• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 11:58
CEST 17:58
KST 00:58
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Ro24 Preview: Summer's End9Serral wins HomeStory Cup 2915Serral wins Maestros of the Game 244ByuL, and the Limitations of Standard Play3Team Liquid Map Contest #22: Results and Winners7
Community News
Weekly Cups (August 10-16): SHIN doubles2GSTL Returns in 2026!45Weekly Cups (Aug 3-9): Protoss get shut out7RSL goes to London! 2026 Offline Finals Nov 21-2212Weekly Cups (July 27-Aug 2): SHIN's big week0
StarCraft 2
General
SC4ALL II: SC2 Player Announcement 6/8 - Maru Geoff 'iNcontroL' Robinson has passed away GSTL Returns in 2026! Balance hotfix patch 5.0.16b (July 16) Serral wins Maestros of the Game 2
Tourneys
PIG STY FESTIVAL 8.0! (13 - 23 August) WORTEX 2026 - Hungarian SC2 Finals Budapest Sparkling Tuna Cup - Weekly Open Tournament SC2 AI Tournament 2026 Fall 2026 GSTL Announcement
Strategy
[G] Having the right mentality to improve
Custom Maps
Nexus Wars 2021 GUIDE [M] (2) Industrial Park
External Content
The PondCast: SC2 News & Results Mutation # 539 Thunder Dome Mutation # 538 Media Blackout Mutation # 537 Hostile Territory
Brood War
General
Pros React To: First 'Fastest' Map in ASL History BW General Discussion [Personal Project Share] Terran Defense v0.60 ASL22 General Discussion BGH Auto Balance -> http://bghmmr.eu/
Tourneys
[ASL22] Ro24 Group A [ASL22] Ro24 Group B Brood War in Budapest ! WORTEX 2026 BW Finals [Megathread] Daily Proleagues
Strategy
Odyssey Mineral Stack Saturation Fighting Spirit mining rates Any training maps people recommend? Simple Questions, Simple Answers
Other Games
General Games
Nintendo Switch Thread General RTS Discussion Thread Anyone here play Quakeworld back in the day? Stormgate/Frost Giant Megathread EVE Corporation
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
[TL LoL EUW IHs] Teemo shall perish TSM pausing esports and CLG Dead
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Power Rank TL Mafia Community Thread NeO.D_StephenKing vs This Guy From 1 Million Dance
Community
General
Russo-Ukrainian War Thread US Politics Mega-thread Canadian Politics Mega-thread Dating: How's your luck? Artificial Intelligence Thread
Fan Clubs
The Creator Fan Club MarineLorD Fan Club The ShoWTimE Fan Club
Media & Entertainment
Movie Discussion! Anime Discussion Thread
Sports
Football (Soccer) Thread MLB/Baseball 2023 TeamLiquid Health and Fitness Initiative For 2023 NBA General Discussion
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread Simple Questions Simple Answers FPS when play League Of Legend on laptop
TL Community
The Automated Ban List Northern Ireland Global Starcraft
Blogs
Young Players Exit Esports E…
TrAiDoS
LOCKPICKING NOOB
LUCKY_NOOB
Cathedral Of CS And NY pizza a…
FuDDx
Please support my new stand…
Peanutsc
Customize Sidebar...

Website Feedback

Closed Threads



Active: 4367 users

Official 'what is Dota anymore' discussion - Page 1076

Forum Index > Dota 2 General
Post a Reply
Prev 1 1074 1075 1076 1077 1078 10601 Next
Plansix
Profile Blog Joined April 2011
United States60190 Posts
March 24 2015 20:18 GMT
#21501
On March 25 2015 05:14 teddyoojo wrote:
https://soundcloud.com/dota-today/episode-17-aui_2000

FUCK NOT EVEN AT THAT I CAN WIN


https://www.idlethumbs.net/dotatoday

Here, it might play off their offical site.

And before people freak out, both of the interviewers are not dota community legends. They are Idle Thumbs folks who love Dota and work in the game reporting/development industry.
I have the Honor to be your Obedient Servant, P.6
TL+ Member
hariooo
Profile Joined October 2013
Canada2830 Posts
March 24 2015 20:19 GMT
#21502
On March 25 2015 04:52 Plansix wrote:
Show nested quote +
On March 25 2015 04:40 SKC wrote:
On March 25 2015 04:38 Sn0_Man wrote:
well the funny part is that the community fixed bw but blizz carefully made sure they couldn't do that for sc2
but i'm not sure i wanna have this discussion atm lol
On March 25 2015 04:38 SKC wrote:
People still overestimate how much of the lack of popularity from SC2 is Blizzards fault.

people think it's over 100%?

SC2 wouldn't be a massive game if they did BW 2.0/micro transactions/whathever. As an RTS it couldn't really have done that much better. Some popular sugestion could have made the game even less popular, even if a more competitive one.


Totally agree. BW 2.0 plus skins might have made the hardcore BW fans happy, but would have been a commercial nightmare. SC2 didn’t sell that much and people still think of it as a hard game. If they had made it with 12 unit selection and all the other BW bullshit, it might have never taken off like it did.


I feel that's a strawman though. There's definitely an argument to be made that they could have kept the core BW mechanics alive while modernizing, along with graphics and such, the UI.

DOTA 2 is the embodiment of the original DOTA but you're not forced to use legacy keys or anything. It's a modern game that was smart enough to keep all the bits of the original that were good enough not to be replaced.
Plansix
Profile Blog Joined April 2011
United States60190 Posts
March 24 2015 20:20 GMT
#21503
On March 25 2015 05:15 BluemoonSC wrote:
oh jesus an hour long...maybe ill listen to it while I drive to the dr, thanks. im interested to hear what he has to say about the comeback mechanic.

Show nested quote +
On March 25 2015 05:14 teddyoojo wrote:
https://soundcloud.com/dota-today/episode-17-aui_2000

FUCK NOT EVEN AT THAT I CAN WIN


shrekt

Mostly that its a little to high right now and that supports should get more gold of the gold when they help with a gank and their team is ahead. Its a good interview and hes a smart dude and I'm only half way through it.
I have the Honor to be your Obedient Servant, P.6
TL+ Member
Comeh
Profile Blog Joined July 2008
United States18919 Posts
March 24 2015 20:21 GMT
#21504
On March 25 2015 05:19 hariooo wrote:
Show nested quote +
On March 25 2015 04:52 Plansix wrote:
On March 25 2015 04:40 SKC wrote:
On March 25 2015 04:38 Sn0_Man wrote:
well the funny part is that the community fixed bw but blizz carefully made sure they couldn't do that for sc2
but i'm not sure i wanna have this discussion atm lol
On March 25 2015 04:38 SKC wrote:
People still overestimate how much of the lack of popularity from SC2 is Blizzards fault.

people think it's over 100%?

SC2 wouldn't be a massive game if they did BW 2.0/micro transactions/whathever. As an RTS it couldn't really have done that much better. Some popular sugestion could have made the game even less popular, even if a more competitive one.


Totally agree. BW 2.0 plus skins might have made the hardcore BW fans happy, but would have been a commercial nightmare. SC2 didn’t sell that much and people still think of it as a hard game. If they had made it with 12 unit selection and all the other BW bullshit, it might have never taken off like it did.


I feel that's a strawman though. There's definitely an argument to be made that they could have kept the core BW mechanics alive while modernizing, along with graphics and such, the UI.

DOTA 2 is the embodiment of the original DOTA but you're not forced to use legacy keys or anything. It's a modern game that was smart enough to keep all the bits of the original that were good enough not to be replaced.

Well, take 1.6 vs csgo as an example. Most 1.6 hardcores are okay with csgo - almost every pro prefers 1.6, but csgo is good enough where they will play it in its stead. (and there is definitely some nice things about go that 1.6 doesn't have)
ヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノDELETE ICEFROGヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(
eieio
Profile Blog Joined November 2009
United States14512 Posts
March 24 2015 20:21 GMT
#21505
why are people still allowed to link to that dumbass joel sposky article from 2000 about how rewrites are bad when the rewrite he's discussing went on to become the wildly successful firefox browser which provided a better way than IE for people to read Joel's dumbass articles
LiquidDota Staff
TL+ Member
tehh4ck3r
Profile Joined August 2013
Magrathea7084 Posts
Last Edited: 2015-03-24 20:22:54
March 24 2015 20:22 GMT
#21506
On March 25 2015 05:19 hariooo wrote:
Show nested quote +
On March 25 2015 04:52 Plansix wrote:
On March 25 2015 04:40 SKC wrote:
On March 25 2015 04:38 Sn0_Man wrote:
well the funny part is that the community fixed bw but blizz carefully made sure they couldn't do that for sc2
but i'm not sure i wanna have this discussion atm lol
On March 25 2015 04:38 SKC wrote:
People still overestimate how much of the lack of popularity from SC2 is Blizzards fault.

people think it's over 100%?

SC2 wouldn't be a massive game if they did BW 2.0/micro transactions/whathever. As an RTS it couldn't really have done that much better. Some popular sugestion could have made the game even less popular, even if a more competitive one.


Totally agree. BW 2.0 plus skins might have made the hardcore BW fans happy, but would have been a commercial nightmare. SC2 didn’t sell that much and people still think of it as a hard game. If they had made it with 12 unit selection and all the other BW bullshit, it might have never taken off like it did.


I feel that's a strawman though. There's definitely an argument to be made that they could have kept the core BW mechanics alive while modernizing, along with graphics and such, the UI.

DOTA 2 is the embodiment of the original DOTA but you're not forced to use legacy keys or anything. It's a modern game that was smart enough to keep all the bits of the original that were good enough not to be replaced.


CS 1.6 vs CSGO is a much better comparison for BW vs SC2 than Dota vs Dota 2

welp comeh beat me to that one
AdministratorIn those days, spirits were brave, the stakes were high, men were real men, women were real women, and small furry creatures from Alpha Centauri were real small furry creatures from Alpha Centauri.
BluemoonSC
Profile Blog Joined November 2010
SoCal8933 Posts
March 24 2015 20:23 GMT
#21507
On March 25 2015 05:20 Plansix wrote:
Show nested quote +
On March 25 2015 05:15 BluemoonSC wrote:
oh jesus an hour long...maybe ill listen to it while I drive to the dr, thanks. im interested to hear what he has to say about the comeback mechanic.

On March 25 2015 05:14 teddyoojo wrote:
https://soundcloud.com/dota-today/episode-17-aui_2000

FUCK NOT EVEN AT THAT I CAN WIN


shrekt

Mostly that its a little to high right now and that supports should get more gold of the gold when they help with a gank and their team is ahead. Its a good interview and hes a smart dude and I'm only half way through it.


at least im not alone feeling like this. can't wait to listen.
LiquidDota Staff@BluemoonGG_
Plansix
Profile Blog Joined April 2011
United States60190 Posts
Last Edited: 2015-03-24 20:25:44
March 24 2015 20:24 GMT
#21508
On March 25 2015 05:19 hariooo wrote:
Show nested quote +
On March 25 2015 04:52 Plansix wrote:
On March 25 2015 04:40 SKC wrote:
On March 25 2015 04:38 Sn0_Man wrote:
well the funny part is that the community fixed bw but blizz carefully made sure they couldn't do that for sc2
but i'm not sure i wanna have this discussion atm lol
On March 25 2015 04:38 SKC wrote:
People still overestimate how much of the lack of popularity from SC2 is Blizzards fault.

people think it's over 100%?

SC2 wouldn't be a massive game if they did BW 2.0/micro transactions/whathever. As an RTS it couldn't really have done that much better. Some popular sugestion could have made the game even less popular, even if a more competitive one.


Totally agree. BW 2.0 plus skins might have made the hardcore BW fans happy, but would have been a commercial nightmare. SC2 didn’t sell that much and people still think of it as a hard game. If they had made it with 12 unit selection and all the other BW bullshit, it might have never taken off like it did.


I feel that's a strawman though. There's definitely an argument to be made that they could have kept the core BW mechanics alive while modernizing, along with graphics and such, the UI.

DOTA 2 is the embodiment of the original DOTA but you're not forced to use legacy keys or anything. It's a modern game that was smart enough to keep all the bits of the original that were good enough not to be replaced.

I agree, but I am not sure that RTS has that ability to compete. People really struggle just to control units and not make them derp around(new players). Dota and CSGO are more accessible from a basic control standpoint. I don't think any RTS, even a perfect one, is going to be as popular as a game where you only control one thing(or maybe a couple things if your crazy and like chen/meepo).

SC2 could have been better for sure, but I am not sure that just making it like BW(or what parts of BW) would have improved it. Beyond the more needing more bases thing, which I did agree with .
I have the Honor to be your Obedient Servant, P.6
TL+ Member
eieio
Profile Blog Joined November 2009
United States14512 Posts
March 24 2015 20:24 GMT
#21509
I mean come on blizz fucked up a bunch of different things in sc2 the combination of which killed the game you can't really separate one mistake from the rest

also anyone remember mbs arguments lolol
LiquidDota Staff
TL+ Member
PhoenixVoid
Profile Blog Joined December 2011
Canada32754 Posts
March 24 2015 20:25 GMT
#21510
Beyond a hardcore fanbase most people call StarCraft a clickfest requiring no skill or strategy and generally dislike it because they want slower paced base builders where you can NR20 and watch giant armies fight each other.
I'm afraid of demented knife-wielding escaped lunatic libertarian zombie mutants
Sn0_Man
Profile Blog Joined October 2012
Tebellong44238 Posts
March 24 2015 20:26 GMT
#21511
it's not THAT hard to compare mbs to say denying or even lasthitting at all
#superiority
LiquidDota StaffSCIENTISTS BAFFLED | 3275929302
Comeh
Profile Blog Joined July 2008
United States18919 Posts
Last Edited: 2015-03-24 20:26:38
March 24 2015 20:26 GMT
#21512
I still stand behind the idea that having gimped macro in sc2 hurt the competitive viability of the game.

As a spectator, there's something to be said when you have a ridiculously high skill cieling where even the best players can't do it perfectly. It always makes it more special when a player DOES execute it well and is performing at the highest level, as compared to sc2 where its almost always being performed at a really high level.
ヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノDELETE ICEFROGヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(
trifecta
Profile Joined April 2010
United States6795 Posts
Last Edited: 2015-03-24 20:29:17
March 24 2015 20:27 GMT
#21513
On March 25 2015 05:22 tehh4ck3r wrote:
Show nested quote +
On March 25 2015 05:19 hariooo wrote:
On March 25 2015 04:52 Plansix wrote:
On March 25 2015 04:40 SKC wrote:
On March 25 2015 04:38 Sn0_Man wrote:
well the funny part is that the community fixed bw but blizz carefully made sure they couldn't do that for sc2
but i'm not sure i wanna have this discussion atm lol
On March 25 2015 04:38 SKC wrote:
People still overestimate how much of the lack of popularity from SC2 is Blizzards fault.

people think it's over 100%?

SC2 wouldn't be a massive game if they did BW 2.0/micro transactions/whathever. As an RTS it couldn't really have done that much better. Some popular sugestion could have made the game even less popular, even if a more competitive one.


Totally agree. BW 2.0 plus skins might have made the hardcore BW fans happy, but would have been a commercial nightmare. SC2 didn’t sell that much and people still think of it as a hard game. If they had made it with 12 unit selection and all the other BW bullshit, it might have never taken off like it did.


I feel that's a strawman though. There's definitely an argument to be made that they could have kept the core BW mechanics alive while modernizing, along with graphics and such, the UI.

DOTA 2 is the embodiment of the original DOTA but you're not forced to use legacy keys or anything. It's a modern game that was smart enough to keep all the bits of the original that were good enough not to be replaced.


CS 1.6 vs CSGO is a much better comparison for BW vs SC2 than Dota vs Dota 2

welp comeh beat me to that one


cs 1.6 was way bigger in the west than bw ever was. What's sad is that sc2 is/was such ass that it didn't even catch hold in Korea and blizz actively antagonizing what Koreans did with bw.
TheYango
Profile Joined September 2008
United States47024 Posts
March 24 2015 20:28 GMT
#21514
On March 25 2015 05:25 PhoenixVoid wrote:
Beyond a hardcore fanbase most people call StarCraft a clickfest requiring no skill or strategy and generally dislike it because they want slower paced base builders where you can NR20 and watch giant armies fight each other.

It's fine, most of those people would still have fun playing custom games.

Oh wait...
Moderator
ahswtini
Profile Blog Joined June 2008
Northern Ireland22213 Posts
March 24 2015 20:29 GMT
#21515
although i never really followed sc2 very much, am i right in saying jaedong in sc2 doesnt compare at all to jaedong in broodwar?
"As I've said, balance isn't about strategies or counters, it's about probability and statistics." - paralleluniverse
TheYango
Profile Joined September 2008
United States47024 Posts
March 24 2015 20:31 GMT
#21516
On March 25 2015 05:19 hariooo wrote:
DOTA 2 is the embodiment of the original DOTA but you're not forced to use legacy keys or anything. It's a modern game that was smart enough to keep all the bits of the original that were good enough not to be replaced.

Also, in cases where the mechanics are too archaic to be kept but also too intricately tied to the balance/design of the game to be taken out in one go (hi orb mechanics), Valve is smart enough to wean people off of them slowly over many versions of the game, rather than just outright removing them.
Moderator
PhoenixVoid
Profile Blog Joined December 2011
Canada32754 Posts
March 24 2015 20:31 GMT
#21517
On March 25 2015 05:29 ahswtini wrote:
although i never really followed sc2 very much, am i right in saying jaedong in sc2 doesnt compare at all to jaedong in broodwar?

During Jaedong's BW career he was consistently the best Zerg of his time and won tournaments. In SC2 Jaedong doesn't stand out too much and got mostly second places, which has tapered off lately.
I'm afraid of demented knife-wielding escaped lunatic libertarian zombie mutants
Plansix
Profile Blog Joined April 2011
United States60190 Posts
March 24 2015 20:31 GMT
#21518
On March 25 2015 05:26 Comeh wrote:
I still stand behind the idea that having gimped macro in sc2 hurt the competitive viability of the game.

As a spectator, there's something to be said when you have a ridiculously high skill cieling where even the best players can't do it perfectly. It always makes it more special when a player DOES execute it well and is performing at the highest level, as compared to sc2 where its almost always being performed at a really high level.

I am not really sure that would have made SC2 any bigger. It would have made few people play the multiplayer however.
I have the Honor to be your Obedient Servant, P.6
TL+ Member
Sn0_Man
Profile Blog Joined October 2012
Tebellong44238 Posts
March 24 2015 20:32 GMT
#21519
On March 25 2015 05:31 TheYango wrote:
Show nested quote +
On March 25 2015 05:19 hariooo wrote:
DOTA 2 is the embodiment of the original DOTA but you're not forced to use legacy keys or anything. It's a modern game that was smart enough to keep all the bits of the original that were good enough not to be replaced.

Also, in cases where the mechanics are too archaic to be kept but also too intricately tied to the balance/design of the game to be taken out in one go (hi orb mechanics), Valve is smart enough to wean people off of them slowly over many versions of the game, rather than just outright removing them.

or just fuck up their game colossally with damage types u know
LiquidDota StaffSCIENTISTS BAFFLED | 3275929302
Acritter
Profile Joined August 2010
Syria7637 Posts
Last Edited: 2015-03-24 20:35:17
March 24 2015 20:34 GMT
#21520
What would have given SC2 a much better life would be a custom game system that wasn't utter trash. Literally all they needed to do to make the SC2 custom games amazing would be to port over the WC3 system and add on a proper search system. I mean, making the core game more interesting would have been pretty cool as well, but it's kind of unforgivable what a shitshow that was.

On March 25 2015 05:32 Sn0_Man wrote:
Show nested quote +
On March 25 2015 05:31 TheYango wrote:
On March 25 2015 05:19 hariooo wrote:
DOTA 2 is the embodiment of the original DOTA but you're not forced to use legacy keys or anything. It's a modern game that was smart enough to keep all the bits of the original that were good enough not to be replaced.

Also, in cases where the mechanics are too archaic to be kept but also too intricately tied to the balance/design of the game to be taken out in one go (hi orb mechanics), Valve is smart enough to wean people off of them slowly over many versions of the game, rather than just outright removing them.

or just fuck up their game colossally with damage types u know

Are you referring to SC2 or the recent DOTA2 simplifications?
dont let your memes be dreams - konydora, motivational speaker | not actually living in syria
Prev 1 1074 1075 1076 1077 1078 10601 Next
Please log in or register to reply.
Live Events Refresh
PSISTORM Gaming Misc
15:55
FSL s11 code S championships
Liquipedia
PiG Sty Festival
12:00
PiGFest Playoffs Day 2
Zoun vs MaruLIVE!
PiGStarcraft1392
IntoTheiNu 921
ComeBackTV 544
TaKeTV 369
IndyStarCraft 228
Rex138
BRAT_OK 116
3DClanTV 63
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
PiGStarcraft1392
IndyStarCraft 228
RotterdaM 146
Rex 138
BRAT_OK 116
StarCraft: Brood War
Britney 62111
Calm 6245
Shuttle 778
PianO 569
Mini 521
firebathero 442
Pusan 60
Yoon 57
Barracks 42
Killer 34
[ Show more ]
Noble 31
Rock 21
Sexy 20
Hm[arnc] 17
ajuk12(nOOB) 14
Dota 2
qojqva3924
Dendi1842
resolut1ontv 98
Fuzer 93
febbydoto27
Counter-Strike
fl0m3832
olofmeister1148
byalli700
shoxiejesuss665
Other Games
Beastyqt533
Mlord431
Hui .188
DeMusliM153
Mew2King94
Trikslyr48
KnowMe34
MindelVK4
Organizations
Other Games
EGCTV703
BasetradeTV66
[ Show 14 non-featured ]
StarCraft 2
• StrangeGG 34
• poizon28 26
• Adnapsc2 3
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• WagamamaTV692
League of Legends
• Jankos1597
Other Games
• Shiphtur154
Upcoming Events
Patches Events
2m
Sparkling Tuna Cup
18h 2m
PiG Sty Festival
20h 2m
Solar vs Reynor
Serral vs TBD
OSC
1d
Afreeca Starleague
1d 18h
hero vs ggaemo
Larva vs Mong
The Patches Monday
2 days
Afreeca Starleague
2 days
Soulkey vs PianO
JyJ vs sSak
GSL
2 days
PiGosaur Cup
3 days
Replay Cast
3 days
[ Show More ]
Afreeca Starleague
3 days
Mini vs Calm
Queen vs EffOrt
Replay Cast
4 days
The PondCast
4 days
IntoTheTV X SOOP
5 days
GSL
6 days
Liquipedia Results

Completed

Escore Tournament S3: W8
CranK Gathers Season 4: BW vs SC2 Team League
Eternal Conflict S2 Finale

Ongoing

KCM Race Survival 2026 Season 3
K-JUNGMAN
ASL Season 22
Super Anchor Qualifying S3
CSL Season 22: Qualifier 1
RSL Revival: Season 6
PiG Sty Festival 8.0
META DYMY #4
Esports World Cup 2026
Esports World Cup 2026: LCQ
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
IEM Cologne Major 2026

Upcoming

CSL Season 22: Qualifier 2
CSL 2026 AUTUMN (S22)
Acropolis #5
Acropolis #5 - TRS
Blizzard Classic Cup 2026
Acropolis #5 - GSA
Acropolis #5 - GSB
HSC XXX
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
Big Dog Cup 2026 Div 1
IEM Beijing 2026
Stake Ranked Episode 5
PGL Masters Bucharest 2026
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
BLAST Open Fall 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.