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General Discussion - Page 6272

Forum Index > Dota 2 General
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IRC chatter should remain in IRC - http://webchat.quakenet.org/?channels=tl.dota2

Posts that relate to topics with their own thread, such as in News, Tournaments or Strategy should go in those threads.
Targe
Profile Blog Joined February 2012
United Kingdom14103 Posts
August 26 2014 11:31 GMT
#125421
eesh
brains suck
11/5/14 CATACLYSM | The South West's worst Falco main
ahswtini
Profile Blog Joined June 2008
Northern Ireland22208 Posts
August 26 2014 11:33 GMT
#125422
Slahser was the guy who cocasted ti1 with Tobi, and was in free to play?
"As I've said, balance isn't about strategies or counters, it's about probability and statistics." - paralleluniverse
Kishin2
Profile Joined May 2011
United States7534 Posts
August 26 2014 11:47 GMT
#125423
On August 26 2014 20:33 ahswtini wrote:
Slahser was the guy who cocasted ti1 with Tobi, and was in free to play?

No, that was Slesh.
cecek
Profile Blog Joined August 2011
Czech Republic18921 Posts
Last Edited: 2014-08-26 12:27:52
August 26 2014 12:26 GMT
#125424
Slahser is a very old Dota 1 pro player. He used to play mid for MYM back when Mealk and Merlini played, that's like 2008 or somewhere around that time. He's trying to get back into the scene now with youtube guides, streaming, commentating and some strategy articles.

Slesh is the guy who cocasted TI1 with Tobi and Slasher is banned from reddit.
super gg
idonthinksobro
Profile Joined December 2010
3138 Posts
August 26 2014 12:36 GMT
#125425
in less than 6 hours we can play techies on the test server, and in 2 days we can play techies in ranked + Show Spoiler +
i hope
.
teddyoojo
Profile Blog Joined June 2011
Germany22369 Posts
August 26 2014 12:38 GMT
#125426
upheaval max first sucks ass if you run warlock as a core
Esports historian since 2000. Creator of 'The Universe' and 'The best scrambled Eggs 2013'. Host of 'Star Wars Marathon 2015'. Thinker of 'teddyoojo's Thoughts'. Earths and Moons leading CS:GO expert. Lord of the Rings.
idonthinksobro
Profile Joined December 2010
3138 Posts
Last Edited: 2014-08-26 12:57:53
August 26 2014 12:40 GMT
#125427
On August 26 2014 21:38 teddyoojo wrote:
upheaval max first sucks ass if you run warlock as a core


most of his guides are bad, but it is even worse as support as getting the levels is hard and an underleveled warlock without bonds and heal is just trash.

i would bet that this wasn't by accident, could be wrong:

http://www.liquiddota.com/forum/dota-2-general/465460-the-imperative-feeling-to-legitimize-esports-aa#13
babysimba
Profile Joined November 2010
10466 Posts
August 26 2014 13:01 GMT
#125428
Upheaval is easily best spell after its buff. Bonds is good but meh when you considered its cast point and range + the damage increase compared to the extra hits your golem can get with 84%? slow.
TyrionSC2
Profile Joined November 2010
United States411 Posts
August 26 2014 13:05 GMT
#125429
728 pages till next CM tip!
Plansix
Profile Blog Joined April 2011
United States60190 Posts
August 26 2014 13:10 GMT
#125430
On August 26 2014 22:01 babysimba wrote:
Upheaval is easily best spell after its buff. Bonds is good but meh when you considered its cast point and range + the damage increase compared to the extra hits your golem can get with 84%? slow.

I don't know, early in the game its mostly about catching people out of position, rather than slowing them. Sure if you can get it off and have a another two heroes to follow up and get the kill, great. But at that point, you might have gotten the kill with his healing/Damage-over-time ability as well. But a value point later on isn't a bad thing.
I have the Honor to be your Obedient Servant, P.6
TL+ Member
hooahah
Profile Joined October 2011
3752 Posts
August 26 2014 13:11 GMT
#125431
Upheavel / Bonds / Words really just depends on your playstyle and need. Bonds/Words is better for harass and laning, Upheavel is better for ganking and kill potential. It's basically a long range AoE rod of atos.
idonthinksobro
Profile Joined December 2010
3138 Posts
Last Edited: 2014-08-26 13:13:22
August 26 2014 13:11 GMT
#125432
On August 26 2014 22:01 babysimba wrote:
Upheaval is easily best spell after its buff. Bonds is good but meh when you considered its cast point and range + the damage increase compared to the extra hits your golem can get with 84%? slow.


dota is not a single player game, you have 4 more heros on your team.

On August 26 2014 22:10 Plansix wrote:
Show nested quote +
On August 26 2014 22:01 babysimba wrote:
Upheaval is easily best spell after its buff. Bonds is good but meh when you considered its cast point and range + the damage increase compared to the extra hits your golem can get with 84%? slow.

I don't know, early in the game its mostly about catching people out of position, rather than slowing them. Sure if you can get it off and have a another two heroes to follow up and get the kill, great. But at that point, you might have gotten the kill with his healing/Damage-over-time ability as well. But a value point later on isn't a bad thing.


no, there is no value point in upheavel, if you understand how the skill works it is completly useless at lvl 1, if you get it you have to max it and that is why the skill is bad.
Plansix
Profile Blog Joined April 2011
United States60190 Posts
August 26 2014 13:22 GMT
#125433
On August 26 2014 22:11 idonthinksobro wrote:
Show nested quote +
On August 26 2014 22:01 babysimba wrote:
Upheaval is easily best spell after its buff. Bonds is good but meh when you considered its cast point and range + the damage increase compared to the extra hits your golem can get with 84%? slow.


dota is not a single player game, you have 4 more heros on your team.

Show nested quote +
On August 26 2014 22:10 Plansix wrote:
On August 26 2014 22:01 babysimba wrote:
Upheaval is easily best spell after its buff. Bonds is good but meh when you considered its cast point and range + the damage increase compared to the extra hits your golem can get with 84%? slow.

I don't know, early in the game its mostly about catching people out of position, rather than slowing them. Sure if you can get it off and have a another two heroes to follow up and get the kill, great. But at that point, you might have gotten the kill with his healing/Damage-over-time ability as well. But a value point later on isn't a bad thing.


no, there is no value point in upheavel, if you understand how the skill works it is completly useless at lvl 1, if you get it you have to max it and that is why the skill is bad.


I have to say, I love the phrase we use in the community “if you understand how the spell works” which is basically translated into “I don’t feel like typing out how the spell works or explaining myself, so I will just passively insult your understanding of the game. This will put you on the defensive, which is my main goal in the discussion.”

From my brief review of upheaval, it appears the slow is based on the duration of the channel, so at level 1, after 4 second of channeling, you will have a 28% slow that will continue to rise during the duration, which isn’t the worst thing in the world. If you have dumped all your other spells during a team fight, it’s not terrible and the one extra bond you get from leveling fatal bond isn’t going to be game changing either.

So my initial response of “I used level one upheaval and it didn't seem terrible” still stands. Never get a point before maxing heal, but you can sack a point of bonds if you need a massive AOE slow.
I have the Honor to be your Obedient Servant, P.6
TL+ Member
wairai
Profile Joined May 2012
Malaysia1000 Posts
August 26 2014 13:30 GMT
#125434
I believe in aui hype for warlock, it seems working for pleb lvl doto
Yungin' Leanin' with Pourple Drink
Torte de Lini
Profile Blog Joined September 2010
Germany38463 Posts
August 26 2014 13:36 GMT
#125435
On August 26 2014 21:40 idonthinksobro wrote:
Show nested quote +
On August 26 2014 21:38 teddyoojo wrote:
upheaval max first sucks ass if you run warlock as a core


most of his guides are bad, but it is even worse as support as getting the levels is hard and an underleveled warlock without bonds and heal is just trash.

i would bet that this wasn't by accident, could be wrong:

http://www.liquiddota.com/forum/dota-2-general/465460-the-imperative-feeling-to-legitimize-esports-aa#13


No, it was an accident as I have both topics subscribed.
https://twitter.com/#!/TorteDeLini (@TorteDeLini)
Torte de Lini
Profile Blog Joined September 2010
Germany38463 Posts
August 26 2014 13:37 GMT
#125436
Bonds + Word is just more straightfoward and is easier to pull off overall. Upheaval has a pretty good range to cast though
https://twitter.com/#!/TorteDeLini (@TorteDeLini)
idonthinksobro
Profile Joined December 2010
3138 Posts
August 26 2014 13:46 GMT
#125437
On August 26 2014 22:22 Plansix wrote:
Show nested quote +
On August 26 2014 22:11 idonthinksobro wrote:
On August 26 2014 22:01 babysimba wrote:
Upheaval is easily best spell after its buff. Bonds is good but meh when you considered its cast point and range + the damage increase compared to the extra hits your golem can get with 84%? slow.


dota is not a single player game, you have 4 more heros on your team.

On August 26 2014 22:10 Plansix wrote:
On August 26 2014 22:01 babysimba wrote:
Upheaval is easily best spell after its buff. Bonds is good but meh when you considered its cast point and range + the damage increase compared to the extra hits your golem can get with 84%? slow.

I don't know, early in the game its mostly about catching people out of position, rather than slowing them. Sure if you can get it off and have a another two heroes to follow up and get the kill, great. But at that point, you might have gotten the kill with his healing/Damage-over-time ability as well. But a value point later on isn't a bad thing.


no, there is no value point in upheavel, if you understand how the skill works it is completly useless at lvl 1, if you get it you have to max it and that is why the skill is bad.


I have to say, I love the phrase we use in the community “if you understand how the spell works” which is basically translated into “I don’t feel like typing out how the spell works or explaining myself, so I will just passively insult your understanding of the game. This will put you on the defensive, which is my main goal in the discussion.”

From my brief review of upheaval, it appears the slow is based on the duration of the channel, so at level 1, after 4 second of channeling, you will have a 28% slow that will continue to rise during the duration, which isn’t the worst thing in the world. If you have dumped all your other spells during a team fight, it’s not terrible and the one extra bond you get from leveling fatal bond isn’t going to be game changing either.

So my initial response of “I used level one upheaval and it didn't seem terrible” still stands. Never get a point before maxing heal, but you can sack a point of bonds if you need a massive AOE slow.


It was passive agressive for no reason. Yes that is how the spell works, but assuming to channel this spell for 4 seconds to have a rather bad channeled slow is also kinda skewed. It simply is a really weak slow at low levels and becomes acceptable at 3 skill points invested.
spacer
Profile Joined March 2011
Netherlands2786 Posts
August 26 2014 13:53 GMT
#125438
Man getting to 0 mmr takes so long, I give up
Plansix
Profile Blog Joined April 2011
United States60190 Posts
August 26 2014 13:54 GMT
#125439
On August 26 2014 22:46 idonthinksobro wrote:
Show nested quote +
On August 26 2014 22:22 Plansix wrote:
On August 26 2014 22:11 idonthinksobro wrote:
On August 26 2014 22:01 babysimba wrote:
Upheaval is easily best spell after its buff. Bonds is good but meh when you considered its cast point and range + the damage increase compared to the extra hits your golem can get with 84%? slow.


dota is not a single player game, you have 4 more heros on your team.

On August 26 2014 22:10 Plansix wrote:
On August 26 2014 22:01 babysimba wrote:
Upheaval is easily best spell after its buff. Bonds is good but meh when you considered its cast point and range + the damage increase compared to the extra hits your golem can get with 84%? slow.

I don't know, early in the game its mostly about catching people out of position, rather than slowing them. Sure if you can get it off and have a another two heroes to follow up and get the kill, great. But at that point, you might have gotten the kill with his healing/Damage-over-time ability as well. But a value point later on isn't a bad thing.


no, there is no value point in upheavel, if you understand how the skill works it is completly useless at lvl 1, if you get it you have to max it and that is why the skill is bad.


I have to say, I love the phrase we use in the community “if you understand how the spell works” which is basically translated into “I don’t feel like typing out how the spell works or explaining myself, so I will just passively insult your understanding of the game. This will put you on the defensive, which is my main goal in the discussion.”

From my brief review of upheaval, it appears the slow is based on the duration of the channel, so at level 1, after 4 second of channeling, you will have a 28% slow that will continue to rise during the duration, which isn’t the worst thing in the world. If you have dumped all your other spells during a team fight, it’s not terrible and the one extra bond you get from leveling fatal bond isn’t going to be game changing either.

So my initial response of “I used level one upheaval and it didn't seem terrible” still stands. Never get a point before maxing heal, but you can sack a point of bonds if you need a massive AOE slow.


It was passive agressive for no reason. Yes that is how the spell works, but assuming to channel this spell for 4 seconds to have a rather bad channeled slow is also kinda skewed. It simply is a really weak slow at low levels and becomes acceptable at 3 skill points invested.

But thats not useless. Defensively, it s a very passable spell for defending towers and zoning out a push with help. If you want to say extremely situational, I am with you. But useless means is never a literally no point to getting the skill before the other two.
I have the Honor to be your Obedient Servant, P.6
TL+ Member
Comeh
Profile Blog Joined July 2008
United States18918 Posts
Last Edited: 2014-08-26 13:59:16
August 26 2014 13:58 GMT
#125440
On August 26 2014 19:51 teddyoojo wrote:
[image loading]
if that is true roflmao

oh cool.

oh thats cool yao sylar same team is weird but ok

oh hey i like wait what black wait really what lol
ヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノDELETE ICEFROGヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(
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