The news comes from an invitation sent to media today that reads, "We're making a special announcement that's sure to capture the attention of the Heavens, Burning Hells, and all the shadowed places that lie between."
According to the wording of the email that Blizzard sent to the press, this is very likely to be Diablo3 related.
I don't even know how they can entice and bring back burned consumers? I'm interested in seeing the expansion, but honestly; D3 has remained on my shelf as the biggest purchase I've made this year.
I mean... what can they do to make the game so much more fulfilling?
On August 02 2013 10:12 Torte de Lini wrote: I don't even know how they can entice and bring back burned consumers? I'm interested in seeing the expansion, but honestly; D3 has remained on my shelf as the biggest purchase I've made this year.
I mean... what can they do to make the game so much more fulfilling?
i have heard a lot of good feedbacks about diablo 3 as a CONSOLE title. This project could very well be aimed toward the lauch dates of the new generation console as far as i know.
Not sure if this is going to be the expansion, or the console game. The guy in charge of the cinematics recently tweeted saying he had just rapped up a new cinematic and couldnt wait to show it to people in the near future. So..it could just be that they made a new movie for the console game for hype, but it looks more like a new expansion.
On August 03 2013 00:59 flexgd wrote: 1.0.9 is my bet
I've been losing hope for 1.09. Through interviews, I feel they've been scaling back expectations for itemization and suggesting that a lot of the important changes will happen "in the future", ie. in the form of an expansion. I hope there is a lot of blowback if they try to get people to pay them to fix a broken game (sc at least).
I haven't played this game in months now and feel no desire to to even bother playing... If they announce some huge changes mainly with itemization etc. I might give it another shot but if they are stupid enough to go right to the expansion and expect people to pay for it after the abysmall failure that is D3... Well then the Diablo series is dead to me, which sucks considering diablo 1 and 2 where my entire childhood pretty much
Personally I already summed up my thoughts for D3 in this post (if by summing up my thoughts means I sort-of-raged at the fact the reason I practically purchased the game, PvP, was cut from the game's release):
On August 02 2013 06:41 Amestir wrote: After a year we finaly add PvP! Surprise.
PvP was already added. And it sucked.
they said 1 million times they make d3 as custom game, no esport, challanging title, if persons not listen, isnt their fault is it ?
I don't think you watched pre-release content where they actually showed off a PvP arena, and mentioned plans to include something similar to WoW's Arena ranking system. And then scratched it from the game without mentioning it.
Such as this, which was released at Blizzcon 2010. :
and this, where a PvP Matchmaking system is mentioned in the first minutes (2011):
And remember this game came out mid-2012, so perhaps you should at least know the facts before telling someone that they don't listen properly.
On August 02 2013 10:12 Torte de Lini wrote: I don't even know how they can entice and bring back burned consumers? I'm interested in seeing the expansion, but honestly; D3 has remained on my shelf as the biggest purchase I've made this year.
I mean... what can they do to make the game so much more fulfilling?
They've already improved the game a lot since launch. You should definitly check it out again. And remember, only a small minority of the 12 million pc sales complained. It's telling that still over a million people play this game every month. that's a pretty big number. Also, Loot 2.0 is coming a bit after Blizzcon (patch 1.09) Or before that which should make it a lot more interesting. Also, if the expansion fixes a lot of the more harder to repair stuff (the story in the expansion being decent) etc sure. They can bring a lot of consumers back.
On August 02 2013 10:12 Torte de Lini wrote: I don't even know how they can entice and bring back burned consumers? I'm interested in seeing the expansion, but honestly; D3 has remained on my shelf as the biggest purchase I've made this year.
I mean... what can they do to make the game so much more fulfilling?
They've already improved the game a lot since launch. You should definitly check it out again. And remember, only a small minority of the 12 million pc sales complained. It's telling that still over a million people play this game every month. that's a pretty big number. Also, Loot 2.0 is coming a bit after Blizzcon (patch 1.09) Or before that which should make it a lot more interesting. Also, if the expansion fixes a lot of the more harder to repair stuff (the story in the expansion being decent) etc sure. They can bring a lot of consumers back.
its not a small minority that complained. d3 is in TONS of "most disappointing game 2012" lists, evryone i know complained,in evry forum/site people complained and those that didnt complain mostly just dropped and forgot about it.i know guys that had pretty much teary eyes a day before release cause they couldnt believe they finally had d3 in their hands, same guys stopped playing 3 weeks later cause they just didnt like the game at all.
d3 is sadly blizzards biggest fail(on quality,reputation etc, ofc it was a $ success) to date. yeah they fixed some stuff 6months later but it still has fundamental problems and plain misses promised content. thats just not acceptable and evry other company wouldve totally been shit on for it, its just the name that carries the game from total death (and the thousands of bots ofc)
the expansion unless they REALLY change and add a TON of things wont change much about that. the sad thing is that it will sell well no matter what and im gonna be honest, while the game itself left me with zero interest im most likely gonna follow what they plan for the addon. i want d3 to become good, i just doubt they will manage to do that.
or maybe they just announce special ladder stuff they copied from poe,could atleast bring a breath of fresh air in...
but before anything they have to do one thing, get humble and in contact with the community again. ever since wow took off blizzard always had this "we know what you want better then you and you better like it or gtfo" attitude. limiting options wherever they can and ignoring basic demands like simple chat channels (yeah here we are again) leads to doom sooner and later. if they lack to do that blizzard is in a bad situation soon and titans success could be majorly hurt if by then blizz alienated big parts of their used to be die hard fans.
There has to be a ladder which resets every few months like in d2 or d3 will never, ever work. No matter how they change the loot the economy is stupidly inflated even in hc. In general they have to port a bunch of stuff over from d2 if the game is supposed to have longevity
On August 05 2013 03:50 unkkz wrote: There has to be a ladder which resets every few months like in d2 or d3 will never, ever work. No matter how they change the loot the economy is stupidly inflated even in hc. In general they have to port a bunch of stuff over from d2 if the game is supposed to have longevity
d2 had the same problems with inflation, they just unfolded at a slower pace than the d3 inflation, thanks to the AH. due to the lower (but still high) inflation of d2, ladder resets every 6-12 months solved the issue. as long as the AH is present in d3 and amplifies the inflation, they would have to reset the ladder every 2 months to keep the inflation at bay. and then, the game would lose its appeal as well. nobody will enjoy going through a complete start from scratch that often.
the only chance at longevity i see for d3 is if they introduce casual races and events like on PoE AND introduce ladder seasons AND solve the AH issue.
my hopes are not really high for this to happen....
On August 05 2013 03:50 unkkz wrote: There has to be a ladder which resets every few months like in d2 or d3 will never, ever work. No matter how they change the loot the economy is stupidly inflated even in hc. In general they have to port a bunch of stuff over from d2 if the game is supposed to have longevity
d2 had the same problems with inflation, they just unfolded at a slower pace than the d3 inflation, thanks to the AH. due to the lower (but still high) inflation of d2, ladder resets every 6-12 months solved the issue. as long as the AH is present in d3 and amplifies the inflation, they would have to reset the ladder every 2 months to keep the inflation at bay. and then, the game would lose its appeal as well. nobody will enjoy going through a complete start from scratch that often.
the only chance at longevity i see for d3 is if they introduce casual races and events like on PoE AND introduce ladder seasons AND solve the AH issue.
my hopes are not really high for this to happen....
I think every 9 months ladder reset would do. Also merge paragon levels with normal levels so it doesn't look too much like a hack job.
[QUOTE]On August 04 2013 19:02 Seiniyta wrote: [QUOTE]On August 02 2013 10:12 Torte de Lini wrote: Also, Loot 2.0 is coming a bit after Blizzcon (patch 1.09) Or before that which should make it a lot more interesting.[/QUOTE]
That is STILL not in?
I remember reading about it half a year ago, at least.
On August 04 2013 20:26 BeMannerDuPenner wrote: i know guys that had pretty much teary eyes a day before release cause they couldnt believe they finally had d3 in their hands, same guys stopped playing 3 weeks later cause they just didnt like the game at all.
On August 04 2013 20:26 BeMannerDuPenner wrote: i know guys that had pretty much teary eyes a day before release cause they couldnt believe they finally had d3 in their hands, same guys stopped playing 3 weeks later cause they just didnt like the game at all.
this guy
then I found dota 2, and valve. never going back
Never spending a single cent on anything to do with Blizzard ever again, unless its Brood War HD, and even then I would look for a way to get it legaly without any money getting to Blizzard. Would pirate their games just to spite them. After the fiasko with sc2 I swore I would never buy anything ever again from them so in retrospect I deserved what I got for buying diabo...never again... Can they do something to dig themselves out of the hole they dug with the new starcraft/diablo games? No, maybe an open plea for forgivness and my money back for both games, and a written apology. edit: thank god for Valve.
Anyone that listened to what Blizzard announced for Diablo 3 before release and then invest time in the game felt like this:
The game has no Matchmaking PvP deathmatch or arena style, there is so little customization they took out mystic enchantment but left the least interesting craft/artisan system in a long time. Legendaries were piles of shit for months and then reworked to have some of the BiS in every possible character existing. The stats are boring as fuck, and the overpowered synergies between skills they wanted to avoid is more than ever prevalent with monk's FoF thunderclap+sweeping wind, critical mass wizard, tornadoes barb... They haven't issued a decently sized ban on botters since December, the game economy is a joke.
The game is nothing like what they tell us when they were hyping the game, tons of players are rightfully atleast disappointed but can also be disgusted. They seriously didn't deliver what they advertised. Diablo 3 is Anakin, they will advertise an expansion as Luke. I'm still pondering if I should be naive enough to believe in it or if I should just avoid being fooled again.
It's a bit of a shame, one bad game out of many classics and suddenly people swear to never buy from Blizzard again. D3 expansion might be bad, might be good, it's not like it's impossible for Blizz to put out a decent expansion.
On August 06 2013 05:35 SarcasmMonster wrote: It's a bit of a shame, one bad game out of many classics and suddenly people swear to never buy from Blizzard again. D3 expansion might be bad, might be good, it's not like it's impossible for Blizz to put out a decent expansion.
Given Blizzard's direction with Diablo 3, I'm almost certain that an expansion means more interesting items and one more act.
As long as the game is solely about farming to increase DPS to farm faster, I can't see the game being salvaged.
On August 06 2013 05:35 SarcasmMonster wrote: It's a bit of a shame, one bad game out of many classics and suddenly people swear to never buy from Blizzard again. D3 expansion might be bad, might be good, it's not like it's impossible for Blizz to put out a decent expansion.
Given Blizzard's direction with Diablo 3, I'm almost certain that an expansion means more interesting items and one more act.
As long as the game is solely about farming to increase DPS to farm faster, I can't see the game being salvaged.
Then what made Diablo 2 so successful? What other incentives or end-game could they provide (sans PvP, which is not for everyone) that wouldn't be farming loot "just" to have better loot/DPS?
I find it strange that so many people are still so vehemently against everything related to Diablo 3, even to the point of shitting on others that still enjoy and play the game. Don't get me wrong, I have lots of issues with it as well. I just tried it again recently after not touching it since a month after release, and while there are definitely some ok changes, especially the addition of monster power, it's not enough to rope me back in. Nonetheless, is it so hard to see why people still play the game?
Honestly though, I'm curious to see what changes people could propose that would repair the game to a level where they're even remotely satisfied. My only suggestion lies somewhere in the "remove the AH" as I see that as the one piece of the puzzle that caused the avalanche, for numerous reasons. But that will obviously never happen, for even more numerous reasons.
(btw, rant directed at thread in general, not necessarily you, WolfintheSheep)
I'm one of those who pre-ordered the game and even took a day off work to play release day, and logged in after 4 hours of server instability. Had a GREAT time leveling to 60. But that was it.
Like so many other posters here I'm not pre-ordering another Blizz product again. It's not just D3. SC2/HOTS, while not as bad, has a lot of shortcomings as well. They're still solid games though, just not the lasting appeal of the D2/War3/BW/WoW generation.
On August 06 2013 05:35 SarcasmMonster wrote: It's a bit of a shame, one bad game out of many classics and suddenly people swear to never buy from Blizzard again. D3 expansion might be bad, might be good, it's not like it's impossible for Blizz to put out a decent expansion.
Given Blizzard's direction with Diablo 3, I'm almost certain that an expansion means more interesting items and one more act.
As long as the game is solely about farming to increase DPS to farm faster, I can't see the game being salvaged.
Then what made Diablo 2 so successful? What other incentives or end-game could they provide (sans PvP, which is not for everyone) that wouldn't be farming loot "just" to have better loot/DPS?
I find it strange that so many people are still so vehemently against everything related to Diablo 3, even to the point of shitting on others that still enjoy and play the game. Don't get me wrong, I have lots of issues with it as well. I just tried it again recently after not touching it since a month after release, and while there are definitely some ok changes, especially the addition of monster power, it's not enough to rope me back in. Nonetheless, is it so hard to see why people still play the game?
Honestly though, I'm curious to see what changes people could propose that would repair the game to a level where they're even remotely satisfied. My only suggestion lies somewhere in the "remove the AH" as I see that as the one piece of the puzzle that caused the avalanche, for numerous reasons. But that will obviously never happen, for even more numerous reasons.
(btw, rant directed at thread in general, not necessarily you, WolfintheSheep)
I spent most of my time in Diablo 2 screwing around with different character builds and playing through the game with new characters.
Actually, that's usually what "replay value" means in a game for me. Reasons to play through the game again, or reasons to replay certain parts of the game for specific objectives. I've never enjoyed farming just to get that "perfect character".
On August 06 2013 05:35 SarcasmMonster wrote: It's a bit of a shame, one bad game out of many classics and suddenly people swear to never buy from Blizzard again. D3 expansion might be bad, might be good, it's not like it's impossible for Blizz to put out a decent expansion.
Given Blizzard's direction with Diablo 3, I'm almost certain that an expansion means more interesting items and one more act.
As long as the game is solely about farming to increase DPS to farm faster, I can't see the game being salvaged.
Then what made Diablo 2 so successful? What other incentives or end-game could they provide (sans PvP, which is not for everyone) that wouldn't be farming loot "just" to have better loot/DPS?
I find it strange that so many people are still so vehemently against everything related to Diablo 3, even to the point of shitting on others that still enjoy and play the game. Don't get me wrong, I have lots of issues with it as well. I just tried it again recently after not touching it since a month after release, and while there are definitely some ok changes, especially the addition of monster power, it's not enough to rope me back in. Nonetheless, is it so hard to see why people still play the game?
Honestly though, I'm curious to see what changes people could propose that would repair the game to a level where they're even remotely satisfied. My only suggestion lies somewhere in the "remove the AH" as I see that as the one piece of the puzzle that caused the avalanche, for numerous reasons. But that will obviously never happen, for even more numerous reasons.
(btw, rant directed at thread in general, not necessarily you, WolfintheSheep)
2 things, plain and simple, PvP and ambiance is what made Diablo 2 so successful.
Even if you never entered PvP a single time in your entire time playing- What gave items meaning, value, and kept people hungry for the item hunt, was the process of gearing out an amazing PvP character. It really didn't matter if PvP wasn't your thing, the ones that NEEDED the items, that kept the hunger for them alive for so long, were the hardcore players, and when I say hardcore I don't mean literally on hardcore, but the min-maxers that PvP'ed with an obsessive passion. This, in effect, raised the value of these items to the "holy grail" status, so that people hunting monsters might have gotten bored and didn't need them to keep running Baal runs, but they stayed insanely valuable because the ceiling of PvP was infinite due to them. So much of the community was driven by this that it effected the entire thing as a whole, and so many of us kept on playing to duel, and chase those perfect characters, as well as get those super unique items that you could build an entire character build around and start from the beginning with a twinky creative build.
The second thing was ambiance, the story was cool, the scenery, music, atmosphere were all so superior it's not even close. You really felt immersed in diablo 2, in diablo 3 it's terrible. I got bored of the atmosphere of diablo 3 within the first week, it's boring and repetitive. The only saving grace was the insanely unique opportunity to visit Heaven, but even that they only gave us a couple small maps inside a copy pasted linear path, it was a massive disappointment for such an incredibly potential idea for an environment. Another major flop on the part of blizzard. Diablo 2 created an incredibly nostalgic and addictive environment with aesthetically pleasing, different places to explore, diablo 3 gave us shit.
Oh and it goes without saying really, the Auction House implementation (both the real money and regular auction houses) also had a huge hand in murdering the fun of the item hunt. Why do I care about hunting for drops endlessly when I can simply buy them off the auction house when I get some money? Another terrible addition that gave us nothing to benefit the experience of a game like this.
On August 06 2013 05:35 SarcasmMonster wrote: It's a bit of a shame, one bad game out of many classics and suddenly people swear to never buy from Blizzard again. D3 expansion might be bad, might be good, it's not like it's impossible for Blizz to put out a decent expansion.
Given Blizzard's direction with Diablo 3, I'm almost certain that an expansion means more interesting items and one more act.
As long as the game is solely about farming to increase DPS to farm faster, I can't see the game being salvaged.
Then what made Diablo 2 so successful? What other incentives or end-game could they provide (sans PvP, which is not for everyone) that wouldn't be farming loot "just" to have better loot/DPS?
I find it strange that so many people are still so vehemently against everything related to Diablo 3, even to the point of shitting on others that still enjoy and play the game. Don't get me wrong, I have lots of issues with it as well. I just tried it again recently after not touching it since a month after release, and while there are definitely some ok changes, especially the addition of monster power, it's not enough to rope me back in. Nonetheless, is it so hard to see why people still play the game?
Honestly though, I'm curious to see what changes people could propose that would repair the game to a level where they're even remotely satisfied. My only suggestion lies somewhere in the "remove the AH" as I see that as the one piece of the puzzle that caused the avalanche, for numerous reasons. But that will obviously never happen, for even more numerous reasons.
(btw, rant directed at thread in general, not necessarily you, WolfintheSheep)
2 things, plain and simple, PvP and ambiance is what made Diablo 2 so successful.
Even if you never entered PvP a single time in your entire time playing- What gave items meaning, value, and kept people hungry for the item hunt, was the process of gearing out an amazing PvP character. It really didn't matter if PvP wasn't your thing, the ones that NEEDED the items, that kept the hunger for them alive for so long, were the hardcore players, and when I say hardcore I don't mean literally on hardcore, but the min-maxers that PvP'ed with an obsessive passion. This, in effect, raised the value of these items to the "holy grail" status, so that people hunting monsters might have gotten bored and didn't need them to keep running Baal runs, but they stayed insanely valuable because the ceiling of PvP was infinite due to them. So much of the community was driven by this that it effected the entire thing as a whole, and so many of us kept on playing to duel, and chase those perfect characters, as well as get those super unique items that you could build an entire character build around and start from the beginning with a twinky creative build.
The second thing was ambiance, the story was cool, the scenery, music, atmosphere were all so superior it's not even close. You really felt immersed in diablo 2, in diablo 3 it's terrible. I got bored of the atmosphere of diablo 3 within the first week, it's boring and repetitive. The only saving grace was the insanely unique opportunity to visit Heaven, but even that they only gave us a couple small maps inside a copy pasted linear path, it was a massive disappointment for such an incredibly potential idea for an environment. Another major flop on the part of blizzard. Diablo 2 created an incredibly nostalgic and addictive environment with aesthetically pleasing, different places to explore, diablo 3 gave us shit.
Oh and it goes without saying really, the Auction House implementation (both the real money and regular auction houses) also had a huge hand in murdering the fun of the item hunt. Why do I care about hunting for drops endlessly when I can simply buy them off the auction house when I get some money? Another terrible addition that gave us nothing to benefit the experience of a game like this.
I agree with your sentiments, for the most part. Again, I was mostly aiming (probably a bit harshly) at people who find it so profound that anyone still plays Diablo 3. A sentiment which has become pervasive in modern gaming, everything is either the best thing ever, or a piece of shit. Nothing between. It's hard to argue that Blizz doesn't make quality products. I can see why people are upset, and they make tons of mistakes, but it's not hard to see why people might still enjoy playing it. And "playing it" doesn't always mean grinding it for hours every day just with the intention of farming.
More to your points though, you're correct (though all of your points about PvP driving farming and economics I still think could be similarly attributed to the AH, as you said). I just find that so many people simply say "Diablo 2 was better", without offering suggestions as to why, in detail, or how to fix it, in detail. I'm also not trivializing that issue though! It's really hard to point fingers at lots of specific things and how to change it. It's just the overall product. Hard to put a finger on.
It was a disappointment, no doubt. Just not to the degree I find other people saying. And I also don't think it's beyond repair (i.e. I'm not on the "no more Blizz anything" train yet)
How and why d3 sucks for you is such a dead horse to beat on... Everything that has to be said about d3 had been repeated to the point of monotony by now. Some people love it despite its flaws and inconsistencies with its predecessor, others hate it for it.
I for one am pretty excited to hear what is coming! Judging on the approval mods are showing to some great community ideas recently makes me hope the game will finally rise to its hype (or it won't, and we can all go back to happily playing PoE!)
I still play D3 once in a while, usually when a major patch comes out. I agree with most of the complaints in this thread, but they don't turn me off as much as they do some people, so I still play the game.
That being said, D3 wasn't the instant classic that some of Blizzards games are. It was just good, not great.
On August 06 2013 05:35 SarcasmMonster wrote: It's a bit of a shame, one bad game out of many classics and suddenly people swear to never buy from Blizzard again. D3 expansion might be bad, might be good, it's not like it's impossible for Blizz to put out a decent expansion.
Given Blizzard's direction with Diablo 3, I'm almost certain that an expansion means more interesting items and one more act.
As long as the game is solely about farming to increase DPS to farm faster, I can't see the game being salvaged.
Then what made Diablo 2 so successful? What other incentives or end-game could they provide (sans PvP, which is not for everyone) that wouldn't be farming loot "just" to have better loot/DPS?
I find it strange that so many people are still so vehemently against everything related to Diablo 3, even to the point of shitting on others that still enjoy and play the game. Don't get me wrong, I have lots of issues with it as well. I just tried it again recently after not touching it since a month after release, and while there are definitely some ok changes, especially the addition of monster power, it's not enough to rope me back in. Nonetheless, is it so hard to see why people still play the game?
Honestly though, I'm curious to see what changes people could propose that would repair the game to a level where they're even remotely satisfied. My only suggestion lies somewhere in the "remove the AH" as I see that as the one piece of the puzzle that caused the avalanche, for numerous reasons. But that will obviously never happen, for even more numerous reasons.
(btw, rant directed at thread in general, not necessarily you, WolfintheSheep)
2 things, plain and simple, PvP and ambiance is what made Diablo 2 so successful.
Even if you never entered PvP a single time in your entire time playing- What gave items meaning, value, and kept people hungry for the item hunt, was the process of gearing out an amazing PvP character. It really didn't matter if PvP wasn't your thing, the ones that NEEDED the items, that kept the hunger for them alive for so long, were the hardcore players, and when I say hardcore I don't mean literally on hardcore, but the min-maxers that PvP'ed with an obsessive passion. This, in effect, raised the value of these items to the "holy grail" status, so that people hunting monsters might have gotten bored and didn't need them to keep running Baal runs, but they stayed insanely valuable because the ceiling of PvP was infinite due to them. So much of the community was driven by this that it effected the entire thing as a whole, and so many of us kept on playing to duel, and chase those perfect characters, as well as get those super unique items that you could build an entire character build around and start from the beginning with a twinky creative build.
The second thing was ambiance, the story was cool, the scenery, music, atmosphere were all so superior it's not even close. You really felt immersed in diablo 2, in diablo 3 it's terrible. I got bored of the atmosphere of diablo 3 within the first week, it's boring and repetitive. The only saving grace was the insanely unique opportunity to visit Heaven, but even that they only gave us a couple small maps inside a copy pasted linear path, it was a massive disappointment for such an incredibly potential idea for an environment. Another major flop on the part of blizzard. Diablo 2 created an incredibly nostalgic and addictive environment with aesthetically pleasing, different places to explore, diablo 3 gave us shit.
Oh and it goes without saying really, the Auction House implementation (both the real money and regular auction houses) also had a huge hand in murdering the fun of the item hunt. Why do I care about hunting for drops endlessly when I can simply buy them off the auction house when I get some money? Another terrible addition that gave us nothing to benefit the experience of a game like this.
I agree with your sentiments, for the most part. Again, I was mostly aiming (probably a bit harshly) at people who find it so profound that anyone still plays Diablo 3. A sentiment which has become pervasive in modern gaming, everything is either the best thing ever, or a piece of shit. Nothing between. It's hard to argue that Blizz doesn't make quality products. I can see why people are upset, and they make tons of mistakes, but it's not hard to see why people might still enjoy playing it. And "playing it" doesn't always mean grinding it for hours every day just with the intention of farming.
More to your points though, you're correct (though all of your points about PvP driving farming and economics I still think could be similarly attributed to the AH, as you said). I just find that so many people simply say "Diablo 2 was better", without offering suggestions as to why, in detail, or how to fix it, in detail. I'm also not trivializing that issue though! It's really hard to point fingers at lots of specific things and how to change it. It's just the overall product. Hard to put a finger on.
It was a disappointment, no doubt. Just not to the degree I find other people saying. And I also don't think it's beyond repair (i.e. I'm not on the "no more Blizz anything" train yet)
I don't think it's beyond repair either, but I do think theres a couple things wrong with some core mechanics that are just unchangeable beyond release so it will never be that perfect game. Personally I'm looking forward to them adding ladder resets eventually because one of my biggest beefs was loot stagnation ruining the game(and all the exploits/hacks w/e at release that never got a hard reset). I will almost definitely pick it back up once an expac comes.
I got D2 after sc2 and have to say it is boring as shit if you play with someone who knows the game well (lots if clicking and running, skipping story, no atmosphere..). Just because it was "the game" when you were 12, don´t hype it now....
On August 10 2013 20:24 plgElwood wrote: I got D2 after sc2 and have to say it is boring as shit if you play with someone who knows the game well (lots if clicking and running, skipping story, no atmosphere..). Just because it was "the game" when you were 12, don´t hype it now....
lost of clicking and running in a computer game....really? If you play sc2 with someone you know it's going to be boring build orders that they've read on a website or copied from some pro player...not to mention lost of clicking and tapping on the keyboard. d2 had waaay more atmosphere than d3. a lot of it in part due to the music and the darker,gothic graphic style.
On August 10 2013 20:24 plgElwood wrote: I got D2 after sc2 and have to say it is boring as shit if you play with someone who knows the game well (lots if clicking and running, skipping story, no atmosphere..). Just because it was "the game" when you were 12, don´t hype it now....
lost of clicking and running in a computer game....really? If you play sc2 with someone you know it's going to be boring build orders that they've read on a website or copied from some pro player...not to mention lost of clicking and tapping on the keyboard. d2 had waaay more atmosphere than d3. a lot of it in part due to the music and the darker,gothic graphic style.
Yeah, i played d2 first with a guy who played it to death when it was released. We were hyping up to D3 release. So he kind of rushes through all the boring starting-stuff, and you dont get to read quests, or listen to anything.. all you do is running with map overlay trying not to get behind. Afterwards I played some time with another friend new to D2 (in 2012 :D ) was way more fun, because i finally cought some of the atmosphere and story and names of NPCs. But if you got used to it, it often repeats itself, (I agree D2 LoD - Acts feeel very difffrent form one another !). Boss fights are okay, but running over a plain 100000 times is just boring.
The concepts of WC,WoW, D and SC are repeated. They are iconic games in their genre. They are not perfect, but hyped, never touched, never questioned. They are raised on a godly level by every one who played them when they were entirely new. These games also had flaws, but they did not matter becaue the game itself was genre-defining. So the flaws were accepted easily. Most people look back, to find everything in the past was better and judge the current Games/Movies etc. on that base. It´s sad that time sometimes takes away the "magic" of things. If there is no change they complain "rip off" and minor changes are "Killing the game". Big changes....not to speak of them..
Elder Scrolls Online are on the way this spring, so eh... I don't know about D3 exp. Spending another 200 hours in a monotonous grind is not too appealing, while ESO trailer looks quite amazing.
Well considering that the original Diablo 2 was actually quite terrible and was only fixed after Lord of Destruction came out, I'm hoping that this coming expansion will do the same to this game as well. Seeing as how they haven't actually put out any new content patches for D3, I'm assuming they have the majority of the team working on the new expansion thats coming out next. The biggest thing they need to look into is the itemization and fixing all the boring affixes that they have now and making the useless ones more appealing.
On August 02 2013 10:12 Torte de Lini wrote: I don't even know how they can entice and bring back burned consumers? I'm interested in seeing the expansion, but honestly; D3 has remained on my shelf as the biggest purchase I've made this year.
I mean... what can they do to make the game so much more fulfilling?
They've already improved the game a lot since launch. You should definitly check it out again. And remember, only a small minority of the 12 million pc sales complained. It's telling that still over a million people play this game every month. that's a pretty big number. Also, Loot 2.0 is coming a bit after Blizzcon (patch 1.09) Or before that which should make it a lot more interesting. Also, if the expansion fixes a lot of the more harder to repair stuff (the story in the expansion being decent) etc sure. They can bring a lot of consumers back.
I don't know, the story got pretty fucked pretty fast in D3. Sure you can salvage it but that's like writing some bullshit to cover some bullshit, it takes more than a single expansion to fix the plot holes. I think most people who've stopped are either done with D3 or waiting for some sort of magical patch that fixes everything and gives them a reason to start over once again. Just look how dead this forum has become.
On August 02 2013 10:12 Torte de Lini wrote: I don't even know how they can entice and bring back burned consumers? I'm interested in seeing the expansion, but honestly; D3 has remained on my shelf as the biggest purchase I've made this year.
I mean... what can they do to make the game so much more fulfilling?
They've already improved the game a lot since launch. You should definitly check it out again. And remember, only a small minority of the 12 million pc sales complained. It's telling that still over a million people play this game every month. that's a pretty big number. Also, Loot 2.0 is coming a bit after Blizzcon (patch 1.09) Or before that which should make it a lot more interesting. Also, if the expansion fixes a lot of the more harder to repair stuff (the story in the expansion being decent) etc sure. They can bring a lot of consumers back.
I don't know, the story got pretty fucked pretty fast in D3. Sure you can salvage it but that's like writing some bullshit to cover some bullshit, it takes more than a single expansion to fix the plot holes. I think most people who've stopped are either done with D3 or waiting for some sort of magical patch that fixes everything and gives them a reason to start over once again. Just look how dead this forum has become.
Hmmmm... With Mortal Kombat story it WAS bullshit covering all the bullshit that happen after Mortal kombat trilogy and it worked out pretty awesome. But that was because the MK9 alone was actually a pretty nice, fun game. They got it right for once. I think that salvaging Diablo 3 is doable at least, IF they put their shit together and come up with something ground breaking.
I think that - when it comes to the story arc - when you'll make a game that is just plain fun and enjoyable, the story kinda goes with it, even if it's bullshit covering some more bullshit.
On August 02 2013 10:12 Torte de Lini wrote: I don't even know how they can entice and bring back burned consumers? I'm interested in seeing the expansion, but honestly; D3 has remained on my shelf as the biggest purchase I've made this year.
I mean... what can they do to make the game so much more fulfilling?
They've already improved the game a lot since launch. You should definitly check it out again. And remember, only a small minority of the 12 million pc sales complained. It's telling that still over a million people play this game every month. that's a pretty big number. Also, Loot 2.0 is coming a bit after Blizzcon (patch 1.09) Or before that which should make it a lot more interesting. Also, if the expansion fixes a lot of the more harder to repair stuff (the story in the expansion being decent) etc sure. They can bring a lot of consumers back.
I don't know, the story got pretty fucked pretty fast in D3. Sure you can salvage it but that's like writing some bullshit to cover some bullshit, it takes more than a single expansion to fix the plot holes. I think most people who've stopped are either done with D3 or waiting for some sort of magical patch that fixes everything and gives them a reason to start over once again. Just look how dead this forum has become.
Hmmmm... With Mortal Kombat story it WAS bullshit covering all the bullshit that happen after Mortal kombat trilogy and it worked out pretty awesome. But that was because the MK9 alone was actually a pretty nice, fun game. They got it right for once. I think that salvaging Diablo 3 is doable at least, IF they put their shit together and come up with something ground breaking.
I think that - when it comes to the story arc - when you'll make a game that is just plain fun and enjoyable, the story kinda goes with it, even if it's bullshit covering some more bullshit.
I've been thinking... The story may be average at best, but we shouldnt expect a lot from a diablo franchise in that aspect anyway. However, what we can all agree on is that the way the story was told was utter crap. The dialog, the interaction with the bosses etc it was all terrible. But the plot itself isnt that crappy perhaps. When diablo 3 came out I was really dissapointed that they wasted a lot of opportunities, and used many which sounded cool but werent that amazing. A good example of this was the final boss fight, diablo. With all evils stored in the black soulstone, we could have seen the Prime Evil, seven headed devil or something that is in the diablo 3 lore. We didn't. Maybe they want to save these things for later expansions. Another example is Brood war's storyline. SC1 story was good, BW was pretty awesome.
We can hope that they have listened to the fan feedback regarding the storytelling, gotten it up a notch, and then have a lot of things in store yet. They CAN fix some of the linear gameplay that was with D3. If they do a big overhaul with the acts to make levels less linear and expectable, it could fix many many problems that made the game boring quick. Personally I would have always preferred a challenging gameplay from inferno difficulty rather than getting 1 shot by firelinked vortex dogs over and over (before nerfs) and I don't know how they'll fix that. Maybe they wont even try. Maybe it doesnt matter, but its sure to make the game boring for ME quick.
On August 10 2013 20:24 plgElwood wrote: I got D2 after sc2 and have to say it is boring as shit if you play with someone who knows the game well (lots if clicking and running, skipping story, no atmosphere..). Just because it was "the game" when you were 12, don´t hype it now....
lol.
diablo 2 was the best game ever created imo. sry bro. the item and character progression is just incredibly awesome.
€: As to d3: the game got patched pretty well, too bad there was no character wipe and the fucked up economy stays
I've been able to enjoy the game a lot as just a single player RPG or playing exclusively with some of my personal friends. The moment I start playing online or trying to use the auction house the game becomes frustrating, so I just choose to ignore those aspects of the game completely (which are ironically the parts of the game Blizz focused on in development so much). The story is awful and the economy is unstable, but I have a blast playing it as a hack and slash game on inferno. It's a genuine challenge and I've put hundreds of hours in and I'll probably put in a lot more before I'm done with it. If an expansion drops, there's a good chance I'll pick it up even if its just for another act or two of content. I don't defend the quality of the game as a whole product, but I've found a way to enjoy it a lot and it still delivers every time I play it.
The sad part about my relation with Blizzard these days is while I was hugely disapointed by D3 and SC2 and their overall direction/communication and think its becoming an average developer, I will still probably buy the next one... just because I loved their older games so much.
Not sure how long I can keep getting disappointed.
On August 21 2013 09:51 rezoacken wrote: The sad part about my relation with Blizzard these days is while I was hugely disapointed by D3 and SC2 and their overall direction/communication and think its becoming an average developer, I will still probably buy the next one... just because I loved their older games so much.
Not sure how long I can keep getting disappointed.
About as long as it takes for an average buyer of EA to stop buying their games even though HOLY CRAP BF4 SHINY.
On August 21 2013 10:48 Assault_1 wrote: how long until they announce this joke
Gamescom starts tomorrow until sunday. So I guess they announce it friday/saturday?!
I'm just hoping that it's not only a trailer and nothing about changes at all. Maybe new class? Maybe loot 2.0? Maybe the new vendor? New mechanics? New endgame?
I don't think there ever will be a ladder reset because of the RMAH. If they get rid of it, mmmmaybe. But they kinda would have to refund anything that people spent on the RMAH then, not going to happen. Maybe different Realm without AH and ladders?
Nevermind what is coming, it will take forever to the actual release.
IMO they need to overwork the items and basic stats for characters, so not everybody wants the same gear and more builds become available. Why not buff the trash legendaries? There are so many that are completely useless... Also some kind of new endgame content pls. Infinite random dungeons with random bosses would be cool. Something like that would make the game much more interesting. Now it's just not rewarding. You play, you get shit drops and 1 out of 100 pick-up-worthy items you can maybe sell in the AH to get gold to buy upgrades which are ridiculously expensive at some point.
edit: ok, I just saw it's starting today. Only press can enter now though, dunno if that's a good or a bad thing.
On August 21 2013 10:48 Assault_1 wrote: how long until they announce this joke
Gamescom starts tomorrow until sunday. So I guess they announce it friday/saturday?!
I'm just hoping that it's not only a trailer and nothing about changes at all. Maybe new class? Maybe loot 2.0? Maybe the new vendor? New mechanics? New endgame?
I don't think there ever will be a ladder reset because of the RMAH. If they get rid of it, mmmmaybe. But they kinda would have to refund anything that people spent on the RMAH then, not going to happen. Maybe different Realm without AH and ladders?
Nevermind what is coming, it will take forever to the actual release.
IMO they need to overwork the items and basic stats for characters, so not everybody wants the same gear and more builds become available. Why not buff the trash legendaries? There are so many that are completely useless... Also some kind of new endgame content pls. Infinite random dungeons with random bosses would be cool. Something like that would make the game much more interesting. Now it's just not rewarding. You play, you get shit drops and 1 out of 100 pick-up-worthy items you can maybe sell in the AH to get gold to buy upgrades which are ridiculously expensive at some point.
edit: ok, I just saw it's starting today. Only press can enter now though, dunno if that's a good or a bad thing.
Why woudl they refund people who spent money on the RMAH? What they spent is what they spent and that's it. Blizzard can make it so that you can't spend money anymore and after existing bids expire it closes.
New Class: Crusader! New Antagonist - Malthael! New Level Cap - 70! New Act! Crusader is inspired by Paladin - a shield and sword warrior; New monsters are introduced - The Seraph, Summoner of the Dead, Executioner and Death Maiden
New cinematic is nice. Probably won't jump into it like I did with vanilla D3 though. Might wait this one out and see if it's worth a buy in the long run. The new aspects just don't seem very appealing to me at the moment I guess. Still hoping for a mode with no gold or rmah and a way to barter with people.
Also to be honest, I'm actually quite excited for the expansion. I've spent quite some time with D3 (~400+ hours minimum), even though I was disappointed at first as well. But meh, it's still a nice game. Lately I prefer to play hardcore over softcore though, due to the economy.
This time the arrogant taunting is even in the trailer. I cant wait to hear all about how no one can stop death while I am smashing through act5 to stop death.
i havent seen any word from them about fixing the core anti fun issues with the game, but even as a relatively casual player (by my own standards) of D3 at launch i ended up making a ton of money from the rmah, so i will probably just get reaper of souls because they are effectively paying me to play, and that makes my standards lower ;p
but im really not excited overall. announcing number inflation and a new class when they cant even balance the classes they have seems to be the blizzard MO these days.
what happens with my chars in d3 if i install this addon? I am not fine if i lost all 5 ulow lvl60 chars but i am fine if i lost all items. Maybe so if i play (new) one char to lvl60 or 70, then my 5 lvl60 chars are enabled to play.
I was hoping they would change the whole character-/skill- and in particular the item-system. But I guess it's just more of the same with overall higher stats because of the new level cap.
On August 21 2013 20:35 Dingodile wrote: what happens with my chars in d3 if i install this addon? I am not fine if i lost all 5 ulow lvl60 chars but i am fine if i lost all items. Maybe so if i play (new) one char to lvl60 or 70, then my 5 lvl60 chars are enabled to play.
I don't think anything will change. It will be pretty much like a WoW expansion where the level cap is increased, new zones are open, new classes are available, etc. You won't have to level a whole new character, you can keep playing your current level 60s up to level 70.
paragon levels are now infinite, account wide and you can spend stat points…
lmao. ahahaha. So this is how they fix the complaints about not being able to spend stat points :D
By adding stat points, yes.
And in the current context of the game, there's no reason to add them since stats are so shallow that you're only ever going to want two stats. They need to fix that first before they go and add the mechanic in.
paragon levels are now infinite, account wide and you can spend stat points…
lmao. ahahaha. So this is how they fix the complaints about not being able to spend stat points :D
By adding stat points, yes.
And in the current context of the game, there's no reason to add them since stats are so shallow that you're only ever going to want two stats. They need to fix that first before they go and add the mechanic in.
It's not just stat points, there are 4 categories (core, attack, defense, utility) to customize.
On August 21 2013 22:02 Mithhaike wrote: So it's time to go back to D3 and level my paragon in preparation for the expansion?
It's probably pointless, we'll be facing lv70+ monsters so the actual 100 levels of Paragon will be a joke.
paragon levels are now infinite, account wide and you can spend stat points…
lmao. ahahaha. So this is how they fix the complaints about not being able to spend stat points :D
By adding stat points, yes.
And in the current context of the game, there's no reason to add them since stats are so shallow that you're only ever going to want two stats. They need to fix that first before they go and add the mechanic in.
It's not just stat points, there are 4 categories (core, attack, defense, utility) to customize.
On August 21 2013 22:02 Mithhaike wrote: So it's time to go back to D3 and level my paragon in preparation for the expansion?
It's probably pointless, we'll be facing lv70+ monsters so the actual 100 levels of Paragon will be a joke.
Level 70 weapons have been seen with 3000 dps for a 1h. Even the best 1h currently can't reach 1500, so thats more than twice as strong as we are currently. A few stats from paragon will not help much.
On August 21 2013 22:37 CruelZeratul wrote: Anyone else thinks Tyrael will be a "real" angel at the end of act 5 again?
On August 21 2013 21:23 Nekovivie wrote: Spending stat points 101
Are you a barb? Go STR all the way! Are you a wiz/wd? Go INT all the way! Are you a monk/dh? Go DEX all the way!
That's about as much thought needed with the current stat system.
Except it looks like you can spend it on more than just the core (vit/str/dex/int) stats. If that's the case, what you said is pretty far from the truth.
Edit: I know a lot of people who have good reason why D2 is better than D3, and I have no opinion on the matter. However, the blind D2 dickriding in this thread is really amusing.
On August 21 2013 21:23 Nekovivie wrote: Spending stat points 101
Are you a barb? Go STR all the way! Are you a wiz/wd? Go INT all the way! Are you a monk/dh? Go DEX all the way!
That's about as much thought needed with the current stat system.
sounds like exactly what I did in D1 and 2 or any rpg. It was always about having a choice, when it comes to stats. There will always be a perfect way to stat a character, so a perfectionist will not need it. But some people like to adjust their character to their taste. D3 devs thought that equipment would be enough to adjust to peoples tastes, but they forgot that alot of people love to individualize their character. Though I guess they didn't implement it because it is rather annoying to do on a console. (thats why console games have the optimize equip+stats+skills on a button thing)
Anyway love characters with shield skills, that was missing for me. Hope they copy the crusader from Ragnarok haha, would be cool for team PvP then. Really hope they use the expansion to get that running.
On August 21 2013 21:49 HornyHerring wrote: Funny, everyone being so negative yet I'm sure 99% of you will actually buy the expansion. : )
I know that I, for one, am not buying it. So I don't think you're right at all...
This expansion fixes 0 issues I have with the game, the game's still not fun, it's a step backwards from diablo 2, not interested. And still no word on pvp? You've got to be kidding me right? This is a joke?
so paragon levels are account wide? does this mean all my characters combined will share my total paragon points?
i guess not since If paragon levels are infinite, there should be a real limit where it would mean you can't spend your entire life to reach that number. That sort of end-game seems really boring. I'm really hoping for a pvp alternate end game or something event driven.
On August 21 2013 22:37 CruelZeratul wrote: Anyone else thinks Tyrael will be a "real" angel at the end of act 5 again?
Either he dies in order to make the game more dramatic or the Archangels will pull something out of their asses to make him an Archangel again. I can see the latter possibly happen.
I really want to see the actual mechanics of re-rolling an affix with the mystic.
I've got questions on how you can tell what affixes are there and deciding which is the bad roll you want to re-roll
Mostly has to do with Stat rolls...and seeing exactly wich stats are part of a single roll...and which stats are parts of a combination roll.
For example... Strength shoulders. How do you know if you have Vitality + Combo STR/VIT... or STR + Combo STR/VIT...and how do you decide between the two affixes which one to re-roll.
On August 22 2013 00:40 architecture wrote: Not buying without PvP geared revamp.
There's no depth to the gameplay otherwise. That's fine for a hacknslash, but grinding gear for 1000 hours, that's not worth 40-60 dollars.
The first few weeks after the RMAH went live pretty much paid for HoTS and this expansion for me. In fact, it paid for Diablo 4 as well. Might as well get it since the money is in Bnet funds.
On August 22 2013 01:30 Zelniq wrote: So let me get this straight, they still don't have PvP?
There is already a basic PvP system (Brawling) in the game. PvP arenas were scrapped and I guess they will never come back because of Blizzard's inability to balance skills and mechanics made for PvE - people have speculated that Blizzard may be thinking about "races" in a PvE environment, or something DOTA-like. In this regard, I guess we need more informations about these "loot runs" they were hinting at today.
On August 22 2013 01:59 RCMDVA wrote:
For example... Strength shoulders. How do you know if you have Vitality + Combo STR/VIT... or STR + Combo STR/VIT...and how do you decide between the two affixes which one to re-roll.
How do you know it... that depends on the UI. :| Put the item in the enchantment window and you'll probably see a list of affixes. We don't know yet if the exact rolls are visible (so that you can choose the bad one to enchant), but I mean, the expansion has been announced just today...
On August 22 2013 02:03 Hurricane Sponge wrote: So the new class is a defensive shield-based character in a game that's based on red-lining offensive capabilities to approach maximum farming speed?
No, it's cool. I'm sure you guys know what you're doing, yeah....
Defensive?
"The armor percentage is calculated into the damage Crusader does". It is designed so that toughness = damage.
On August 21 2013 19:37 PandaCore wrote: Nice weapon :D + Show Spoiler +
Also to be honest, I'm actually quite excited for the expansion. I've spent quite some time with D3 (~400+ hours minimum), even though I was disappointed at first as well. But meh, it's still a nice game. Lately I prefer to play hardcore over softcore though, due to the economy.
To me... seeing that means they really have no plan for an overhaul of stats system. The game is still taking the exponential route when it comes to items stats which is a disaster of a design in my opinion.
That and no ladder resets... sigh. Not sure if I'll buy. Certainly not over 30$.
Edit: At least they are trying to make looting and legendaries more interesting. Would just be great if the actual loots (appart from legendaries) were interesting. Like loot runs. The loot 2.0 video was interesting... sad it will have to wait X years for the expansion. Blizzard is really crazy slow -.-
No Matchmaking based PvP... The technology isn't there yet or they find it not that fun in the end. I must say I'm disappointed how can they not put it in the game when they already invested so much in doing it (it was working in 2011 ) and that a lot of players wants it.
It makes more specifics PVP items be wanted broadening the ah market and gives more playstyle to aim for.
On August 22 2013 03:24 Rowa wrote: In my opinion, unlimited Paragon levels is not equal to unlimited magic find boost, they'll most likely keep the 300 mf max.
Hopefully there is no cap but has diminishing returns like in D2. Same for movespeed and such.
On August 22 2013 02:03 Hurricane Sponge wrote: So the new class is a defensive shield-based character in a game that's based on red-lining offensive capabilities to approach maximum farming speed?
No, it's cool. I'm sure you guys know what you're doing, yeah....
Defensive?
"The armor percentage is calculated into the damage Crusader does". It is designed so that toughness = damage.
My point was that a character with a shield is probably not going to be the fastest farmer of all the character classes. Unless they go full D2 and we get some kind of weird niche Teleport + Hammer build situation that becomes super mainstream. He could be nice for Hardcore community though. I'll retract my snarkiness for now.
On August 22 2013 02:03 Hurricane Sponge wrote: So the new class is a defensive shield-based character in a game that's based on red-lining offensive capabilities to approach maximum farming speed?
No, it's cool. I'm sure you guys know what you're doing, yeah....
Defensive?
"The armor percentage is calculated into the damage Crusader does". It is designed so that toughness = damage.
My point was that a character with a shield is probably not going to be the fastest farmer of all the character classes. Unless they go full D2 and we get some kind of weird niche Teleport + Hammer build situation that becomes super mainstream. He could be nice for Hardcore community though. I'll retract my snarkiness for now.
botting with hammerdin was great, looking forward to it again.
On August 22 2013 02:03 Hurricane Sponge wrote: So the new class is a defensive shield-based character in a game that's based on red-lining offensive capabilities to approach maximum farming speed?
No, it's cool. I'm sure you guys know what you're doing, yeah....
Defensive?
"The armor percentage is calculated into the damage Crusader does". It is designed so that toughness = damage.
My point was that a character with a shield is probably not going to be the fastest farmer of all the character classes. Unless they go full D2 and we get some kind of weird niche Teleport + Hammer build situation that becomes super mainstream. He could be nice for Hardcore community though. I'll retract my snarkiness for now.
Fast farming = dps and mobility
As I said, apparently more toughness equals more damage - so the shield doesn't hinder "fast farming", at least by design, and the real dps output is subject to balance changes.
Mobility is a more complex point but it depends mainly on skills/runes and resource generation, which are unknown (and probably still under development).
Wasn't the mystic supposed to be in the original release? I remember there being a teaser about her.
The loot 2.0 video actually looked sweet. But I'm not sure if I want to spend money on it again. If it's $30 or less I'll probably cave in, and try it though.
On August 04 2013 02:00 Muecke wrote: If the expansion does not have a Non-RMAH Mode, the game is dead for good.
The Game already has a Non-RMAH Mode: Hardcore Mode.
Hardcore is fucking terrible in D3.
Honestly? How is it terrible? I've been playing it for some 60 odd hours and I've quite enjoyed myself.
Can't you understand that what you enjoy doesn't mean what other people enjoy? He doesn't like hardcore. He doesn't like the RMAH. Why not just create the option? It's not like he will buy gold and spend money on the RMAH anyways, and this gets the game 1 more sale. Plus you can work in microtransactions for gold sinks and such into the non-RMAH. Be a little creative.
On August 22 2013 02:46 Iblis wrote: No Matchmaking based PvP... The technology isn't there yet or they find it not that fun in the end. I must say I'm disappointed how can they not put it in the game when they already invested so much in doing it (it was working in 2011 http://www.youtube.com/watch?v=z1MNiM3Wfz4 ) and that a lot of players wants it.
It makes more specifics PVP items be wanted broadening the ah market and gives more playstyle to aim for.
I actually played the PvP demos at Blizzcon. I thought it was fun. It was chaotic, but fun. I can totally see how it would have been unbalanced though, but they never promised us that it would be balanced to the eSports standard (balanced enough to be fun, but not enough to be competitive I guess is how to put it).
I would have been happy messing around with that for a bit, but unless it was actually balanced, then frustration would kill the replayability (which they said was something their internal testers were complaining about already). And despite any disclaimer they may make about it being 'kinda-balanced' rather than completely balanced... we all know the forums / reddit / ect would be full of rage and anger. So that's probably why they ended up scraping it.