• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 03:34
CET 09:34
KST 17:34
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
RSL Revival - 2025 Season Finals Preview8RSL Season 3 - Playoffs Preview0RSL Season 3 - RO16 Groups C & D Preview0RSL Season 3 - RO16 Groups A & B Preview2TL.net Map Contest #21: Winners12
Community News
Weekly Cups (Dec 15-21): Classic wins big, MaxPax & Clem take weeklies3ComeBackTV's documentary on Byun's Career !11Weekly Cups (Dec 8-14): MaxPax, Clem, Cure win4Weekly Cups (Dec 1-7): Clem doubles, Solar gets over the hump1Weekly Cups (Nov 24-30): MaxPax, Clem, herO win2
StarCraft 2
General
ComeBackTV's documentary on Byun's Career ! Team TLMC #5: Winners Announced! What's the best tug of war? The Grack before Christmas Weekly Cups (Dec 15-21): Classic wins big, MaxPax & Clem take weeklies
Tourneys
OSC Season 13 World Championship $5,000+ WardiTV 2025 Championship $100 Prize Pool - Winter Warp Gate Masters Showdow Sparkling Tuna Cup - Weekly Open Tournament Winter Warp Gate Amateur Showdown #1
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 505 Rise From Ashes Mutation # 504 Retribution Mutation # 503 Fowl Play Mutation # 502 Negative Reinforcement
Brood War
General
BW General Discussion How soO Began His ProGaming Dreams Klaucher discontinued / in-game color settings BGH Auto Balance -> http://bghmmr.eu/ Recommended FPV games (post-KeSPA)
Tourneys
[Megathread] Daily Proleagues [BSL21] LB SemiFinals - Saturday 21:00 CET [BSL21] WB & LB Finals - Sunday 21:00 CET Small VOD Thread 2.0
Strategy
Simple Questions, Simple Answers Game Theory for Starcraft Current Meta Fighting Spirit mining rates
Other Games
General Games
Nintendo Switch Thread Mechabellum Stormgate/Frost Giant Megathread Beyond All Reason Path of Exile
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Mafia Game Mode Feedback/Ideas Survivor II: The Amazon Sengoku Mafia TL Mafia Community Thread
Community
General
US Politics Mega-thread 12 Days of Starcraft The Games Industry And ATVI Russo-Ukrainian War Thread Things Aren’t Peaceful in Palestine
Fan Clubs
White-Ra Fan Club
Media & Entertainment
Anime Discussion Thread [Manga] One Piece
Sports
2024 - 2026 Football Thread Formula 1 Discussion
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List TL+ Announced Where to ask questions and add stream?
Blogs
National Diversity: A Challe…
TrAiDoS
I decided to write a webnov…
DjKniteX
James Bond movies ranking - pa…
Topin
Thanks for the RSL
Hildegard
Saturation point
Uldridge
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1386 users

Quick Thoughts on 'Cheese'/All-ins Debate

Forum Index > Closed
Post a Reply
1 2 Next All
cptjoe
Profile Joined November 2010
United States78 Posts
Last Edited: 2010-12-09 14:00:38
December 09 2010 12:48 GMT
#1
As many of you know, there's been a lot of fairly heated debate (though sometimes just heated air) about the play of TSL_Rain, particularly in his series against Nestea. On one side, people decried Rain as a poor player relying on all-ins and luck who sucked out several better players to the top. Others have contested that Rain found a weakness in Nestea's play and played to win, noting that a strategy is a strategy and that if Nestea was the better player he should have stopped the rush. This was sadly accompanied by typical balance whines, counter whines, accusations of bronze league play, etc.

That's a bad way to make any point.

Personally, I think SCBW and SC2 are games of decision making, and longer games allow for more decisions and more interesting play. Hence I prefer more macro-oriented styles, and am kind of put off when a series is mostly comprised of rushes or all-ins. I was displeased with the Rain/Nestea series as a fan, but not out of hate for rain, terran players, or something like that. I just didn't like the games. It happens. I would probably skip a Rain vs. BitbybitPrime best of 9.

That really should be the end of it.

Other people were much more offended. They called Rain terrible, were profane and generally awful. Of course, people who thought Rain was doing what he needed to win (a valid point, even if as a fan I disagree) were often just as rude to the initial posters and zealous in their desire to counter-post and mock people.

It was sad to see all this happen. Snark here and there is funny. InControl is hilarious on state o the game, in part due to his rants and faux bad-manner. But people really go too far in their internet dick-measuring contests sometimes instead of sitting back, thinking about how two different points can have their merits, and respectfully disagreeing. People often talk about how awesome the community is for this game. I bet all of you on some level enjoy SC2 because of how inviting and interactive players and fans are. A community like that, however, requires respect, and we should keep that in mind when getting in a debate.

Yes, it's the internet. People are awful on the internet. That's what mods are for. Please, don't be part of the problem. Debates are great, flame wars are terrible.

*This was kind of heavy handed, so here's a picture of a cute bunny to lighten things up


+ Show Spoiler +
[image loading]


Edit:
On December 09 2010 22:00 Blasts wrote:
It's the bunny of peace

Nice. Bunny of Peace it is. :-)
"Gl hf, foot foot"
shoop
Profile Joined November 2009
United Kingdom228 Posts
December 09 2010 12:51 GMT
#2
If you give me the real bunny, instead of just the link to the bunny, I will agree with your post.
cptjoe
Profile Joined November 2010
United States78 Posts
December 09 2010 12:52 GMT
#3
On December 09 2010 21:51 shoop wrote:
If you give me the real bunny, instead of just the link to the bunny, I will agree with your post.


Fixed.
"Gl hf, foot foot"
Blasts
Profile Joined September 2010
Netherlands99 Posts
December 09 2010 13:00 GMT
#4
It's the bunny of peace
On a more serious note, what did you expect? It's the Internet.
On the Internet everybody has an opinion, and theirs is always the correct one. While the Internet is huge, most people on it are narrow minded....

But hey, whatever. Cheese games are just as valid as long macro games. And I don't believe it's easy to pull a cheese against a progamer, so I'd say if you win with it, go for it.
And it won't be a viable strategy to winning a tournament, as once you cheese once, other players will be ready for it, so you'll probably fail in the next few rounds anyway.

TLTR: Agree, I don't get what all the noise is about.
My worst MU is me vs my cat. I always try to 2 rax him, but he 4 claws me :(
Maghetti
Profile Joined May 2008
United States2429 Posts
December 09 2010 13:07 GMT
#5
i feel cheese and all in builds are something that we will see less and less of over time because when everything is balanced and the players are of similar skills, those sorts of attacks have low success rates. Builds that get called safe are called safe for a reason. reactionary macro play is ultimately what will come out on come, so when people are allining all over the place it feels like bad play, because it is. Those builds have no long term success. they are also no fun to watch. I just wish players would do basically what Jinro has done, which is practice strong safe builds, reacting to the info he gathers, rather than allining all the time.
AfouToPatisa
Profile Joined December 2010
Great Britain12 Posts
Last Edited: 2010-12-09 13:38:04
December 09 2010 13:37 GMT
#6
OK guys I feel like I should start posting, I've been lurking the forums for a while.

I can't see the obsession of people calling early game tactics "cheese" or even more, disliking them. I come from a different planet of gaming called DotA (8 years player) where it's quite the opposite: There is a general hate towards turtling/farming because its mostly boring. Early game is quite important and it's what usually decides the flow of the game. That goes for most strategy games SC2, DotA, chess....[..] hell even backgammon!

I can understand though if you hate the poor show of a "cheese-attack" which for me is not poor at all. Take for example Rain's SCV all-in today: it was 7-8 marines microing against 3-5 stalkers. I loved that! It was intense and breathtaking! What's the difference seeing 8v8 units and seeing 50v50 units?

TL;DR= Since when is it lame to early attack at SC2? and why is it not lame to tech/expand? ..... Moreover, when trying to tech/expand without building the right defenses and eventually losing why is it OK to whine? Who defines what is lame and what is not? Anyone played DotA before? It's the equivalent to getting all +dmg items to farm and not getting boots - You are bound to lose and you should give opponent ALL the respect for winning you.
cptjoe
Profile Joined November 2010
United States78 Posts
December 09 2010 13:47 GMT
#7
AfouToPatisa,

I'd counter that a long, macro game does not require turtling up and not attacking. Indeed, harass, timing pushes, early pressure and the like can be quite awesome. The difference is the overall plan. If someone pushes out with 6 blink stalkers while expanding or chronoboosting probes, I consider that pretty great. Blink micro is exciting, and the use of the attack isn't only damage but also containment to protect the expo. Early pressure is something people plan for, and the pros have counter builds and contingencies built into their overall game plan.

This particular debate was born out of the perceived reliance of the all-in/rush. For many, it felt as though the other features of planning and timings were denied by a build which is either crushed in gg or a instance lost. While that doesn't account for all the rushes (indeed, Rain's rushes weren't always all-in), it does help explain why Broodwar fans might not enjoy those games. Timings in broodwar were well developed; they were constantly interesting and fun, and there were lots of minor battles, harass, and large clashes over the course of one game. That dynamic is lacking in all-in rushes, and some people really miss those. You many prefer a more aggressive, in your face style, but I'd posit that as the game develops you'll get that and more without a reliance on all-ins. Time will tell.

Again, this is not at all to say Rain is bad. He's quite good. It's only to say that a style that many crave seems to be missing.
"Gl hf, foot foot"
Fa1nT
Profile Joined September 2010
United States3423 Posts
December 09 2010 13:49 GMT
#8
On December 09 2010 22:37 AfouToPatisa wrote:
OK guys I feel like I should start posting, I've been lurking the forums for a while.

I can't see the obsession of people calling early game tactics "cheese" or even more, disliking them. I come from a different planet of gaming called DotA (8 years player) where it's quite the opposite: There is a general hate towards turtling/farming because its mostly boring. Early game is quite important and it's what usually decides the flow of the game. That goes for most strategy games SC2, DotA, chess....[..] hell even backgammon!

I can understand though if you hate the poor show of a "cheese-attack" which for me is not poor at all. Take for example Rain's SCV all-in today: it was 7-8 marines microing against 3-5 stalkers. I loved that! It was intense and breathtaking! What's the difference seeing 8v8 units and seeing 50v50 units?

TL;DR= Since when is it lame to early attack at SC2? and why is it not lame to tech/expand? ..... Moreover, when trying to tech/expand without building the right defenses and eventually losing why is it OK to whine? Who defines what is lame and what is not? Anyone played DotA before? It's the equivalent to getting all +dmg items to farm and not getting boots - You are bound to lose and you should give opponent ALL the respect for winning you.


Your misconception is the misconception that people hate cheese.

It's a legit part of the game for sure, but when it consists of 75%+ of the total games played, something is terribly wrong.
PartyBiscuit
Profile Joined September 2010
Canada4525 Posts
December 09 2010 13:53 GMT
#9
I think the huge majority of us enjoy a 'complete game' as opposed to anything else. A lot of people are associating macro with turtling, but this isn't some bronze league turtle terran situation with no harass and just a giant ball 1a move once everyone is maxed. You (usually) get to see much more of the complexities in longer matches than a lot of the 'cheese' sets.
the farm ends here
FOUTWENTYSIXTY
Profile Joined November 2010
89 Posts
December 09 2010 13:56 GMT
#10
It's the maps.

No one can be blamed for cheesing on Delta, Steppes, or Blistering. The worst thing that happened to the GSL this season was removing the veto of such terrible maps.
cptjoe
Profile Joined November 2010
United States78 Posts
December 09 2010 13:57 GMT
#11
On December 09 2010 22:56 FOUTWENTYSIXTY wrote:
It's the maps.

No one can be blamed for cheesing on Delta, Steppes, or Blistering. The worst thing that happened to the GSL this season was removing the veto of such terrible maps.


I hear this a lot, but without much explanation. Could you maybe elaborate?
"Gl hf, foot foot"
WeeKeong
Profile Joined October 2010
United States282 Posts
December 09 2010 14:04 GMT
#12
Rain is not terrible. People do all-ins because they are strong. Don't blame the player, blame the game. Weaken all-ins, and the number of all-in-ers will fall.

Reason why people are against rushes/all-ins? Simple. It takes less skill to rush/all-in than it takes to macro. "Oh foxer is so good, foxers micro is so baller" Pooi! A player like MVP can micro just as good and play pass the MMM all-in phase of the game. People don't want to see a less skilled player beat a better player. Eg, Ret, Haypro and Nestea losing.

Also, all-ins are also much much much much much much less entertaining to watch compared to macro games. Rain vs NesTea or Cliiiiide vs Leenock.

Solution: somehow nerf all-in strategies.
nalgene
Profile Joined October 2010
Canada2153 Posts
Last Edited: 2010-12-09 14:12:07
December 09 2010 14:08 GMT
#13
you kinda need to "cheese" them or Timing Attack them once in awhile or they'd FE every time
to keep them in check


a stalker should be able to do this, but hongun wasn't able to do it

this is possible too, but they just need to micro a bit better perhaps
Year 2500 Greater Israel ( Bahrain, Cyprus, Egypt, Iran, Iraq, Jordan, Kuwait, Lebanon, Oman, Gaza Strip, West Bank, Qatar, Saudi Arabia, Syria, Turkey, United Arab Emirates, Yemen )
Jermstuddog
Profile Blog Joined June 2010
United States2231 Posts
Last Edited: 2010-12-09 14:15:25
December 09 2010 14:10 GMT
#14
On December 09 2010 22:57 cptjoe wrote:
Show nested quote +
On December 09 2010 22:56 FOUTWENTYSIXTY wrote:
It's the maps.

No one can be blamed for cheesing on Delta, Steppes, or Blistering. The worst thing that happened to the GSL this season was removing the veto of such terrible maps.


I hear this a lot, but without much explanation. Could you maybe elaborate?


Those maps are so small and rush distance so short that doing anything OTHER than making a huge army is extremely dangerous.

Couple that with the fact that every race has very scary units once they tech up to them (Banshees, Mutalisks, Colossi) and you have all the ingredients of a cock-tail game where you're damned if you do and you're damned if you don't, you might as well just cheese and get it over with.



On the cheese-hating argument, I think IdrA hit the nail on the head with his Artosis interview posted earlier today. The game favors cheese right now. There is no way to play past it. Cheese in general is just so strong, everything else is optional. You can end any game in the first 5 minutes and have a 50%+ win rate out of the deal, the only race that can shut cheese down right now is Terran. Something needs to be done balance wise to make anti-cheese stronger in general (probably buffing static defenses) if we want to see macro play on a regular basis.
As it turns out, marines don't actually cost any money -Jinro
bokeevboke
Profile Blog Joined May 2010
Singapore1674 Posts
December 09 2010 14:11 GMT
#15
I'm trying to learn to control myself and be easy on stuff mentioned in OP. But its damn hard sometimes.

Most of posters here are nerds. Nerds typically a little socially-awkward and have experienced some unfairness in their life, they become touchy/sensitive about this. When something unfair happens their defense mode activates and they start complaining/raging/whining about it. Thats what I think is the problem.

I don't blame players for cheesing. Its definitely game-design issue. And I don't like it. That's all I can tell.

User was temp banned for this post.
Its grack
nalgene
Profile Joined October 2010
Canada2153 Posts
Last Edited: 2010-12-09 14:15:44
December 09 2010 14:15 GMT
#16
a lot of RTS games have some sort of "cheese" or Timing Attack as a way to punish a player who go for expanding very early, but if they were to hold it off at the same time, they'd have a major advantage 5 minutes later

if they weren't in the game, a lot of people would probably blindly expand early
Year 2500 Greater Israel ( Bahrain, Cyprus, Egypt, Iran, Iraq, Jordan, Kuwait, Lebanon, Oman, Gaza Strip, West Bank, Qatar, Saudi Arabia, Syria, Turkey, United Arab Emirates, Yemen )
FOUTWENTYSIXTY
Profile Joined November 2010
89 Posts
December 09 2010 14:15 GMT
#17
[B]On December 09 2010 22:57 cptjoe wrote:

I hear this a lot, but without much explanation. Could you maybe elaborate?


Let's be charitable and say that certain maps are badly designed relative to professional maps in Brood War. On these maps it is more difficult to hold an expansion than to play a purely one base game. Since these maps can't be removed a higher percentage of players who prefer one base play have come through the tournament and a higher percentage of macro orientated players have gone out.

This has meant a higher percentage of protoss going through since they naturally benefit from games being decided by 4 gates or fast voids or hidden tech. It has also meant that one base all in terrans have done well. Zerg who were asked to qualify on Metal, Xel' Naga and Scrap, suddenly walk into maps that punish any kind of expansion.

So you end up with no Zerg, a disproportionate amount of Protoss, and the worst kind of terrans. And Jinro, but Jinro is awesome.

As long as the GSL is on Blizzard maps, and especially if it's on all the Blizzard maps we can't expect a professional level tournament.
Zim23
Profile Joined August 2010
United States1681 Posts
Last Edited: 2010-12-09 14:21:16
December 09 2010 14:20 GMT
#18
Here's the bottom line for me, in a bo5 or bo7 you need to switch it up sometimes with all-in builds because it's an important part of being an intelligent competitor. On the other hand, when someone does nothing but all-in builds then they are being extremely risky and as a result are not being a smart competitor. That's about it.

Remember this game is still relatively new, and these all-in/cheesy builds are still being figured out. Once things settle down then methods to counter these builds will become well established. If there's an all-in that turns out to be too powerful I would imagine that it'll eventually get patched.
Do an arranged marriage if she's not completely minging, and don't worry about dancing, get a go-kart, cheers.
cptjoe
Profile Joined November 2010
United States78 Posts
December 09 2010 14:21 GMT
#19
On December 09 2010 23:11 bokeevboke wrote:

Most of posters here are nerds. Nerds typically a little socially-awkward and have experienced some unfairness in their life, they become touchy/sensitive about this. When something unfair happens their defense mode activates and they start complaining/raging/whining about it. Thats what I think is the problem.


I don't think that accounts for everybody. I'm a huge nerd (psych grad student who loves stats and methodology) who can be kind of weird and has very much had my share of unfairness. But overall I try to see people as people, not as abstracted opponents or obstacles. I understand frustration, totally, but there are times where this is just silly. All-ins vs. not all-ins isn't someone cutting you off in traffic where your adrenaline is pumping; it's another person on their at 4:30am who thinks differently about a video game. People can be insecure sometimes, but a 5 second pause would make all the difference and as a community we should really encourage that pause.

Linked for Truth.
"Gl hf, foot foot"
flodeskum
Profile Joined September 2010
Iceland1267 Posts
December 09 2010 14:26 GMT
#20
a stalker should be able to do this, but hongun wasn't able to do it

Yes, but hongun is one of those idiot protoss players who actually skips the crucial shield battery in his 4 gate build.
IdrA: " my fans are kinda retarded"
1 2 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 1h 26m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
WinterStarcraft768
StarCraft: Brood War
actioN 1394
Larva 606
Stork 461
Mong 373
Shuttle 142
Sharp 128
sorry 80
Sacsri 31
NotJumperer 28
ToSsGirL 18
[ Show more ]
JulyZerg 10
Jaedong 1
eros_byul 0
Dota 2
NeuroSwarm155
League of Legends
JimRising 633
C9.Mang0453
Counter-Strike
summit1g8301
minikerr54
Other Games
mouzStarbuck242
XaKoH 159
Happy120
RuFF_SC2103
trigger7
Organizations
Other Games
gamesdonequick861
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 12 non-featured ]
StarCraft 2
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Rush1465
• Lourlo1197
Upcoming Events
Sparkling Tuna Cup
1h 26m
Krystianer vs Classic
TriGGeR vs SKillous
Percival vs Ryung
ByuN vs Nicoract
OSC
9h 26m
BSL 21
11h 26m
Cross vs Dewalt
Replay Cast
1d
Wardi Open
1d 3h
OSC
2 days
Solar vs MaxPax
ByuN vs Krystianer
Spirit vs TBD
OSC
5 days
Korean StarCraft League
5 days
OSC
6 days
OSC
6 days
Liquipedia Results

Completed

Escore Tournament S1: W1
WardiTV 2025
META Madness #9

Ongoing

C-Race Season 1
IPSL Winter 2025-26
BSL Season 21
CSL Season 19: Qualifier 2
eXTREMESLAND 2025
SL Budapest Major 2025
ESL Impact League Season 8
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025

Upcoming

CSL 2025 WINTER (S19)
Escore Tournament S1: W2
Escore Tournament S1: W3
BSL 21 Non-Korean Championship
Acropolis #4
IPSL Spring 2026
Bellum Gens Elite Stara Zagora 2026
HSC XXVIII
Big Gabe Cup #3
OSC Championship Season 13
Nations Cup 2026
ESL Pro League Season 23
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.