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I was just wondering if anyone else find Protoss boring in SC2? They were my mainrace in BW and I used to love them, but after only a few weeks I were bored of them in SC2. After that I tried playing random, and I found that I won more with both zerg and terran, even though I've never played them before, compared to my 100s of matches with Protoss. I just don't know why, but it's something with it that's really boring me. I feel that every match end up the same, and it's just not fun to play with them!
So what I'm wondering is: does anyone else feel like this, or is this my fault? If so, how can I make it more interesting?
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Protoss is currently the most one dimensional race, so yes it's boring, hope they make some more changes before release.
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To each his own. Ya robo openings are boring but by no means do I find protoss boring as a whole. Perhaps try a new race?
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Protoss is the only race I can stand playing in SC2, I enjoy it.
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Protoss isn't boring, actually its the most fun race to play, Zerg is the most "defensive/boring" do far imo
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Protoss is pretty boring. Unforunately, I can't handle:
"We requirrrrrrre morrrrrrrrre meeneerallllllllllllsssssssszzzzzzzzzzzzzzzzz"
or that pretentious Terran voice telling me what to do.
So I fight for Aiur :D
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Well, my favourite race is zerg And yes, robo openings are very boring, but you really have to do it to get an observer to scout and detect! Or if you want photon cannons as detectors in your base you have to go forge, which is also boring :p
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On June 13 2010 06:54 Arnstein wrote:Well, my favourite race is zerg And yes, robo openings are very boring, but you really have to do it to get an observer to scout and detect! Or if you want photon cannons as detectors in your base you have to go forge, which is also boring :p Yea i hate making forges, such a boring building.
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Have you ever seen -orb- play? I'd say protoss is plenty of fun!
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protoss is far from boring in my book. they added many interesting abilites and units. well if you only play proxygate and 4gate allin then it might be pretty boring.
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Constructing additional pylons never gets old
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On June 13 2010 06:55 Backpack wrote:Show nested quote +On June 13 2010 06:54 Arnstein wrote:Well, my favourite race is zerg And yes, robo openings are very boring, but you really have to do it to get an observer to scout and detect! Or if you want photon cannons as detectors in your base you have to go forge, which is also boring :p Yea i hate making forges, such a boring building.
I assume you were sarcastic, and if you were I guess I have to explain better: that whole forge-defensive-photon-cannon-play is boring, I think not the building itself, ofcourse.
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On June 13 2010 06:56 Sadistx wrote: Have you ever seen -orb- play? I'd say protoss is plenty of fun!
Yeeeeaaaaaaaaaaaah, mass void rays all day, erryday!
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i honestly think protoss were so much more boring in broodwar, zealot+goon a-move worked for me a lot of the times except against zerg, but that's why pvz was my favorite matchup because you had to have corsair / HT / archon etc, and in sc2 you need more than just zeal+stalker vs any race or youll get steamrolled so i dont see how it could be more boring plus you have way more spells than in sc1... sentries have 3 spells stalkers have a spell, phoenixes liftoff ground units and you still have HT's so...
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My main race in SC was Protoss and I still main Protoss in SC2. The charm that the race had in SC still transfer to the sequel in my eyes and ears. Once the game releases, I might not main Protoss because I will try out the other 2 races more since I played mainly Protoss in the beta.
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On June 13 2010 06:52 yarkO wrote: Protoss is pretty boring. Unforunately, I can't handle:
"We requirrrrrrre morrrrrrrrre meeneerallllllllllllsssssssszzzzzzzzzzzzzzzzz"
or that pretentious Terran voice telling me what to do.
So I fight for Aiur :D holy ****, you let sound effects decide your race over gameplay? amazing.
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United States10774 Posts
I was Protoss in both BW and SC2. I am not sure how it compares to other races for SC2 but I think it's pretty fun. It's enjoyable to discover how things work differently for the new game and such
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On June 13 2010 07:06 OneOther wrote:I was Protoss in both BW and SC2. I am not sure how it compares to other races for SC2 but I think it's pretty fun. It's enjoyable to discover how things work differently for the new game and such 
I'm pretty much in the same boat. I agree with I got a little bored with robo openings so I experimented with blink, stargate, fast expand builds instead and did alright with those
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IMO, protoss are the hardest of the races microwise. macro it's pretty damn straight forward, waprgates...spam em. so, it's boring in the macro, but the micro involved balances it out alright.
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I think Protoss is the most fun, there's a lot of really fun abilities like Forcefield, Blink, and Pheonix's pickup (forgot name).
As a Terran player I find myself wishing I got to use small, skill-based things like Forcefield and Blink all the time.
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I love Protoss. You can make a small little gateway basis for your army then take it in any direction you want! So many possibilities available (although this goes for all races). There's so much that this game has to offer if you just throw in lots of variety!
Edit: and lots of the units have pretty neat active abilities, starting even from the lowest of tiers. Even one of their most basic macro abilities has interesting capabilities, the Warp Gate.
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I didn't really like toss in SC1 but they are my favorite race by far in SC2. Good micro will win you games with protoss (like it will for all races in broodwar).
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Anything is as fun as you make it.
Stop 4warp gating and going robo builds. Protoss has a lot of cool stuff. Have you ever used Warp Prisms or Hallucination? Probably not.
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On June 13 2010 07:02 Vei wrote:Show nested quote +On June 13 2010 06:52 yarkO wrote: Protoss is pretty boring. Unforunately, I can't handle:
"We requirrrrrrre morrrrrrrrre meeneerallllllllllllsssssssszzzzzzzzzzzzzzzzz"
or that pretentious Terran voice telling me what to do.
So I fight for Aiur :D holy ****, you let sound effects decide your race over gameplay? amazing.
Well if I'm going to dedicate many (many many many) hours/days to this game over the next several years, I want to at least be able to tolerate the voice I'll hear the most.
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Awesome sentry magic straight out of cyber core? Blink micro? that's not boring. Collosi going up and down cliffs? Void Rays? Proxy pylons with warpgates?
Imo they've had the biggest overhaul in comparison to the other races, and they have by far some of the most interesting/fun early game micro. And macro.
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On June 13 2010 07:10 iEchoic wrote: I think Protoss is the most fun, there's a lot of really fun abilities like Forcefield, Blink, and Pheonix's pickup (forgot name).
As a Terran player I find myself wishing I got to use small, skill-based things like Forcefield and Blink all the time.
youve got tons: snipe, siege, concussive shells, viking transformation, emp, nukes, yamato, jetpacks etc.
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On June 13 2010 06:56 Sadistx wrote: Have you ever seen -orb- play? I'd say protoss is plenty of fun!
not fond of his play or him
but i like the different things protoss allows you to do from fast robos to siiiick voidray openings
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Same to me. You take my words. Definetly the most boring race, more than zerg!! omg!
ps: i dont getting a lot of fun in sc2 indeed =(
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I think protoss is pretty boring, and zerg and terran are just awesome
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I don't think protoss is boring because of the gameplay of the units, ect. However their background music and lack of real character with the 'robot' units is extremely boring compared to terran and zerg. Playing Terran is actually fun with the SCV's and other units talk imo.
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I like the sounds of both protoss and terran. Zealot say some pretty badass things. I'd like terran more but those scvs just keep demanding that I butter their biscuits.
I DONT WANT TO BUTTER YOUR BISCUITS!
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I'm a random player and I find Protoss to be the most enjoyable race. They have tons of spells and colossus looks awesome.
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On June 13 2010 07:13 Cheezy wrote: Anything is as fun as you make it.
Stop 4warp gating and going robo builds. Protoss has a lot of cool stuff. Have you ever used Warp Prisms or Hallucination? Probably not.
I've used both. Hallucination is a great alternative to robo with observer, and it can also confuse opponents on what units they should get. I had alot of fun with Warp Prisms and/or proxy pylons for a while, but the fun just didn't last long.
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On June 13 2010 07:21 byobong7 wrote: I don't think protoss is boring because of the gameplay of the units, ect. However their background music and lack of real character with the 'robot' units is extremely boring compared to terran and zerg. Playing Terran is actually fun with the SCV's and other units talk imo.
Yup. I find that protoss are dealing with some identity crysis. The stalker and the sentry are really odd looking, though their abilities are fun. The immortal looks great, but only shoots what appear to be a powerful powder gun instead of made of laser. The phoenix, a supposed air supperiority has a gravitron beam for harassing - wow - and is the smallest air unit taking out the interceptors. They are so advanced but need 6 range, even terrans that supposedly aren't so smart were able to build a air unit with longer range. The warp prism, is a nice idea, but they made it so weak, only on undefended places can it be used.
The units with most personality are probably the colossus and the dark templar. The high templar is nice in paper, but it's toon in the game looks like it came from warcraft. The archon is very protoish, and since it's the merging of two very important protoss units, the templars, it should be really strong, but unfortunately they made it a joke to use.
I hope better times will come ;/
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how can you use the word "boring" on a race that has:
- Blinking Stalkers - Warping technology - Forcefields - PSI Storms - FREAKING Ninjas!! - Mothership!
Come on now!
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It's fun to doom drop with protoss, and then turn warp prisms into pylons and warp in even more stuff :D
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On June 13 2010 06:56 clickrush wrote: protoss is far from boring in my book. they added many interesting abilites and units. well if you only play proxygate and 4gate allin then it might be pretty boring.
This. I got bored with protoss early on, but that was because I was doing the same 4 gate / 3gate robo push every game because I didn't know what else to do. There are tons of fun and interesting tactics you can do with them.
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On June 13 2010 07:14 yarkO wrote:Show nested quote +On June 13 2010 07:02 Vei wrote:On June 13 2010 06:52 yarkO wrote: Protoss is pretty boring. Unforunately, I can't handle:
"We requirrrrrrre morrrrrrrrre meeneerallllllllllllsssssssszzzzzzzzzzzzzzzzz"
or that pretentious Terran voice telling me what to do.
So I fight for Aiur :D holy ****, you let sound effects decide your race over gameplay? amazing. Well if I'm going to dedicate many (many many many) hours/days to this game over the next several years, I want to at least be able to tolerate the voice I'll hear the most. play with music or use a sound editor to change the sounds
feelin bad for u man
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Dude, Protoss get to use probes, the single most annoying opening unit in the game.
Plus, they're fuckin adorable. You'd have to be blind to play T or Z.
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they are pretty 1 dimensional, yes, but I still like them and don't find them boring to each their own taste
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Protoss aren't boring at all. Warpgate and Force Field alone make them more interesting than "make roaches and attack move" or "make marauders, or any other combination of units, and attack move".
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waaat p is such a fun race, wat other race can worker rush?
that being said pvp is kinda boring because the mu is so 1 dimentional, blizz needs to think of a way of integrating dts back into pvp without messing up the balance in other mus
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You guys are silly, _____ is so boring because you just do _____ strat each time. Gawd it's awful. And then you have ____ race, which just sits there doing ______ while the _____ race has to do all this work. ______ races are just terrible. D:
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I don't understand what is so 1 dimensional about: immortal, colossus, HT, blink stalker, heavy gateway builds, having proxy pylons/warp prisms to do proxy warp-ins, DT, void ray, phoenix, the hilariousness of sentries. There's just a huge number of paths you can choose to go as Protoss. A lot of maps even allow fast expands to be reasonably safe.
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On June 13 2010 07:15 clickrush wrote:Show nested quote +On June 13 2010 07:10 iEchoic wrote: I think Protoss is the most fun, there's a lot of really fun abilities like Forcefield, Blink, and Pheonix's pickup (forgot name).
As a Terran player I find myself wishing I got to use small, skill-based things like Forcefield and Blink all the time. youve got tons: snipe, siege, concussive shells, viking transformation, emp, nukes, yamato, jetpacks etc.
Snipe: rarely used, ghosts are only really good in tvp and using energy on anything except EMP is usually stupid
Siege: not fun
Concussive shells: passive
Viking transformation: not fun
Emp: not fun
Nukes: not often used
Yamato: rarely used
Jetpacks: passive
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On June 13 2010 07:08 zhul4nder wrote: IMO, protoss are the hardest of the races microwise. macro it's pretty damn straight forward, waprgates...spam em. so, it's boring in the macro, but the micro involved balances it out alright.
I wouldn't say P micro is anymore difficult than T micro. I'd even argue the opposite.
Infact, P micro is mostly 1a ffffffffff except for like.. making sure your immos target armored units. With T you carefully have to position each unit group to be effective.
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I find Protoss fun. Plenty of options and plenty of units to mess around with. You just need to get creative.
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Far from it, I think Protoss is drop-tastic.
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If you're bored don't play. I don't know why you're playing if you're not having fun. No race is one-dimensional, and you never have to pigeon-hold to a single strategy and composition. Waste of time discussing it.
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Lol, don't stay in your base for 10 minutes massing up an army then. Any race can be fun if you never stop doing something...
If you start winning with terran and zerg even though you've been playing toss all the time, I think you're style of play is more suited to other races than protoss.
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Well, no race has gotten more exciting with SC2 -- that much is for certain.
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even before opening this thread I could guess that op would have less than 100 posts
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On June 13 2010 08:15 Ahzz wrote: even before opening this thread I could guess that op would have less than 100 posts
and this means anything?
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Non-robo techs needs a lot of work to be viable paths. Still the most awesome race though
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On June 13 2010 07:51 shimpoe wrote: I don't understand what is so 1 dimensional about: immortal, colossus, HT, blink stalker, heavy gateway builds, having proxy pylons/warp prisms to do proxy warp-ins, DT, void ray, phoenix, the hilariousness of sentries. There's just a huge number of paths you can choose to go as Protoss. A lot of maps even allow fast expands to be reasonably safe.
most pvp's only revolve around robo play or 4g/3g b.os, its impossible to dt because if u do and if it gets blocked(which it does 99% of the time, the only way dt rushs work is if u get lucky and ur oppo doesnt robo or if he robos late, this statement alone shows theres a flaw with the unit because in a game ur never supposed to rely on what your opponent does) your automaticly fucked because theres nothing to transition into, in sc1 pvp there were alot of follow ups u could do, players wouldnt necessarily dt to kill their opponents, if u did it was a plus but even if ur build was perfectly countered by your opponent it still wouldnt put you in such a huge disadvantage
in sc2 its impossible to follow up a dt rush without dying, if u go for a macro build ud end up getting overrun because u wouldnt have enought time to temp tech and the other alternative would be to allin(3g stalker blink/4g mass zeal + charge etc.)
its impossible to have an advantage after dt rushing.. p already has an ob out so he can see w/e transition u decide to do, ur basically dead because EVERY follow up to a dt rush is so easy to counter, i challenge anyone to come up with a perfect macro build that u can transition into after dt rushing (assuming your dt rush was blocked) that is safe vs every b.o
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well like you said you played 100s maybe you just got bored of the same shit just go random or try something else doesnt have to be league matches and i find zerg boring just because i find their missing a unit ( btw the ultra doesnt exist for me it sucks to much and i have never used it in a league match) but i feel like zerg is missing something maybe something tier 2.5 idk sc1 felt right even though it was just ling muta hydra and lurker but i feel like their something missing ( lurkers sucked.. they were chessy) but maybe it will come in one of the expansions and i will be fufilled.... or maybe its just because hydras were so easy to get before now you have to wait for pool gas lair hydra which takes a while before it was pool 25 gas hydra plus they were 1 supply so easy to mass
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I dont think that protoss is boring...
ive done my first steps in sc2 with protoss and ended up pretty much 4 gate or robo all inning. I switched to zerg, because i really thaught for a while that this were the actual style of playing protoss and it seemed boring to me.
But after i gained a certain amount of skill and was matched against better protoss oponents with my zerg, i got used to many variable protoss strategys... Also, the pro scene arround the sc2 protoss evolved and showed many fancy ways to play with protoss...
So i decided to go back to them to test out some more stuff and there is plenty of variations to play with protoss... just get some inspiration out there and try something new ... and dont throw ideas away only because it doesnt work on the first time.
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I haven't tested this much, but I always win with dts, even vs robo builds. Their damage is so incredibly high, they're worth having in your army no matter at what point in the game it is. The only problem is forcefields. Good usage of that will hurt dts a lot.
DT rush quite nicely counters 4gate.
If your dt rush fails, you can still use the dts for harassing here and there for the rest of the game.
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On June 13 2010 07:52 iEchoic wrote:Show nested quote +On June 13 2010 07:15 clickrush wrote:On June 13 2010 07:10 iEchoic wrote: I think Protoss is the most fun, there's a lot of really fun abilities like Forcefield, Blink, and Pheonix's pickup (forgot name).
As a Terran player I find myself wishing I got to use small, skill-based things like Forcefield and Blink all the time. youve got tons: snipe, siege, concussive shells, viking transformation, emp, nukes, yamato, jetpacks etc. Snipe: rarely used, ghosts are only really good in tvp and using energy on anything except EMP is usually stupid Siege: not fun Concussive shells: passive Viking transformation: not fun Emp: not fun Nukes: not often used Yamato: rarely used Jetpacks: passive Snipe would be fun because its so low energy but does no damage it has good uses but you requir 2-3 shots to kill something usefull and that equals 75 energy/ cloak which could have been used on emp 45 damage sucks maybe something like 90-120?
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