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Official 'what is Dota anymore' discussion - Page 1078

Forum Index > Dota 2 General
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SKC
Profile Joined October 2010
Brazil18828 Posts
March 24 2015 20:49 GMT
#21541
6 raxxing was the most fun
Acritter
Profile Joined August 2010
Syria7637 Posts
March 24 2015 20:49 GMT
#21542
On March 25 2015 05:43 Kupon3ss wrote:
Show nested quote +
On March 25 2015 05:39 Acritter wrote:
On March 25 2015 05:37 Kupon3ss wrote:
The problem with SC2 on the gameplay side isn't that they made a bad game - but rather that they listened to QQ from people like Idra and went about steadily removing all the anti-fun elements from the game until it became the game it was by the end of WoL

This works for LoL because riot also constantly adds new elements that are very anti-fun for people who can't p2w the new champions, leading to more or less a constant amount of anti-fun in the game.

This is a joke, right? Broodlords were fun? That's what they left in the game.

They had terrible design on a lot of key units and features that made them all-but-impossible to balance, and that's what fucked over the competitive scene.


broodlords were the last non-fun thing left in the game, but think about all the nerfs made to things like void rays, bcs, vikings, HTs, etc and how the fact that those elements became unapproved which directly led to the invincibility of that unit. The problem is that blizzard started with a game in which almost every unit was anti-fun (rather like brood war) and ended up with a game in which only 2 units were anti-fun

No. Broodlords aren't even fun to use. A lot of the other stuff was fun to use. It's not anti-fun in anywhere near the same way Broodlords were, especially combined with Infestors.

I think you're using "anti-fun" to mean "powerful" or "demanding response." Really, what you should be concerned with is inhibiting response, which is what many of the SC2 units did and which was generally the issue with them. Broodwar units, tactics, and strategies were generally quite powerful and demanded responses, but very few of them actively inhibited responses. In fact, I can only think of the Bisu Build which did that.
dont let your memes be dreams - konydora, motivational speaker | not actually living in syria
Plansix
Profile Blog Joined April 2011
United States60190 Posts
March 24 2015 20:49 GMT
#21543
On March 25 2015 05:47 TheYango wrote:
Show nested quote +
On March 25 2015 05:46 Kupon3ss wrote:
pretty sure a unit with 12 range, 70 aoe damage, and only cost 150/100 is extremely anti fun for everybody involved

But only when they overkill units and can can commit mutual suicide when attacked into by a mass of cheap melee units.

People would have just whined about that and that the units should be smarter/not shoot themselves.
I have the Honor to be your Obedient Servant, P.6
TL+ Member
TheYango
Profile Joined September 2008
United States47024 Posts
March 24 2015 20:50 GMT
#21544
Acritter clearly just doesn't understand the meaning of the buzzword antifun.
Moderator
Acritter
Profile Joined August 2010
Syria7637 Posts
March 24 2015 20:50 GMT
#21545
I feel like I should be able to report that post.
dont let your memes be dreams - konydora, motivational speaker | not actually living in syria
Kupon3ss
Profile Joined May 2008
時の回廊10066 Posts
Last Edited: 2015-03-24 20:53:01
March 24 2015 20:51 GMT
#21546
massing broodlords is fundementally no different and no less anti-fun than massing carriers in BW

its only overpowered because all relevant anti-air were nerfed into oblivion and blizzard decided to give the zerg race a free ticket to a greedy lategame with the queen and overlord buffs thanks to the most overpowered meta in SC2, aka the QQ meta
When in doubt, just believe in yourself and press buttons
Acritter
Profile Joined August 2010
Syria7637 Posts
March 24 2015 20:54 GMT
#21547
On March 25 2015 05:51 Kupon3ss wrote:
massing broodlords is fundementally no different and no less anti-fun than massing carriers in BW

its only overpowered because all relevant anti-air were nerfed into oblivion and blizzard decided to give the zerg race a free ticket to a greedy lategame with the queen and overlord buffs thanks to the most overpowered meta in SC2, aka the QQ meta

ya no

carriers don't limit the ability of ground units to intercept them
dont let your memes be dreams - konydora, motivational speaker | not actually living in syria
Kupon3ss
Profile Joined May 2008
時の回廊10066 Posts
Last Edited: 2015-03-24 20:58:04
March 24 2015 20:57 GMT
#21548
have you never tried playing goliath vs carriers or vice versa? that's literally all carriers do
When in doubt, just believe in yourself and press buttons
Shaella
Profile Blog Joined January 2013
United States14828 Posts
March 24 2015 20:57 GMT
#21549
Nice, Otaking finally finished his animation

Dude loves 'SHADING', used to talk with him on /m/

+ Show Spoiler +
don't tell me to provide a legend for those charts cause we already got shaella in this thread - eieio | Bulba is my waifu
TheYango
Profile Joined September 2008
United States47024 Posts
Last Edited: 2015-03-24 21:02:02
March 24 2015 20:59 GMT
#21550
On March 25 2015 05:50 Acritter wrote:
I feel like I should be able to report that post.

Why? What I said is 100% true.

You're reading the literal meaning of the term anti-fun, which doesn't match the use of the buzzword at all.

Riot essentially coined the term describing things that were superficially un-fun to play with and were therefore mechanics they removed from the game (there's some more bullshit in there about "creating more fun than it takes away", but that's all just fluff). But in actuality, those units/abilities/mechanics contribute heavily to the depth and complexity of the game (things like denying that Riot removed from the DotA baseline).

So the term "anti-fun" jokingly took on the double meaning referring to both of those parts. Broodlord discussion aside, that exactly describes most of the things that Blizzard decided to take out from the BW formula in SC2.
Moderator
SKC
Profile Joined October 2010
Brazil18828 Posts
March 24 2015 20:59 GMT
#21551
I want X-Wing vs Tie Fighter in VR
Targe
Profile Blog Joined February 2012
United Kingdom14103 Posts
March 24 2015 21:02 GMT
#21552
On March 25 2015 05:51 Kupon3ss wrote:
massing broodlords is fundementally no different and no less anti-fun than massing carriers in BW

its only overpowered because all relevant anti-air were nerfed into oblivion and blizzard decided to give the zerg race a free ticket to a greedy lategame with the queen and overlord buffs thanks to the most overpowered meta in SC2, aka the QQ meta

qq meta wins over all others
11/5/14 CATACLYSM | The South West's worst Falco main
Slomo
Profile Joined November 2010
Germany7198 Posts
March 24 2015 21:03 GMT
#21553
RIP Archon toilet, RIP SC2.
RIP DOUBLE TI OG | #18 never forget
Plansix
Profile Blog Joined April 2011
United States60190 Posts
March 24 2015 21:05 GMT
#21554
On March 25 2015 06:03 Slomo wrote:
RIP Archon toilet, RIP SC2.

I miss archon toilet. It was so dumb, but so awesome. And mass recall, which was also awesome when people were using it for cool things.

But yeah, fuck the QQ meta. I liked some of the really stupid shit in WoL that people did.
I have the Honor to be your Obedient Servant, P.6
TL+ Member
eieio
Profile Blog Joined November 2009
United States14512 Posts
March 24 2015 21:06 GMT
#21555
bring back 5rax reaper
LiquidDota Staff
TL+ Member
Plansix
Profile Blog Joined April 2011
United States60190 Posts
March 24 2015 21:09 GMT
#21556
Aui_2000 on EE:

Interviewer: Do you think EE enjoys his pub games?

Aui_2000: I mean, he has to right? He is feeling....something.


Also, he has literally zero idea who is he playing after the interview. Qualifiers be really worth their time.
I have the Honor to be your Obedient Servant, P.6
TL+ Member
Targe
Profile Blog Joined February 2012
United Kingdom14103 Posts
March 24 2015 21:09 GMT
#21557
hey eieio is 4.0-652 still what i want for netplay?
11/5/14 CATACLYSM | The South West's worst Falco main
Jinxed
Profile Blog Joined May 2011
United States6450 Posts
March 24 2015 21:10 GMT
#21558
Clearly the Zergs won WoL. They managed to QQ the most leading to the most boring economic cheese fest that they could easily win.

That's why I started playing random when I played SC2. More fun to actually enjoy everything than to worry about actually being good at anything.
LiquidDota Staff"LeLoup is a great name pls undo." -Liquid`Nazgul
Targe
Profile Blog Joined February 2012
United Kingdom14103 Posts
March 24 2015 21:11 GMT
#21559
i enjoyed TvZ and TvT tbh
11/5/14 CATACLYSM | The South West's worst Falco main
eieio
Profile Blog Joined November 2009
United States14512 Posts
March 24 2015 21:11 GMT
#21560
On March 25 2015 06:09 Targe wrote:
hey eieio is 4.0-652 still what i want for netplay?

ya
LiquidDota Staff
TL+ Member
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