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On January 31 2015 17:21 ref4 wrote:Show nested quote +On January 31 2015 17:18 trinxified wrote:On January 31 2015 17:16 beifru wrote: BG's triumph just shows that mechanics in Dota is really overstated.
The game really is about experience, game sense and strategy. this is how it's always been though... decision making is what separates pros from each other. most of the pros know and have the same mechanics well it's pretty clear that there isn't as much mechanical skills involved in DOTA2/LoL unlike SC2/BW
Actually, contrary to popular belief, LOL is extremely mechanically dependent. There are lots of skillshots and reaction speed involved in winning at the top tier.
Which is also the reason why the Koreans are extremely dominant in LOL.
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On January 31 2015 17:13 Azarkon wrote:Show nested quote +On January 31 2015 17:11 Mouzone wrote: So the non-serious, non-professional team BG is soon 6-2 and looking very good. Time to stop the charade, boys. BG lost to EG and hasn't played Secret and Na'Vi yet. But doesn't that just go out to show how disastrous the current generation of Chinese players are? The washed up retirees with minimal practice are out performing them by a mile.
It has nothing to do with the current generation being disastrous. There are plenty of talented young Chinese players.
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On January 31 2015 17:20 plasmidghost wrote: I bet Secret will win this whole thing, and I hope they do since C9 looks like they're going to finish around 8th
Too many people are basing everything on current standings.
After first day, people were telling Navi to go disband. And people were like "Woah, Rave so good". There is very little reason as to why C9 would finish 8th. If they are healthy and play their normal game, they're an easy top 4. Or they'll have bone7 being bone7, and lose 80% of their remaining games.
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still finding the azarkon-kneejerkers much more insufferable than azarkon
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On January 31 2015 17:19 FiWiFaKi wrote:Show nested quote +On January 31 2015 17:18 trinxified wrote:On January 31 2015 17:16 beifru wrote: BG's triumph just shows that mechanics in Dota is really overstated.
The game really is about experience, game sense and strategy. this is how it's always been though... decision making is what separates pros from each other. most of the pros know and have the same mechanics I think most people would disagree with you.
yeah anyone who's 5k and under would disagree. this is something you won't comprehend if you have 0 experience in competitive dota. i attest to this statement 100%. this would also explain the flawless transition of zai/rtz into TS
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So, seeing as Sunsfan keeps cursing teams, is he the Artosis of Dota? I think he's the Artosis of dota.
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28104 Posts
On January 31 2015 17:24 Crusnik wrote: So, seeing as Sunsfan keeps cursing teams, is he the Artosis of Dota? I think he's the Artosis of dota. I was thinking the same thing earlier.
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On January 31 2015 17:22 beifru wrote:Show nested quote +On January 31 2015 17:21 ref4 wrote:On January 31 2015 17:18 trinxified wrote:On January 31 2015 17:16 beifru wrote: BG's triumph just shows that mechanics in Dota is really overstated.
The game really is about experience, game sense and strategy. this is how it's always been though... decision making is what separates pros from each other. most of the pros know and have the same mechanics well it's pretty clear that there isn't as much mechanical skills involved in DOTA2/LoL unlike SC2/BW Actually, contrary to popular belief, LOL is extremely mechanically dependent. There are lots of skillshots and reaction speed involved in winning at the top tier. Which is also the reason why the Koreans are extremely dominant in LOL.
why are they called skill shots if they have a visual indicator telling you the trajectory path?
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On January 31 2015 17:19 FiWiFaKi wrote:Show nested quote +On January 31 2015 17:18 trinxified wrote:On January 31 2015 17:16 beifru wrote: BG's triumph just shows that mechanics in Dota is really overstated.
The game really is about experience, game sense and strategy. this is how it's always been though... decision making is what separates pros from each other. most of the pros know and have the same mechanics I think most people would disagree with you.
Why disagree?
All pros know how to last hit, juke, creep pull, use skills, etc...
It's all about the execution and decisions that make it or break it.
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On January 31 2015 17:25 ref4 wrote:Show nested quote +On January 31 2015 17:22 beifru wrote:On January 31 2015 17:21 ref4 wrote:On January 31 2015 17:18 trinxified wrote:On January 31 2015 17:16 beifru wrote: BG's triumph just shows that mechanics in Dota is really overstated.
The game really is about experience, game sense and strategy. this is how it's always been though... decision making is what separates pros from each other. most of the pros know and have the same mechanics well it's pretty clear that there isn't as much mechanical skills involved in DOTA2/LoL unlike SC2/BW Actually, contrary to popular belief, LOL is extremely mechanically dependent. There are lots of skillshots and reaction speed involved in winning at the top tier. Which is also the reason why the Koreans are extremely dominant in LOL. why are they called skill shots if they have a visual indicator telling you the trajectory path? because they have a travel time and can miss / be dodged? o m g
also i can attest to LoL being very mechanics dependent, no turn time, less windups and lower cooldowns means reaction speed is much more important
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On January 31 2015 17:25 ref4 wrote:Show nested quote +On January 31 2015 17:22 beifru wrote:On January 31 2015 17:21 ref4 wrote:On January 31 2015 17:18 trinxified wrote:On January 31 2015 17:16 beifru wrote: BG's triumph just shows that mechanics in Dota is really overstated.
The game really is about experience, game sense and strategy. this is how it's always been though... decision making is what separates pros from each other. most of the pros know and have the same mechanics well it's pretty clear that there isn't as much mechanical skills involved in DOTA2/LoL unlike SC2/BW Actually, contrary to popular belief, LOL is extremely mechanically dependent. There are lots of skillshots and reaction speed involved in winning at the top tier. Which is also the reason why the Koreans are extremely dominant in LOL. why are they called skill shots if they have a visual indicator telling you the trajectory path? Because the spells don't automatically hit a targeted unit.
Is this a serious question?
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On January 31 2015 17:25 ref4 wrote:Show nested quote +On January 31 2015 17:22 beifru wrote:On January 31 2015 17:21 ref4 wrote:On January 31 2015 17:18 trinxified wrote:On January 31 2015 17:16 beifru wrote: BG's triumph just shows that mechanics in Dota is really overstated.
The game really is about experience, game sense and strategy. this is how it's always been though... decision making is what separates pros from each other. most of the pros know and have the same mechanics well it's pretty clear that there isn't as much mechanical skills involved in DOTA2/LoL unlike SC2/BW Actually, contrary to popular belief, LOL is extremely mechanically dependent. There are lots of skillshots and reaction speed involved in winning at the top tier. Which is also the reason why the Koreans are extremely dominant in LOL. why are they called skill shots if they have a visual indicator telling you the trajectory path?
Trust me, if you are relying on the visual indicator to predict the trajectory of your skill, you are too slow to play LOL at the highest levels. People simply flash (blink) away from your projectiles and they have flash available from the start of the game.
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On January 31 2015 17:26 SpiritoftheTunA wrote:Show nested quote +On January 31 2015 17:25 ref4 wrote:On January 31 2015 17:22 beifru wrote:On January 31 2015 17:21 ref4 wrote:On January 31 2015 17:18 trinxified wrote:On January 31 2015 17:16 beifru wrote: BG's triumph just shows that mechanics in Dota is really overstated.
The game really is about experience, game sense and strategy. this is how it's always been though... decision making is what separates pros from each other. most of the pros know and have the same mechanics well it's pretty clear that there isn't as much mechanical skills involved in DOTA2/LoL unlike SC2/BW Actually, contrary to popular belief, LOL is extremely mechanically dependent. There are lots of skillshots and reaction speed involved in winning at the top tier. Which is also the reason why the Koreans are extremely dominant in LOL. why are they called skill shots if they have a visual indicator telling you the trajectory path? because they have a travel time and can miss / be dodged? o m g also i can attest to LoL being very mechanics dependent, no turn time, less windups and lower cooldowns means reaction speed is much more important
if I recalled there are no illusion-based champions or even items that allow you to generate illusions in LoL (is there?) so you don't have to control multiple characters at once, and I don't think there are heroes where controlling multiple units are required unlike Visage, Chen, Enchantress, Meepo, Invoker etc.
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On January 31 2015 17:25 trinxified wrote:Show nested quote +On January 31 2015 17:19 FiWiFaKi wrote:On January 31 2015 17:18 trinxified wrote:On January 31 2015 17:16 beifru wrote: BG's triumph just shows that mechanics in Dota is really overstated.
The game really is about experience, game sense and strategy. this is how it's always been though... decision making is what separates pros from each other. most of the pros know and have the same mechanics I think most people would disagree with you. Why disagree? All pros know how to last hit, juke, creep pull, use skills, etc... It's all about the execution and decisions that make it or break it. And yet even among these there is a definite skill differential among pro players. Not to mention a huge differential in different players' ability to micro, and their reaction speeds, and abilities to hit various skill shots.
They're all far better at all these things than most of us, but among each other? Real differences.
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On January 31 2015 17:29 beifru wrote:Show nested quote +On January 31 2015 17:25 ref4 wrote:On January 31 2015 17:22 beifru wrote:On January 31 2015 17:21 ref4 wrote:On January 31 2015 17:18 trinxified wrote:On January 31 2015 17:16 beifru wrote: BG's triumph just shows that mechanics in Dota is really overstated.
The game really is about experience, game sense and strategy. this is how it's always been though... decision making is what separates pros from each other. most of the pros know and have the same mechanics well it's pretty clear that there isn't as much mechanical skills involved in DOTA2/LoL unlike SC2/BW Actually, contrary to popular belief, LOL is extremely mechanically dependent. There are lots of skillshots and reaction speed involved in winning at the top tier. Which is also the reason why the Koreans are extremely dominant in LOL. why are they called skill shots if they have a visual indicator telling you the trajectory path? Trust me, if you are relying on the visual indicator to predict the trajectory of your skill, you are too slow to play LOL at the highest levels. People simply flash (blink) away from your projectiles and they have flash available from the start of the game.
doesn't blink the summoner spell have a 2 minute cool down and a short range in LoL
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On January 31 2015 17:23 FiWiFaKi wrote:Show nested quote +On January 31 2015 17:20 plasmidghost wrote: I bet Secret will win this whole thing, and I hope they do since C9 looks like they're going to finish around 8th Too many people are basing everything on current standings. After first day, people were telling Navi to go disband. And people were like "Woah, Rave so good". There is very little reason as to why C9 would finish 8th. If they are healthy and play their normal game, they're an easy top 4. Or they'll have bone7 being bone7, and lose 80% of their remaining games.
no it has not been the case in TI-history. any team usually on such a monsterous streak generally don't lose in the finals. look at TI-2 with IG, TI-3 with alliance. it is generally a strong indicator of those who have currently fully grasped the meta, at least far more than other teams along with having the best synergy. i highly doubt if ever there will be another newbee redemption story, and even then they were saving their best strats only to get into the grand finals bracket.
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On January 31 2015 17:30 ref4 wrote:Show nested quote +On January 31 2015 17:26 SpiritoftheTunA wrote:On January 31 2015 17:25 ref4 wrote:On January 31 2015 17:22 beifru wrote:On January 31 2015 17:21 ref4 wrote:On January 31 2015 17:18 trinxified wrote:On January 31 2015 17:16 beifru wrote: BG's triumph just shows that mechanics in Dota is really overstated.
The game really is about experience, game sense and strategy. this is how it's always been though... decision making is what separates pros from each other. most of the pros know and have the same mechanics well it's pretty clear that there isn't as much mechanical skills involved in DOTA2/LoL unlike SC2/BW Actually, contrary to popular belief, LOL is extremely mechanically dependent. There are lots of skillshots and reaction speed involved in winning at the top tier. Which is also the reason why the Koreans are extremely dominant in LOL. why are they called skill shots if they have a visual indicator telling you the trajectory path? because they have a travel time and can miss / be dodged? o m g also i can attest to LoL being very mechanics dependent, no turn time, less windups and lower cooldowns means reaction speed is much more important if I recalled there are no illusion-based champions or even items that allow you to generate illusions in LoL (is there?) so you don't have to control multiple characters at once, and I don't think there are heroes where controlling multiple units are required unlike Visage, Chen, Enchantress, Meepo, Invoker etc. you're talking as if being "mechanically dependent" requires all of the difficult elements of an RTS, which isn't what we mean. we just mean reaction speed (which is a mechanical skill) is much more of a limiting factor in how good you can be in LoL
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Secret's drafting to laning is so good vs MVP.
They were clearly gonna rotate either puck/lycan to either safe lane or mid solo, depending on who mids.
Technically tide wouldve been better mid vs lycan, and void wouldve had an easier time top vs puck. But secret can easily rotate. As a result, void gets destroyed by lycan mid, as lvl 3 wolves + void going mask first with lycan having perfect control of runes with wolves makes it essentially an unwinnable lane once lycan gets lvl 3. Then Tide at best breaks even with puck top.
Irregardless of how they laned, there is no chance that wouldve lost that lane.
The game winning moment for me was when S4's puck was trying to tp out, and void decided to MoM to try to stop the TP, S4 cancels his tp, phase shifts, silenced. orb and dagoned void to death recognizing the opportunity to kill void when he has mom on. That was like wow. I cant believe nobody talked about it.
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On January 31 2015 17:31 ref4 wrote:Show nested quote +On January 31 2015 17:29 beifru wrote:On January 31 2015 17:25 ref4 wrote:On January 31 2015 17:22 beifru wrote:On January 31 2015 17:21 ref4 wrote:On January 31 2015 17:18 trinxified wrote:On January 31 2015 17:16 beifru wrote: BG's triumph just shows that mechanics in Dota is really overstated.
The game really is about experience, game sense and strategy. this is how it's always been though... decision making is what separates pros from each other. most of the pros know and have the same mechanics well it's pretty clear that there isn't as much mechanical skills involved in DOTA2/LoL unlike SC2/BW Actually, contrary to popular belief, LOL is extremely mechanically dependent. There are lots of skillshots and reaction speed involved in winning at the top tier. Which is also the reason why the Koreans are extremely dominant in LOL. why are they called skill shots if they have a visual indicator telling you the trajectory path? Trust me, if you are relying on the visual indicator to predict the trajectory of your skill, you are too slow to play LOL at the highest levels. People simply flash (blink) away from your projectiles and they have flash available from the start of the game. doesn't blink the summoner spell have a 2 minute cool down and a short range in LoL 5 minutes, and what's your point? does this observation imply anything?
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On January 31 2015 17:32 saocyn wrote:Show nested quote +On January 31 2015 17:23 FiWiFaKi wrote:On January 31 2015 17:20 plasmidghost wrote: I bet Secret will win this whole thing, and I hope they do since C9 looks like they're going to finish around 8th Too many people are basing everything on current standings. After first day, people were telling Navi to go disband. And people were like "Woah, Rave so good". There is very little reason as to why C9 would finish 8th. If they are healthy and play their normal game, they're an easy top 4. Or they'll have bone7 being bone7, and lose 80% of their remaining games. no it has not been the case in TI-history. any team usually on such a monsterous streak generally don't lose in the finals. look at TI-2 with IG, TI-3 with alliance. it is generally a strong indicator of those who have currently fully grasped the meta, at least far more than other teams along with having the best synergy. i highly doubt if ever there will be another newbee redemption story, and even then they were saving their best strats only to get into the grand finals bracket. What about TI2 LGD and TI4 VG and EG?
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