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[G] TvZ Hammer RRR - Mass Raven!!!

Forum Index > Closed
Post a Reply
HammerSC2
Profile Joined November 2011
Canada103 Posts
Last Edited: 2012-04-13 22:43:15
April 13 2012 22:25 GMT
#1
Hey guys, this is a really a fun build I've been doing for a while. The opening (reaper/marauder/medivac) is something that I've been doing for sometime and is really effective with good micro. I use the opener to transition into a mech build as well as marine ups/drop play.

Please let me know if you have any questions and CONSTRUCTIVE feedback - I will not be responding to otherwise negative responses that are not beneficial to the community or the thread. This build may not work at the highest levels, but I am sharing it for MAINSTREAM players It's really fun to pull off and also to watch! Cheers.

Build Order

10 Supply Depot
12 Barracks
14 Barracks
15 Orbital Command
15 Refinery x 2
16 Marine
16 Supply Depot
18 Tech Lab x 2
20 Reaper x 2
23 Command Center
---> Delay 1 SCV
23 Factory
24 Reaper x 2
28 Marauder x 2
30 Starport
33 Orbital Command
33 Reaper x 2
36 Medivac
---> Move OC to natural
39 Command Center

Now...

o Move barracks to make a wall at natural
o Pull 8 SCV's to natural and build 2 x refineries, ebay (wall), bunker (behind), supply depot
o Push out with your 8 minute timing attack force
o Put factory and starport on tech labs
o Start making tanks (5/6 + siege tech), marines, 2 x bunkers, turrets as minerals allow
o Move 3rd CC to appropriate base, quickly make into PF and put down turrets
o Lay down 5 starports as money allows, and begin corvid reactor research
o 5 starports should have a tech lab, 1 core reactor
o Produce non-stop ravens and vikings

Replays (Longer)

http://drop.sc/141983
http://drop.sc/143517
http://drop.sc/157606
http://drop.sc/159008
http://drop.sc/154604

Replays (8 Min Timing)

http://drop.sc/153930
http://drop.sc/153929

Video



Cokefreak
Profile Joined June 2011
Finland8096 Posts
April 13 2012 22:27 GMT
#2
Still trying eh? At least this time you included the BO. But really, maybe making guides just isn't for you.
HammerSC2
Profile Joined November 2011
Canada103 Posts
April 13 2012 22:31 GMT
#3
On April 14 2012 07:27 Cokefreak wrote:
Still trying eh? At least this time you included the BO. But really, maybe making guides just isn't for you.

Just sharing a fun build buds!
Drolla
Profile Joined September 2010
United Kingdom389 Posts
April 13 2012 22:31 GMT
#4
You need to include heavy analysis to make a good guide, not just a rough build order and some videos.
FinestHour
Profile Joined August 2010
United States18466 Posts
April 13 2012 22:32 GMT
#5
After the circus that was his last guide I'm curious to see how this one goes...
thug life.                                                       MVP/ex-
iAmJeffReY
Profile Joined August 2010
United States4262 Posts
Last Edited: 2012-04-13 22:35:40
April 13 2012 22:34 GMT
#6

10 Supply Depot
12 Barracks
14 Barracks
15 Orbital Command
16 Marine
16 Supply Depot
18 Tech Lab x 2
20 Reaper x 2
23 Command Center
---> Delay 1 SCV
23 Factory
24 Reaper x 2
28 Marauder x 2
30 Starport
33 Orbital Command
33 Reaper x 2
36 Medivac
---> Move OC to natural
39 Command Center

How do you plan to get tech labs, reapers, factories with no gas?

Still trying eh? At least this time you included the BO. But really, maybe making guides just isn't for you.

This will be another train wreck. And funny how he had the BO ready to repost a new thread when he couldn't include it last thread, until it was closed.
Unbiased biased terran abuser Jeffrey. Sorry for the rage, friend!
HammerSC2
Profile Joined November 2011
Canada103 Posts
April 13 2012 22:41 GMT
#7
On April 14 2012 07:31 Drolla wrote:
You need to include heavy analysis to make a good guide, not just a rough build order and some videos.

It's not a rough build order, it's specific, and the video's help explain tactics. Cheers.

On April 14 2012 07:34 iAmJeffReY wrote:
How do you plan to get tech labs, reapers, factories with no gas?

Corrected, apologies.
GMarshal
Profile Blog Joined March 2010
United States22154 Posts
April 13 2012 22:43 GMT
#8
This does not meet the sc2 strategy forum requirements for a guide. While you have the replays, you lack the analysis.
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