• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 11:05
CET 17:05
KST 01:05
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
RSL Season 3 - Playoffs Preview0RSL Season 3 - RO16 Groups C & D Preview0RSL Season 3 - RO16 Groups A & B Preview2TL.net Map Contest #21: Winners12Intel X Team Liquid Seoul event: Showmatches and Meet the Pros10
Community News
RSL Season 3: RO16 results & RO8 bracket12Weekly Cups (Nov 10-16): Reynor, Solar lead Zerg surge1[TLMC] Fall/Winter 2025 Ladder Map Rotation14Weekly Cups (Nov 3-9): Clem Conquers in Canada4SC: Evo Complete - Ranked Ladder OPEN ALPHA12
StarCraft 2
General
RSL Season 3: RO16 results & RO8 bracket SC: Evo Complete - Ranked Ladder OPEN ALPHA RSL Season 3 - Playoffs Preview Mech is the composition that needs teleportation t GM / Master map hacker and general hacking and cheating thread
Tourneys
RSL Revival: Season 3 $5,000+ WardiTV 2025 Championship StarCraft Evolution League (SC Evo Biweekly) Constellation Cup - Main Event - Stellar Fest 2025 RSL Offline Finals Dates + Ticket Sales!
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 500 Fright night Mutation # 499 Chilling Adaptation Mutation # 498 Wheel of Misfortune|Cradle of Death Mutation # 497 Battle Haredened
Brood War
General
A cwal.gg Extension - Easily keep track of anyone soO on: FanTaSy's Potential Return to StarCraft Data analysis on 70 million replays [ASL20] Ask the mapmakers — Drop your questions FlaSh on: Biggest Problem With SnOw's Playstyle
Tourneys
[Megathread] Daily Proleagues Small VOD Thread 2.0 [BSL21] GosuLeague T1 Ro16 - Tue & Thu 22:00 CET [BSL21] RO16 Tie Breaker - Group B - Sun 21:00 CET
Strategy
Current Meta Game Theory for Starcraft How to stay on top of macro? PvZ map balance
Other Games
General Games
Stormgate/Frost Giant Megathread Path of Exile [Game] Osu! Should offensive tower rushing be viable in RTS games? Clair Obscur - Expedition 33
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread SPIRED by.ASL Mafia {211640}
Community
General
Russo-Ukrainian War Thread US Politics Mega-thread The Games Industry And ATVI Things Aren’t Peaceful in Palestine About SC2SEA.COM
Fan Clubs
White-Ra Fan Club The herO Fan Club!
Media & Entertainment
[Manga] One Piece Movie Discussion! Anime Discussion Thread Korean Music Discussion
Sports
2024 - 2026 Football Thread Formula 1 Discussion NBA General Discussion MLB/Baseball 2023 TeamLiquid Health and Fitness Initiative For 2023
World Cup 2022
Tech Support
TL Community
The Automated Ban List
Blogs
The Health Impact of Joining…
TrAiDoS
Dyadica Evangelium — Chapt…
Hildegard
Saturation point
Uldridge
DnB/metal remix FFO Mick Go…
ImbaTosS
Customize Sidebar...

Website Feedback

Closed Threads



Active: 2010 users

Help a BW Fan Out - Page 16

Forum Index > Closed
Post a Reply
Prev 1 14 15 16 All
deafhobbit
Profile Blog Joined July 2010
United States828 Posts
April 08 2012 23:33 GMT
#301
On April 09 2012 08:31 Cracked wrote:
OP you're absolutely full of crap.

You spent so much time talking up BW and looking at all the finer points of BW, that you cannot appreciate the same things that happen in SC2.

I'll give you an example:
Lurkers vs Marines and Medics - This is exactly the same as Marine splitting against Banelings. Both increase the cost effectiveness of your marine. In both games, you can use tanks to target fire the lurkers/banelings and further increase the cost effectiveness of your army. Then you get stim for marines, or baneling speed, as well as the positional aspects of fighting on/off creep, and you have depth much like high ground lurkers or other things.

In both games, the zerg has multiple ways to deal with this at varying stages of the game. Mutalisk harass in the main base. Mutalisks sniping as much as possible. Queens for broodling or Infestors for fungal. Late game, you have defilers in BW, or Brood Lords in SC2. You'll have scourge to deal with science vessels in SC1, or you'll have raven/viking fighting your corruptor ball, with thor/infestor support.

Now, I'm not even going to say that my knowledge of BW is anything close to complete, but you can sort of see where an SC2 fan is coming from - and how much you don't understand as someone that doesn't watch SC2 at all.

My point is that from a completely objective perspective, you can enjoy similar levels of strategy in both games. The point is that you look at what I typed, and you think "wow, marine/lurker interaction is SO much more in depth than marine/baneling interaction!"

Because of that, I don't think any amount of VODs can help you.


I do watch SC2, but you're right, i don't understand it as much as i do BW. That's why i made this thread, because i hope that if you guys help me understand and appreciate SC2 i will enjoy it more.
I cheer for underdogs and Flash
Xyik
Profile Blog Joined November 2009
Canada728 Posts
April 08 2012 23:34 GMT
#302
basically the answer is : sorry, keep waiting for SC2 to get better. There really is no other answer.
Tigi
Profile Joined October 2008
Germany472 Posts
April 08 2012 23:38 GMT
#303
Well the reseaon for most people switching to Sc2 was probaly the hype around it and the fact that it's new, which makes it more exciting. I agree to your points, but i think as the time goes on, sc2 developes into a good direction. The more things get figured out and the better players become, the more awesome actions we will see, but not only that i think the game will get deeper in many terms. Lets just pick maps for example : First there were just some maps by blizzard, that were imba and bad etc. Then there were either kind of boring maps that are balanced and macro orientated etc, but as said were kinda simple and boring or there were maps that tried to implement some new features, but didn't work out or were heavily imbalanced (this is actually kind of the situation atm), but eventually people will learn how maps should be done and will be able to combine both : new features and strategical possibilities and a good balance, which will make the game more exciting.
This was just an example of the fact that the game is developing in a good way, which is a process that BW went through as well, making it to the awesome game it is right now ( or has been the past years).
The problem that a lot of people have with sc2 fights is, that they're often only include late game 200/200 balls, but i can already see a development into smaller fights for map controle etc, because as people got better they realized that several actions they thought were undoable, because they were afraid of getting killed, do actually work.
I fell that sc2 has a lot of potential.
§1: Die Units des Hasu sind unantastbar.
EvilTeletubby
Profile Blog Joined January 2004
Baltimore, USA22258 Posts
April 08 2012 23:39 GMT
#304
On April 09 2012 08:26 deafhobbit wrote:
We're running in circles here.


That's basically how these threads play out. This is the 8923742nd one created.
Moderatorhttp://carbonleaf.yuku.com/topic/408/t/So-I-proposed-at-a-Carbon-Leaf-concert.html ***** RIP Geoff
Prev 1 14 15 16 All
Please log in or register to reply.
Live Events Refresh
Next event in 15h 25m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
BRAT_OK 86
StarCraft: Brood War
Britney 49215
Calm 4734
Rain 2884
BeSt 936
Mini 762
EffOrt 651
Stork 612
Larva 549
Light 460
ZerO 270
[ Show more ]
firebathero 266
hero 144
Rush 138
Sharp 73
Mind 69
Leta 54
zelot 46
Pusan 41
ToSsGirL 34
Backho 26
scan(afreeca) 22
Terrorterran 16
HiyA 16
Hm[arnc] 15
JulyZerg 12
ivOry 3
Dota 2
Gorgc6374
qojqva2412
Dendi742
Counter-Strike
oskar103
Other Games
singsing1831
B2W.Neo1524
FrodaN715
hiko689
crisheroes429
Lowko356
Hui .330
RotterdaM227
Mlord130
DeMusliM120
KnowMe116
QueenE103
XaKoH 43
Trikslyr39
ZerO(Twitch)14
Organizations
Dota 2
PGL Dota 2 - Main Stream19330
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 16 non-featured ]
StarCraft 2
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• C_a_k_e 4150
• WagamamaTV398
• Ler74
League of Legends
• Nemesis4615
• Jankos1459
• TFBlade1041
Upcoming Events
RSL Revival
15h 25m
Classic vs MaxPax
SHIN vs Reynor
herO vs Maru
WardiTV Korean Royale
19h 55m
SC Evo League
20h 25m
IPSL
1d
Julia vs Artosis
JDConan vs DragOn
OSC
1d
BSL 21
1d 3h
TerrOr vs Aeternum
HBO vs Kyrie
RSL Revival
1d 15h
Wardi Open
1d 21h
IPSL
2 days
StRyKeR vs OldBoy
Sziky vs Tarson
BSL 21
2 days
StRyKeR vs Artosis
OyAji vs KameZerg
[ Show More ]
OSC
2 days
OSC
2 days
Monday Night Weeklies
3 days
OSC
3 days
Wardi Open
3 days
Replay Cast
4 days
Wardi Open
4 days
Tenacious Turtle Tussle
5 days
The PondCast
5 days
Replay Cast
6 days
Liquipedia Results

Completed

Proleague 2025-11-16
Stellar Fest: Constellation Cup
Eternal Conflict S1

Ongoing

C-Race Season 1
IPSL Winter 2025-26
KCM Race Survival 2025 Season 4
SOOP Univ League 2025
YSL S2
BSL Season 21
CSCL: Masked Kings S3
SLON Tour Season 2
RSL Revival: Season 3
META Madness #9
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2

Upcoming

BSL 21 Non-Korean Championship
Acropolis #4
IPSL Spring 2026
HSC XXVIII
RSL Offline Finals
WardiTV 2025
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter 2026: Closed Qualifier
eXTREMESLAND 2025
ESL Impact League Season 8
SL Budapest Major 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.