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6.82 Balance Changes and Discussion Thread - Page 2

Forum Index > Dota 2 General
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Prev 1 2 3 4 5 112 113 114 Next
Plansix
Profile Blog Joined April 2011
United States60190 Posts
September 23 2014 21:49 GMT
#21
BkBs are now the solution to tinker. And I think Pipe blocks march damage as well(who knows these damage changes are nuts).
I have the Honor to be your Obedient Servant, P.6
TL+ Member
Trustworthy-Tony
Profile Joined March 2014
Tanzania187 Posts
September 23 2014 21:49 GMT
#22
the Riki hate is real
Alpino
Profile Joined June 2011
Brazil4390 Posts
September 23 2014 21:49 GMT
#23
Ok changing my profile pic to New Riki the Fun Factory
20/11/2015 - never forget EE's Ember
Versita
Profile Joined February 2010
Canada1032 Posts
September 23 2014 21:49 GMT
#24
lol when you hover your cursor over the Dark Seer change, there's a fancy vacuum effect
Belisarius
Profile Joined November 2010
Australia6230 Posts
Last Edited: 2014-09-23 21:51:01
September 23 2014 21:50 GMT
#25
So much for minor tweaks.

RANKED AP CHANGES HELL YEAH
ForTehDarkseid
Profile Joined April 2013
8139 Posts
September 23 2014 21:50 GMT
#26
So remember when we thought the patch that reworked the offlane was considered one of the hugest patches in Dota history?

NOT FUCKING ANYMORE. if the game wasn't complex enough already. ha
I think their strategy is to dumpster bad Western teams (c) uriel
Rocket-Bear
Profile Joined July 2014
3070 Posts
September 23 2014 21:50 GMT
#27
Brood will wreck face even harder now, nice ))
Favorite players: Gh and Zai
Nymzee
Profile Joined June 2013
3929 Posts
September 23 2014 21:51 GMT
#28
Blur minimap hide now has the opposite effect, and is active when no enemies are near

does anyone else think this change is crazy?
Vaelone
Profile Blog Joined February 2011
Finland4400 Posts
Last Edited: 2014-09-23 21:54:07
September 23 2014 21:51 GMT
#29
A new rune, 2 runes spawn at once, already mind blown and only gone through 1% of the patch notes.


Vacuum cooldown rescaled from 28.0 seconds to 28 seconds


aahahahahahha

Aghanim's Scepter now allows Holy Persuasion to target Ancient Creeps (maximum 1 Ancient Creep per level of Hand of God)


Not sure if april's fools.
Plansix
Profile Blog Joined April 2011
United States60190 Posts
September 23 2014 21:52 GMT
#30
Fuck everything, vanguard can be built into a new item that we know nothing about.
I have the Honor to be your Obedient Servant, P.6
TL+ Member
Veles
Profile Joined May 2011
United States3280 Posts
September 23 2014 21:52 GMT
#31
Now that we changed ranked ap can we add rd?
Plansix
Profile Blog Joined April 2011
United States60190 Posts
September 23 2014 21:52 GMT
#32
On September 24 2014 06:51 Nymzee wrote:
Blur minimap hide now has the opposite effect, and is active when no enemies are near

does anyone else think this change is crazy?

Wards cannot find her.
I have the Honor to be your Obedient Servant, P.6
TL+ Member
BongChambers
Profile Joined September 2012
Canada591 Posts
September 23 2014 21:54 GMT
#33
OMFG IT'S HERE

today has seriously been a great day for me dota2 wise, going to read these notes like x10 over now
420
TheTenthDoc
Profile Blog Joined February 2011
United States9561 Posts
Last Edited: 2014-09-23 21:55:59
September 23 2014 21:55 GMT
#34
On September 24 2014 06:52 Plansix wrote:
Fuck everything, vanguard can be built into a new item that we know nothing about.


Well, it's in the patch notes on the actual DotA site. It doesn't seem that great from my first glance.

Crimson Guard:
==============

Requires:
Vanguard (2225)
Buckler (800)
Recipe (825)
Total: 3850 gold

Provides:
250 HP
+6 HP Regen
Passive Damage Block (80% chance for 40/20 melee/ranged)
+5 Armor
+2 All Stats

Active: Guard - Gives nearby allied heroes (750 range) +2 armor and a damage block shell that has a 100% chance to block 50 damage. Lasts 9 seconds. Cooldown 70.
Passive: Damage Block - Gives the wearer a chance to block damage from each incoming attack based on whether the equipped hero is melee or ranged.
Note: Guard only affects heroes. Has the same no stacking mechanic as Pipe of Insight/Mekansm for 70 seconds.
Veles
Profile Joined May 2011
United States3280 Posts
September 23 2014 21:55 GMT
#35
They talk about "Properly dispellable"
+ Show Spoiler +
The following buffs are now properly dispellable: Chilling Touch, Thunderstrike, Inner Vitality, Alacrity, Chaos Meteor, Shadow Word, Liquid Fire, Shadow Strike, Warcry, Concussive Shot, Overpower, Mana Leak, Curse of the Silent, Press The Attack, Poison Touch, Flame Guard, Whirling Death, Viper's Poison Attack, Sticky Napalm, DK's Frost Breath, Whirling Axes, Walrus Punch's slow


does this mean purges will now remove allied buffs as well as debuffs?
also idk how i feel about buffs going through bkbs
Norzma
Profile Joined November 2011
Sweden160 Posts
September 23 2014 21:56 GMT
#36
I have to say, holy shit this patch.

Beezleking
Profile Joined November 2011
Canada91 Posts
September 23 2014 21:57 GMT
#37
Did Earthshaker really need a buff?
nojok
Profile Joined May 2011
France15845 Posts
September 23 2014 21:57 GMT
#38
Wtf, you can't refresh BKB now! That changes ultra lategame quite a lot.
"Back then teams that won were credited, now it's called throw. I think it's sad." - Kuroky - Flap Flap Wings!
G3CKO
Profile Blog Joined March 2009
Canada1430 Posts
Last Edited: 2014-09-23 22:00:07
September 23 2014 21:58 GMT
#39
Oh god the vacuum easter egg is awesome. Click on the DS line in the Dota 2 update page.
┌⋉⊳∀⊲) ☆ If your soul has not truly given up, then you can hear the sound that races through the end of the world.
Veles
Profile Joined May 2011
United States3280 Posts
September 23 2014 21:59 GMT
#40
lol cm is still ass is that really all she gets
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