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Pre-Release Developments and Issues. - Page 2

Forum Index > Diablo 3
Post a Reply
Prev 1 2 3 4 5 14 15 16 Next All
CamTSU
Profile Joined April 2011
United States93 Posts
January 04 2012 20:52 GMT
#21
On January 05 2012 05:46 Medrea wrote:
Gamescom had Act 2(?) available for play for anyone who waited in line for it. Long line.

A friend of mine went to Blizzcon 2009 and did in fact play through as much of these acts as he could. Only ten minutes per person though, but the act he played is not the act we have now.

So the information is out there, and it is also documented if you look hard enough for it. I won't link anything here for obviousm reasons.

All of those bullet points are corroborated either by blizzard themselves, or various sources throughout various Expo's like gamescom.

This most recent Gamescom made me super jealous because they got the chance to play the completed game. Although no one was allowed to sit in front of it for very long periods of time.


Seems a little unlegit is what i'm saying. Cite a source where someone might find said 'documented' information? Other than the OP's testimonial?

Just to clarify, i'm not trying to jump your shit about the article, because I actually agree with you on the overall point, but some of these facts just seem fishy.
CamTSU
Profile Joined April 2011
United States93 Posts
January 04 2012 20:54 GMT
#22
On January 05 2012 05:46 Medrea wrote:
Gamescom had Act 2(?) available for play for anyone who waited in line for it. Long line.

A friend of mine went to Blizzcon 2009 and did in fact play through as much of these acts as he could. Only ten minutes per person though, but the act he played is not the act we have now.

So the information is out there, and it is also documented if you look hard enough for it. I won't link anything here for obviousm reasons.

All of those bullet points are corroborated either by blizzard themselves, or various sources throughout various Expo's like gamescom.

This most recent Gamescom made me super jealous because they got the chance to play the completed game. Although no one was allowed to sit in front of it for very long periods of time.

Show nested quote +
Also, in regards to how complete the game actually is/was, and what blizzard is doing internally in the length of the beta, how in the hell does this person know that? Who is this guy? Or is this 100% pure speculation? Because if it is, he shouldn't be randomly throwing out timelines about Blizzard internal decisions that he has absolutely no idea about in order to suit his opinions, that seems a little off, and sensationalist conspiracy theorizing.


No speculation. All facts. Otherwise I wouldnt have bothered to post any of it.

Right from Jay's mouth "Beta will last about 6 months," (shortened later even) if taking things from dev's mouths is speculation. Then yes I guess this is all speculation.

Mike Morhaime taking a 15 hour plane trip to Korea, verfied.

Posting soon is too soon at 5:30 AM, verified.


Your'e addressing a common knowledge quote in an interview with Jay, I know the one you're referencing about the 6 month beta period.

What I was referring to was this...

"In 2011, the beta was shortened to a 2-3 month testing period and just a fraction of Act 1 because they only needed to test servers, network, and the new auction house systems. The plan was to release it before Christmas.

* Now, shouldn't the small beta size also be a major clue as to how much progress was really made to the game? The game was done, it was ready, they didn't need the full game to be tested by users for feedback, and instead they just released a very small tech demo. That's just how complete the game really was."


Medrea
Profile Joined May 2011
10003 Posts
Last Edited: 2012-01-04 20:58:15
January 04 2012 20:55 GMT
#23
On January 05 2012 05:52 CamTSU wrote:
Show nested quote +
On January 05 2012 05:46 Medrea wrote:
Gamescom had Act 2(?) available for play for anyone who waited in line for it. Long line.

A friend of mine went to Blizzcon 2009 and did in fact play through as much of these acts as he could. Only ten minutes per person though, but the act he played is not the act we have now.

So the information is out there, and it is also documented if you look hard enough for it. I won't link anything here for obviousm reasons.

All of those bullet points are corroborated either by blizzard themselves, or various sources throughout various Expo's like gamescom.

This most recent Gamescom made me super jealous because they got the chance to play the completed game. Although no one was allowed to sit in front of it for very long periods of time.


Seems a little unlegit is what i'm saying. Cite a source where someone might find said 'documented' information? Other than the OP's testimonial?

Just to clarify, i'm not trying to jump your shit about the article, because I actually agree with you on the overall point, but some of these facts just seem fishy.


I know, no hard feelings or anything.

Since its about the validity of the OP's article, I can corroborate it. Im sure my RL friend wouldnt lie to me about playing his favorite class (the monk) at Blizzcon in 2009. The playable demo at Gamescom is common knowledge at this point in time and I am sure a google search will validate what i am saying, or the video's will have been taken down.

As for the comings and goings of Mike Morhaime and various levels of management, this is documented in Korean newspapers where the news about D3 Korean RMAH is way way more popular.

"In 2011, the beta was shortened to a 2-3 month testing period and just a fraction of Act 1 because they only needed to test servers, network, and the new auction house systems. The plan was to release it before Christmas.

* Now, shouldn't the small beta size also be a major clue as to how much progress was really made to the game? The game was done, it was ready, they didn't need the full game to be tested by users for feedback, and instead they just released a very small tech demo. That's just how complete the game really was."


The first bullet point is verifiable from information Jay Wilson provided during Blizzcon. The second one is of course an editorial point, because that is what blogs are all about. Take it how you want.

I personally believe it because at Blizzcon testimonials indicated that not only was the game done, but they were playing every single difficulty as well.
twitch.tv/medrea
Endymion
Profile Blog Joined November 2009
United States3701 Posts
January 04 2012 20:56 GMT
#24
On January 05 2012 04:35 Medrea wrote:
Show nested quote +
On January 05 2012 04:33 McNulty wrote:
So when this gets sorted out we might see the game in no time? Thats kiiiiiiiiiinda, positive, if you look at it that way. =P


Yes thats the upside of everything.

The game will come released in a 1.1 state.

If you remember SC2's 1.0 state, patch 1.1 was sorely needed.


?what? sc2 released in like a 1.3 state balance wise, it had 4-5 months to be patched/balanced from the entire community.. on the other hand, bnet 2.0 released in a .20 state, because it's a retarded idea that still fails to impress in the slightest more than a year after release. I can firmly say that I don't play custom games because they're too difficult to find, and the lack of a clan feature (which was present in WC3 I might effing add...) makes me not want to join teams. Blizzard's management is fucking retarded, they don't even milk customers the right way, they just milk retarded areas and annoy the customers, while not milking areas that would at least please the customers.. but hey, we get pandas in the next WoW expansion and a real money auction house... LOL. here's a big fuck you blizzard, fuck YOU.
Have you considered the MMO-Champion forum? You are just as irrational and delusional with the right portion of nostalgic populism. By the way: The old Brood War was absolutely unplayable
Krowser
Profile Joined August 2007
Canada788 Posts
January 04 2012 20:58 GMT
#25
On January 05 2012 05:56 Endymion wrote:
Show nested quote +
On January 05 2012 04:35 Medrea wrote:
On January 05 2012 04:33 McNulty wrote:
So when this gets sorted out we might see the game in no time? Thats kiiiiiiiiiinda, positive, if you look at it that way. =P


Yes thats the upside of everything.

The game will come released in a 1.1 state.

If you remember SC2's 1.0 state, patch 1.1 was sorely needed.


?what? sc2 released in like a 1.3 state balance wise, it had 4-5 months to be patched/balanced from the entire community.. on the other hand, bnet 2.0 released in a .20 state, because it's a retarded idea that still fails to impress in the slightest more than a year after release. I can firmly say that I don't play custom games because they're too difficult to find, and the lack of a clan feature (which was present in WC3 I might effing add...) makes me not want to join teams. Blizzard's management is fucking retarded, they don't even milk customers the right way, they just milk retarded areas and annoy the customers, while not milking areas that would at least please the customers.. but hey, we get pandas in the next WoW expansion and a real money auction house... LOL. here's a big fuck you blizzard, fuck YOU.


Woahh woah woah, calm down. At least it's not EA Games.
D3 and Pho, the way to go. http://www.teamliquid.net/forum/viewmessage.php?topic_id=340709
Medrea
Profile Joined May 2011
10003 Posts
January 04 2012 20:59 GMT
#26
Lol. I dunno I thought 6 rax reapers was funny.
twitch.tv/medrea
Sanguinarius
Profile Joined January 2010
United States3427 Posts
January 04 2012 21:09 GMT
#27
What frustrates me know the ball is just the fact that they will not give us a release date. I don't care if it's in 1 month 5 months for 1 year I just want know the date that this day will come out. I am still hyped for the game but it's just very frustrating at this point.
Your strength is just an accident arising from the weakness of others -Heart of Darkness
Karok
Profile Joined April 2010
Netherlands142 Posts
January 04 2012 21:14 GMT
#28
[image loading]

That is all.

User was warned for this post
Medrea
Profile Joined May 2011
10003 Posts
January 04 2012 21:17 GMT
#29
Lol. I love that guy.

Also they won't give a release date because they genuinely do not know.
twitch.tv/medrea
Bulkers
Profile Joined September 2010
Poland509 Posts
January 04 2012 21:18 GMT
#30
First of all, I see a lot of people doesnt know 1 fact and Blizzard abuse this lack of knowledge... Game have to be finished (that means 100% done) just like it would be at the release when it goes into rating stage. Diablo 3 is done for about 2 months now, all the changes that are being implemented now, would be delivered as patch and now their are used as cover for the delay.

All ratings are set, diablo 3 got green light everywhere except Korea, but Bashiok will tell you that UI improvements are the reason for the delay... thanks god that cross-server play, lan, clan support or chat channels wasnt the reson to delay sc2 otherwise we would wait for sc2 for a long time...
thirtythree
Profile Joined September 2011
38 Posts
January 04 2012 21:53 GMT
#31
Have many of you guys played beta? The game is so, so incredibly far from being finished. I bet this is going to be an insanely long beta.
Medrea
Profile Joined May 2011
10003 Posts
January 04 2012 22:07 GMT
#32
At this point it is irrelevant how many of us have played beta since there are pixel perfect VoDs and streams of Diablo 3 everyday.

My beta battletag is "Medrea" I think you can find me. Not sure.

Beta is a buttery smooth experience after you get past the assets loading problem that is confirmed fixed internally.

As mentioned from the OP

Problems encountered on beta are the result of Blizzard pressure testing the game, constantly withdrawing resources to find out how little they can support X number of people with. Blizzard's internal build is confirmed to have done away with the rubber banding and stuttering the player encounters trying to reload everything from Disk. Our beta is only maintained enough to run network tests on, while being patched only enough to maintain relevance.
twitch.tv/medrea
heyitsme
Profile Joined June 2008
153 Posts
January 04 2012 22:33 GMT
#33
On January 05 2012 02:46 Medrea wrote:
It is part of Blizzards fiscal future with Diablo 3 as they need the money from transactions to continue development for the game. Hoorahing the downfall of RMAH means in the very least a drastic cut in the support of future Diablo 3 content.


I don't think that this is true. They didn't need the RMAH money to maintain and patch the D2 servers, I'm not flaming Blizzard but I'm going to say that they're just after the extra cash.

The cold reality is that Activision Blizzard's shareholders are not satisfied that gamers spend only 60$ on one of their releases. A game from that company needs to find some way to generate extra revenue, it could be monthly subscription fees (WoW), map packs (CoD), pre-planned expansion packs (SC2) or even plastic accessories (Guitar/DJ Hero). In Diablo 3's case, they found a good idea in the RMAH and they have no intention of letting it go. Too bad this thing ended up biting them in the ass.
Squalish
Profile Joined April 2010
United States137 Posts
January 04 2012 22:36 GMT
#34
My solution: delay game further to patch up RMAH issues and/or talent issues, boss issues, difficulty issues, etc, etc. Not really a big deal to me if it's delayed even another year, would prefer a finished and polished game at a later date than an unfinished game that will take time to patch cool features in. They fucked up with sc2 not having chat channels at release and still haven't made an acceptable custom games list, or replays watchable with friends, or various other features which could be in and improving game quality. They can take all the time they want to improve their game, or ensure they can make a "global release". It's not a surprise that they aren't feeling pressure from those whining about the release taking so long. These people will probably get it whenever it comes out anyway...
Medrea
Profile Joined May 2011
10003 Posts
Last Edited: 2012-01-04 22:47:19
January 04 2012 22:45 GMT
#35
On January 05 2012 07:33 heyitsme wrote:
Show nested quote +
On January 05 2012 02:46 Medrea wrote:
It is part of Blizzards fiscal future with Diablo 3 as they need the money from transactions to continue development for the game. Hoorahing the downfall of RMAH means in the very least a drastic cut in the support of future Diablo 3 content.


I don't think that this is true. They didn't need the RMAH money to maintain and patch the D2 servers, I'm not flaming Blizzard but I'm going to say that they're just after the extra cash.

The cold reality is that Activision Blizzard's shareholders are not satisfied that gamers spend only 60$ on one of their releases. A game from that company needs to find some way to generate extra revenue, it could be monthly subscription fees (WoW), map packs (CoD), pre-planned expansion packs (SC2) or even plastic accessories (Guitar/DJ Hero). In Diablo 3's case, they found a good idea in the RMAH and they have no intention of letting it go. Too bad this thing ended up biting them in the ass.


This part is actually very interesting that you mention because of two things. One is that back then Blizzard was a much smaller company, and internet distribution in general was very small.

There are more people playing WoW than there are citizens in the entire country of Belgium now.

Also, depending on your level research, you will find that Blizzard has a hand in several online Diablo 2 item selling websites. Whether or not Blizzard condones the employees practice as a side business (the duping bug introduced in 1.13 has been described as "obvious."), or outright demands it, is up to you, and your level of tin hattery.

But blizzard's direct involvement with D2 item shops has been going on since the game was born.
twitch.tv/medrea
guoguo
Profile Blog Joined November 2009
United States121 Posts
January 04 2012 22:55 GMT
#36
That post was really painful to read, with the random uppercase words for EMPHASIS and the irrelevant information which he never really links to the RMAH. I'm disappointed that Diablo 3 will be delayed, but I'm not surprised it was because of the RMAH, as throwing money into the mix invites a lot of legal issues.
Medrea
Profile Joined May 2011
10003 Posts
January 04 2012 23:02 GMT
#37
There are other blog (boy are there other blogs) that are along the same lines but this one is one of the more overarching blog posts in awhile.

Im not gonna point teamliquid to a blog and then you have to follow all 30 of the entries. Getting random TL posters to read a single spoiler is hard enough work.
twitch.tv/medrea
BeanerBurrito
Profile Joined December 2010
1010 Posts
January 05 2012 00:57 GMT
#38
I think it sucks the game is being delayed longer, but i think overall there is something positive in all of it

I've been waiting for diablo 3 for year, haven't gotten into the beta, and yet i've been wanting it for so long that i'm not too terribly upset

The extra time blizzard is getting to work on diablo 3 is like letting it simmer and increase in quality for a little bit before we finally get to experience it
What they say: "I'm gonna play support!" What they mean: "I'm gonna feed all game!"
PhiliBiRD
Profile Joined November 2009
United States2643 Posts
Last Edited: 2012-01-05 01:35:37
January 05 2012 01:33 GMT
#39
more things that make me lose faith in blizzard.

greedy bastards.
Shai
Profile Blog Joined August 2010
Canada806 Posts
January 05 2012 01:36 GMT
#40
I see a lot of posting about facts without any proof.

Fact: Diablo 3 will have cyborgs in the 4th act. The developers confirmed it. "The cyborgs will be an amazing inclusion."

See what I did there? I talked a lot of shit and linked nothing. Don't say "it's well documented." Find the documents. The burden of proof is on you, not random schmo reader. If you want to prove something, prove it. Quotes mean nothing without sources.
Eagerly awaiting Techies.
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