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Simple Questions, Simple Answers - Page 204

Forum Index > Dota 2 Strategy
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Acrofales
Profile Joined August 2010
Spain18224 Posts
Last Edited: 2012-10-02 13:28:05
October 02 2012 13:21 GMT
#4061
I have been playing Shadow Shaman quite a bit recently and find that shackles is absolutely awesome, but after 2 or 3 good shackles in a game I will immediately get focus'd on by the shackled player's allies. How viable is Shadow Blade on a Shadow Shaman (or Bane): does it actually work to go invis after channeling, or should I just accept that when I start shackling (or fiend's gripping) I will get focus'd on: should I try to get a vanguard (or anything else to boost tankiness) on them instead of invis?

Also, I have so far played SS more as a support hero, but he *should* be decent at mid lane, even if he is squishy as hell. Any input on SS as a mid lane hero?
Kipsate
Profile Blog Joined July 2010
Netherlands45349 Posts
Last Edited: 2012-10-02 13:31:42
October 02 2012 13:30 GMT
#4062
The chances of getting off a good shackle are indeed quite hard against any competent team, however any competent team or players will also carry dust around, thus nullifying your 3300 gold investment, for just 600 gold more you can however get a BKB, and noone is stopping you from shackling if you have a BKB unless they have abilities that go through it(thus wasting it on you), it will also provide you with 10 strength, giving you a nice 190hp extra.

Don't ever get vanguard, not only does it not work that well on ranged heroes it is also incredibly cost inefficient, if you want hp consider getting a casual vit booster or an ogre club(which you can build into a BKB later on).

Shadow Shaman middle is quite decent, you can push and farm the lane easily with Ether shock and if your opponent ever leaves the lane you can kill his tower, not to mention that if you are a good player with Rhasta (or if you get lucky) you can wardtrap your opponent at 6, guarenteeing a kill on most heroes. The problem that Rhasta has is that come lategame he is not as usefull as many other solo mid heroes and that he doesn't need that much farm to be usefull, his wards will still be great and as such can be played as more of a support hero aswell.
WriterXiao8~~
cool_slowbro
Profile Joined September 2012
Sweden97 Posts
October 02 2012 16:20 GMT
#4063
On October 02 2012 22:21 Acrofales wrote:
I have been playing Shadow Shaman quite a bit recently and find that shackles is absolutely awesome, but after 2 or 3 good shackles in a game I will immediately get focus'd on by the shackled player's allies. How viable is Shadow Blade on a Shadow Shaman (or Bane): does it actually work to go invis after channeling, or should I just accept that when I start shackling (or fiend's gripping) I will get focus'd on: should I try to get a vanguard (or anything else to boost tankiness) on them instead of invis?

Also, I have so far played SS more as a support hero, but he *should* be decent at mid lane, even if he is squishy as hell. Any input on SS as a mid lane hero?


BKB is almost core on Shadow Shaman. I know the buildup can seem difficult but it is one of the most important items (along with blink dagger or force staff) that you can get on a hero like this.
Slardar
Profile Joined April 2010
Canada7593 Posts
October 02 2012 19:06 GMT
#4064
Kippers basically covered everything. I'll talk about items and a bit of the mindset. SS middle you want to be very aggressive, I cannot repeat that enough. As Kipsate said, you become far less useful as the game goes on, but until then you are one of the best gankers/pushers.

A generic build order is something along the lines of, Bottle, Arcane Boots, Blink, Drums, wand, TP scroll. Skill order you want 1-1-1, max out lightning fork, wards at 6, then 8 onward max sheep then shackle last. For your ultimate if you CAN hit the ward trap (I recommend practicing in a bot game) then do it. If you know you cannot for a fact, then don't waste it, use it to push a tower more often than not.

Rune control is essential, buy a set of wards if nobody is doing it. If I'm dominating my lane, I'll buy the bottle and wait for another 200 to bring wards as well. Use Forked Lightning to push a lane before the 2 minute interval rune spawn point. Either he comes to fight you for it (sheep ---> grab rune) and his lane gets pushed, or he/she gives it up for free.

Drums is extra here, once you get bottle, arcane, blink you're basically set. Make your efforts to alternate ganks between the other two lanes and the jungle if they have a jungler. Now the ball is in your court to dictate the pace of the game, while another player will now go middle to receive that farm+xp. (You go down a paygrade since you don't need it anymore). Now if you have a lot of excess gold you can build that BKB or Drums or Ghost Stick if they have super high physical dps (i.e. Ursa). Whichever the situation calls for.
Dead9
Profile Blog Joined February 2008
United States4725 Posts
October 02 2012 20:10 GMT
#4065
if you're dying a lot on ranged heroes stop walking into disable range
Acrofales
Profile Joined August 2010
Spain18224 Posts
October 02 2012 20:51 GMT
#4066
Thanks for all the advice! I'll put it to good use
TheYango
Profile Joined September 2008
United States47024 Posts
Last Edited: 2012-10-03 07:01:48
October 03 2012 00:20 GMT
#4067
On October 03 2012 04:06 Slardar wrote:
Kippers basically covered everything. I'll talk about items and a bit of the mindset. SS middle you want to be very aggressive, I cannot repeat that enough. As Kipsate said, you become far less useful as the game goes on, but until then you are one of the best gankers/pushers.

A generic build order is something along the lines of, Bottle, Arcane Boots, Blink, Drums, wand, TP scroll. Skill order you want 1-1-1, max out lightning fork, wards at 6, then 8 onward max sheep then shackle last. For your ultimate if you CAN hit the ward trap (I recommend practicing in a bot game) then do it. If you know you cannot for a fact, then don't waste it, use it to push a tower more often than not.

Rune control is essential, buy a set of wards if nobody is doing it. If I'm dominating my lane, I'll buy the bottle and wait for another 200 to bring wards as well. Use Forked Lightning to push a lane before the 2 minute interval rune spawn point. Either he comes to fight you for it (sheep ---> grab rune) and his lane gets pushed, or he/she gives it up for free.

Drums is extra here, once you get bottle, arcane, blink you're basically set. Make your efforts to alternate ganks between the other two lanes and the jungle if they have a jungler. Now the ball is in your court to dictate the pace of the game, while another player will now go middle to receive that farm+xp. (You go down a paygrade since you don't need it anymore). Now if you have a lot of excess gold you can build that BKB or Drums or Ghost Stick if they have super high physical dps (i.e. Ursa). Whichever the situation calls for.

TBH I would get Mek as Rhasta on mid, simply due to the fact that if you're taking up mid, the likelihood of someone else having the means to get one anyway is low (only if you have a jungler or hard laner who can make it, which isn't always--and even then you'll probably get it faster than them due to getting mid farm+early tower gold), and it makes you push like a monster.

Arcanes->Mek->BKB/Blink in whichever order is most suitable for the game->Sheep
Moderator
LAN-f34r
Profile Joined December 2010
New Zealand2099 Posts
October 03 2012 05:41 GMT
#4068
I do not know why I hadn't thought of that before. And why it isn't standard-ish.
The only barrier to truth is the presumption that you already have it. It's through our pane (pain) we window (win though).
Slardar
Profile Joined April 2010
Canada7593 Posts
Last Edited: 2012-10-03 15:25:08
October 03 2012 15:24 GMT
#4069
Little more detail to what Yango said: Yes.......It is standard for high level/ pre-mades if nobody else can get it. Otherwise if that is not the case I don't see why you would rush a Mek over a Blink. If your team is actually a push one, plus they are actually listening to you and pushing then get a Mek. That is nigh the case in majority of pubs. So make the snap judgement as you're playing.
scorch-
Profile Joined January 2011
United States816 Posts
October 03 2012 20:28 GMT
#4070
I think that going blink first gets your team more in the long run. Different styles, but I think that using a solo rhasta as a gank-initiator and pusher is a better use than as a team fighter/pusher. If you do get blink, you'll end up with a mek much faster because you get free towers after picking off a single hero that early in the game. Mek is hard on rhasta's mana pool that early in the game and doesn't give you the ability to pick off the other team's carry if they have an escape mechanism of any sort.
mRpolite
Profile Joined March 2012
189 Posts
Last Edited: 2012-10-03 21:07:37
October 03 2012 21:06 GMT
#4071
how many marines does it take to kill an overlord with one scan (overlord is on the high ground, that is why you need the scan)?
EDIT: i searched the topic, didnt look which forum it is
sorry
LazyFailKid
Profile Joined September 2011
Canada750 Posts
October 03 2012 22:47 GMT
#4072
Why is dagon a bad item? It seems like it's extremely good on certain characters (nyx,visage,lina) since it enables large amounts of burst (or in the case of visage any burst at all) for a (fairly) cheap price I can see why you wouldn't upgrade it but level 1 just seems so efficient. Is it the no defense part or the long cd at level 1 for the active or are there simply better options for certain heroes?
Dead9
Profile Blog Joined February 2008
United States4725 Posts
October 03 2012 22:51 GMT
#4073
generally there are better options
blink for nyx/lina or mek for visage for example
dagon's not that bad in a lot of situations though
LazyFailKid
Profile Joined September 2011
Canada750 Posts
October 03 2012 22:57 GMT
#4074
What situations would you get the dagon over the mek on visage? When people don't want to leave lane just roam with dagon and kill guys 24/7 and when pushing/many team fights mek?
Dead9
Profile Blog Joined February 2008
United States4725 Posts
October 03 2012 23:08 GMT
#4075
if you're stomping them dagon can help with keeping them down
it's better on heroes like qop or storm or nyx who can instantly burst down anyone they find
Firebolt145
Profile Blog Joined May 2010
Lalalaland34501 Posts
October 03 2012 23:19 GMT
#4076
On October 04 2012 07:57 LazyFailKid wrote:
What situations would you get the dagon over the mek on visage? When people don't want to leave lane just roam with dagon and kill guys 24/7 and when pushing/many team fights mek?

When you're trolling and someone else is getting the mek.

Or when you definitely need the burst.
Moderator
LazyFailKid
Profile Joined September 2011
Canada750 Posts
October 03 2012 23:23 GMT
#4077
I see, Thanks!
YunhOLee
Profile Blog Joined April 2005
Canada2470 Posts
October 04 2012 00:26 GMT
#4078
how does it decide who gets the killing gold when the tower gets the last hit on an enemy hero? it seems so random T_T
Live it, love it, play it, kill it. JulyZerg and IPXZerg greatest TL.net fan
LazyFailKid
Profile Joined September 2011
Canada750 Posts
October 04 2012 00:27 GMT
#4079
What are you supposed to start with when you play support? 2 wards and the courier seems like total suicide. And when blocking camps with wards do you use observer wards or sentry wards or does it depend on if you can use the extra vision from observer wards? Also what camps should you block with wards?
Dead9
Profile Blog Joined February 2008
United States4725 Posts
Last Edited: 2012-10-04 00:34:03
October 04 2012 00:33 GMT
#4080
tower lasthit splits the gold between assists
alternately between the whole team if there were no assists
assist lasts for 15? seconds (i pulled that number out of nowhere but i think it's about right)

in pubs start with a set of wards and the courier, it shouldn't be a big deal especially after 6.75 kicks in
block with observer wards, they give vision of people looping behind the tower and block the pull
edit: enerally you want to block the pullable medium camp
dire top can still pull the hard camp when you have the medium warded, so watch out for that
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