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Arcanum, Steamworks and Magick - Page 4

Forum Index > General Games
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deth2munkies
Profile Blog Joined April 2010
United States4051 Posts
March 10 2011 05:03 GMT
#61
I bought this off GoG a while ago. I could never get into it. It felt like Baldur's Gate with more confusing graphics and the user friendliness scaled back to zero. I spent like 2 hours wandering around the starting area trying to figure out how to get the map to hop me to a location, and even then I couldn't figure out how to reliably use my skills or even what I was doing in combat. The UI was just a giant clusterfuck. I guess you had to play it when it had an active community to help you out then go back to it for nostalgia, it's the same way with one of my favorite games of all time: Sid Meier's Alpha Centauri.

To each his own I guess.
Bajadulce
Profile Joined October 2004
United States322 Posts
March 10 2011 05:48 GMT
#62
Do you have the original SMAC tech poster by chance? I so wish I hadn't lost that. And when are they going to start running a GOTM for SMAC at civfanatics? I'd participate. Long time due I think. MOO3, now that game had a ridiculous learning curve. Makes Arcanum look like trying to learn how to play checkers or Space Invaders.

I can't remember how confusing Arcanum's UI was, but I do remember that it wasn't all that deep in terms of options and different spell/tech trees you could pick. It was a pretty linear game if I recall, but that's fine too. Replayability isn't all that important in a story. Might need to fire this up again someday.

Seems like there's always a topic about an old game these days. Fun to reminisce. I think sprite graphics were decent enough during this era that these old games will remain playable for a very long time. Games like Civ2 or Xcom with even older graphic technology still are very playable, but there seems to be a limit as to what ppl are willing to "accept" these days in terms of graphics. Many of TL.net feel BWar's graphics for instance are just "wretched, horrible and unplayable. No way could I ever go back to that!" I actually really like some of the older sprite based universes more than some of today's "better" 3d worlds. .. kind of off topic sorry.
Planar Erratus: (www.broodwarai.com/mods/peai) Where the worlds of Baldur’s Gate, Arcanum, Diablo, Icewind Dale, Torment, and Warcraft collide with Starcraft. Don't question, just play! ... Dedicated to all my TL.net friends and old schoolers!
deth2munkies
Profile Blog Joined April 2010
United States4051 Posts
March 10 2011 15:01 GMT
#63
On March 10 2011 14:48 Bajadulce wrote:
Do you have the original SMAC tech poster by chance? I so wish I hadn't lost that. And when are they going to start running a GOTM for SMAC at civfanatics? I'd participate. Long time due I think. MOO3, now that game had a ridiculous learning curve. Makes Arcanum look like trying to learn how to play checkers or Space Invaders.

I can't remember how confusing Arcanum's UI was, but I do remember that it wasn't all that deep in terms of options and different spell/tech trees you could pick. It was a pretty linear game if I recall, but that's fine too. Replayability isn't all that important in a story. Might need to fire this up again someday.

Seems like there's always a topic about an old game these days. Fun to reminisce. I think sprite graphics were decent enough during this era that these old games will remain playable for a very long time. Games like Civ2 or Xcom with even older graphic technology still are very playable, but there seems to be a limit as to what ppl are willing to "accept" these days in terms of graphics. Many of TL.net feel BWar's graphics for instance are just "wretched, horrible and unplayable. No way could I ever go back to that!" I actually really like some of the older sprite based universes more than some of today's "better" 3d worlds. .. kind of off topic sorry.

No, I actually bought it used at Half Price Books (I got it and WC2 for like $10 total), then bought a new copy to give to my friend for his birthday. Unfortunately, I actually sent in e-mails to Firaxis, but they said they've completely cut off support for the game online, so the only way is to play multiplayer now via LAN network.
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