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6.79 Changelog - Page 22

Forum Index > Dota 2 General
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Prev 1 20 21 22 23 24 87 Next
FueledUpAndReadyToGo
Profile Blog Joined March 2013
Netherlands30548 Posts
October 17 2013 18:44 GMT
#421
On October 18 2013 03:44 Torte de Lini wrote:
What does it mean that Pudge can now use blink?

More fresh meat.
Neosteel Enthusiast
Plansix
Profile Blog Joined April 2011
United States60190 Posts
October 17 2013 18:44 GMT
#422
On October 18 2013 03:42 Fatalize wrote:
Why are people crying about the roshan nerf?

Teams stalemating for 5 fucking minutes waiting for Rosh to respawn was stupid

People hate change.
I have the Honor to be your Obedient Servant, P.6
TL+ Member
Nazza
Profile Blog Joined August 2010
Australia1654 Posts
October 17 2013 18:45 GMT
#423
4 minute day night cycle, whoa.

I think they are trying to make the game faster, and prevent stuff like LGD vs iG from happening again?
No one ever remembers second place, eh? eh? GIVE ME COMMAND
SKC
Profile Joined October 2010
Brazil18828 Posts
October 17 2013 18:45 GMT
#424
On October 18 2013 03:44 Torte de Lini wrote:
What does it mean that Pudge can now use blink?

Pudge can buy Blink dagger and it's probally a very useful item. Hard to say what anything really means when everything is fucked up after a patch.
TheTenthDoc
Profile Blog Joined February 2011
United States9561 Posts
Last Edited: 2013-10-17 18:45:35
October 17 2013 18:45 GMT
#425
On October 18 2013 03:42 Fatalize wrote:
Why are people crying about the roshan nerf?

Teams stalemating for 5 fucking minutes waiting for Rosh to respawn was stupid


There's a very real possibility that the changes to Roshan will just result in teams stalemating for 8 minutes instead of 5.

I don't think it will play out that way most of the time, but it's possible.
Fatalize
Profile Joined January 2011
France5210 Posts
October 17 2013 18:45 GMT
#426
On October 18 2013 03:44 Torte de Lini wrote:
What does it mean that Pudge can now use blink?

You'll be able to snowball even harder midgame if you got early kills. Your ganks are now not relying on hook so much since you can blink dismember a support for an easy kill
Comeh
Profile Blog Joined July 2008
United States18919 Posts
October 17 2013 18:45 GMT
#427
I'm still not sure how I feel about BB - BB was one of the best ways for a tema that was behind to stay in the game.

Do they just lose now?
ヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノDELETE ICEFROGヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(
Jackle
Profile Joined January 2010
Canada859 Posts
October 17 2013 18:45 GMT
#428
On October 18 2013 03:27 vndestiny wrote:
Goodbye buy back

Goodbye Alchemist, Batrider, OD,

Hello Drow, Disruptor,

Blood, Drow, ES, Pudge, Riki dagon, Armlet is OP as fuck.

And I don't understand the smoke change :|


What? It's an Armlet nerf, you can't instantaneously get a health boost to survive, the HP will come over 0.7 seconds instead.
You called down the thunder, now reap the whirlwind.
Erasme
Profile Blog Joined February 2011
Bahamas15899 Posts
October 17 2013 18:46 GMT
#429
On October 18 2013 03:29 Xxazn4lyfe51xX wrote:
Show nested quote +
On October 18 2013 03:25 Dexington wrote:
Can we get a video of Bloodseeker running at 1400+ ms?

Use Phase Boots instead of Travels imo. The active increases it by 16%, and when it is that high, that's a fuckload of extra speed.

Drums, MoM, Phase, SnY, Shadow Blade



Shadowblade is 20% increase, and activating shadowblade removes phase, activating phase removes shadowblade. The above shown is the optimum setup.

or use shadowblade then use phase and everything is right ? jesus
https://www.youtube.com/watch?v=d7lxwFEB6FI “‘Drain the swamp’? Stupid saying, means nothing, but you guys loved it so I kept saying it.”
Xxazn4lyfe51xX
Profile Joined October 2010
United States976 Posts
October 17 2013 18:46 GMT
#430
On October 18 2013 03:35 MeLlamoSatan wrote:
Show nested quote +
On October 18 2013 03:29 Xxazn4lyfe51xX wrote:
On October 18 2013 03:25 Dexington wrote:
Can we get a video of Bloodseeker running at 1400+ ms?

Use Phase Boots instead of Travels imo. The active increases it by 16%, and when it is that high, that's a fuckload of extra speed.

Drums, MoM, Phase, SnY, Shadow Blade



Shadowblade is 20% increase, and activating shadowblade removes phase, activating phase removes shadowblade. The above shown is the optimum setup.


Someone doesnt 'get' fade time.



Fair enough, you have 0.3 seconds =p
BurningSera
Profile Blog Joined September 2010
Ireland19621 Posts
October 17 2013 18:47 GMT
#431
Well for one thing i am not going near supportive hero from now on, massive buff invi heroes and 900gold gem and all these crazy buffs on pub-ish heroes (doubt they will not be picked up in comp games lol).
is 2017, stop being lame, fuck's sakes. 'Can't wait for the rise of the cakes and humanity's last stand tbqh.'
PardonYou
Profile Blog Joined March 2010
United States1360 Posts
October 17 2013 18:47 GMT
#432
On October 18 2013 03:43 Acritter wrote:
Show nested quote +
On October 18 2013 03:38 Fatalize wrote:
On October 18 2013 03:36 Acritter wrote:
I'm pretty sure this can't be real. Rubick already HAS an Aghs upgrade, and it says that they're adding it. That's just one of several things that seem highly questionable, not in terms of balance, but in terms of "would they REALLY write this?"


You think Valve developpers are gonna waste all their time implementing the changes and putting them in the test build as a joke?

Some people in this thread look incredibly stupid.

Not as stupid as Icefrog for not knowing what he already has in the game.

Fear leads to anger; anger leads to hate; hate leads to suffering. All lead to the power of the Dark Side--also, cookies.

Really though, I doubt Icefrog writes it himself. Whomever wrote it use poor word choice.
Gojii
Profile Joined April 2012
Belgium317 Posts
Last Edited: 2013-10-17 18:49:04
October 17 2013 18:48 GMT
#433
I love the fact that Valve throw crazy patch like this in order to make the game better, next weeks are going to be a lot of fun
TheSubtleArt
Profile Joined May 2011
Canada2527 Posts
October 17 2013 18:48 GMT
#434
On October 18 2013 03:34 SKC wrote:
Show nested quote +
On October 18 2013 03:31 TheSubtleArt wrote:
- Non-Ancient Neutrals now split XP with all heroes in the AoE instead of just the team that killed them.

Why..? This seems horrible

- Swapped the medium pullable Neutral Camp with the small camp

What are the implications of this for supports?

It seems like Icefrog wanted to help offlaners

He most likely did want to help offlaners, and nerf the style where supports just farm the jungle all game. We will have to wait and see what this means to trilanes and such. But Dota had a big issue where we only had a few good offlaners, and dropping it completelly to jungle was viable. That was not very exciting.

Getting exp without having to kill the unit just encourages lazy play tho.

On second thought supports can still double pull, so changing the pull camp might not make a big difference.

Wonder how the jungle camp exp changes will affect jungle heroes.
Dodge arrows
MentalGNT
Profile Joined January 2011
Denmark1264 Posts
October 17 2013 18:48 GMT
#435
On October 18 2013 03:34 Daralii wrote:
Video of new Bloodseeker in action:


OMG i literally started laughing out loud at that video.

Patch is so huge I have no idea whether I like it or not. My initial reaction was "WTF is Icefrog thinking", but after giving it a second I think I like most of the changes. No matter what, there is no doubt that this will shake up the game a LOT.
What a player
520
Profile Blog Joined April 2009
United States2822 Posts
October 17 2013 18:49 GMT
#436
My brain is all over the walls, and I have no idea how to parse any of this information, but I have not been disappointed by an IceFrog patch in memory, so I think I'll just sit back and enjoy the show.
Writer
nojok
Profile Joined May 2011
France15846 Posts
October 17 2013 18:50 GMT
#437
On October 18 2013 03:45 Comeh wrote:
I'm still not sure how I feel about BB - BB was one of the best ways for a tema that was behind to stay in the game.

Do they just lose now?

I was unsure too. Then I thought about fucking BB prophet. And I was happy.
"Back then teams that won were credited, now it's called throw. I think it's sad." - Kuroky - Flap Flap Wings!
SKC
Profile Joined October 2010
Brazil18828 Posts
Last Edited: 2013-10-17 18:50:49
October 17 2013 18:50 GMT
#438
On October 18 2013 03:48 TheSubtleArt wrote:
Show nested quote +
On October 18 2013 03:34 SKC wrote:
On October 18 2013 03:31 TheSubtleArt wrote:
- Non-Ancient Neutrals now split XP with all heroes in the AoE instead of just the team that killed them.

Why..? This seems horrible

- Swapped the medium pullable Neutral Camp with the small camp

What are the implications of this for supports?

It seems like Icefrog wanted to help offlaners

He most likely did want to help offlaners, and nerf the style where supports just farm the jungle all game. We will have to wait and see what this means to trilanes and such. But Dota had a big issue where we only had a few good offlaners, and dropping it completelly to jungle was viable. That was not very exciting.

Getting exp without having to kill the unit just encourages lazy play tho.

On second thought supports can still double pull, so changing the pull camp might not make a big difference.

Wonder how the jungle camp exp changes will affect jungle heroes.

You will get XP if an allied creep kills it right now, that doesn't change. It only means the offlaner is also able to leach. THe only thing it kills was the Gondar killsteal that some people did and the ocasion pull snipe by a kotl or whathever. I don't think it kills "skill" all that much.
TheTenthDoc
Profile Blog Joined February 2011
United States9561 Posts
Last Edited: 2013-10-17 18:52:21
October 17 2013 18:50 GMT
#439
On October 18 2013 03:48 TheSubtleArt wrote:
Show nested quote +
On October 18 2013 03:34 SKC wrote:
On October 18 2013 03:31 TheSubtleArt wrote:
- Non-Ancient Neutrals now split XP with all heroes in the AoE instead of just the team that killed them.

Why..? This seems horrible

- Swapped the medium pullable Neutral Camp with the small camp

What are the implications of this for supports?

It seems like Icefrog wanted to help offlaners

He most likely did want to help offlaners, and nerf the style where supports just farm the jungle all game. We will have to wait and see what this means to trilanes and such. But Dota had a big issue where we only had a few good offlaners, and dropping it completelly to jungle was viable. That was not very exciting.

Getting exp without having to kill the unit just encourages lazy play tho.

On second thought supports can still double pull, so changing the pull camp might not make a big difference.

Wonder how the jungle camp exp changes will affect jungle heroes.


Double pulling with shared xp with the other team alongside the increase in xp range is pretty much handing the offlaner(s) levels all giftwrapped for them. At least on Dire.
MrHoon *
Profile Blog Joined April 2008
10183 Posts
Last Edited: 2013-10-17 18:51:47
October 17 2013 18:51 GMT
#440
On October 18 2013 03:50 nojok wrote:
Show nested quote +
On October 18 2013 03:45 Comeh wrote:
I'm still not sure how I feel about BB - BB was one of the best ways for a tema that was behind to stay in the game.

Do they just lose now?

I was unsure too. Then I thought about fucking BB prophet. And I was happy.

this
10000000000000% this



I think the only change i disagree greatly with is probably the neutral camps sharing exp thing
dats racist
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