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Official 'what is Dota anymore' discussion - Page 1026

Forum Index > Dota 2 General
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eieio
Profile Blog Joined November 2009
United States14512 Posts
March 21 2015 23:57 GMT
#20501
On March 22 2015 08:56 Jinxed wrote:
Show nested quote +
On March 22 2015 08:56 eieio wrote:
my stats would be better if you fukers didn't keep that Secret Canada team thread open then close it later after you rejected my report


That thread was too good to close. I could not find it in my heart to rid the world of Drop Bear's post so quickly.

I shitposted like 5 times in that thread I actually can't argue with that at all lol
LiquidDota Staff
TL+ Member
harodihg
Profile Blog Joined November 2013
Japan1344 Posts
March 22 2015 00:01 GMT
#20502
On March 21 2015 19:06 eieio wrote:
do u really live in japan harodihg

why can't I sleep harodihg


Yes

And too much sugar intake during the day - try to limit it for a couple days and you'll notice yourself easier to aleep
Agh's ult sniper: Sniper locks eyes with target unit, immobilizing them in horror as he turns the gun on himself. Channeled, lasts 5 seconds.
harodihg
Profile Blog Joined November 2013
Japan1344 Posts
March 22 2015 00:02 GMT
#20503
On March 21 2015 18:35 CorsairHero wrote:
do you have AMA everyday


I hold AMAs daily AMA
Agh's ult sniper: Sniper locks eyes with target unit, immobilizing them in horror as he turns the gun on himself. Channeled, lasts 5 seconds.
SpiritoftheTunA
Profile Blog Joined August 2006
United States20903 Posts
March 22 2015 00:03 GMT
#20504
he doesnt live in japan he's a dirty liar
posting on liquid sites in current year
harodihg
Profile Blog Joined November 2013
Japan1344 Posts
March 22 2015 00:04 GMT
#20505
I never lie AMA
Agh's ult sniper: Sniper locks eyes with target unit, immobilizing them in horror as he turns the gun on himself. Channeled, lasts 5 seconds.
Acritter
Profile Joined August 2010
Syria7637 Posts
March 22 2015 00:04 GMT
#20506
On March 22 2015 08:37 TheYango wrote:
Show nested quote +
On March 22 2015 08:07 Acritter wrote:
You mean the mechanic which never should have been put in the game in the first place, and which only became a thing because they overbuffed a set of heroes that facilitated early pushes and because they made clumsy changes to the offlane which allowed all three cores to come online at the same time?

Yeah, they should probably fix it.

IDK I have really mixed feelings about the changes to offlane, because on the one hand while having an offlane tempo-carrying hero rather than mid opens up some really stupid possibilities for mid, it's not like pre-change the offlane was any more interesting.

I fully admit that the pre-TI3 offlane was ridiculously stagnant in terms of hero count. That was a flaw with it for sure. However, it wasn't an inescapable flaw. It could have been addressed with hero changes instead of lane changes. Heroes that were extremely low in use could have been given some kind of buff to allow them to get something and just gone for it. The dynamic of a slower offlane definitely added to the game, because it made all three lanes extremely different in how they were executed. Right now, the game has shifted to what is essentially triple solo lanes with the supports sort of tacked on as jungle, babysit, or roam. Safelane is slightly more secure, offlane is slightly riskier, and midlane is slightly farmier, but they're still very similar overall and even more so when compared to pre-TI3 lane arrangements.

Really, the game ought to be balanced with hero buffs and nerfs more than anything, because heroes are what the game is about. Changing the fundamental mechanics, especially with adding complicated features that players are required to memorize, will only make the game more difficult for new players to grasp and lower the overall life of it.
dont let your memes be dreams - konydora, motivational speaker | not actually living in syria
eieio
Profile Blog Joined November 2009
United States14512 Posts
March 22 2015 00:06 GMT
#20507
Tuna does yeasayer have any good songs other than ambling alp and do they have any songs that are better than the memory tapes remix of ambling alp

I realized that my sig is from a song produced by Anand Wilder so I can't hate him that much
LiquidDota Staff
TL+ Member
DaMuffinman
Profile Joined March 2011
Germany1705 Posts
March 22 2015 00:07 GMT
#20508
Ok since eieio brought up reportstats I looked mine up, and below the stats I found this graph:

[image loading]

Does this make any more sense when you have more reports? I don't understand that graph.

But does it djent?
Nevuk
Profile Blog Joined March 2009
United States16280 Posts
March 22 2015 00:07 GMT
#20509
the inhouse thread is heating up. i'll watch from a safe distance.
Mecha King Ghidorah
Profile Joined April 2014
United States595 Posts
March 22 2015 00:07 GMT
#20510
On March 22 2015 08:28 tehh4ck3r wrote:
batrider is fine, nerfing euls and mask of madness is also indirectly nerfing him

nerf mask of madness (this also nerfs juggernaut)
nerf juggernaut some more anyway (make linkens actually block omnislash)
nerf sniper (seriously fuck shrapnel)
nerf troll
buff linkens (cut down on the recipie cost, a lot)
make bkb sellable
more atos buffs
pipe buffs
alchemist buffs
skadi AS/MS slow nerf
bounty hunter/nyx/lone druid get some super imba aghs upgrade


What would Nyx's Aghs be? Moar damage or it gaining charges is all I can really think of. BH Probably even has a harder aghs to come up with. AOE track?
☭☭☭☭☭☭☭☭☭
NubbleST
Profile Joined July 2011
United States86 Posts
March 22 2015 00:09 GMT
#20511
You could probably just make it so that track gives twice as much gold or something.

That might be kind of broken though cause a 4pos bh can farm a pretty fast aghs.
Jinxed
Profile Blog Joined May 2011
United States6450 Posts
March 22 2015 00:11 GMT
#20512
Track creates a temporary link between targets that stuns if they get too far apart.

Boom.
LiquidDota Staff"LeLoup is a great name pls undo." -Liquid`Nazgul
TheYango
Profile Joined September 2008
United States47024 Posts
March 22 2015 00:12 GMT
#20513
BH Agh should just give it -armor again.
Moderator
eieio
Profile Blog Joined November 2009
United States14512 Posts
March 22 2015 00:12 GMT
#20514
why would units get stunned if they get far away that doesn't make sense for a spell that tracks you

should be the reverse you get + movement speed increases as you get closer and stuns them if you run into them like old stampede

lol
LiquidDota Staff
TL+ Member
l3loodraven
Profile Joined July 2013
2753 Posts
Last Edited: 2015-03-22 00:14:35
March 22 2015 00:13 GMT
#20515
On March 22 2015 08:56 Jinxed wrote:
That thread was too good to close. I could not find it in my heart to rid the world of Drop Bear's post so quickly.
dont forget the drake memes, those were pure class
"fear.dankness cuts deeper than swords"
Jinxed
Profile Blog Joined May 2011
United States6450 Posts
March 22 2015 00:14 GMT
#20516
On March 22 2015 09:12 eieio wrote:
why would units get stunned if they get far away that doesn't make sense for a spell that tracks you

should be the reverse you get + movement speed increases as you get closer and stuns them if you run into them like old stampede

lol

Sorry, it creates a link between tracked targets within a certain range and then if they exceed a secondary range from each other they both get stunned.

IDK, just a random idea.
LiquidDota Staff"LeLoup is a great name pls undo." -Liquid`Nazgul
NubbleST
Profile Joined July 2011
United States86 Posts
March 22 2015 00:15 GMT
#20517
Wait what if aghs track caused the tracked person to lose extra gold
eieio
Profile Blog Joined November 2009
United States14512 Posts
March 22 2015 00:15 GMT
#20518
On March 22 2015 09:14 Jinxed wrote:
Show nested quote +
On March 22 2015 09:12 eieio wrote:
why would units get stunned if they get far away that doesn't make sense for a spell that tracks you

should be the reverse you get + movement speed increases as you get closer and stuns them if you run into them like old stampede

lol

Sorry, it creates a link between tracked targets within a certain range and then if they exceed a secondary range from each other they both get stunned.

IDK, just a random idea.

that is a neat idea
LiquidDota Staff
TL+ Member
Nevuk
Profile Blog Joined March 2009
United States16280 Posts
Last Edited: 2015-03-22 00:17:42
March 22 2015 00:16 GMT
#20519
I really wish they just got rid of the 6.82 comeback mechanics entirely. It feels lazy and it was really obviously not tested sufficiently with the way it got changed practically every day after it was released. If they wanted to nerf pushing/death balling everything else they did was sufficient for that. Also there were already comeback mechanics in place in the form of killstreak bounties - those weren't hidden information the way the 6.82 changes are. I've yet to hear anyone actually defend the comeback mechanics 100% in their current state.

edit -
I think if you want BH to have an aghs have it change something not specifically about the ult - like give shuriken bounce global range so you can throw a shuriken at any target and hit every tracked target
Acritter
Profile Joined August 2010
Syria7637 Posts
March 22 2015 00:16 GMT
#20520
On March 22 2015 09:07 Mecha King Ghidorah wrote:
Show nested quote +
On March 22 2015 08:28 tehh4ck3r wrote:
batrider is fine, nerfing euls and mask of madness is also indirectly nerfing him

nerf mask of madness (this also nerfs juggernaut)
nerf juggernaut some more anyway (make linkens actually block omnislash)
nerf sniper (seriously fuck shrapnel)
nerf troll
buff linkens (cut down on the recipie cost, a lot)
make bkb sellable
more atos buffs
pipe buffs
alchemist buffs
skadi AS/MS slow nerf
bounty hunter/nyx/lone druid get some super imba aghs upgrade


What would Nyx's Aghs be? Moar damage or it gaining charges is all I can really think of. BH Probably even has a harder aghs to come up with. AOE track?

Makes you immune to detection. I mean, it's mega broken, but people would probably start picking Nyx as a core then. And for BH, his ult starts giving a damage amp.

LD might be a little tricky, because if memory serves, the WC3 DotA spell that Aghs works with is the same one that Synergy is based off of (something from the ladder Goblin Tinker). Krob Witchcraft uses the same thing, which is why she doesn't have an Aghs. I think Tiny ult might use the same as well, which would mean it's been done before, but I'm not certain (I think it uses unit upgrade shenanigans instead). It could always just not perfectly follow Warcraft 3, though.
dont let your memes be dreams - konydora, motivational speaker | not actually living in syria
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