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General Discussion - Page 564

Forum Index > Dota 2 General
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IRC chatter should remain in IRC - http://webchat.quakenet.org/?channels=tl.dota2

Posts that relate to topics with their own thread, such as in News, Tournaments or Strategy should go in those threads.
dragonborn
Profile Joined January 2012
4781 Posts
May 16 2012 23:38 GMT
#11261
time to being try hard with friends.

overgrowth+ravage = ezpz win in pubs
Unleashing
Profile Joined March 2011
Denmark14978 Posts
Last Edited: 2012-05-16 23:52:20
May 16 2012 23:46 GMT
#11262
Wow valve fucked up hard, having had 1 more armor on all heroes from the start is a big fucking change, lol.
No wonder jungling felt easier in DotA2.

Playing tiny and doom is also going to be a pain now.
From the Ghastly Eyrie I can see to the ends of the world, and from this vantage point I declare with utter certainty that this one is in the bag!
Benjef
Profile Blog Joined December 2010
United Kingdom6921 Posts
May 16 2012 23:53 GMT
#11263
Just think about poor alch
<3 | Dota 2 | DayZ | <3
Skullflower
Profile Joined July 2010
United States3779 Posts
May 17 2012 00:04 GMT
#11264
Treant? That came out of nowhere
The ruminations are mine, let the world be yours.
eqez
Profile Joined March 2011
Sweden837 Posts
May 17 2012 00:07 GMT
#11265
On May 17 2012 08:38 writer22816 wrote:
Diablo has to be the lamest spectator sport ever -_-


Diablo isnt esport afaik
Zhiroo
Profile Joined February 2011
Kosovo2724 Posts
May 17 2012 00:21 GMT
#11266
Are the servers down?
LoL EuW: Zhiroo - By starting this squabble you've proven nothing but how vast your stupidity is.
HypernovA
Profile Joined October 2010
Canada556 Posts
Last Edited: 2012-05-17 00:21:54
May 17 2012 00:21 GMT
#11267
GAMEPLAY
- Added Treant Protector!
- Ancient Apparition: Fixed Ethereal and Guardian Angel blocking Ice Blast's shatter.
- Batrider: Fixed bug with refreshing old stacks of Napalm after upgrading the ability.
- Beastmaster: Fixed Inner Beast not affecting siege units.
- Chen: Fixed Holy Persuasion working on Spirit Bear.
- Dazzle: Fixed Shadow Wave not doing its damage around the aoe of the last target.
- Doom: Fixed Sphere working under Doom (Sphere will still block Doom).
- Drow: Fixed Trueshot Aura not affecting siege units.
- Lich: Fixed timing on Chain Frost ministun.
- Lone Druid: Fixed Entangle affecting wards.
- Lone Druid: Fixed Battle Cry not affecting other units he owns.
- Outworld Destroyer: Fixed Arcane Orb against wards.
- Puck: Fixed being able to cast Phase Shift while rooted.
- Pudge: Fixed Meat Hook interrupting channeling spells if the target is magic immune.
- Riki: Fixed being unable to cast for a brief moment after using Blink Strike.
- Spirit Breaker: Fixed Charge of Darkness not getting interrupted by ensnares.
- Fixed all heroes having 1 armor more than inteded.
- Fixed Medallion of Courage interaction with Magic Immune units.
- Fixed denying an allied Necronomicon unit causing Last Will to hurt you.
- Fixed dying to Neutrals ending your kill streak counter.

UI
- You can now ping runes to let your teammates know which type it is.
- Tranquil boots now update movement speed and armor on the HUD when broken.
- You can now click on player names in the waiting for players dialog to go to their Steam or Dota 2 profiles.
- For units with lifetime (wards, illusions), the XP bar is now used to show lifetime remaining.

VISUALS
- Added a new player-only aegis post-death effect.
- Fixed some spells not obeying the "no screen shake" setting.
- Added healing overhead messages for Mekansm, Chen, Lifestealer, Necrolyte, and Witch Doctor.
- Added bonus damage overhead message for Lifestealer's Feast.
- Gave Death Prophet's spirits a unique attack effect when hitting buildings.

SOUND
- Added additional dialog for Earthshaker, Pudge, Storm Spirit, Shadow Fiend, and Doombringer.

BOTS
- Bots on medium difficulty or below will no longer try to interrupt channels.
- When doing Rosh, bots will no longer wait for their optimal tank. Now they'll start attacking when more than one hero has arrived, and will use the best tank of the heroes present.
- Bots will no longer consider damage from passives as an indication that a human is intending to attack-to-kill.
- Fixed bug where bots wouldn't use the courier if all their stash was empty (even if they had items on the courier).
- Bots will be slightly more aggressive about using couriers that are carrying their items.

http://dev.dota2.com/showthread.php?t=35849
SQWKZ
Profile Joined February 2011
Finland720 Posts
May 17 2012 00:26 GMT
#11268
Oh wow, tree is in! Really hoped for ogre or CK, but this is not bad either. Do you whink he will be added to cm, or will this stay the same as Dota1? He has seemed to be near done for a while (they even added his minimap icon along with other ones), but I really thought the not-in-cm heroes would be the last ones to come out regardless.
So zen.
HypernovA
Profile Joined October 2010
Canada556 Posts
May 17 2012 00:29 GMT
#11269
On May 17 2012 09:26 SQWKZ wrote:
Oh wow, tree is in! Really hoped for ogre or CK, but this is not bad either. Do you whink he will be added to cm, or will this stay the same as Dota1? He has seemed to be near done for a while (they even added his minimap icon along with other ones), but I really thought the not-in-cm heroes would be the last ones to come out regardless.

The Treant is already in CM in DotA 1. Icefrog added him to the pool in the last update.
Garnet
Profile Blog Joined February 2006
Vietnam9047 Posts
May 17 2012 00:36 GMT
#11270
Can't wait to see the new graphical changes. Too bad Steam servers seem to be down.
Kipsate
Profile Blog Joined July 2010
Netherlands45349 Posts
May 17 2012 00:45 GMT
#11271
sigh

Treant is so boring
WriterXiao8~~
Wala.Revolution
Profile Blog Joined November 2006
7584 Posts
May 17 2012 00:48 GMT
#11272
"- Chen: Fixed Holy Persuasion working on Spirit Bear."

What lol
Stuck.
NB
Profile Blog Joined February 2010
Netherlands12045 Posts
May 17 2012 00:49 GMT
#11273
Wow... my prediction is completely wrong ... MANNNN

+ Show Spoiler +
[image loading]


Oh well, treant gona be big for competitive play though, Tide aint got shit on treants x)
Im daed. Follow me @TL_NB
flamewheel
Profile Blog Joined December 2009
FREEAGLELAND26782 Posts
May 17 2012 00:50 GMT
#11274
The extra armour is what boggles me.
Writerdamn, i was two days from retirement
Judicator
Profile Blog Joined August 2004
United States7270 Posts
May 17 2012 01:01 GMT
#11275
On May 17 2012 09:50 flamewheel wrote:
The extra armour is what boggles me.


Probably one higher than what is being displayed or something along those lines. Stuff like that happened in Dota 1 and in 2 before, so its not really mind boggling.
Get it by your hands...
rabidch
Profile Joined January 2010
United States20289 Posts
Last Edited: 2012-05-17 01:04:14
May 17 2012 01:02 GMT
#11276
is he still hard to click on that is the real question


On May 17 2012 09:48 Wala.Revolution wrote:
"- Chen: Fixed Holy Persuasion working on Spirit Bear."

What lol


you could send the bear to fountain for even faster reheals. its actually stupidly good :/
LiquidDota StaffOnly a true king can play the King.
SQWKZ
Profile Joined February 2011
Finland720 Posts
May 17 2012 01:05 GMT
#11277
On May 17 2012 09:29 HypernovA wrote:
Show nested quote +
On May 17 2012 09:26 SQWKZ wrote:
Oh wow, tree is in! Really hoped for ogre or CK, but this is not bad either. Do you whink he will be added to cm, or will this stay the same as Dota1? He has seemed to be near done for a while (they even added his minimap icon along with other ones), but I really thought the not-in-cm heroes would be the last ones to come out regardless.

The Treant is already in CM in DotA 1. Icefrog added him to the pool in the last update.

Oh yeah, what was I thinking T____T Totally just overlooked him, even if I remembered the other ones. Gonna blame this on being awake at 4am.
So zen.
myopia
Profile Blog Joined June 2009
United States2928 Posts
May 17 2012 01:05 GMT
#11278
- You can now ping runes to let your teammates know which type it is.

awesome.
it's my first day
Frazzlehoon
Profile Joined July 2008
United States3455 Posts
May 17 2012 01:13 GMT
#11279
On May 17 2012 10:05 myopia wrote:
- You can now ping runes to let your teammates know which type it is.

awesome.


Seriously, this is a pretty darn cool addition.

BUT WHERE IS SWAP? D:
NB
Profile Blog Joined February 2010
Netherlands12045 Posts
May 17 2012 01:32 GMT
#11280
i dont think swap should be implemented anytime soon, it just gona encourage people to random in pub games and once you random 5 carries, you are fucked. Not having swap make people more responsible in their pick if they wana win therefore overall increase the playing experience. I myself random a shit ton so i know.
Im daed. Follow me @TL_NB
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