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Elder Scrolls V - Skyrim - Page 27

Forum Index > General Games
Post a Reply
Prev 1 25 26 27 28 29 586 Next
CaM27
Profile Blog Joined December 2010
Belgium392 Posts
June 08 2011 09:42 GMT
#521
[image loading]

Other comparison:


BTW, remember to sell your cellphone and dump your girlfriend once you have skyrim installed on your computer..
crabz
Profile Joined May 2011
227 Posts
June 08 2011 09:48 GMT
#522
On June 08 2011 13:47 gurrpp wrote:
Show nested quote +
On June 08 2011 08:26 Lord_of_Chaos wrote:
On June 08 2011 08:03 tyCe wrote:
I'm excited to see more of how the unscripted encounters with the dragons will work. The encounters are obviously set up like boss encounters, and the fact that they can happen at anytime in the more dangerous areas creates a nice sense of tension.

I just hope they won't pop out every 15 minutes. And that they won't be rediculously level scaled. I don't want to be able to slay dragons on level one.
I want every dragon meeting to be "HOLY SHIT" and not "oh one more..." And as a low level character I want to be forced to just turn around and RUN fast as fuck to get away. I want the first time I'm actually able to kill a dragon to be like "OMG I did it!" and as a high high level character I want dragons to be easy pray for me, just like everythign else.


Oh god. I can see it now: dragons are the new cliff racers.

rofl
Captain Mayhem
Profile Blog Joined August 2009
Sweden774 Posts
June 08 2011 09:49 GMT
#523
On June 08 2011 18:42 CaM27 wrote:
+ Show Spoiler +
[image loading]


Other comparison: http://www.youtube.com/watch?v=nBWrCSIXpnE&feature=related

BTW, remember to sell your cellphone and dump your girlfriend once you have skyrim installed on your computer..

A TES game with *gasp* good looking faces?!
What has the world come to?
Gravity is just a theory anyway.
plated.rawr
Profile Blog Joined June 2008
Norway1676 Posts
June 08 2011 10:09 GMT
#524
On June 08 2011 18:42 CaM27 wrote:
[image loading]

Other comparison: http://www.youtube.com/watch?v=nBWrCSIXpnE&feature=related

BTW, remember to sell your cellphone and dump your girlfriend once you have skyrim installed on your computer..

Those pics are spectacular, and I hope they're the standard of Skyrim character faces, not just the exeptionally good-looking ones, picked specifically for PR.

I also love tavern wenches <3
Savior broke my heart ;_; || twitch.tv/onnings
Onlinejaguar
Profile Joined April 2010
Australia2823 Posts
June 08 2011 10:20 GMT
#525
Game looks amazing. The battles with the dragons were mind blowing imo.
lynx.oblige
Profile Joined August 2009
Sierra Leone2268 Posts
June 08 2011 10:23 GMT
#526
Pretty faces in my TES???

Yeah, that's totally fine with me.
Everyone needs a nemesis.
BG1
Profile Blog Joined January 2005
Canada1550 Posts
June 08 2011 13:09 GMT
#527
Looks good! I just hope I can enjoy the game without having to wait for proper mods to be released.
There was once a dream that was Esports. You could only whisper it. Anything more than a whisper and it would vanish... Now is the time to make that dream a reality!
Spitfire
Profile Joined September 2009
South Africa442 Posts
June 08 2011 14:09 GMT
#528
On June 08 2011 18:17 Probe1 wrote:
Show nested quote +
On June 08 2011 16:36 Pkol wrote:
IIRC, Skyrim takes place 200 years after oblivion, in a separate part of the world, so in no real significant way are the stories connected.

Morrowind and Oblivion happen within 10 years of each other, but again, different parts of the world so there are only whispers of what's going on in each.


Its supposed to happen 200 years after oblivion but civilization hasn't progressed? I'd be pretty pissed if I lived in TES.


Its set in the Nordic homeland, where they're too busy pillaging and drinking mead to 'progress as a civilization'.

That said, I thought I read in one of the previews that the Empire of Cyrodil no longer exists in this game. Maybe TES world is going through their equivelant of the Dark Ages.
DrainX
Profile Blog Joined December 2006
Sweden3187 Posts
Last Edited: 2011-06-08 14:25:42
June 08 2011 14:24 GMT
#529
http://www.gamersmint.com/bethesda-consoles-to-be-the-lead-platform-for-skyrim-aim-to-make-it-really-accessible

Bethesda: Consoles to be the lead platform for Skyrim, aim to make it “really accessible”

In an interview with CVG, Bethesda’s Craig Lafferty said that Skyrim has been developed with consoles as the lead target.

The lead producer on Skyrim said: “We use the consoles as our lead SKU… So we develop towards the consoles and then porting to PC is usually not too bad actually .”

The above comments are likely to cause PC gamers a bit of grief, and the next thing on Craig Lafferty’s mind was unlikely to appease them.

“We wanted to take it and make it really accessible,” the producer said.“… We still have the complexity behind the scenes, but we wanted to make it so that you could pick up the controller and play and it was easy; the average person could get into it…We knew we wanted to make the user interface a little bit more open and available … get away from the stats and things like that.”

Hopefully this doesn’t mean we will be getting a dumbed down version of the RPG, but rather a slicker and more streamlined game. Simplifying RPG’s usually equates to commercial success, but also causes a split in your core audience, as we saw with Dragon Age 2. Bethesda will have to make sure they don’t alienate its established fan base in its quest to please the “average person”.

The Elder Scrolls V: Skyrim releases on PC, PlayStation 3 and Xbox 360 on November 11.



So sad Hopefully the modding community can repair most of the damage.
Nightfall.589
Profile Joined August 2010
Canada766 Posts
June 08 2011 14:29 GMT
#530
On June 08 2011 18:17 Probe1 wrote:
Show nested quote +
On June 08 2011 16:36 Pkol wrote:
IIRC, Skyrim takes place 200 years after oblivion, in a separate part of the world, so in no real significant way are the stories connected.

Morrowind and Oblivion happen within 10 years of each other, but again, different parts of the world so there are only whispers of what's going on in each.


Its supposed to happen 200 years after oblivion but civilization hasn't progressed? I'd be pretty pissed if I lived in TES.

Believe it or not, technological progress was very slow for the majority of the Earth's history.
Proof by Legislation: An entire body of (sort-of) elected officials is more correct than all of the known laws of physics, math and science as a whole. -Scott McIntyre
Bloodash
Profile Joined April 2010
Netherlands1384 Posts
June 08 2011 14:32 GMT
#531
well having it more accessible is a big plus, the interface of oblivion was horrendous, with all the custom spells etc and constant switching, I never finished vanilla oblivion because of that
I'll bite this hand that feeds me, and take it for my own!
Clickety
Profile Joined November 2010
Portugal196 Posts
June 08 2011 14:41 GMT
#532
On June 08 2011 23:24 DrainX wrote:
http://www.gamersmint.com/bethesda-consoles-to-be-the-lead-platform-for-skyrim-aim-to-make-it-really-accessible

Show nested quote +
Bethesda: Consoles to be the lead platform for Skyrim, aim to make it “really accessible”

In an interview with CVG, Bethesda’s Craig Lafferty said that Skyrim has been developed with consoles as the lead target.

The lead producer on Skyrim said: “We use the consoles as our lead SKU… So we develop towards the consoles and then porting to PC is usually not too bad actually .”

The above comments are likely to cause PC gamers a bit of grief, and the next thing on Craig Lafferty’s mind was unlikely to appease them.

“We wanted to take it and make it really accessible,” the producer said.“… We still have the complexity behind the scenes, but we wanted to make it so that you could pick up the controller and play and it was easy; the average person could get into it…We knew we wanted to make the user interface a little bit more open and available … get away from the stats and things like that.”

Hopefully this doesn’t mean we will be getting a dumbed down version of the RPG, but rather a slicker and more streamlined game. Simplifying RPG’s usually equates to commercial success, but also causes a split in your core audience, as we saw with Dragon Age 2. Bethesda will have to make sure they don’t alienate its established fan base in its quest to please the “average person”.

The Elder Scrolls V: Skyrim releases on PC, PlayStation 3 and Xbox 360 on November 11.



So sad Hopefully the modding community can repair most of the damage.

Oh God. I want to believe...
ChinaWhite
Profile Joined March 2011
United Kingdom239 Posts
June 08 2011 14:42 GMT
#533
Accessible, streamlining - all just PR friendly ways of saying we've dumbed it down to appeal to your average FPS player.

That said, it does look stunning, so if they improve on oblivion's game breaking level scaling mechanics and actually write some passable dialogue I expect modders will be able fix the rest.
Tschis
Profile Joined November 2010
Brazil1511 Posts
June 08 2011 14:44 GMT
#534
On June 08 2011 23:41 Clickety wrote:
Show nested quote +
On June 08 2011 23:24 DrainX wrote:
http://www.gamersmint.com/bethesda-consoles-to-be-the-lead-platform-for-skyrim-aim-to-make-it-really-accessible

Bethesda: Consoles to be the lead platform for Skyrim, aim to make it “really accessible”

In an interview with CVG, Bethesda’s Craig Lafferty said that Skyrim has been developed with consoles as the lead target.

The lead producer on Skyrim said: “We use the consoles as our lead SKU… So we develop towards the consoles and then porting to PC is usually not too bad actually .”

The above comments are likely to cause PC gamers a bit of grief, and the next thing on Craig Lafferty’s mind was unlikely to appease them.

“We wanted to take it and make it really accessible,” the producer said.“… We still have the complexity behind the scenes, but we wanted to make it so that you could pick up the controller and play and it was easy; the average person could get into it…We knew we wanted to make the user interface a little bit more open and available … get away from the stats and things like that.”

Hopefully this doesn’t mean we will be getting a dumbed down version of the RPG, but rather a slicker and more streamlined game. Simplifying RPG’s usually equates to commercial success, but also causes a split in your core audience, as we saw with Dragon Age 2. Bethesda will have to make sure they don’t alienate its established fan base in its quest to please the “average person”.

The Elder Scrolls V: Skyrim releases on PC, PlayStation 3 and Xbox 360 on November 11.



So sad Hopefully the modding community can repair most of the damage.

Oh God. I want to believe...


You want to believe in what?

Btw, sad they didn't add co-op (4 players =~)
"A coward is not someone that runs from a battle knowing he will lose. A coward is someone who challenges a weak knowing he will win."
Polis
Profile Joined January 2005
Poland1292 Posts
June 08 2011 14:46 GMT
#535
[image loading]
GiAx
Profile Joined January 2011
Austria52 Posts
June 08 2011 15:05 GMT
#536
On June 08 2011 18:17 Probe1 wrote:
Show nested quote +
On June 08 2011 16:36 Pkol wrote:
IIRC, Skyrim takes place 200 years after oblivion, in a separate part of the world, so in no real significant way are the stories connected.

Morrowind and Oblivion happen within 10 years of each other, but again, different parts of the world so there are only whispers of what's going on in each.


Its supposed to happen 200 years after oblivion but civilization hasn't progressed? I'd be pretty pissed if I lived in TES.


Not as unusual as you might think, just look at the medieval age; Major regression compared to the antique
Do a barrelroll!
koR
Profile Joined January 2011
Germany25 Posts
June 08 2011 15:12 GMT
#537
I just read Skyrim will be a console port, that meaty thing in my pants acted like a balloon with a hole.

My naivity is always tricking me to hope that good upcoming releases could be non console ports. Nvm industry, i'm still going to play your stuff, hail optimism.
DrainX
Profile Blog Joined December 2006
Sweden3187 Posts
June 08 2011 15:19 GMT
#538
On June 09 2011 00:12 koR wrote:
I just read Skyrim will be a console port, that meaty thing in my pants acted like a balloon with a hole.

My naivity is always tricking me to hope that good upcoming releases could be non console ports. Nvm industry, i'm still going to play your stuff, hail optimism.

We will have to trust the modders to fix the interface and hope that not too much of the rest of the game is dumbed down.
ChinaWhite
Profile Joined March 2011
United Kingdom239 Posts
June 08 2011 15:22 GMT
#539
It being a console port can only excuse so much though, graphics (being less than optimal) and interface are usually the main problems. This looks great so that isn't an issue, and the UI will be fixed pretty quickly by modders (if needed).

The main problem is their tendancy to simplify everything from mechanics to difficulty.

Oblivion completely lost any sense of 'risk and reward' that was present in earlier tes games. They dont want people getting killed, so they level scale areas removing any sense of danger and achievement with it. If you wander too far from your starting location without being clever / careful about it you should die, simple as.

If they learn from oblivion though and actually put back a depth of lore into the environment I'm sure everything else will be fixed. It's a shame it has to be but there's no getting round it.
kuresuti
Profile Blog Joined December 2009
1393 Posts
Last Edited: 2011-06-08 15:23:17
June 08 2011 15:22 GMT
#540
I just watched the demo again. I wonder what they've done with this two hand system, can you combine say a fire and a lightning spell to make some sort of hybrid version that's stronger? Even more interesting would be if they added just basic summoning spells and let the player do the rest, frost spell + atronach would produce frost atronach for example.

"Hidden" elements would be cool too, kind of like those in Magicka.

EDIT: Maybe you can make temporary elemental weapons too hmm...
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