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Simple Questions, Simple Answers - Page 258

Forum Index > Dota 2 Strategy
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flamewheel
Profile Blog Joined December 2009
FREEAGLELAND26782 Posts
December 07 2012 03:05 GMT
#5141
Forget Bloodstone, get Phase Drum Eul's Yasha for the MS play and zoom around at 478 base and haste while Phase is active.
Writerdamn, i was two days from retirement
evilfatsh1t
Profile Joined October 2010
Australia8916 Posts
December 07 2012 04:48 GMT
#5142
I agree with dropping bloodstone
ideally you should go phase and euls for the movespeed. bloodstone on top of that gives you a whole bunch of useless stats besides the hp and hp regen. the mana and mana regen isn't needed because you won't run out assuming there's at least 1 arcane boots holder and you still have your bottle. 110 mana for swarm plus 90? for silence and a couple hundred for ultimate still leaves a huge amount of mana for your swarm spam mid game. don't agree with the above build (yasha and to a lesser extent drums) however, because dp isn't tiny. getting yasha solely for movespeed purposes isn't a worthy investment. drums is a decent item but the speed dp farms at with his swarm and ultimate allows her to go for a bigger item quicker without losing effectiveness early. just don't get over confident with your ultimate early on and rambo in, position yourself decently and you should survive early game skirmishes allowing yourself to save up for a bigger item. shivas, heart, pipe, hex or even skadi would be better imo
sandyph
Profile Joined September 2010
Indonesia1640 Posts
December 07 2012 07:36 GMT
#5143
On December 07 2012 03:09 TheSubtleArt wrote:
Show nested quote +
On December 07 2012 02:54 Firebolt145 wrote:
No problem, this is a good place to ask.

She's not a super hard carry, but she can still be a good source of damage with her ult. She focuses on lots of survivability with fast move speed to move around without dying while her ult kills stuff.

Boots can be phase boots or arcane boots. The other boots are also good options but phase/arcanes will be best in most games.

Get a wand and a bottle if you're solo mid. If you can farm it quickly, a quick bloodstone works (preferably around 20-25 minutes). Shivas and sheepstick are stereotypical items though a heart will also work well.

Those items for sniper are all good ones, though a manta is also very good. There is no 'you should completely focus on attack speed/damage', both are good, although having faster attack speed for more headshot procs is nice. You should also consider an MKB if you're against any evasion like windrunner/PA/butterflies etc.

Thanks for the reply. For death prophet I'm copying a build a friend showed me where i get arcane boots, eventually disassemble them to build the final item for bloodstone, then use the boots of speed to make phase boots (at which point I no longer need the mana regen of arcane boots). I'm more asking what lategame items i should after that though? If I'm a tanky hero should i be considering heart of torrasque? That seems like it would allow to better help pushes in conjunction with my ult. There was also an item that cost 4700 that let me cast a circle of frost around myself that seemed pretty good (forget the name)


after bloodstone I suggest you go Boots of Travel instead so you can go anywhere on the map and push multiple lane, next is heart so that you can absorb more damage during your ulti and to top it off Refresher Orb for double Ulti

Shadow blade is also good since you can Ulti then shadow blade and if they dont have detection, they cant target you (as long as you dont attack or cast spell)
Put quote here for readability
flamewheel
Profile Blog Joined December 2009
FREEAGLELAND26782 Posts
December 07 2012 08:13 GMT
#5144
On December 07 2012 13:48 evilfatsh1t wrote:
I agree with dropping bloodstone
ideally you should go phase and euls for the movespeed. bloodstone on top of that gives you a whole bunch of useless stats besides the hp and hp regen. the mana and mana regen isn't needed because you won't run out assuming there's at least 1 arcane boots holder and you still have your bottle. 110 mana for swarm plus 90? for silence and a couple hundred for ultimate still leaves a huge amount of mana for your swarm spam mid game. don't agree with the above build (yasha and to a lesser extent drums) however, because dp isn't tiny. getting yasha solely for movespeed purposes isn't a worthy investment. drums is a decent item but the speed dp farms at with his swarm and ultimate allows her to go for a bigger item quicker without losing effectiveness early. just don't get over confident with your ultimate early on and rambo in, position yourself decently and you should survive early game skirmishes allowing yourself to save up for a bigger item. shivas, heart, pipe, hex or even skadi would be better imo

I'm not really being serious with my above-suggested build.
Writerdamn, i was two days from retirement
Dead9
Profile Blog Joined February 2008
United States4725 Posts
December 07 2012 08:15 GMT
#5145
dude everyone knows if u go movespeed build u go tp boots not phase
flamewheel
Profile Blog Joined December 2009
FREEAGLELAND26782 Posts
December 07 2012 08:16 GMT
#5146
Nah because you can't run through people while zooming.
Writerdamn, i was two days from retirement
Erasme
Profile Blog Joined February 2011
Bahamas15899 Posts
December 07 2012 10:18 GMT
#5147
Also sny gives more mvt speed than yasha. I believe dp can go max mvt speed without the active on phase.
https://www.youtube.com/watch?v=d7lxwFEB6FI “‘Drain the swamp’? Stupid saying, means nothing, but you guys loved it so I kept saying it.”
evilfatsh1t
Profile Joined October 2010
Australia8916 Posts
December 07 2012 10:47 GMT
#5148
On December 07 2012 17:13 flamewheel wrote:
Show nested quote +
On December 07 2012 13:48 evilfatsh1t wrote:
I agree with dropping bloodstone
ideally you should go phase and euls for the movespeed. bloodstone on top of that gives you a whole bunch of useless stats besides the hp and hp regen. the mana and mana regen isn't needed because you won't run out assuming there's at least 1 arcane boots holder and you still have your bottle. 110 mana for swarm plus 90? for silence and a couple hundred for ultimate still leaves a huge amount of mana for your swarm spam mid game. don't agree with the above build (yasha and to a lesser extent drums) however, because dp isn't tiny. getting yasha solely for movespeed purposes isn't a worthy investment. drums is a decent item but the speed dp farms at with his swarm and ultimate allows her to go for a bigger item quicker without losing effectiveness early. just don't get over confident with your ultimate early on and rambo in, position yourself decently and you should survive early game skirmishes allowing yourself to save up for a bigger item. shivas, heart, pipe, hex or even skadi would be better imo

I'm not really being serious with my above-suggested build.

Sarcasm doesnt really work in text
Rodberd
Profile Blog Joined February 2011
Germany531 Posts
December 07 2012 10:58 GMT
#5149
im confused ...
which items can i get from the sideshop?

Arcane boots says i can get boots (confirmed) and e-booster there.
Sideshop syas there is no e-booster to sell.

is that only a mistake for the sideshop-entry, or are there more items missing?
Ooooh, look at it go
evilfatsh1t
Profile Joined October 2010
Australia8916 Posts
December 07 2012 11:07 GMT
#5150
energy booster can be found in side shop
so can ring of health
go into the game and just look at the items in game...
Firebolt145
Profile Blog Joined May 2010
Lalalaland34504 Posts
Last Edited: 2012-12-07 11:08:54
December 07 2012 11:08 GMT
#5151
On December 07 2012 19:58 Rodberd wrote:
im confused ...
which items can i get from the sideshop?

Arcane boots says i can get boots (confirmed) and e-booster there.
Sideshop syas there is no e-booster to sell.

is that only a mistake for the sideshop-entry, or are there more items missing?

They're both there in the third column. Look more carefully.
Moderator
Rodberd
Profile Blog Joined February 2011
Germany531 Posts
December 07 2012 11:16 GMT
#5152
On December 07 2012 20:08 Firebolt145 wrote:
They're both there in the third column. Look more carefully.

-.- you are right, there is just no pic for the booster ... thats what i was mainly looking for ... well ok, learned sth again
Ooooh, look at it go
Firebolt145
Profile Blog Joined May 2010
Lalalaland34504 Posts
December 07 2012 11:36 GMT
#5153
On December 07 2012 20:16 Rodberd wrote:
Show nested quote +
On December 07 2012 20:08 Firebolt145 wrote:
They're both there in the third column. Look more carefully.

-.- you are right, there is just no pic for the booster ... thats what i was mainly looking for ... well ok, learned sth again

Picture is showing for me.
Moderator
njt7
Profile Joined August 2012
Sweden769 Posts
December 07 2012 13:03 GMT
#5154
On December 07 2012 13:48 evilfatsh1t wrote:
I agree with dropping bloodstone
ideally you should go phase and euls for the movespeed. bloodstone on top of that gives you a whole bunch of useless stats besides the hp and hp regen. the mana and mana regen isn't needed because you won't run out assuming there's at least 1 arcane boots holder and you still have your bottle. 110 mana for swarm plus 90? for silence and a couple hundred for ultimate still leaves a huge amount of mana for your swarm spam mid game. don't agree with the above build (yasha and to a lesser extent drums) however, because dp isn't tiny. getting yasha solely for movespeed purposes isn't a worthy investment. drums is a decent item but the speed dp farms at with his swarm and ultimate allows her to go for a bigger item quicker without losing effectiveness early. just don't get over confident with your ultimate early on and rambo in, position yourself decently and you should survive early game skirmishes allowing yourself to save up for a bigger item. shivas, heart, pipe, hex or even skadi would be better imo


The lvl 4 swarm is actually 165. It is quite a lot. One pair of arcane boots will barely let you cast one more swarm each 55:e second. big mana regen is really important to not run out of mana during a drawn out fight. Euls is awesome on death prophet sure. But I still think bloodstone is really good for her. You are supposed to push and win rather early with her. You are supposed to be the main target for the enemy team when going 5v5. Having bloodstone will boost your team if they actually manage to kill you. And if they do you will respawn shortly because of the reduced respawn time with some charges letting you comeback into the fight before your enemies respawn to push those precious raxes.

I think bloodstone is needed because it fits so well with the way you are supposed to play her. Force the issue and push their base everytime your ult is off cd.
"All the casters who flamed me ever for anything."
r.Evo
Profile Joined August 2006
Germany14081 Posts
Last Edited: 2012-12-07 13:48:44
December 07 2012 13:48 GMT
#5155
On December 07 2012 19:58 Rodberd wrote:
im confused ...
which items can i get from the sideshop?

Arcane boots says i can get boots (confirmed) and e-booster there.
Sideshop syas there is no e-booster to sell.

is that only a mistake for the sideshop-entry, or are there more items missing?

A basic tl;dr that helped me in the beginning is that all boots (except for tranquils and travels) can be completed from just the sideshop. On top of that the key items you can also complete from there are Hood, Helm of the Dominator and Oblivion Staff. That's 5 things to remember but includes lots of components. Besides that I'd say the only truely important thing is the Blink Dagger.

http://www.dota2wiki.com/wiki/Side_Lane_Shop
"We don't make mistakes here, we call it happy little accidents." ~Bob Ross
Mementoss
Profile Blog Joined February 2011
Canada2595 Posts
December 07 2012 15:50 GMT
#5156
When Dota 2 is released will it have ranked ELO system similar to LoL?
Like ranked solo/duo and ranked 5s?

I've been loving Dota2 but missing ranked play.
http://www.youtube.com/watch?v=uu96xMwFVXw
Sn0_Man
Profile Blog Joined October 2012
Tebellong44238 Posts
Last Edited: 2012-12-07 16:00:32
December 07 2012 15:59 GMT
#5157
Valve has been very resistant to showing players persistant stats (or any hint whatsoever of their MMR/ELO). One time, players discovered a console command to figure out some kind of MMR (nobody could really translate the numbers) and Valve patched it out very rapidly. So most likely, there won't be rankings but MatchMaking will continue to be "Ranked" play and then Lobbies will continue to be "Unranked" play.

I don't think even Valve are certain on this one, they are gauging how the community responds to no visible KDR/MMR/ELO/etc. Not even a visible Win/Loss for any1 except yourself.
LiquidDota StaffSCIENTISTS BAFFLED | 3275929302
Sn0_Man
Profile Blog Joined October 2012
Tebellong44238 Posts
December 07 2012 16:48 GMT
#5158
Sorry for double post, but I have a quick question: Does anybody know of a quick calculation of how much gold razing an opponents base is worth to a team? I ask this because Winning teams often have ~40K gold advantage, but the game sometimes felt like it was very close until 1 big teamfight -> 3 lanes of rax + throne GG.

Like, there are 3x tier 3s plus 2x tier 4s, plus a bit extra for any lasthiting of buildings and raxes, but I don't know how much team bounty T3 and T4 towers give, etc.

Basically, If 2 teams were even, then a teamwipe + complete razing of base, what would the gold difference be (approx is fine)?
LiquidDota StaffSCIENTISTS BAFFLED | 3275929302
Vaelone
Profile Blog Joined February 2011
Finland4400 Posts
December 07 2012 20:52 GMT
#5159
Why didn't this camp stack?

+ Show Spoiler +
[image loading]

74485272
Qbek
Profile Blog Joined April 2011
Poland12923 Posts
December 07 2012 20:57 GMT
#5160
[image loading]
Seems blocked by the creeps
This space left intentionally dank /)3(\ http://i.imgur.com/RmeEUcF.png
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