On August 18 2012 16:31 Chairman Ray wrote: I guess I'll just stock up til T2 and then blend everything in one haul
For those of you who are doing well in pvp, are there any cheap strategies that can be abused to achieve a 75%+ winrate? My current strategy is to go after the snipers and it's not working too well.
Generally speaking, the team that sticks together better will be the team that wins, since the shortage of healing in T1 means that unless there is a fairly massive skill discrepancy between the teams, having more firepower in 1 place during fights is usually the deciding factor.
That said having a squad partner(you can only queue as 2 people squads max atm) will help alot, my partner and I just pick another guy on the team and follow him around, that way if both teams are terrible at teamwork, at least our team will be slightly less terrible at it since there will at least be a group of 3 running around.
The other thing is it helps to be able to play a few frames, the pvp queue being public has all the problems of pub games, being people play selfishly, don't even know the basics of teamwork and pick whatever frame they are comfortable with even if their team will end up with a terrible composition to work with.
Basically being able to shore up the weaknesses of any random pub team is your best bet to a high winrate, So being versatile is the best 'strategy', since you never know which problems are going to hurt the particular team your on most.
Sometimes just typing in team chat 'stick together guys' is enough.
On August 18 2012 16:31 Chairman Ray wrote: I guess I'll just stock up til T2 and then blend everything in one haul
For those of you who are doing well in pvp, are there any cheap strategies that can be abused to achieve a 75%+ winrate? My current strategy is to go after the snipers and it's not working too well.
Generally speaking, the team that sticks together better will be the team that wins, since the shortage of healing in T1 means that unless there is a fairly massive skill discrepancy between the teams, having more firepower in 1 place during fights is usually the deciding factor.
That said having a squad partner(you can only queue as 2 people squads max atm) will help alot, my partner and I just pick another guy on the team and follow him around, that way if both teams are terrible at teamwork, at least our team will be slightly less terrible at it since there will at least be a group of 3 running around.
The other thing is it helps to be able to play a few frames, the pvp queue being public has all the problems of pub games, being people play selfishly, don't even know the basics of teamwork and pick whatever frame they are comfortable with even if their team will end up with a terrible composition to work with.
Basically being able to shore up the weaknesses of any random pub team is your best bet to a high winrate, So being versatile is the best 'strategy', since you never know which problems are going to hurt the particular team your on most.
Sometimes just typing in team chat 'stick together guys' is enough.
Oh ok thanks. So how do you choose a good team composition? I've just been playing assault so far.
On August 18 2012 20:12 doubleupgradeobbies! wrote:
On August 18 2012 16:31 Chairman Ray wrote: I guess I'll just stock up til T2 and then blend everything in one haul
For those of you who are doing well in pvp, are there any cheap strategies that can be abused to achieve a 75%+ winrate? My current strategy is to go after the snipers and it's not working too well.
Generally speaking, the team that sticks together better will be the team that wins, since the shortage of healing in T1 means that unless there is a fairly massive skill discrepancy between the teams, having more firepower in 1 place during fights is usually the deciding factor.
That said having a squad partner(you can only queue as 2 people squads max atm) will help alot, my partner and I just pick another guy on the team and follow him around, that way if both teams are terrible at teamwork, at least our team will be slightly less terrible at it since there will at least be a group of 3 running around.
The other thing is it helps to be able to play a few frames, the pvp queue being public has all the problems of pub games, being people play selfishly, don't even know the basics of teamwork and pick whatever frame they are comfortable with even if their team will end up with a terrible composition to work with.
Basically being able to shore up the weaknesses of any random pub team is your best bet to a high winrate, So being versatile is the best 'strategy', since you never know which problems are going to hurt the particular team your on most.
Sometimes just typing in team chat 'stick together guys' is enough.
Oh ok thanks. So how do you choose a good team composition? I've just been playing assault so far.
No one knows what the good team compositions are yet really. Skill between players right now varies by a lot, and there is no competitive ladder set up yet for teams to play against each other to try out different class compositions. As it is now, individual skill > *, except for when one team has a bunch of recons on sabotage, then they're fucked
OK guys, so someone in this thread was nice enough to give me a key. Game is tons of fun, and I now have 2 keys to give. First two lovely tl'ers with more than 100 posts. That PM me their email, gets a key!
Please I will re edit this post once they are gone.
K guys They're all gone. Hopefully the two who I gave invs to will pas there invites along here as well!
On August 19 2012 00:39 Arkless wrote: OK guys, so someone in this thread was nice enough to give me a key. Game is tons of fun, and I now have 2 keys to give. First two lovely tl'ers with more than 100 posts. That PM me their email, gets a key!
Please I will re edit this post once they are gone.
On August 19 2012 00:39 Arkless wrote: OK guys, so someone in this thread was nice enough to give me a key. Game is tons of fun, and I now have 2 keys to give. First two lovely tl'ers with more than 100 posts. That PM me their email, gets a key!
Please I will re edit this post once they are gone.
On August 18 2012 20:12 doubleupgradeobbies! wrote:
On August 18 2012 16:31 Chairman Ray wrote: I guess I'll just stock up til T2 and then blend everything in one haul
For those of you who are doing well in pvp, are there any cheap strategies that can be abused to achieve a 75%+ winrate? My current strategy is to go after the snipers and it's not working too well.
Generally speaking, the team that sticks together better will be the team that wins, since the shortage of healing in T1 means that unless there is a fairly massive skill discrepancy between the teams, having more firepower in 1 place during fights is usually the deciding factor.
That said having a squad partner(you can only queue as 2 people squads max atm) will help alot, my partner and I just pick another guy on the team and follow him around, that way if both teams are terrible at teamwork, at least our team will be slightly less terrible at it since there will at least be a group of 3 running around.
The other thing is it helps to be able to play a few frames, the pvp queue being public has all the problems of pub games, being people play selfishly, don't even know the basics of teamwork and pick whatever frame they are comfortable with even if their team will end up with a terrible composition to work with.
Basically being able to shore up the weaknesses of any random pub team is your best bet to a high winrate, So being versatile is the best 'strategy', since you never know which problems are going to hurt the particular team your on most.
Sometimes just typing in team chat 'stick together guys' is enough.
Oh ok thanks. So how do you choose a good team composition? I've just been playing assault so far.
Assault is nice and general, so works pretty well.
Mostly good composition is about the number of recons lol. Eg if your team already has 1 or 2 recons, you probably don't want to pile on more recons and deprive your team of muscle in a group fight. On the other hand if your team already has 3 or 4 recons, then you may as well go recon too, since if you try to do any sort of closer range combat class (assault/dread/engi) your just going to get outnumbered in every fight and feed the opposing team, assuming their team is not also full of recons.
Last game of finals starts around 1:01:00, and is the best game to watch. It has an exciting finish. Team death match won't be the competitive map mod of choice forever, but it's what Firefall has to work with at the moment. This quote was from one of the lead battleframe designers.
I do agree that deathmatch is much harder to watch and be entertained by, though, given the fact that the action is all over the place and the particular action ends at someone's death (which comes pretty fast). We're aware of the issues that make TDM a less desirable game mode to watch, but at this stage in our beta, it's the best available mode for competitive play.