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Active: 6477 users

2007 1st OSL Ro16 Schedule, New Map

Forum Index > Featured Threads
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SonuvBob
Profile Blog Joined October 2006
Aiur21550 Posts
Last Edited: 2007-05-06 08:00:48
May 04 2007 04:42 GMT
#1
New Map
Source: http://www.pgr21.com/zboard4/view.php?id=free2&no=30517

몽환 (MongHwan - "Fantasy") is our new map, shown during the OSL Group Selection Ceremony. PGR has some screen captures and a short description. Click the link for many more screenshots.

Click here for larger (1024x1024) map pic extracted by ReXplorer.

[image loading]


[image loading]


Here's LosingID8's description from his transcription/translation of the Group Selection:
Combination of 4 maps, Nostalgia at 1, Ride of Valkyries at 5, Gaema Gowon at 7, and Genosky at 11

Download
FileFront
RapidShare


Schedule (Tentative)
Source: http://www.pgr21.com/zboard4/view.php?id=newvod&no=6966

Looks like this OSL (still no announcement of a sponsor?) will have games once a week.


★May 11, 2007 OnGameNet Starleague 1st Season Ro16 Week 1
Group A - Game 1 - Python
sAviOr[gm](Z) VS iloveoov(T)

Group B - Game 1 - Hitchhiker
HwaSin(T) VS DarkElf(T)

Group C - Game 1 - 몽환
IriS[gm](T) VS Reach(P)

Group D - Game 1 - Monty Hall
GGPlay(Z) VS Stork(P)


★May 18, 2007 OnGameNet Starleague 1st Season Ro16 Week 2
Group A - Game 2 - Hitchhiker
By.Flash(T) VS Light[aLive](T)

Group B - Game 2 - 몽환
NaDa(T) VS Bisu(P)

Group C - Game 2 - Monty Hall
Shark[gm](Z) VS Bifrost(T)

Group D - Game 2 - Python
Casy(T) VS UpMagiC(T)


★May 25, 2007 OnGameNet Starleague 1st Season Ro16 Week 3
Group A - Game 3 - 몽환
sAviOr[gm](Z) VS By.Flash(T)

Group B - Game 3 - Monty Hall
Bisu(P) VS DarkElf(T)

Group C - Game 3 - Python
IriS[gm](T) VS Shark[gm](Z)

Group D - Game 3 - Hitchhiker
UpMagiC(T) VS Stork(P)


★June 1, 2007 OnGameNet Starleague 1st Season Ro16 Week 4
Group A - Game 4 - 몽환
iloveoov(T) VS Light[aLive](T)

Group B - Game 4 - Monty Hall
NaDa(T) VS HwaSin(T)

Group C - Game 4 - Python
Reach(P) VS Bifrost(T)

Group D - Game 4 - Hitchhiker
Casy(T) VS GGPlay(Z)


★June 8, 2007 OnGameNet Starleague 1st Season Ro16 Week 5
Group A - Game 5 - Monty Hall
Light[aLive](T) VS sAviOr[gm](Z)

Group B - Game 5 - Python
Bisu(P) VS HwaSin(T)

Group C - Game 5 - Hitchhiker
Bifrost(T) VS IriS[gm](T)

Group D - Game 5 - 몽환
UpMagiC(T) VS GGPlay(Z)


★June 15, 2007 OnGameNet Starleague 1st Season Ro16 Week 6
Group A - Game 6 - Monty Hall
iloveoov(T) VS By.Flash(T)

Group B - Game 6 - Python
DarkElf(T) VS NaDa(T)

Group C - Game 6 - Hitchhiker
Reach(P) VS Shark[gm](Z)

Group D - Game 6 - 몽환
Stork(P) VS Casy(T)
Administrator
LosingID8
Profile Blog Joined December 2006
CA10835 Posts
May 04 2007 04:46 GMT
#2
MongHwan looks like it'll provide us a lot of great games, but from the progamers' perspective it'd be a bitch to prepare for.

Not only do you have to practice a specific matchup, but depending on what position you get, and the position your opponent gets the gameplay could vary a ton.

But according to the interview with the Sparkyz coach about the new map, the progamers enjoy play on it, so we'll see how it turns out.
ModeratorResident K-POP Elitist
Cambium
Profile Blog Joined June 2004
United States16368 Posts
May 04 2007 04:49 GMT
#3
It translates to something along the lines of

Fantasy

Which sort of makes sense.
When you want something, all the universe conspires in helping you to achieve it.
Pressure
Profile Blog Joined October 2006
7326 Posts
May 04 2007 04:57 GMT
#4

the map combination isnt too apparent to me
Myrmidon
Profile Blog Joined December 2004
United States9452 Posts
May 04 2007 05:10 GMT
#5
The "Nostalgia" nat has a geyser though, right? ;o

The embracing of positional imbalance is a bold statement to say the least. It looks interesting, and if the pros like it, then it's probably a good map. Although the Gaema nat always is scary for Zergs, the opponent at least doesn't know that the Zerg is at such an abusable location until a starting build order has been chosen. Thus, a normal 12 hatch expo build is reasonably safe even at the Gaema starting location.
Xeofreestyler
Profile Blog Joined June 2005
Belgium6777 Posts
May 04 2007 05:16 GMT
#6
Awesome, this will generate such a wide variety of games <3
Graphics
thedeadhaji *
Profile Blog Joined January 2006
39489 Posts
May 04 2007 05:24 GMT
#7
Yea I would translate it as "Illusion" or something along those lines.

Saw Byun explaining it last night and I was balling out

Crazy map.
NaDazpwnz3r
Profile Joined April 2007
United States111 Posts
May 04 2007 05:30 GMT
#8
man, NaDa's in a difficult group again -.-
Saber is el pwnz0r in FSN
SiZ.FaNtAsY
Profile Blog Joined January 2007
Korea (South)1497 Posts
May 04 2007 05:32 GMT
#9
Nice~~

P.S - Who's the sponsor for this OSL?
Karma is a bitch
thedeadhaji *
Profile Blog Joined January 2006
39489 Posts
May 04 2007 05:35 GMT
#10
On May 04 2007 14:32 SiZ.FaNtAsY wrote:
Nice~~

P.S - Who's the sponsor for this OSL?


I dont think it's been announced yet :O
amoxicilline
Profile Joined August 2005
France1124 Posts
May 04 2007 05:38 GMT
#11
wow finally an interessant map , where games will really change with matchups and position , can't wait to see some games on it
Kasda
Profile Joined June 2006
Croatia52 Posts
May 04 2007 05:47 GMT
#12
could u post all the maps of that OSL season???
Talk to the hand!!!
em.and.m
Profile Joined August 2006
633 Posts
May 04 2007 05:58 GMT
#13
Wow...this seasons MSL and OSL is gonna be CRAZY...
Wasabi
Profile Blog Joined August 2006
United States3085 Posts
May 04 2007 06:06 GMT
#14
--- Nuked ---
niceplayer
Profile Joined March 2007
United States238 Posts
May 04 2007 06:33 GMT
#15
It's Fantasy.

It's an awkward map to look at. Hope we'll get a better image of the map to look at soon. I'm for asymmetrical maps anyhow.
free[gm] - redeemer toss fighting!
Jyvblamo
Profile Blog Joined June 2006
Canada13788 Posts
May 04 2007 06:47 GMT
#16
Whatever the name of the map is, it looks kickin' rad.
Although balancing it must be a bitch.
oshibori_probe
Profile Blog Joined July 2006
United States2937 Posts
May 04 2007 07:04 GMT
#17
Where can we DL that?
Fuck KeSPA.
hasuprotoss
Profile Blog Joined March 2004
United States4668 Posts
May 04 2007 07:08 GMT
#18
It looks like Genosky has the easiest defendable expansions. It will be fun to see how games play out, though.
http://www.teamliquid.net/forum/index.php?viewdays=0&show_part=5 <--- Articles Section on TL
Live2Win *
Profile Blog Joined July 2004
United States6657 Posts
May 04 2007 07:28 GMT
#19
hmmm, from what I read, the dates are not final. But it says that it will be once a week, so I doubt it'll be much different, if any at all.

And yes, the sponsor will be announced next week.
SAY YES TO STIM KIDS!!! XD
Live2Win *
Profile Blog Joined July 2004
United States6657 Posts
May 04 2007 07:29 GMT
#20
지노스카이 is XenoSky

And I guess we'll go by Fantasy for the map name.
SAY YES TO STIM KIDS!!! XD
SonuvBob
Profile Blog Joined October 2006
Aiur21550 Posts
Last Edited: 2007-05-04 07:45:21
May 04 2007 07:40 GMT
#21
On May 04 2007 16:28 Live2Win wrote:
hmmm, from what I read, the dates are not final. But it says that it will be once a week, so I doubt it'll be much different, if any at all.

And yes, the sponsor will be announced next week.

Being able to read Korean does help, I suppose. I just go by what "looks" official =P (PGR "Game Report" forum, FiFo News, OGN/MBC site news)
Administrator
Live2Win *
Profile Blog Joined July 2004
United States6657 Posts
May 04 2007 07:50 GMT
#22
the only the that's official is actually the first week.
SAY YES TO STIM KIDS!!! XD
GTR
Profile Blog Joined September 2004
51676 Posts
May 04 2007 07:59 GMT
#23
Hmm, Fantasy/MongHwan reminds me of a 256x256 map of Rivalry, Lost Temple, Plains To Hill and Gaema Gowon? in one map.
Commentator
Pressure
Profile Blog Joined October 2006
7326 Posts
May 04 2007 08:40 GMT
#24
On May:24 thedeadhaji wrote:
Yea I would translate it as "Illusion" or something along those lines.

Saw Byun explaining it last night and I was balling out

Crazy map.

how did you see byun last night
knyttym
Profile Blog Joined December 2006
United States5797 Posts
May 04 2007 08:50 GMT
#25
o wow. that map looks awesome.
oshibori_probe
Profile Blog Joined July 2006
United States2937 Posts
May 04 2007 09:08 GMT
#26
god must get this map, looks so cool!
Fuck KeSPA.
Plexa
Profile Blog Joined October 2005
Aotearoa39261 Posts
May 04 2007 09:35 GMT
#27
wow utterly amazing map

i want to play on it now
Administrator~ Spirit will set you free ~
jkillashark
Profile Blog Joined November 2005
United States5262 Posts
May 04 2007 09:46 GMT
#28
Wow probably a totally imbalanced map but it nonetheless looks VERY exciting cause it gives everyone a good feel of good OSL throwback maps. =DDDDD.
Do your best, God will do the rest.
jkillashark
Profile Blog Joined November 2005
United States5262 Posts
May 04 2007 09:49 GMT
#29
On May 04 2007 14:32 SiZ.FaNtAsY wrote:
Nice~~

P.S - Who's the sponsor for this OSL?


Of course it's nice having a map named after your nickname. I wish OSL made a map and named it jkillashark. How pimp would that be?
Do your best, God will do the rest.
likeboxer
Profile Joined December 2003
Korea (South)465 Posts
Last Edited: 2007-05-04 10:03:35
May 04 2007 10:01 GMT
#30
http://img1.dcinside.com/data2/gallery/starcraft_vod/2007/05/05/978042684_96c7d2a1_07ststartn.wmv
I can't wait to see Reach in OSL~
Last Romantic
Profile Blog Joined June 2006
United States20666 Posts
May 04 2007 10:49 GMT
#31
if Reach spawns at the Sin Gaema Gowon spot

insta-win.

That is the map of men.

Such an amusing map. I DO hope that all of them have gas nats.
ㅋㄲㅈㅁ
nullmind
Profile Blog Joined April 2003
1303 Posts
May 04 2007 10:51 GMT
#32
Wow. Such a creative map idea. Finally something creative without neutral building blocks and neutral spells.
SonuvBob
Profile Blog Joined October 2006
Aiur21550 Posts
May 04 2007 10:54 GMT
#33
The screenshots show the geysers in 3 of the naturals, and the fourth is visible on the minimap.
Administrator
SiZ.FaNtAsY
Profile Blog Joined January 2007
Korea (South)1497 Posts
May 04 2007 11:42 GMT
#34
On May 04 2007 19:54 SonuvBob wrote:
The screenshots show the geysers in 3 of the naturals, and the fourth is visible on the minimap.


It's an illusion~
Karma is a bitch
Kacas
Profile Joined July 2003
Brazil3143 Posts
May 04 2007 12:37 GMT
#35
the map is funny and everything..but
what about balance issue?

the place where u start being a big issue is t_T
I Love Hyori Lee =* icq: 41760400 / msn: kayen_chn at hotm
mikeymoo
Profile Blog Joined October 2006
Canada7170 Posts
May 04 2007 13:44 GMT
#36
Cooooooooool.

I think this will make for awesome games.
o_x | Ow. | 1003 ESPORTS dollars | If you have any questions about bans please PM Kennigit
thedeadhaji *
Profile Blog Joined January 2006
39489 Posts
May 04 2007 17:06 GMT
#37
On May 04 2007 17:40 Pressure wrote:
Show nested quote +
On May:24 thedeadhaji wrote:
Yea I would translate it as "Illusion" or something along those lines.

Saw Byun explaining it last night and I was balling out

Crazy map.

how did you see byun last night


he was clicking stuff and talking during a segment of commercials(?) during the selection ceremony last night
DrainX
Profile Blog Joined December 2006
Sweden3187 Posts
Last Edited: 2007-05-04 21:45:11
May 04 2007 21:43 GMT
#38
The problem with maps that arnt symetrical is that you have to have it balanced in all possible matchup on all possible combinations of starting possitions. There are 12 combinations of starting possitions considering different races and 6 combinations of starting possitions considering mirror matches. There are 9 matchups where 3 are mirrors. 12*6 + 6*3 = 90

So you have 90 possible races/spawns to consider compared to on a perfectly symmetrical map where you only have to care about the 6 matchups. All 90 possible races/spawns ofc dont have to be perfectly balanced like even if the map was symmetrical there would be a little differance between diagonal possitions and others. Its just that all 90 have to be considered so there is no obvious imbalance.

Im not saying a map has to suck because it isnt symmetrical. Im just saying its harder to balance. I think this map looks great and I hope it is. If they have tested it a lot maybe it will work.
GoOdJo
Profile Blog Joined November 2006
United States205 Posts
May 04 2007 23:00 GMT
#39
symettrical maps get boring after a while anyways, arcadia and luna make me want to throw up
macro ftw
mrscheng
Profile Blog Joined April 2007
Sweden658 Posts
May 04 2007 23:47 GMT
#40
wow my first impression is that it is very cool, and i agree with all of you who think assymetrical maps kick ass!

all these new MSL maps are kinda broing imo, and im happy they finally put a crazy map out there!

as you all said, i also think that the games will be really entertaining on this map!

kick ass OSL^^;

and btw, i think there should be more imbamaps, because, as in poker, there should be an amount of luck involved (reaverstyle~)!!!
SKT Hyuk is my homeboy
maybenexttime
Profile Blog Joined November 2006
Poland5860 Posts
May 05 2007 01:13 GMT
#41
Luck is no thanks as far as I'm concerned. This map will be even worse than Desert Fox, which was symmetrical...
QuietIdiot
Profile Blog Joined October 2005
7004 Posts
May 05 2007 02:00 GMT
#42
Due to the random structure of the map, it will call for some unorthodox builds. I think this is the first map that guys beyond the standard, and with its seemingly cursed boundaries of luck based confrontations, it will call for protoss/zergs to stand even stronger against the menacingly evil that is Terran. Or will they?
oshibori_probe
Profile Blog Joined July 2006
United States2937 Posts
May 05 2007 02:34 GMT
#43
OSL now back to 16, and now this
coincidence: I think not.

Pros will have alot of time to prepare for these matches, and a good idea of who they will end up playing.

My guess is that OGN has had this map for a while and has been waiting for the perfect moment.
Fuck KeSPA.
joohyunee
Profile Blog Joined May 2005
Korea (South)1087 Posts
May 05 2007 09:28 GMT
#44
the map looks really cool, and it should be somewhat balanced cuz it's a lot more about luck than anything with the starting positions =P really cool idea imho.
SonuvBob
Profile Blog Joined October 2006
Aiur21550 Posts
May 06 2007 00:45 GMT
#45
Added map pic and download links.
Administrator
Jyvblamo
Profile Blog Joined June 2006
Canada13788 Posts
May 06 2007 01:41 GMT
#46
Here's a better pic of the map, it doesn't cut off the vespene geysure at the bottom island expansion.

[image loading]
red.venom
Profile Joined October 2002
United States4651 Posts
May 06 2007 06:38 GMT
#47
On May 05 2007 08:00 GoOdJo wrote:
symettrical maps get boring after a while anyways, arcadia and luna make me want to throw up


I definitely agree.

Its like I want to argue that this map isnt balanced enough but really, it will be fine. Its a tight map, i like it a lot.

The variety could end up giving it classic status.
Broom
SonuvBob
Profile Blog Joined October 2006
Aiur21550 Posts
May 06 2007 08:01 GMT
#48
On May 06 2007 10:41 Jyvblamo wrote:
Here's a better pic of the map, it doesn't cut off the vespene geysure at the bottom island expansion.

[IMG]

Okey dokey, switched it.
Administrator
Loveletter
Profile Joined November 2006
United States543 Posts
May 06 2007 19:13 GMT
#49
thats the thing. its not balanced and thats gonna be a huge thing with people. but other then that it looks cool... >_>
DotA 2 - peteyyytran/IRONBRAH add me for inhouse games/pub games
niceplayer
Profile Joined March 2007
United States238 Posts
May 07 2007 04:20 GMT
#50
The point of asymmetrical map is that it's not balanced 50/50, players will have to make up the difference, in favor or detriment, through skillful playing. People do that anyway, It'll be fine.
free[gm] - redeemer toss fighting!
muramasa
Profile Joined March 2005
Canada1299 Posts
May 07 2007 05:25 GMT
#51
The map looks pretty cool, but the positional balance may be pretty bad. I remember a 3 player map from a couple of seasons ago (I have no idea what the name is) that had different routes between the bases. It turned out one of the positions was pretty much auto-win vs. one of the other ones. They got rid of it after one season.

We should see some interesting games at least, because the players will have to improvise a bit more because there are so many scenarios to prepare for.
Hong Jin Ho. Nevar forget.
TranceStorm
Profile Blog Joined May 2007
1616 Posts
May 07 2007 05:42 GMT
#52
Hopefully, they'll make newer maps like this which have some balance.
pOOwarrior-
Profile Joined January 2007
United States518 Posts
May 07 2007 17:35 GMT
#53
On May 07 2007 14:25 muramasa wrote:
The map looks pretty cool, but the positional balance may be pretty bad. I remember a 3 player map from a couple of seasons ago (I have no idea what the name is) that had different routes between the bases. It turned out one of the positions was pretty much auto-win vs. one of the other ones. They got rid of it after one season.


That was Alchemist.
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