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6.79 Changelog - Page 73

Forum Index > Dota 2 General
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Staboteur
Profile Blog Joined February 2011
Canada1873 Posts
October 22 2013 04:50 GMT
#1441
I get the feeling that radiant woods became the property of dire trilanes. It's so easy to contest pulls and pressure and everything, plus you've got good angles for mid rotations and there are still safe offlane heroes to send top. Mmmmmm good.
I'm actually Fleetfeet D:
evilfatsh1t
Profile Joined October 2010
Australia8687 Posts
October 22 2013 05:06 GMT
#1442
its the same for dire jungles. radiant is the much stronger side overall though, with mid getting buffed and dire losing its roshan advantage a little
Jaeger
Profile Joined December 2009
United States1150 Posts
October 22 2013 05:36 GMT
#1443
armlet makes me so sad
https://www.dotabuff.com/players/8137911
Meerel
Profile Joined March 2012
Germany713 Posts
October 22 2013 05:48 GMT
#1444
offlane is the new savelane....you can just dual lane support carry super easy
SDMF
OuchyDathurts
Profile Joined September 2010
United States4588 Posts
October 22 2013 06:06 GMT
#1445
Ok, broodmother is an absolute nightmare in lane if you don't have someone who can clearcut the forest, jesus. Also Brewmaster Aghs is pretty lulz.
LiquidDota Staff
synd
Profile Joined July 2011
Bulgaria586 Posts
October 22 2013 06:12 GMT
#1446
Riki dagon is trash.
Bloodseeker is even trashier than ever. The speed buff does nothing scary for him at all.

Axe is really better now. He has a late game, somewhat.
Broodmother isnt really that scary.
Ganks are stronger now because of the 4min night/day cycle.
Good job Valve, I like the game so far.

What remains to be seen is panda, NS and disruptor.

Torte de Lini
Profile Blog Joined September 2010
Germany38463 Posts
October 22 2013 08:17 GMT
#1447
How's everyone getting their starting items now? Are just tangoes now enough now?
https://twitter.com/#!/TorteDeLini (@TorteDeLini)
Firebolt145
Profile Blog Joined May 2010
Lalalaland34492 Posts
October 22 2013 08:22 GMT
#1448
Starting with a Salve is still pretty important.
Moderator
Fwizzz
Profile Joined May 2012
Philippines4420 Posts
October 22 2013 08:29 GMT
#1449
Slarks new ulti kinda makes easy to dive towers.
Torte de Lini
Profile Blog Joined September 2010
Germany38463 Posts
October 22 2013 08:37 GMT
#1450
On October 22 2013 17:22 Firebolt145 wrote:
Starting with a Salve is still pretty important.


Yeah, I still like to start with both, but then figuring out what to remove becomes a bit difficult. GG branch or?
https://twitter.com/#!/TorteDeLini (@TorteDeLini)
StoRm_res
Profile Joined March 2011
Switzerland891 Posts
October 22 2013 08:38 GMT
#1451
I think the new tranquils are the most useless boots in dota history
plus they took away the fun of armlet.

On the plus side, loving my lvl 4 clone on meepo :D
Emnjay808
Profile Blog Joined September 2011
United States10657 Posts
October 22 2013 08:44 GMT
#1452
Ive come to the conclusion that the new gold per second change has had the biggest impact on competitive and pub games.

I love it.
Skol
synd
Profile Joined July 2011
Bulgaria586 Posts
October 22 2013 08:54 GMT
#1453
On October 22 2013 17:38 StoRm_res wrote:
I think the new tranquils are the most useless boots in dota history
plus they took away the fun of armlet.

On the plus side, loving my lvl 4 clone on meepo :D

Oh, why the opinion about the tranquils? ;O
They give super speed, armor and quite fucking good hp regen.
I dare to say I must make them on every carry XD
Firebolt145
Profile Blog Joined May 2010
Lalalaland34492 Posts
October 22 2013 08:55 GMT
#1454
On October 22 2013 17:54 synd wrote:
Show nested quote +
On October 22 2013 17:38 StoRm_res wrote:
I think the new tranquils are the most useless boots in dota history
plus they took away the fun of armlet.

On the plus side, loving my lvl 4 clone on meepo :D

Oh, why the opinion about the tranquils? ;O
They give super speed, armor and quite fucking good hp regen.
I dare to say I must make them on every carry XD

They get disabled every time you get attacked or you attack a creep for a last hit.
Moderator
synapse
Profile Blog Joined January 2009
China13814 Posts
October 22 2013 09:06 GMT
#1455
On October 22 2013 17:44 Emnjay808 wrote:
Ive come to the conclusion that the new gold per second change has had the biggest impact on competitive and pub games.

I love it.

speeds up item timings on supports, makes games more exciting
:)
Geo.Rion
Profile Blog Joined October 2008
7377 Posts
October 22 2013 09:48 GMT
#1456
On October 22 2013 15:12 synd wrote:
Riki dagon is trash.
Bloodseeker is even trashier than ever. The speed buff does nothing scary for him at all.

Axe is really better now. He has a late game, somewhat.
Broodmother isnt really that scary.
Ganks are stronger now because of the 4min night/day cycle.
Good job Valve, I like the game so far.

What remains to be seen is panda, NS and disruptor.


how is Brood not scarry? i think she's op now, so hard to deal with her
"Protoss is a joke" Liquid`Jinro Okt.1. 2011
Firebolt145
Profile Blog Joined May 2010
Lalalaland34492 Posts
October 22 2013 09:51 GMT
#1457
On October 22 2013 18:48 Geo.Rion wrote:
Show nested quote +
On October 22 2013 15:12 synd wrote:
Riki dagon is trash.
Bloodseeker is even trashier than ever. The speed buff does nothing scary for him at all.

Axe is really better now. He has a late game, somewhat.
Broodmother isnt really that scary.
Ganks are stronger now because of the 4min night/day cycle.
Good job Valve, I like the game so far.

What remains to be seen is panda, NS and disruptor.


how is Brood not scarry? i think she's op now, so hard to deal with her

It's a bit early to call things OP/UP when we still understand so little about how this patch is going to work.
Moderator
sandyph
Profile Joined September 2010
Indonesia1640 Posts
Last Edited: 2013-10-22 10:07:18
October 22 2013 10:06 GMT
#1458
On October 22 2013 18:48 Geo.Rion wrote:
Show nested quote +
On October 22 2013 15:12 synd wrote:
Riki dagon is trash.
Bloodseeker is even trashier than ever. The speed buff does nothing scary for him at all.

Axe is really better now. He has a late game, somewhat.
Broodmother isnt really that scary.
Ganks are stronger now because of the 4min night/day cycle.
Good job Valve, I like the game so far.

What remains to be seen is panda, NS and disruptor.


how is Brood not scarry? i think she's op now, so hard to deal with her


Batrider, Spectre off the top of my head

and she's still gives 9999999999 free gold to the enemy
Put quote here for readability
Laserist
Profile Joined September 2011
Turkey4269 Posts
October 22 2013 10:14 GMT
#1459
Brood is OK now, she feeds so much with the spiders if not played cautiously. Her survivability is increased for sure but still not ez win for sure. Also I had hard times adjusting the web because there is no buffer time after leaving the web which let me stuck in trees and cliffs a few times.
“Are you with the Cartel? Because you’re definitely an Angel.”
pyro19
Profile Joined August 2010
6575 Posts
October 22 2013 10:17 GMT
#1460
Brood is just a scary laner now..She still gives off so much gold to someone like a gyro or Luna and remains useless in Teamfights.

The new Tranquils are trash for me..After a teamfight/gank you either sit around to heal or you either farm on 200 hp.Can't do both :/
Thy Shall Die Alone...or emm..something like that.
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