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[Mahjong]Tenhou Thread - Page 48

Forum Index > General Games
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Prev 1 46 47 48 49 Next All
spinesheath
Profile Blog Joined June 2009
Germany8679 Posts
July 30 2016 20:00 GMT
#941
And here I thought he was locked into 4th place...
[image loading]
If you have a good reason to disagree with the above, please tell me. Thank you.
KyuuSC
Profile Joined March 2012
United States36 Posts
Last Edited: 2016-07-31 18:55:12
July 31 2016 18:54 GMT
#942
[image loading]

I got denied so hard here.

http://tenhou.net/0/?log=2016073116gm-0029-0000-47f43c94&tw=2&ts=8
Hesmyrr
Profile Blog Joined May 2010
Canada5776 Posts
August 11 2016 15:03 GMT
#943
Back playing some games after lengthy hiatus, and I can't wait to become eligible for 4 dan lobby again.....

http://tenhou.net/0/?log=2016081123gm-0089-0000-b604ee51&tw=1
"If watching the MSL finals makes you a progamer, then anyone in Korea can do it." - Ha Tae Ki
KyuuSC
Profile Joined March 2012
United States36 Posts
August 17 2016 01:49 GMT
#944
IORMC Qualifiers (USA / Canada)

The North American Riichi Mahjong Association is looking for players to field teams for the 2016 Interational Online Riichi Mahjong Competition. The nations of the United States and Canada are each looking to assemble teams for the November competition. The competition is hosted via Tenhou.net. So familiarity with Tenhou's interface is encouraged.

Registration Form:
https://docs.google.com/forms/d/e/1FAIpQLSdXYylihLCNAHDOm8_UEqQwZ33Qw-Oeii3jqi62YSF1R46oGw/viewform?c=0&w=1

To qualify, players must play in at least two out of the four scheduled competitions. Any players entering in more than two of the schedule. Only the top two qualification scores are considered. So, there is no harm for any player to enter in more than two. US players compete in one set of qualifications, while Canadian players compete in their own set of qualifications. Both the US and Canadian competitions will occur concurrently.

A total of four players per nation will be selected with two alternates. Good luck to all participants.

The competition schedule is as follows:
* September 17
* October 1
* October 15
* October 29

The times for each tryout competition is still pending.

The 2016 Interational Online Riichi Mahjong Competition is the sixth international team competition hosted by the Korean Mahjong League (KML). With each iteration, the competition has been growing year after year. The previous year hosted 6 national teams. This year, at least, thirteen teams are slated to participate. For more information on the IORMC itself, see here:
http://kml.or.kr/xe/67895?ckattempt=1

The IORMC is scheduled for November 5 @ 11 AM UTC, which is 4 AM Pacific time or 7 AM Eastern time.

To anyone unfamiliar with the Tenhou interface, instructions may be found here:
http://osamuko.com/complete-beginners-guide-to-online-mahjong-part-1-how-to-play/complete-beginners-guide-to-online-mahjong-part-1-5-playing-on-tenhou/

On behalf of NARMA, we express our thanks to the Korean Mahjong League for hosting the IORMC.
Hesmyrr
Profile Blog Joined May 2010
Canada5776 Posts
August 17 2016 17:13 GMT
#945
Thank you for the notification. I'll see if I can participate when the time of tryouts become determined.
"If watching the MSL finals makes you a progamer, then anyone in Korea can do it." - Ha Tae Ki
KyuuSC
Profile Joined March 2012
United States36 Posts
September 02 2016 06:53 GMT
#946
On August 18 2016 02:13 Hesmyrr wrote:
Thank you for the notification. I'll see if I can participate when the time of tryouts become determined.


My bad on a very late replay. That start time is still being talked about, but I see suggestion of a start time similar to the IORMC itself to get people accustomed to playing at that time.
Hesmyrr
Profile Blog Joined May 2010
Canada5776 Posts
Last Edited: 2016-09-04 23:39:28
September 04 2016 23:38 GMT
#947
On September 02 2016 15:53 KyuuSC wrote:
Show nested quote +
On August 18 2016 02:13 Hesmyrr wrote:
Thank you for the notification. I'll see if I can participate when the time of tryouts become determined.


My bad on a very late replay. That start time is still being talked about, but I see suggestion of a start time similar to the IORMC itself to get people accustomed to playing at that time.


This forum is barely active so can't fault you for it.
"If watching the MSL finals makes you a progamer, then anyone in Korea can do it." - Ha Tae Ki
spinesheath
Profile Blog Joined June 2009
Germany8679 Posts
Last Edited: 2016-09-27 18:21:02
September 25 2016 21:00 GMT
#948
Today was really weird. I played 5 or so matches and saw approximately 20 kans called. Most of which I was cursing the player for because they were so pointless. For one I was grateful because it led to that player playing into a mangan, which put him in range for me to overtake his first place. Which I did.

And I started the day off with a rinshan kaihou.

Just wow. This has to be one of the most frustrating discards ever:
[image loading]
If you have a good reason to disagree with the above, please tell me. Thank you.
spinesheath
Profile Blog Joined June 2009
Germany8679 Posts
October 22 2016 08:06 GMT
#949
What would you do here?
[image loading]
If you have a good reason to disagree with the above, please tell me. Thank you.
Benawii
Profile Joined December 2013
United States51 Posts
October 26 2016 08:34 GMT
#950
If you discard 9s, there are 23 tiles that will get you to tenpai with sanshoku, so I'd go with that. Pinfu+riichi do not really give you enough points for a good chance at 2nd or 1st. Once tenpai for sanshoku, I'd probably dama, although I think riichi is totally fine too.
spinesheath
Profile Blog Joined June 2009
Germany8679 Posts
October 26 2016 10:15 GMT
#951
On October 26 2016 17:34 Benawii wrote:
If you discard 9s, there are 23 tiles that will get you to tenpai with sanshoku, so I'd go with that. Pinfu+riichi do not really give you enough points for a good chance at 2nd or 1st. Once tenpai for sanshoku, I'd probably dama, although I think riichi is totally fine too.

Good. I did discard the 9s. I think I drew one of 56s soon after and riichi'd for 12000 and first place. Could just have been lucky and a bad call though, so I wanted someone else's opinion.
If you have a good reason to disagree with the above, please tell me. Thank you.
Hesmyrr
Profile Blog Joined May 2010
Canada5776 Posts
October 27 2016 20:23 GMT
#952
Hmm, I understand the reasoning since one wouldn't expect to get any other opportunity. However would same thinking hold if the game was still in East round (with same score differences)?

I usually try to prioritize speed riichi over points, unless forced in late-game by placement reasons as shown above, and I wonder if that's a bad habit then.
"If watching the MSL finals makes you a progamer, then anyone in Korea can do it." - Ha Tae Ki
Benawii
Profile Joined December 2013
United States51 Posts
Last Edited: 2016-10-28 00:52:44
October 28 2016 00:40 GMT
#953
In Tenhou where 4th place is penalized heavily, there is a bigger focus on speed than building slow, big hands. Often getting to tenpai then riichi is enough to turn the situation in your favor. If the situation above were in east round, if you were the dealer insta-riichi is the only correct choice (let's assume shimocha has not left the game). If kamicha or toimen were the dealer I would lean toward sanshoku, but it's a close call between that and dama pinfu.
spinesheath
Profile Blog Joined June 2009
Germany8679 Posts
October 28 2016 07:33 GMT
#954
On October 28 2016 09:40 Benawii wrote:
In Tenhou where 4th place is penalized heavily, there is a bigger focus on speed than building slow, big hands. Often getting to tenpai then riichi is enough to turn the situation in your favor. If the situation above were in east round, if you were the dealer insta-riichi is the only correct choice (let's assume shimocha has not left the game). If kamicha or toimen were the dealer I would lean toward sanshoku, but it's a close call between that and dama pinfu.

You can't let go of every single high value hand either though, or else you'll be hard pressed to win enough to balance out the inevitable matches where you end up last without much of a fault from yourself. Obviously if you were 2 tiles off the sanshoku in this situaltion, it'd be foolish to pursue it. But when you're this close with so many good draws, I think it's important to consider waiting.
If you have a good reason to disagree with the above, please tell me. Thank you.
Hesmyrr
Profile Blog Joined May 2010
Canada5776 Posts
October 28 2016 17:03 GMT
#955
Thanks for the responses. Another problem I have difficulty with:

when you are given terrible hand, do you still try to push for low points win or give up outright for maximum safety? If you do try to push for a hand, when is the point you choose to switch to defense?
"If watching the MSL finals makes you a progamer, then anyone in Korea can do it." - Ha Tae Ki
spinesheath
Profile Blog Joined June 2009
Germany8679 Posts
October 28 2016 18:00 GMT
#956
On October 29 2016 02:03 Hesmyrr wrote:
Thanks for the responses. Another problem I have difficulty with:

when you are given terrible hand, do you still try to push for low points win or give up outright for maximum safety? If you do try to push for a hand, when is the point you choose to switch to defense?

The kind of hand where you see your first 13 tiles and start counting the kokushi tiles hoping to be able to force a draw but end up 1 short? Obviously if anyone calls riichi, I'm out. When someone shows discards that hint at a tenpai like dora, I'm out. If everyone else is only discarding honors too, I push a little longer. Though often in a defensive way, like keeping some safe honors over other tiles that have a low chance of making it into my hand (like the 8 in 568) or tiles that won't fit into a quick/nimble/damaten hand. I also value tiles that can be used as safe tiles higher in this situation.

Again I feel like you can't just fold completely right off the bat because that could enable 4th place to surpass you with a slow hand.

When to fold a weak hand seems to be one of the most difficult and important questions in this game though...
If you have a good reason to disagree with the above, please tell me. Thank you.
spinesheath
Profile Blog Joined June 2009
Germany8679 Posts
November 06 2016 13:04 GMT
#957
Finally back to 4th Dan

I'm at 3+7+1+0 this month. I decided to deal in less and managed to do so, which also meant that I cut down on the riichi calls with narrow waits (regardless of value). It certainly helped prevent frustration and in turn bad play.
If you have a good reason to disagree with the above, please tell me. Thank you.
Rhaegar99
Profile Blog Joined September 2008
Australia1190 Posts
November 09 2016 13:58 GMT
#958
I finally made it to 7dan!!! woohoo
Took me 104 games at 6dan (third time) going 30-34-23-17
Had a huge win streak this month going 7-1-3-0

[image loading]


Added my last 30 or so games if anyone's interested
+ Show Spoiler +
10/22 | 牌譜 | 特南喰赤 | http://tenhou.net/0/?log=2016102223gm-0029-0000-c1166876&tw=1
2位 Rhaegar(+8.0) キムわいぷ(-48.0) ゴッサマ(-17.0) kei1211(+57.0)
10/22 | 牌譜 | 特南喰赤 | http://tenhou.net/0/?log=2016102223gm-0029-0000-f1797967&tw=2
2位 Rhaegar(+14.0) ⓝ爆打(+46.0) Concert(-45.0) 大山倍達十段(-15.0)
10/23 | 牌譜 | 特南喰赤 | http://tenhou.net/0/?log=2016102300gm-0029-0000-a2cc445c&tw=3
4位 Rhaegar(-47.0) eiji9(+69.0) やんわり(-25.0) ガーナ(+3.0)
10/23 | 牌譜 | 特南喰赤 | http://tenhou.net/0/?log=2016102301gm-0029-0000-d1df2bef&tw=1
4位 Rhaegar(-36.0) 役満チョンボ(+49.0) 長い旅行(-21.0) ユスケ2508(+8.0)
10/23 | 牌譜 | 特南喰赤 | http://tenhou.net/0/?log=2016102301gm-0029-0000-4755dc31&tw=1
1位 Rhaegar(+46.0) ging1117(-43.0) ツャイソ(-12.0) もかわ(+9.0)
10/23 | 牌譜 | 特南喰赤 | http://tenhou.net/0/?log=2016102321gm-0029-0000-45308c83&tw=2
4位 Rhaegar(-33.0) 夏じん(-20.0) 風上(+49.0) myX(+4.0)
10/23 | 牌譜 | 特南喰赤 | http://tenhou.net/0/?log=2016102322gm-0029-0000-51e40e17&tw=0
1位 Rhaegar(+50.0) ささみ(-32.0) けんちゃむ(+2.0) シハラ2(-20.0)
10/23 | 牌譜 | 特南喰赤 | http://tenhou.net/0/?log=2016102322gm-0029-0000-2c12cbb4&tw=2
4位 Rhaegar(-32.0) アグエロ(+3.0) saytosan(+48.0) にゃんこ大先生(-19.0)
10/23 | 牌譜 | 特南喰赤 | http://tenhou.net/0/?log=2016102322gm-0029-0000-3f50e9f2&tw=2
2位 Rhaegar(+13.0) アグエロ(-46.0) だぐど(-14.0) piro66(+47.0)
10/24 | 牌譜 | 特南喰赤 | http://tenhou.net/0/?log=2016102422gm-0029-0000-96869754&tw=0
1位 Rhaegar(+44.0) マホロバケーショ(-19.0) ポス(+6.0) チーフ@石川安牌(-31.0)
10/24 | 牌譜 | 特南喰赤 | http://tenhou.net/0/?log=2016102423gm-0029-0000-8a707c9c&tw=3
1位 Rhaegar(+48.0) @イカ(+7.0) stz(-17.0) モブ池田♪(-38.0)
10/25 | 牌譜 | 特南喰赤 | http://tenhou.net/0/?log=2016102522gm-0029-0000-429496b4&tw=1
1位 Rhaegar(+45.0) 自由(+12.0) けんぢ(-38.0) golazo.(-19.0)
10/25 | 牌譜 | 特南喰赤 | http://tenhou.net/0/?log=2016102523gm-0029-0000-79792398&tw=3
3位 Rhaegar(-19.0) saionnzi(+6.0) ul虎(+44.0) yususuke(-31.0)
10/26 | 牌譜 | 特南喰赤 | http://tenhou.net/0/?log=2016102622gm-0029-0000-04f160e4&tw=1
4位 Rhaegar(-49.0) 一線級の転校生(+51.0) zatto(+13.0) MegaPerl(-15.0)
10/26 | 牌譜 | 特南喰赤 | http://tenhou.net/0/?log=2016102623gm-0029-0000-e622afc3&tw=3
3位 Rhaegar(-25.0) xDANIELx(-46.0) ArkAtUs(+70.0) haduki_s(+1.0)
10/26 | 牌譜 | 特南喰赤 | http://tenhou.net/0/?log=2016102623gm-0029-0000-5e9389c0&tw=1
2位 Rhaegar(+4.0) たむ(-55.0) eiji9(-17.0) やめてけれ(+68.0)
10/27 | 牌譜 | 特南喰赤 | http://tenhou.net/0/?log=2016102700gm-0029-0000-49dce2ad&tw=1
2位 Rhaegar(+19.0) ビンカン(-23.0) センゴク(+49.0) まっちょ(-45.0)
10/27 | 牌譜 | 特南喰赤 | http://tenhou.net/0/?log=2016102722gm-0029-0000-8c9a8c94&tw=3
3位 Rhaegar(-27.0) 建+58.0) 1943(+16.0) 紀56789(-47.0)
10/27 | 牌譜 | 特南喰赤 | http://tenhou.net/0/?log=2016102723gm-0029-0000-78065e0f&tw=0
2位 Rhaegar(+5.0) 振り込む機械(-30.0) Kissei(+45.0) 1943(-20.0)
10/28 | 牌譜 | 特南喰赤 | http://tenhou.net/0/?log=2016102800gm-0029-0000-5e366f47&tw=3
4位 Rhaegar(-34.0) cidre(-20.0) 場代ちゃら(+43.0) 野生のゴリラ(+11.0)
10/30 | 牌譜 | 特南喰赤 | http://tenhou.net/0/?log=2016103023gm-0029-0000-7c6f06ff&tw=0
2位 Rhaegar(+7.0) ぷち太郎(-31.0) ともとり~(+43.0) 柴刀少女(-19.0)
10/31 | 牌譜 | 特南喰赤 | http://tenhou.net/0/?log=2016103100gm-0029-0000-4061bffb&tw=2
3位 Rhaegar(-14.0) アシュリーー(-51.0) ひこりん(+11.0) タバサ(+54.0)
10/31 | 牌譜 | 特南喰赤 | http://tenhou.net/0/?log=2016103100gm-0029-0000-b3c97b56&tw=0
3位 Rhaegar(-12.0) ICELOTUS(+11.0) 夜鳴雀(+41.0) 日曜日よりの使者(-40.0)
10/31 | 牌譜 | 特南喰赤 | http://tenhou.net/0/?log=2016103120gm-0029-0000-ee4a6e09&tw=2
3位 Rhaegar(-12.0) ’~’(+45.0) works_15(-43.0) 0317+(+10.0)
10/31 | 牌譜 | 特南喰赤 | http://tenhou.net/0/?log=2016103122gm-0029-0000-9fc82c7e&tw=3
4位 Rhaegar(-43.0) 千星流月(+61.0) take666(+13.0) 就活の巨人(-31.0)
10/31 | 牌譜 | 特南喰赤 | http://tenhou.net/0/?log=2016103123gm-0029-0000-79f838d4&tw=1
2位 Rhaegar(+9.0) やめてけれ(-34.0) #1RENTON(-20.0) 栗華落(+45.0)
11/01 | 牌譜 | 特南喰赤 | http://tenhou.net/0/?log=2016110122gm-0029-0000-3e49e3c6&tw=1
1位 Rhaegar(+67.0) 就活の巨人(-17.0) kisara68(+12.0) まぁ坊(-62.0)
11/01 | 牌譜 | 特南喰赤 | http://tenhou.net/0/?log=2016110122gm-0029-0000-7c6d573e&tw=1
1位 Rhaegar(+49.0) まぁ坊(-51.0) IZUMIUHU(+16.0) Qifanyun(-14.0)
11/01 | 牌譜 | 特南喰赤 | http://tenhou.net/0/?log=2016110123gm-0029-0000-dbbf6bd0&tw=3
3位 Rhaegar(-23.0) キタカミさま(-36.0) りゅうま(+7.0) カビゴン@修行中(+52.0)
11/02 | 牌譜 | 特南喰赤 | http://tenhou.net/0/?log=2016110223gm-0029-0000-98153a47&tw=3
3位 Rhaegar(-16.0) mrkoji(+64.0) 友沢(+4.0) zj828213(-52.0)
11/02 | 牌譜 | 特南喰赤 | http://tenhou.net/0/?log=2016110223gm-0029-0000-919321e3&tw=2
1位 Rhaegar(+46.0) くりーむさん(-53.0) 鬼ヅモ@川村軍団(+15.0) フル―ヴ(-8.0)
11/03 | 牌譜 | 特南喰赤 | http://tenhou.net/0/?log=2016110321gm-0029-0000-c0a84e09&tw=2
1位 Rhaegar(+59.0) 七色の人形使い(-22.0) glace(-38.0) 戰戰兢兢(+1.0)
11/03 | 牌譜 | 特南喰赤 | http://tenhou.net/0/?log=2016110322gm-0029-0000-fba95bd1&tw=0
3位 Rhaegar(-25.0) ⓝ爆打(+56.0) 柴田紅子(+20.0) バリッサ(-51.0)
11/03 | 牌譜 | 特南喰赤 | http://tenhou.net/0/?log=2016110323gm-0029-0000-f99ed477&tw=0
2位 Rhaegar(+3.0) ほしのてつろう(-17.0) nomi3(+59.0) (∩・ω・)∩(-45.0)
11/03 | 牌譜 | 特南喰赤 | http://tenhou.net/0/?log=2016110323gm-0029-0000-d406c8f1&tw=1
1位 Rhaegar(+57.0) tooru106(-54.0) シャアの日常(-30.0) 羽戸(+27.0)
11/08 | 牌譜 | 特南喰赤 | http://tenhou.net/0/?log=2016110822gm-0029-0000-1e91592e&tw=3
1位 Rhaegar(+58.0) シーラねっと(-42.0) 猫町(-19.0) ネヲげろっピ(+3.0)
11/08 | 牌譜 | 特南喰赤 | http://tenhou.net/0/?log=2016110823gm-0029-0000-3dc0dc98&tw=1
1位 Rhaegar(+47.0) なまけたろう(-18.0) ReStart(-35.0) 川*^∇^)||(+6.0)
Hesmyrr
Profile Blog Joined May 2010
Canada5776 Posts
November 09 2016 14:03 GMT
#959
Congratulations! That's truly an impressive feat, and amazing win rate.
"If watching the MSL finals makes you a progamer, then anyone in Korea can do it." - Ha Tae Ki
spinesheath
Profile Blog Joined June 2009
Germany8679 Posts
November 09 2016 17:25 GMT
#960
Dang, so much better than me. Well done!
What's your Rating, and at what place does that put you in the ladder?
Also share your secrets!
If you have a good reason to disagree with the above, please tell me. Thank you.
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