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Simple Questions, Simple Answers - Page 928

Forum Index > Dota 2 Strategy
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Unleashing
Profile Joined March 2011
Denmark14978 Posts
July 24 2014 12:38 GMT
#18541
Synergy level 4:
Adds +40 damage and movespeed on Spirit Bear, increases Rabid duration by 40 and True Form hp with +400.
From the Ghastly Eyrie I can see to the ends of the world, and from this vantage point I declare with utter certainty that this one is in the bag!
Nomzter
Profile Joined March 2012
Sweden2802 Posts
July 24 2014 16:26 GMT
#18542
Is it possible to win vs Death prophet?
12ozSkilletDota
Profile Joined June 2014
United States76 Posts
July 24 2014 17:05 GMT
#18543
On July 25 2014 01:26 Nomzter wrote:
Is it possible to win vs Death prophet?


Of course it is.
Nomzter
Profile Joined March 2012
Sweden2802 Posts
July 24 2014 17:08 GMT
#18544
On July 25 2014 02:05 12ozSkilletDota wrote:
Show nested quote +
On July 25 2014 01:26 Nomzter wrote:
Is it possible to win vs Death prophet?


Of course it is.

Thanks.
Snerd
Profile Joined October 2013
United States125 Posts
July 24 2014 17:27 GMT
#18545
On July 23 2014 05:45 LaNague wrote:
ok, this might be stupid, but here it goes:

I just started playing and i have a huge battle point boost of 280%, can i deactivate that? I am afraid that i get levels too fast and then have to play with people that will be quite angry that i suck so much.

Don't worry, battle points have nothing to do with who you get in your games.
神の手
AwfuL_
Profile Joined January 2013
Netherlands6976 Posts
July 24 2014 19:11 GMT
#18546
On July 24 2014 01:17 obesechicken13 wrote:
If it's in draft, Sven E is pretty good against those BS physical damage ults: DP, Jugg, WD
You get it to rank 4 and a rise from 6 to 22 armor is like 70% more EHP vs those ults.

Omniknight is 100%.

How much would you guys deviate from your build to get ghost scepter? Like when would you get it on a random carry? On a gold starved support?


I'd probably just prioritize vlad's and AC on my team, and ghost on supports but not on carries.

Speaking of Sven I have no idea why this hero wasn't picked much at TI. His recent armor buff means he has ridiculous starting stats and Warcry is almost a broken spell.
HighTimeDotA
Profile Joined May 2014
Canada1412 Posts
July 24 2014 19:20 GMT
#18547
hes slow as hell and just gets kited. with viper razor being so popular picking sven is just asking to lose.
rtz is like the Bieber of dota, true Canadian treasure.
solidbebe
Profile Blog Joined November 2010
Netherlands4921 Posts
July 24 2014 20:38 GMT
#18548
On July 24 2014 21:38 Unleashing wrote:
Synergy level 4:
Adds +40 damage and movespeed on Spirit Bear, increases Rabid duration by 40 and True Form hp with +400.

well that's what I get for skimreading descriptions, thanks!
That's the 2nd time in a week I've seen someone sig a quote from this GD and I have never witnessed a sig quote happen in my TL history ever before. -Najda
ReligionLOL
Profile Joined August 2011
United States137 Posts
July 25 2014 07:36 GMT
#18549
i was watching someone stream who had colorblind mode on. when he hovered his mouse over a creep, the creep was highlighted in like a white glow. how can i get this white glow mouse-over effect without using color blind mode? is there some console command for it?
A stupid man's report of what a clever man says can never be accurate, because he unconsciously translates what he hears into something he can understand.
ahswtini
Profile Blog Joined June 2008
Northern Ireland22213 Posts
Last Edited: 2014-07-25 08:37:14
July 25 2014 08:36 GMT
#18550
On July 25 2014 16:36 ReligionLOL wrote:
i was watching someone stream who had colorblind mode on. when he hovered his mouse over a creep, the creep was highlighted in like a white glow. how can i get this white glow mouse-over effect without using color blind mode? is there some console command for it?

I THINK it's this command:
dota_unit_use_player_color "1";

If I'm correct, it will highlight a unit when you hover over it, with the colour of that unit's team.

You can use these commands to change colours (rgb, pretty easy to figure out):

dota_friendly_color_b "0"; dota_friendly_color_g ".45"; dota_friendly_color_r "1";
dota_enemy_color_b "1"; dota_enemy_color_g ".6"; dota_enemy_color_r "0";


It may not give you the 'white glow' that you ask for though...
"As I've said, balance isn't about strategies or counters, it's about probability and statistics." - paralleluniverse
Laserist
Profile Joined September 2011
Turkey4269 Posts
July 25 2014 15:48 GMT
#18551
Does pipe reduce/block universal damage? It shouldn't but I am not in position to try.
“Are you with the Cartel? Because you’re definitely an Angel.”
SilverSkyLark
Profile Blog Joined April 2008
Philippines8437 Posts
July 25 2014 16:26 GMT
#18552
You mean like Wrath of Nature and Wrath of God?
"If i lost an arm, I would play w3." -IntoTheWow || "Member of Hyuk Hyuk Hyuk cafe. He's the next Jaedong, baby!"
Unleashing
Profile Joined March 2011
Denmark14978 Posts
Last Edited: 2014-07-25 16:38:51
July 25 2014 16:38 GMT
#18553
No he means universal damage like midnight pulse, march and doom.
Magic damage that goes through magic immunity.

I'm not sure about if pipe and so on blocks it or not in dota2 though.
From the Ghastly Eyrie I can see to the ends of the world, and from this vantage point I declare with utter certainty that this one is in the bag!
Excalibur_Z
Profile Joined October 2002
United States12248 Posts
July 25 2014 16:40 GMT
#18554
It's still magic damage, just magic damage that pierces immunity, and pipe isn't immunity. The Barrier effect should still absorb it as normal.
Moderator
TheYango
Profile Joined September 2008
United States47024 Posts
July 25 2014 17:25 GMT
#18555
Universal damage interaction with Pipe is bugged. Doom ignores Pipe while Midnight Pulse and March of the Machines are blocked. The proper DotA 1 interaction is that they should all have no interaction with Pipe.

Interestingly, Universal damage and Mixed damage have swapped interations with Pipe. In DotA 2, Pipe now ignores Mixed damage spells (e.g. Wild Axes, Diabolic Edict) when it's supposed to block these and not Universal damage.
Moderator
Comeh
Profile Blog Joined July 2008
United States18919 Posts
July 25 2014 17:47 GMT
#18556
On July 26 2014 02:25 TheYango wrote:
Universal damage interaction with Pipe is bugged. Doom ignores Pipe while Midnight Pulse and March of the Machines are blocked. The proper DotA 1 interaction is that they should all have no interaction with Pipe.

Interestingly, Universal damage and Mixed damage have swapped interations with Pipe. In DotA 2, Pipe now ignores Mixed damage spells (e.g. Wild Axes, Diabolic Edict) when it's supposed to block these and not Universal damage.

That makes sense...

But I really like the idea of March being blocked by pipe. :|
ヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノDELETE ICEFROGヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(
synapse
Profile Blog Joined January 2009
China13814 Posts
July 25 2014 19:50 GMT
#18557
On July 26 2014 02:47 Comeh wrote:
Show nested quote +
On July 26 2014 02:25 TheYango wrote:
Universal damage interaction with Pipe is bugged. Doom ignores Pipe while Midnight Pulse and March of the Machines are blocked. The proper DotA 1 interaction is that they should all have no interaction with Pipe.

Interestingly, Universal damage and Mixed damage have swapped interations with Pipe. In DotA 2, Pipe now ignores Mixed damage spells (e.g. Wild Axes, Diabolic Edict) when it's supposed to block these and not Universal damage.

That makes sense...

But I really like the idea of March being blocked by pipe. :|

yeah i think otherwise going high ground vs tinker is just too impossible
:)
NeoRussia
Profile Joined January 2013
Canada381 Posts
Last Edited: 2014-07-25 20:29:02
July 25 2014 20:28 GMT
#18558
is smartcast worth getting used to? In theory it should make everything more efficient but its hard to use TP scrolls with it. Makes earth spirit and meepo so much easier.
#BUFFEARTH
Buckyman
Profile Joined May 2014
1364 Posts
July 25 2014 20:44 GMT
#18559
Is it possible to enable smartcast for individual inventory slots?
synapse
Profile Blog Joined January 2009
China13814 Posts
July 25 2014 21:12 GMT
#18560
On July 26 2014 05:44 Buckyman wrote:
Is it possible to enable smartcast for individual inventory slots?

I think you can program it with console.
:)
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