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On December 19 2014 04:20 TheTenthDoc wrote:Show nested quote +On December 19 2014 04:09 Sn0_Man wrote: ? level 1 sunray does up to 135 dmg + 9% of ur max hp so at least another 65 dmg. all Pure damage no less.
if u hit it its 200 dmg at level 1 plus the heal. yes its over 6 seconds etc but icarus dive's damage is like preeeeetty ass.
plus sunray is another movement option. Hitting Sunray over six seconds is not going to happen, especially not early in the game. Maybe 3 seconds, tops, and that's generous. There's a reason it only tickled Tide. It also disables your right click and there's a Drow. At least you can actually hit Icarus Dive.
As a regular Phoenix player I have to agree that Sunray just generally isn't worth it in the support role. Not only is it unreliable as doc wrote, it's another mana sink that Phoenix really doesn't want to be using (he barely has the mana for spirits/ult as it is). The movement option is a good reason to get it though, but I'd relegate it to a value point before level 12. Of course, if you're getting a solo lane and can get experience/gold, Sunray is definitely worth getting earlier.
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does a 5v4 loss count for whendidegthrowlast
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On December 19 2014 04:24 lolnoty wrote:Show nested quote +On December 19 2014 04:23 Sn0_Man wrote: I missed it what did PPD and admins say? admin said Eg is allowed to unpause. PPD said it's your decision not mine do your job. he's right of course Sounds like they did make a decision and they were informing him of it. Oops I mean "I love how honest PPD is"
+ Show Spoiler +P R O F E S S I O N A L D O T A 2 P L A Y E R S
gg
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LOL eg lost 5v4 manner unpause ftl haha rub it in
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That was a very preemptive GG I think
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On December 19 2014 04:32 FHDH wrote:Show nested quote +On December 19 2014 04:24 lolnoty wrote:On December 19 2014 04:23 Sn0_Man wrote: I missed it what did PPD and admins say? admin said Eg is allowed to unpause. PPD said it's your decision not mine do your job. he's right of course Sounds like they did make a decision and they were informing him of it. Oops I mean "I love how honest PPD is"
They decided not to make a decision and instead let EG make it, rofl.
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the phoenix didn't do much, not sure if he could have done much
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On December 19 2014 04:32 FHDH wrote:Show nested quote +On December 19 2014 04:24 lolnoty wrote:On December 19 2014 04:23 Sn0_Man wrote: I missed it what did PPD and admins say? admin said Eg is allowed to unpause. PPD said it's your decision not mine do your job. he's right of course Sounds like they did make a decision and they were informing him of it. Oops I mean "I love how honest PPD is" they tried leaving the decision of if/when to unpause on EG, which is bullshit lose-lose nowaytolookgoodchoice and that's what he was calling them out on
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On December 19 2014 04:41 lolnoty wrote: the phoenix didn't do much, not sure if he could have done much Phoenix did a fair bit. Got off some good supernovas. The problem was one of timing and coordination. Arteezy was rarely around/alive to take advantage of them and Fear was off farming or something. I swear, the dc put EG on tilt instead of VPP.
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Admins should always be in charge of pausing and unpausing. Asking if teams are ready is fine, but they should be the masters of the game and if it stops or not.
Good on PPD. More players should do that.
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On December 19 2014 04:44 Plansix wrote: Admins should always be in charge of pausing and unpausing. Asking if teams are ready is fine, but they should be the masters of the game and if it stops or not.
Good on PPD. More players should do that. But this isn't the norm. Seems to me PPD is "calling them out" on following the norm for unpausing.
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On December 19 2014 04:46 FHDH wrote:Show nested quote +On December 19 2014 04:44 Plansix wrote: Admins should always be in charge of pausing and unpausing. Asking if teams are ready is fine, but they should be the masters of the game and if it stops or not.
Good on PPD. More players should do that. But this isn't the norm. Seems to me PPD is "calling them out" on following the norm for unpausing. sure, "norm" is a pretty bad justification for anything if there's clear issues with the norm
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Haha EG.
FNG hero deny master.
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On December 19 2014 04:47 SpiritoftheTunA wrote:Show nested quote +On December 19 2014 04:46 FHDH wrote:On December 19 2014 04:44 Plansix wrote: Admins should always be in charge of pausing and unpausing. Asking if teams are ready is fine, but they should be the masters of the game and if it stops or not.
Good on PPD. More players should do that. But this isn't the norm. Seems to me PPD is "calling them out" on following the norm for unpausing. sure, "norm" is a pretty bad justification for anything if there's clear issues with the norm Are there? Is this among the many issues with pro dota that have been brought out in the open and discussed by the scene's whiniest players? Or it is just an unfair expectation that some low-level admin is going to buck the norm because, psychically, he is aware PPD wants it a different way?
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gale is such a troll spell, doesn't do DOT at level 1 but makes heroes deniable
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On December 19 2014 04:58 FHDH wrote:Show nested quote +On December 19 2014 04:47 SpiritoftheTunA wrote:On December 19 2014 04:46 FHDH wrote:On December 19 2014 04:44 Plansix wrote: Admins should always be in charge of pausing and unpausing. Asking if teams are ready is fine, but they should be the masters of the game and if it stops or not.
Good on PPD. More players should do that. But this isn't the norm. Seems to me PPD is "calling them out" on following the norm for unpausing. sure, "norm" is a pretty bad justification for anything if there's clear issues with the norm Are there? Is this among the many issues with pro dota that have been brought out in the open and discussed by the scene's whiniest players? Or it is just an unfair expectation that some low-level admin is going to buck the norm because, psychically, he is aware PPD wants it a different way? clear issue #1: if eg simply holds the position that they don't want to unpause, then they'd all just be stuck there indefinitely until the admin makes a decision (when it's "supposed" to be eg's decision)
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On December 19 2014 05:00 SpiritoftheTunA wrote:Show nested quote +On December 19 2014 04:58 FHDH wrote:On December 19 2014 04:47 SpiritoftheTunA wrote:On December 19 2014 04:46 FHDH wrote:On December 19 2014 04:44 Plansix wrote: Admins should always be in charge of pausing and unpausing. Asking if teams are ready is fine, but they should be the masters of the game and if it stops or not.
Good on PPD. More players should do that. But this isn't the norm. Seems to me PPD is "calling them out" on following the norm for unpausing. sure, "norm" is a pretty bad justification for anything if there's clear issues with the norm Are there? Is this among the many issues with pro dota that have been brought out in the open and discussed by the scene's whiniest players? Or it is just an unfair expectation that some low-level admin is going to buck the norm because, psychically, he is aware PPD wants it a different way? clear issue #1: if eg simply holds the position that they don't want to unpause, then they'd all just be stuck there indefinitely until the admin makes a decision (when it's "supposed" to be eg's decision) There being multiple decision points with issues like this is also within the norm, a norm that the DotaPit guys did not create but are simply following. And again, if this is such a big issue then maybe get out there and discuss it rather than shitting on some admin during a match.
It seems to me that experienced pros should have a lot of constructive commentary to give regarding the way matches are administrated. They only have themselves to blame if they don't give it.
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