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On June 26 2012 03:23 TheYango wrote:Show nested quote +On June 26 2012 01:00 SKC wrote: The logic of supports getting the kill being actually better is flawed though. It doesn't matter if the carry get's a lot of money anyway, if supports taking gold away from the carry was superior in any way it would be no diferent when talking about creep kills. Suports getting 200 gold from a hero instead of a carry is exactly the same as supports getting 200 gold instead of a carry on creep kills, but you hardly ever see them taking any farm just because a few creep kills won't matter, he will get most of them anyway.
But yes, the whole "stealing kills from a carry" is annoying, you do what it takes to kill. If the AM got all 6 kills in the beginning of the game, great. If not, it isn't such a big deal. The money is never wasted. That's exactly the case though. Maybe not early game when the carry is building his basic farming items like RoH, but most certainly midgame you will see teams allocate some farm time to supports building their key items. A fed carry can't win the game by himself if the rest of his team is totally starved. .
its still doable though with the correct gear and correct engagement.
the same thing cant be said with a team of 1 fat support and starve carries, since support heroes abilities usually doesnt scale up with items so no point of him having all the money by going on killing rampage early-mid game
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United States47024 Posts
On June 26 2012 10:49 sandyph wrote: its still doable though with the correct gear and correct engagement.
the same thing cant be said with a team of 1 fat support and starve carries, since support heroes abilities usually doesnt scale up with items so no point of him having all the money by going on killing rampage early-mid game If a support going on a rampage doesn't create enough free time/space for your carry to farm and get fat, than either the fed support or the carry isn't playing correctly.
A carry getting fat doesn't necessarily entail his supports getting fat--but supports getting fat is much more likely to create a tempo that allows the carry to also get farmed.
Example--suppose you're Lion and you get some kills and get your Blink Dagger extremely early. You're not going to be able to become a big lategame carry with the extra gold, but you easily buy your carry like 5-10 minutes of free-farm because when you go missing on the minimap, everyone on the enemy team is going to be scared shitless that you're going to jump out of nowhere and Blink->instakill them, so absolutely no one is going to risk trying to gank your carry.
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That got posted like 10 pages ago. Still funny though. :p
:Goes back to lurking:
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Has anyone been getting matched against a lot of 5 man stacks recently?
For the past two weeks everytime I play I get atleast 4 man stacks and my team is usually me+friend+3 randoms or me+two random friends+two randoms.
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On June 26 2012 12:12 dmnum wrote: Has anyone been getting matched against a lot of 5 man stacks recently?
For the past two weeks everytime I play I get atleast 4 man stacks and my team is usually me+friend+3 randoms or me+two random friends+two randoms.
Just had a match against a five-man team. We narrowly won, but it does seem to happen. Wasn't there going to be an upcoming patch where we can choose to go against premades or not?
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On June 26 2012 13:42 Nilrem wrote:Show nested quote +On June 26 2012 12:12 dmnum wrote: Has anyone been getting matched against a lot of 5 man stacks recently?
For the past two weeks everytime I play I get atleast 4 man stacks and my team is usually me+friend+3 randoms or me+two random friends+two randoms. Just had a match against a five-man team. We narrowly won, but it does seem to happen. Wasn't there going to be an upcoming patch where we can choose to go against premades or not? No idea, but I'm up for it. The problem with playing against stacks is that usually it's not a close game, most of the time you either stomp or get stomped...Sometimes you get some good games but it's much rarer.
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On June 26 2012 13:42 Nilrem wrote:Show nested quote +On June 26 2012 12:12 dmnum wrote: Has anyone been getting matched against a lot of 5 man stacks recently?
For the past two weeks everytime I play I get atleast 4 man stacks and my team is usually me+friend+3 randoms or me+two random friends+two randoms. Just had a match against a five-man team. We narrowly won, but it does seem to happen. Wasn't there going to be an upcoming patch where we can choose to go against premades or not?
Yes, there is to be a patch soon that let us queue as premade against premades. We are to design our team logo and all!
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was that specifically said on the developer blog somewhere? i wouldnt mind reading a source
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On June 26 2012 15:48 Ramong wrote:Show nested quote +On June 26 2012 13:42 Nilrem wrote:On June 26 2012 12:12 dmnum wrote: Has anyone been getting matched against a lot of 5 man stacks recently?
For the past two weeks everytime I play I get atleast 4 man stacks and my team is usually me+friend+3 randoms or me+two random friends+two randoms. Just had a match against a five-man team. We narrowly won, but it does seem to happen. Wasn't there going to be an upcoming patch where we can choose to go against premades or not? Yes, there is to be a patch soon that let us queue as premade against premades. We are to design our team logo and all!
Thanks, that sounds awesome. After the 5-man premade team, we went against a 3-man premade team as well. We managed to beat them both, but that is because I think for the most part, they are worse. Think of it like this, if you had a team that were all your level of skill, they would not be going against you since they have the advantage of actual teamwork (which for a team game such as this, it helps a lot).
Now, when I play against team I view it this way; the people I am playing against are worse than many on the random members on my team. But, as a team, they average out to be similar skill level. So, when I see the teams, I realize they will probably have a better overall teamwork than us, but I can (and others) have a good chance of outplaying them. At least, that is how I view it.
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Generally when I have a big stack, I play for lulz. Sure, it may be a 5 queue but there is a much higher chance of us trolling each other than taking things seriously. I think around low-mid competitive skill, you see a lot of teams in MM who are, as you said above, guys who like the game and play together a lot but aren't necessarily good. Then you have a big gap until you hit the very tippity top and run into the true tryhard stacks like Demon/EG or Aui_2000. Or you get purge stack and have a jolly good time beating him
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Valve really created an awesome lore. Can't wait for their videos presenting the heroes.
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On June 26 2012 20:35 SilverStar wrote: Valve really created an awesome lore. Can't wait for their videos presenting the heroes. Meet the pyro is coming out tommorow, so they are done with TF2 now xD The videos might have some valve time behind them
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abuse while possible: diffisual purge killing panda ulti.... DERP
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On June 26 2012 21:06 NB wrote: abuse while possible: diffisual purge killing panda ulti.... DERP I know that is a bug but hasn't that been in ever since Mangix was released? If so why hasn't anybody abused it yet, everybody already abuses smoke jungling.
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buying a 3300 item is harder than buying a 100 item i guess
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That was a really interesting read, thanks for sharing ^^
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How is this premade vs premade thing going to work? Separate MMRs for solo & party matchmaking? Or equal parties can only get matched up against other such? (e.g. 3stack+2 matches up against 3stack+2) Or just 5-stacks can only find other 5-stacks? (I see problems with the last one due to long search times though, or uneven matchups)
For myself, it doesn't bother me that 5 randoms can get matched up against a 5-stack, though I can certainly understand where people are coming from. I like the challenge
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On June 26 2012 22:17 The Great Taste wrote:How is this premade vs premade thing going to work? Separate MMRs for solo & party matchmaking? Or equal parties can only get matched up against other such? (e.g. 3stack+2 matches up against 3stack+2) Or just 5-stacks can only find other 5-stacks? (I see problems with the last one due to long search times though, or uneven matchups) For myself, it doesn't bother me that 5 randoms can get matched up against a 5-stack, though I can certainly understand where people are coming from. I like the challenge 
Hmmm, it seems to me that if you go 5-stack you already have a higher possibility being matched up against another 5-stack. Or at least that seems to be what happens to me whenever I play with 4 friends.
Its not even a question of challenge solo vs stack. But when some guys are on skype/ts, they can play strats that are way harder for randoms to pull off (global ganking for example), not to mention the ability to plan your picks in AP gives a huge advantage over the enemy team. That's why I think 4-5 man groups should be matched up against other 4-5 mans. They shouldn't have a different rating for each group though (SC2 style), since that would be rather useless imho. Just avarege the rating of the players.
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