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On June 07 2011 23:25 Eiviyn wrote: Just make sure you grab it for the PC. Most of what makes TES games awesome is the user content.
Exactly. Bethesda makes a pretty good rpg but letting their userbase make what they worked on so hard even better is where it really shines.
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On June 08 2011 08:26 Lord_of_Chaos wrote:Show nested quote +On June 08 2011 08:03 tyCe wrote: I'm excited to see more of how the unscripted encounters with the dragons will work. The encounters are obviously set up like boss encounters, and the fact that they can happen at anytime in the more dangerous areas creates a nice sense of tension. I just hope they won't pop out every 15 minutes. And that they won't be rediculously level scaled. I don't want to be able to slay dragons on level one. I want every dragon meeting to be "HOLY SHIT" and not "oh one more..." And as a low level character I want to be forced to just turn around and RUN fast as fuck to get away. I want the first time I'm actually able to kill a dragon to be like "OMG I did it!" and as a high high level character I want dragons to be easy pray for me, just like everythign else.
Oh god. I can see it now: dragons are the new cliff racers.
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That looks gorgeous. The spells really look intense and powerful. The dragons.....fucking amazing. Really looking forward to this game, seems like they really went all out improving on all of the little things like 3rd person 'connectivity' to the environment. Smooth.
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How connected is the plot for the games in the Elder Scrolls series? I've never played any of them but after watching the previews for Skyrim, it looks like I might give it a shot.
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On June 08 2011 14:53 BryanSC wrote: How connected is the plot for the games in the Elder Scrolls series? I've never played any of them but after watching the previews for Skyrim, it looks like I might give it a shot.
There's no plot. Well, there *is* some, but it doesn't matter at all.
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On June 08 2011 14:53 BryanSC wrote: How connected is the plot for the games in the Elder Scrolls series? I've never played any of them but after watching the previews for Skyrim, it looks like I might give it a shot. In true sandbox fashion, the world and references are relevant to the previous TES games, but I'm not sure whether the storyline is connected or not. Actually I've forgotten most of the storyline in the other TES games now. Bethesda basically gives you a would to explore and do whatever you want. We just got another piece of that world and lore that they have created through the other four TES games.
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On June 08 2011 14:53 BryanSC wrote: How connected is the plot for the games in the Elder Scrolls series? I've never played any of them but after watching the previews for Skyrim, it looks like I might give it a shot.
plott between games is not connected but you will hear references in the games.
For example in Morrowind you have to free the island where the Dark Elves live and then in the next part Oblivion you will hear the people speaking about a Hero who appeared in Morrowind and led a rebelliob and so on.
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dat graphics. wantttttt 11/11/11 needs to get here sooner
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IIRC, Skyrim takes place 200 years after oblivion, in a separate part of the world, so in no real significant way are the stories connected.
Morrowind and Oblivion happen within 10 years of each other, but again, different parts of the world so there are only whispers of what's going on in each.
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The physics are developing nicely. I like how Dragons can crash land.
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On June 08 2011 13:20 CosmicAC wrote:Show nested quote +On June 08 2011 08:03 tyCe wrote:On June 08 2011 07:32 Eschaton wrote:On June 08 2011 07:25 Dusty1337 wrote:On June 08 2011 07:21 Eschaton wrote: Why does every game have to have FUCKING DRAGONS? Isn't the fun of TES games exploring and experiencing all kind of weird and interesting things? Are dragons new and interesting things to anyone? Dragons are fucking awesome, dude. For sure they are brah. My bad. You're Your bad. I'm excited to see more of how the unscripted encounters with the dragons will work. The encounters are obviously set up like boss encounters, and the fact that they can happen at anytime in the more dangerous areas creates a nice sense of tension. Well I'd have to say I agree with the fact that dragons are kind of cliche and I would prefer something else. Aren't people welcoming the fact that they are leaving the generic medieval fantasy world of Oblivion? Dragons are kind of "generic medieval fantasy" as well...
You are somewhat right. Dragons might be generic medieval fantasy, but they're also more "all-round" mythical creatures... Even though they are in D&D, they are also in ... lets say the legends (might be sagas) of Beowulf. What I'm trying to say is that: You can have dragons in an adventure without having goblins/trolls/ogres - but if you have goblins etc. you are also obliged to eventually have a dragon....
This is my general assumption, there might be different arguments, but this instantly come into mind. I think Bathesda will find a way to make it more generic medieval - with a reduced amount of fantasy - in the most awesome way ever!!!
<---- hyped!
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Who cares what is in it. What should matter is how they use it. The VS. Dragons dynamic sounds fantastic.
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To be fair, the first well made RPG in a totally made up, non-standard fantasy world would rock my socks. No elves, no dwarfes, no dragons, goblins, trolls, similiar sounding names, places; Different art direction. A world not based on books, movies, different games. Just get rid of all the fantasy conventions and let your imagination run wild. That would be so awesome if done well.
I *really* hate space science-fiction themes, like Star Wars and such, but the world of the first Mass Effect (even though extremely limited) was so well done it made me dive in deep into the game. I wish someone would take this even further and apply it to a fantasy RPG.
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I hope the dragon powers won't suck. In Oblivion I never explored the oblivion gates after Kvatch, since for me they weren't all that much fun and the rewards were kind of meh. There's no reason to defeat strong dragons if the reward is useless, unless you're looking for a good fight
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On June 08 2011 16:48 True_Spike wrote: To be fair, the first well made RPG in a totally made up, non-standard fantasy world would rock my socks. No elves, no dwarfes, no dragons, goblins, trolls, similiar sounding names, places; Different art direction. A world not based on books, movies, different games. Just get rid of all the fantasy conventions and let your imagination run wild. That would be so awesome if done well.
I *really* hate space science-fiction themes, like Star Wars and such, but the world of the first Mass Effect (even though extremely limited) was so well done it made me dive in deep into the game. I wish someone would take this even further and apply it to a fantasy RPG.
Amen to that... Actually, this was what captured me in the ES series... Being able to Argonian, Khajiit etc. There's still ogres, goblins, whatever, but in ES I think the differentation is really neat.
and btw, the first time I saw one of these little things, I was literally about to fall off the chair I was sitting in...
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On June 08 2011 16:53 kuresuti wrote:I hope the dragon powers won't suck. In Oblivion I never explored the oblivion gates after Kvatch, since for me they weren't all that much fun and the rewards were kind of meh. There's no reason to defeat strong dragons if the reward is useless, unless you're looking for a good fight  You can summon a thunderstorm to "lightning bolt" your enemies (pretty bad ass IMO). Also, there are LOTS of dragons in the game as well as shouts. Each shout has 3 levels, and in order to unlock them you must kill different dragons/explore different areas. There is so much content in this game.... I cant wait >.<
Edit: Also, reminiscent of the game monster hunter, the dragons will wonder the world at random and can actually attack at anytime. You may be walking down a path only to have a dragon rain a horde of fiery death upon you... You may be fighting a petty thief when suddenly a massive dragon swoops down and snatches the thief for dinner. Some dragons will actually only stay in the air so I guess some ranged attacks will be necessary (don't know if thats a good or bad thing). However, once you wound them enough they will crash into the ground (which looks amazing with the physics engine I might add) where you will have to land the final blow.
Some people are upset with the whole cliche dragon thing. However, I think Bethesda is handling the encounters perfectly. It's going to be so awesome knowing that at any second a dragon can just show up out of no where. I think it really is going to add a cool element of surprise/variety to the typical run here and get into this dungeon type of thing that we've always seen with ES games.
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dangit it looks very graphic intensive gonna have to upgrade
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On June 08 2011 13:47 gurrpp wrote:Show nested quote +On June 08 2011 08:26 Lord_of_Chaos wrote:On June 08 2011 08:03 tyCe wrote: I'm excited to see more of how the unscripted encounters with the dragons will work. The encounters are obviously set up like boss encounters, and the fact that they can happen at anytime in the more dangerous areas creates a nice sense of tension. I just hope they won't pop out every 15 minutes. And that they won't be rediculously level scaled. I don't want to be able to slay dragons on level one. I want every dragon meeting to be "HOLY SHIT" and not "oh one more..." And as a low level character I want to be forced to just turn around and RUN fast as fuck to get away. I want the first time I'm actually able to kill a dragon to be like "OMG I did it!" and as a high high level character I want dragons to be easy pray for me, just like everythign else. Oh god. I can see it now: dragons are the new cliff racers. Hahahaha that would be hilarious!
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On June 08 2011 16:36 Pkol wrote: IIRC, Skyrim takes place 200 years after oblivion, in a separate part of the world, so in no real significant way are the stories connected.
Morrowind and Oblivion happen within 10 years of each other, but again, different parts of the world so there are only whispers of what's going on in each.
Its supposed to happen 200 years after oblivion but civilization hasn't progressed? I'd be pretty pissed if I lived in TES.
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