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Changes in new patch so far noticed - Page 18

Forum Index > Closed
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LunarC
Profile Blog Joined October 2009
United States1186 Posts
May 06 2010 20:28 GMT
#341
I thought Colossi have never been able to deal damage while kiting.
REEBUH!!!
PanzerDragoon
Profile Joined March 2010
United States822 Posts
May 06 2010 20:28 GMT
#342
On May 07 2010 05:11 lolaloc wrote:
Show nested quote +
On May 07 2010 05:10 NightOne wrote:
if you neural parasite a medivac with a thor / units in it.. what happens?

You take what's inside...????

You fly the dropship over to your hydras for an easy kill
afiddy
Profile Blog Joined November 2006
Canada108 Posts
May 06 2010 20:28 GMT
#343
On May 07 2010 05:21 Erucious wrote:
Show nested quote +
On May 07 2010 05:19 tnud wrote:
http://us.starcraft2.com/launcher/patch-notes.htm
NOTES ARE UP!
HUGE!


troll more?


Lol, what? They are up.

Spine Crawler
The root time has been increased from 6 to 12.
Spore Crawler
The root time has been increased from 6 to 12.

FUUUUUCK
Alpha and Omega.
onmach
Profile Blog Joined March 2009
United States1241 Posts
May 06 2010 20:29 GMT
#344
Oh snap, spine crawlers doubled the burrow time. That's pretty harsh.
hunter3
Profile Blog Joined January 2008
United States155 Posts
May 06 2010 20:29 GMT
#345
Confirmed that phoenix never ever has to hit the "a" attack key in order to endlessly shoot while moving. On the other hand, this makes it harder for them to focus fire a particular unit while moving, since they're firing instead of cooling down.

Also, interceptor attack has been fixed, and will attack the next target without having to return. However, they cannot "pre deploy" interceptors like Brood War.
Kralic
Profile Blog Joined March 2010
Canada2628 Posts
May 06 2010 20:29 GMT
#346
Guess I will have to rethink my Broodlord build I was practicing. Oh well the changes seem harsh to most but if you just got the beta it really wouldn't hurt you. "Oh thor's could 1 shot hydras?" These changes make sense damage wise.
Brood War forever!
Bibdy
Profile Joined March 2010
United States3481 Posts
May 06 2010 20:29 GMT
#347
On May 07 2010 05:28 TheRabidDeer wrote:
Phoenix "moving shot" isnt just easy, its impossible to not do. Simply moving by a unit that it can hit will cause it to attack, even without stopping.


Wow, that looks hilarious and totally sweet. *&$* YOU, MUTALISKS! *$@( YOU IN THE GLAIVE-CHUTE!
floor exercise
Profile Blog Joined August 2008
Canada5847 Posts
May 06 2010 20:30 GMT
#348
On May 07 2010 05:24 crimsonsentinel wrote:
LOL I like how they call clickers "grid users"

I think that refers to people use the grid hotkey layout (as in qwer, asdf, zxcv or whatever they are)

Also the fact that the whole "moving shot" thing turned into them literally making the phoenix shoot while you issue it move commands is kind of frightening.

They might be listening, but they sure as fuck don't understand
PanzerDragoon
Profile Joined March 2010
United States822 Posts
May 06 2010 20:30 GMT
#349
On May 07 2010 05:13 BroOd wrote:
Show nested quote +
On May 07 2010 05:12 StayFrosty wrote:
mutas are MUCH better to control. They don't totally decelerate when firing but retain i would say about 80% of their speed. Also, they are much easier to stack.

:O carrier and muta micro return?

The biggest unlisted patch change:

what will be the new hot thing to complain about on TeamLiquid?
CrownRoyal
Profile Blog Joined November 2005
Vatican City State1872 Posts
May 06 2010 20:30 GMT
#350
looool i havent played for several patches now but that phoenix looks phenomenally fun
You're pretty when I'm drunk.
rufi83
Profile Joined April 2010
United States20 Posts
May 06 2010 20:31 GMT
#351
They added automated moving shot? Rofl good idea..
YoonHo
Profile Blog Joined October 2008
Canada1043 Posts
May 06 2010 20:31 GMT
#352
On May 07 2010 05:30 floor exercise wrote:
Show nested quote +
On May 07 2010 05:24 crimsonsentinel wrote:
LOL I like how they call clickers "grid users"

I think that refers to people use the grid hotkey layout (as in qwer, asdf, zxcv or whatever they are)

Also the fact that the whole "moving shot" thing turned into them literally making the phoenix shoot while you issue it move commands is kind of frightening.

They might be listening, but they sure as fuck don't understand


LOL ya you're completely right. I find it funny as hell.
IUFam Golf Wang~ NrGsteve
Gigaudas
Profile Blog Joined December 2008
Sweden1213 Posts
May 06 2010 20:31 GMT
#353
Colossi old dps: 9, new: 9.09. thor old dps: 23.03, new: 23.43.

PLEASE can a mod or someone update the OP with the real patch notes, found here:

http://us.starcraft2.com/launcher/patch-notes.htm

?
I
Haathen
Profile Joined April 2010
Hungary40 Posts
May 06 2010 20:31 GMT
#354
On May 07 2010 05:27 Infiltrator wrote:
How come some changes here don't match with the official ones? You say DTs move faster, for example, but its not listed in the patch notes.

lots of changes are not listed in the official notes, this happens with every patch
Osmoses
Profile Blog Joined October 2008
Sweden5302 Posts
May 06 2010 20:32 GMT
#355
Sooo.. With phoenixes, can you choose NOT to shoot? oO
Excuse me hun, but what is your name? Vivian? I woke up next to you naked and, uh, did we, um?
Fugitive
Profile Joined April 2010
Netherlands32 Posts
May 06 2010 20:33 GMT
#356
That Phoenix thing looks just plain ridiculous.
ZenDeX
Profile Blog Joined May 2008
Philippines2916 Posts
May 06 2010 20:33 GMT
#357
On May 07 2010 05:32 Osmoses wrote:
Sooo.. With phoenixes, can you choose NOT to shoot? oO

Korean Commentator: YYYYYYYAAAAHHH STOOOOP PHOEENNIIXUUU
shinosai
Profile Blog Joined April 2010
United States1577 Posts
May 06 2010 20:33 GMT
#358
Phoenix buff is actually pretty huge vs terran. I can't see banshee harass being effective at all vs a phoenix with a moving shot. Even when guarded by marines and vikings the phoenix will be pretty effective at taking these out.
Be versatile, know when to retreat, and carry a big gun.
PanzerDragoon
Profile Joined March 2010
United States822 Posts
May 06 2010 20:35 GMT
#359
On May 07 2010 05:17 hunter3 wrote:
The Phoenix micro is pretty sick right now. It can shoot flying sideways or even backwards.

but if I don't have to hit H or P at a predetermined time, that means its not real SKILL MICRO!
Naib
Profile Blog Joined November 2004
Hungary4952 Posts
Last Edited: 2010-05-06 20:37:17
May 06 2010 20:35 GMT
#360
Finally those pesky crawlers can't just reposition themselves every time I try to force my way into a Zerg base.

Also, the sentry damage nerf is a welcome change - I just hope I can still use sentry / stalker to deal with mutalisks and / or the Phoenix buff makes them actually so much more microable that I can reliably fend mutas off with them.

Oh the topic exploded, including that video...rofl, that just looks too easy :D

This patch looks promising.
Complete the cycle!
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