 18 2012 17:53 GMT
#10668
You probably left them on Wait command. After 72 hours, they will teleport back to where you originally hired them. So just keep sleeping for a while.
Hulkamania will NEVER die
Enox
Profile Joined April 2010
Germany1667 Posts
February 18 2012 22:27 GMT
#10669
On February 16 2012 14:02 Brett wrote:
So, I finally got around to buying this game and got it installed, along with the official high res texture pack, only to find it was a buggy unplayable mess. I begin the opening sequence and before long the cart im riding in is suddenly rolling around on the ground, hitting the horse/cart in front of us, and crashing into the unopened city gates lol. I messed with the graphics options a bit, and eventually got into the city, and then the game bugs itself into a halt when I get out of the cart and am awaiting the names to be called. I had to play without the texture pack for the game to be at all playable.

It's not my PC being unable to handle it either (i5 2500k O/C'd to 4.7gig, SLI 570's etc etc). Rather unfortunate, as the game looked much prettier with the pack installed.

Anyway, despite the mess of the texture pack, what I did see had me intrigued and I look forward to exploring the game further in the future!

i have issues with the pack, too. if i activate it, my game shuts down as soon as the thief in the intro starts talking... i tried different solutions but nothing worked. when i disable the pack, there are no problems at all
If you think it's too hard there are solutions other than asking for a nerf, getting better is the first that comes to mind.
NEXUS6
Profile Joined July 2011
United States413 Posts
February 20 2012 09:57 GMT
#10670
On February 15 2012 21:00 Vortigan wrote:
So I have this problem I was hoping someone could help me out with,

I used to have this companion but I don't know where he is anymore. For a while I thought he was dead but now, everytime I try to get a new companion to join me they say " looks like u already got someone"

Which I don't. Even when I enter a new cave or whatever he does not spawn there with me.

My question is, how can i get him to either die, stop following me (on paper) or get him back to actually following me? and all this without locating him cause I have no clue where he is....

If I recall correctly after 2 days or something they automatically stop following you and then you can find them at their default location.
chocopaw
Profile Blog Joined May 2011
2072 Posts
February 21 2012 13:23 GMT
#10671
http://www.gameinformer.com/b/news/archive/2012/02/20/todd-howard-interview.aspx

Game Informer: As far as sales goes, Skyrim is the best-selling game in Bethesda history. Is there something about the game from a design standpoint that made it more popular and mainstream? The Elder Scrolls series has been typically thought of as very hardcore RPGs.

Todd Howard: The short answer is "I don’t know." I can give you my guess, which is people underestimate how many core gamers there are; people who want a lot of depth and will play a game for a long time. There are a lot of them. If you give them something unique and good, you don’t have to dumb it down.

There are things we changed to make the game better, but not to appeal to a wider audience.

[...]

Skyrim seems to be the exception to the rule that single-player only games can’t sell. Is it just about making sure you have enough content for customers so they don’t sell them back too soon?

Consumers are smart. People trade in stuff they like a lot and don’t want to keep. For things like online passes…make a better game and people won’t trade it in. I don’t know.


I like that guy.^^
http://twitter.com/lechocopaw
Eiaco
Profile Joined January 2012
170 Posts
February 25 2012 21:32 GMT
#10672
On February 21 2012 22:23 chocopaw wrote:
http://www.gameinformer.com/b/news/archive/2012/02/20/todd-howard-interview.aspx

Show nested quote +
Game Informer: As far as sales goes, Skyrim is the best-selling game in Bethesda history. Is there something about the game from a design standpoint that made it more popular and mainstream? The Elder Scrolls series has been typically thought of as very hardcore RPGs.

Todd Howard: The short answer is "I don’t know." I can give you my guess, which is people underestimate how many core gamers there are; people who want a lot of depth and will play a game for a long time. There are a lot of them. If you give them something unique and good, you don’t have to dumb it down.

There are things we changed to make the game better, but not to appeal to a wider audience.

[...]

Skyrim seems to be the exception to the rule that single-player only games can’t sell. Is it just about making sure you have enough content for customers so they don’t sell them back too soon?

Consumers are smart. People trade in stuff they like a lot and don’t want to keep. For things like online passes…make a better game and people won’t trade it in. I don’t know.


I like that guy.^^


Meanwhile, at Infinity Ward.



Skilledblob
Profile Joined April 2011
Germany3392 Posts
February 25 2012 23:28 GMT
#10673
On February 21 2012 22:23 chocopaw wrote:
http://www.gameinformer.com/b/news/archive/2012/02/20/todd-howard-interview.aspx

Show nested quote +
Game Informer: As far as sales goes, Skyrim is the best-selling game in Bethesda history. Is there something about the game from a design standpoint that made it more popular and mainstream? The Elder Scrolls series has been typically thought of as very hardcore RPGs.

Todd Howard: The short answer is "I don’t know." I can give you my guess, which is people underestimate how many core gamers there are; people who want a lot of depth and will play a game for a long time. There are a lot of them. If you give them something unique and good, you don’t have to dumb it down.

There are things we changed to make the game better, but not to appeal to a wider audience.

[...]

Skyrim seems to be the exception to the rule that single-player only games can’t sell. Is it just about making sure you have enough content for customers so they don’t sell them back too soon?

Consumers are smart. People trade in stuff they like a lot and don’t want to keep. For things like online passes…make a better game and people won’t trade it in. I don’t know.


I like that guy.^^


well the first bolded part is a bit weird because they dumbed down the TES series with every title

the second bolded part I really like though
Candadar
Profile Blog Joined July 2011
2049 Posts
February 26 2012 01:02 GMT
#10674
I have...I have way too many mods.

Post 100 now. All improving the gameplay in very specific ways ;_;

Even got a mod to skip and disable the main quest. Main thing stopping me from starting up playing again was doing the boring bullshit from Helgen and onward and being forced down that narrow path early on.
PrinceOfAllSaiyans
Profile Joined February 2012
United States27 Posts
February 26 2012 22:06 GMT
#10675
Well in honor of my name..

StaY.qL
Profile Joined August 2011
Germany34 Posts
February 27 2012 08:39 GMT
#10676
On February 27 2012 07:06 PrinceOfAllSaiyans wrote:
Well in honor of my name..

http://www.youtube.com/watch?v=tlnUjChFoLw


the fuck? :D that's hilarious :D:D
Brett
Profile Blog Joined October 2002
Australia3820 Posts
February 27 2012 10:51 GMT
#10677
Kamehameha doesn't do enough dmg!!! lol
Doraemon
Profile Blog Joined January 2010
Australia14949 Posts
February 27 2012 11:40 GMT
#10678
lol nice mod!
funny how the physical punch does more damage than the other spells. aha
Do yourself a favour and just STFU
Disregard
Profile Blog Joined March 2007
China10252 Posts
February 27 2012 11:44 GMT
#10679
That is awesome but kamehameha weaker than physical attacks? lol
"If I had to take a drug in order to be free, I'm screwed. Freedom exists in the mind, otherwise it doesn't exist."
PrinceOfAllSaiyans
Profile Joined February 2012
United States27 Posts
February 28 2012 00:50 GMT
#10680
I think it's because his destruction level is really low, it increases somewhere in the video to like 16? It would definitely do more damage if he was maxed with perks
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