General Discussion - Page 720
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zeru
8156 Posts
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Firebolt145
Lalalaland34503 Posts
I'm still curious about bottle vs medallion. I never used to get either of these when I played lanaya long ago but I can see why having one of them would be amazing. | ||
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Firebolt145
Lalalaland34503 Posts
On July 12 2012 20:46 zeru wrote: Treads...vanguard... what the hell am i reading here. Opinions. I disagree with vanguard but treads = some hp that you won't be getting any other items for until bkb. Your traps are spammable to chase already. | ||
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Qbek
Poland12923 Posts
On July 12 2012 20:46 zeru wrote: Treads...vanguard... what the hell am i reading here. You're reading early 2010 dota | ||
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Yoshi-
Germany10227 Posts
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LAN-f34r
New Zealand2099 Posts
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Yoshi-
Germany10227 Posts
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Firebolt145
Lalalaland34503 Posts
On July 12 2012 21:05 Yoshi- wrote: Well everything below zero armor scales actually quite bad, so both are only good when enemy has really high armor Call me crazy but I'd swear the saying was 'the more minus armor you get, the stronger it becomes'. | ||
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Yoshi-
Germany10227 Posts
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Firebolt145
Lalalaland34503 Posts
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Yoshi-
Germany10227 Posts
This shows the effect of armor on hp. EHP-factor multiplied by your HP, results in your real hp. You can see below 0 armor it doesn't change much. | ||
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Catch]22
Sweden2683 Posts
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Numy
South Africa35471 Posts
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Shraft
Sweden701 Posts
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Yoshi-
Germany10227 Posts
http://www.playdota.com/forums/showthread.php?t=807989 That graph is correct. | ||
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Yoshi-
Germany10227 Posts
On July 12 2012 21:49 Shraft wrote: I don't think armor scales linearly. Doesn't it make a much bigger difference if you reduce someone's armor from 5 to 1 than if you reduce someone's armor from 14 to 10? No it doesn't armor. It scales completely linear | ||
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Heh_
Singapore2712 Posts
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Catch]22
Sweden2683 Posts
On July 12 2012 21:48 Numy wrote: http://www.dota2wiki.com/wiki/Armor you can read up all there. This would imply that he is incorrect, and that it scales the same way on both sides. | ||
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writer22816
United States5775 Posts
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Yoshi-
Germany10227 Posts
It is generally conceived that armor gets less and less effective the more you have (since the extra damage reduction gets less and less). That a Plate Mail gives you less extra protection from attacks if you already have 20 armor than if you would have only 5. This is false. If one Plate Mail makes the hero survive 3 extra attacks, then 4 Plate Mails will make the hero survive a total of 12 extra attacks before dying. Each Plate Mail gives the same amount of extra protection, which is in this case 3 more attacks before dying. Proof: Consider a hero with 1000 hp and 0 armor. To kill it one needs to deal at least 1000 damage to it. If we give the hero 10 armor, which is 37.5% damage reduction, every attack would only deal 62.5% of the original value (100% - 37.5% = 62.5%). To kill it now, one needs to deal 1600 damage (1600 * 0.625 = 1000). You could say that the hero now have 600 more effective hp (EHP). If we instead give the hero 20 armor, which is 54.5% damage reduction. The damage multiplier is now 45.5%. The damage needed to kill would increase to 2200 (2200 * 0.455 = 1000). The increase in EHP is 1200, twice the amount as given by only 10 armor. Every armor point adds an additional 6% of your maximum HP to your EHP. | ||
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